mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
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Merge pull request #120 from minenice55/misc-additions-2
Misc Additions #2
This commit is contained in:
commit
71b42eb577
24 changed files with 3144 additions and 1648 deletions
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@ -1,78 +1,111 @@
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using UnityEngine;
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using UnityEditor;
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using System.Collections.Generic;
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public class SpritesheetScaler : EditorWindow {
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Object source;
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int multiplier = 1;
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// Creates a new option in "Windows"
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[MenuItem ("Window/Scale spritesheet pivots and slices")]
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static void Init () {
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// Get existing open window or if none, make a new one:
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SpritesheetScaler window = (SpritesheetScaler)EditorWindow.GetWindow (typeof (SpritesheetScaler));
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window.Show();
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}
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void OnGUI () {
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GUILayout.BeginHorizontal ();
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GUILayout.Label ("Source texture:", EditorStyles.boldLabel);
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source = EditorGUILayout.ObjectField(source, typeof(Texture2D), false, GUILayout.Width(220));
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GUILayout.EndHorizontal ();
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GUILayout.BeginHorizontal ();
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GUILayout.Label ("Multiplier:", EditorStyles.boldLabel);
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multiplier = EditorGUILayout.IntField(multiplier, GUILayout.Width(220));
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GUILayout.EndHorizontal ();
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GUILayout.Space (25f);
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if (GUILayout.Button ("Scale pivots and slices")) {
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ScalePivotsAndSlices();
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}
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}
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void ScalePivotsAndSlices()
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{
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if (!source || (multiplier <= 0)) {
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Debug.Log("Missing one object");
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return;
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}
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if (source.GetType () != typeof(Texture2D)) {
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Debug.Log (source + "needs to be Texture2D!");
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return;
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}
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string sourcePath = AssetDatabase.GetAssetPath(source);
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TextureImporter ti1 = AssetImporter.GetAtPath(sourcePath) as TextureImporter;
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bool wasReadable = ti1.isReadable;
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ti1.isReadable = true;
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ti1.spritePixelsPerUnit *= multiplier;
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List <SpriteMetaData> newData = new List <SpriteMetaData> ();
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Debug.Log ("Amount of slices found: " + ti1.spritesheet.Length);
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for (int i = 0; i < ti1.spritesheet.Length; i++) {
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SpriteMetaData d = ti1.spritesheet[i];
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d.rect = ScaleRect(d.rect, multiplier);
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d.border *= multiplier;
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newData.Add(d);
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}
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public class SpritesheetScaler : EditorWindow
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{
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ti1.spritesheet = newData.ToArray();
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Object source;
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int multiplier = 1;
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int inflateX = 0;
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int inflateY = 0;
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ti1.isReadable = wasReadable;
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AssetDatabase.ImportAsset(sourcePath, ImportAssetOptions.ForceUpdate);
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}
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// Creates a new option in "Windows"
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[MenuItem("Window/Scale spritesheet pivots and slices")]
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static void Init()
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{
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// Get existing open window or if none, make a new one:
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SpritesheetScaler window = (SpritesheetScaler)EditorWindow.GetWindow(typeof(SpritesheetScaler));
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window.Show();
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}
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Rect ScaleRect(Rect source, int mult)
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{
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var newRect = new Rect();
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newRect.Set(source.x * mult, source.y * mult, source.width * mult, source.height * mult);
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return newRect;
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}
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void OnGUI()
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{
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GUILayout.BeginHorizontal();
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GUILayout.Label("Source texture:", EditorStyles.boldLabel);
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source = EditorGUILayout.ObjectField(source, typeof(Texture2D), false, GUILayout.Width(220));
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal();
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GUILayout.Label("Multiplier:", EditorStyles.boldLabel);
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multiplier = EditorGUILayout.IntField(multiplier, GUILayout.Width(220));
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GUILayout.EndHorizontal();
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GUILayout.Space(5f);
