diff --git a/Assets/Scripts/Games/TrickClass/TrickClass.cs b/Assets/Scripts/Games/TrickClass/TrickClass.cs index ab07fdd9..cabf08b9 100644 --- a/Assets/Scripts/Games/TrickClass/TrickClass.cs +++ b/Assets/Scripts/Games/TrickClass/TrickClass.cs @@ -6,6 +6,27 @@ using UnityEngine; using HeavenStudio.Util; +namespace HeavenStudio.Games.Loaders +{ + using static Minigames; + public static class MobTrickLoader + { + public static Minigame AddGame(EventCaller eventCaller) { + return new Minigame("trickClass", "Trick on the Class\n[WIP don't use]", "C0171D", false, false, new List() + { + new GameAction("bop", delegate { var e = eventCaller.currentEntity; TrickClass.instance.Bop(e.beat, e.length); }, 1, true), + new GameAction("toss", delegate + { + TrickClass.instance.TossObject(eventCaller.currentEntity.beat, eventCaller.currentEntity.type); + }, 3, false, new List() + { + new Param("type", TrickClass.TrickObjType.Ball, "Object", "The object to toss") + }), + }); + } + } +} + namespace HeavenStudio.Games { /**