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Eh it's playable enough
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@ -185,7 +185,7 @@ namespace RhythmHeavenMania
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new Param("swing", new EntityTypes.Float(0, 1), "Swing")
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new Param("swing", new EntityTypes.Float(0, 1), "Swing")
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}),
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}),
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}),
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}),
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new Minigame("djSchool", "DJ School \n<color=#eb5454>[Non-Playable]</color>", "008c97", false, false, new List<GameAction>()
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new Minigame("djSchool", "DJ School", "008c97", false, false, new List<GameAction>()
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{
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{
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new GameAction("bop", delegate { DJSchool.instance.Bop(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); }, 0.5f, true),
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new GameAction("bop", delegate { DJSchool.instance.Bop(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); }, 0.5f, true),
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new GameAction("and stop ooh", delegate { DJSchool.instance.AndStop(eventCaller.currentEntity.beat); }, 2.5f),
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new GameAction("and stop ooh", delegate { DJSchool.instance.AndStop(eventCaller.currentEntity.beat); }, 2.5f),
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