mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-25 11:05:16 +00:00
settable flashing effects warning
This commit is contained in:
parent
764a71cbe5
commit
7266999149
5 changed files with 180 additions and 35 deletions
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@ -767,6 +767,9 @@ MonoBehaviour:
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- tag: playstyle
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label: Recommended Control Style
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label: Flashing Effects Warning
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@ -7892,6 +8030,7 @@ MonoBehaviour:
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chartStyleText: {fileID: 1959183877}
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@ -54,6 +54,7 @@ namespace HeavenStudio
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{"icontype", 0}, // chart icon (presets, custom - future)
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{"iconres", new EntityTypes.Resource(EntityTypes.Resource.ResourceType.Image, "Images/Select/", "Icon")}, // custom icon location (future)
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{"challengetype", 0}, // perfect challenge type
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{"accessiblewarning", false}, // epilepsy warning
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{"playstyle", RecommendedControlStyle.Any}, // recommended control style
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// chart song info
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@ -46,6 +46,7 @@ namespace HeavenStudio
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[SerializeField] private TMP_Text chartMapperText;
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[SerializeField] private TMP_Text chartIdolText;
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[SerializeField] private TMP_Text chartDescText;
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[SerializeField] private GameObject flashWarning;
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[SerializeField] private TMP_Text chartStyleText;
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[SerializeField] private Image campaignOption;
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[SerializeField] private Sprite campaignOn;
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@ -242,7 +243,7 @@ namespace HeavenStudio
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}
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var controller = PlayerInput.GetInputController(1);
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if (menuMode && !(exiting || GlobalGameManager.IsShowingDialog || firstPress || waitingForButtonUp))
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||||
if (menuMode && !(exiting || GlobalGameManager.IsShowingDialog || waitingForButtonUp))
|
||||
{
|
||||
if (playMenuRevealed)
|
||||
{
|
||||
|
@ -282,7 +283,7 @@ namespace HeavenStudio
|
|||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
else if (!firstPress)
|
||||
{
|
||||
UpdateSelectable(controller);
|
||||
}
|
||||
|
@ -556,6 +557,7 @@ namespace HeavenStudio
|
|||
chartDescText.text = beatmap["remixdesc"];
|
||||
chartIdolText.text = "♪ " + beatmap["idolcredit"];
|
||||
chartStyleText.text = $"Recommended Control Style: {beatmap["playstyle"].ToString()}";
|
||||
flashWarning.SetActive(beatmap["accessiblewarning"]);
|
||||
|
||||
if (PersistentDataManager.gameSettings.perfectChallengeType == PersistentDataManager.PerfectChallengeType.On)
|
||||
{
|
||||
|
@ -566,7 +568,6 @@ namespace HeavenStudio
|
|||
campaignOption.sprite = campaignOff;
|
||||
}
|
||||
|
||||
firstPress = true;
|
||||
waitingForButtonUp = true;
|
||||
playPanel.SetActive(true);
|
||||
playMenuRevealed = true;
|
||||
|
@ -599,6 +600,7 @@ namespace HeavenStudio
|
|||
PersistentDataManager.SaveSettings();
|
||||
playPanel.SetActive(false);
|
||||
playMenuRevealed = false;
|
||||
waitingForButtonUp = false;
|
||||
}
|
||||
|
||||
public void ToggleCampaign()
|
||||
|
|
Loading…
Reference in a new issue