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GUILayout.BeginHorizontal();
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GUILayout.Label("Inflate Quads:", EditorStyles.boldLabel);
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal();
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GUILayout.Label("X", EditorStyles.label);
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inflateX = EditorGUILayout.IntField(inflateX, GUILayout.Width(220/2));
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GUILayout.Label("Y", EditorStyles.label);
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inflateY = EditorGUILayout.IntField(inflateY, GUILayout.Width(220/2));
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GUILayout.EndHorizontal();
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GUILayout.Space(25f);
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if (GUILayout.Button("Scale pivots and slices"))
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{
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ScalePivotsAndSlices();
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}
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}
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void ScalePivotsAndSlices()
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{
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if (!source || (multiplier <= 0))
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{
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Debug.Log("Missing one object");
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return;
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}
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if (source.GetType() != typeof(Texture2D))
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{
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Debug.Log(source + "needs to be Texture2D!");
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return;
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}
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string sourcePath = AssetDatabase.GetAssetPath(source);
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TextureImporter ti1 = AssetImporter.GetAtPath(sourcePath) as TextureImporter;
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bool wasReadable = ti1.isReadable;
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ti1.isReadable = true;
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ti1.spritePixelsPerUnit *= multiplier;
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List<SpriteMetaData> newData = new List<SpriteMetaData>();
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Debug.Log("Amount of slices found: " + ti1.spritesheet.Length);
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for (int i = 0; i < ti1.spritesheet.Length; i++)
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{
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SpriteMetaData d = ti1.spritesheet[i];
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Vector2 oldPivot = Rect.NormalizedToPoint(d.rect, d.pivot) * multiplier;
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d.rect = ScaleRect(d.rect, multiplier, inflateX, inflateY);
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d.border.x += d.border.x > 0 ? inflateX : 0;
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d.border.y += d.border.y > 0 ? inflateY : 0;
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d.border.z += d.border.z > 0 ? inflateX : 0;
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d.border.w += d.border.w > 0 ? inflateY : 0;
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if (inflateX > 0 || inflateY > 0)
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{
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d.alignment = (int)SpriteAlignment.Custom;
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d.pivot = Rect.PointToNormalized(d.rect, oldPivot);
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}
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d.border *= multiplier;
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newData.Add(d);
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}
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ti1.spritesheet = newData.ToArray();
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ti1.isReadable = wasReadable;
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AssetDatabase.ImportAsset(sourcePath, ImportAssetOptions.ForceUpdate);
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}
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Rect ScaleRect(Rect source, int mult, int inflateX, int inflateY)
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{
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var newRect = new Rect();
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newRect.Set((source.x - inflateX) * mult, (source.y - inflateY) * mult, (source.width + inflateX*2) * mult, (source.height + inflateY*2) * mult);
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return newRect;
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}
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}
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File diff suppressed because one or more lines are too long
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@ -76,7 +76,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_Size: {x: 0.28, y: 0.28}
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m_Size: {x: 0.6, y: 0.6}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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@ -235,7 +235,7 @@ SpriteRenderer:
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 1000
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m_Sprite: {fileID: 21300000, guid: 64a73a36aceb02c47b5aadf50e08a3ad, type: 3}
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m_Sprite: {fileID: 21300000, guid: de2ae5d798220f142b028c0f9ae29ddd, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 0.41960785}
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m_FlipX: 0
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m_FlipY: 0
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@ -463,7 +463,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_Size: {x: 1.21, y: 0.47}
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m_Size: {x: 1.53, y: 0.79}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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@ -857,7 +857,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_Size: {x: 0.28, y: 0.28}
|
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m_Size: {x: 0.6, y: 0.6}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 0
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@ -1053,7 +1053,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_Size: {x: 1.21, y: 0.47}
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m_Size: {x: 1.53, y: 0.79}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 0
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|
@ -1135,7 +1135,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 0
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||||
m_Size: {x: 0.19, y: 0.19}
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m_Size: {x: 0.51, y: 0.51}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 0
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@ -1299,7 +1299,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 0
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||||
m_Size: {x: 1.07, y: 0.46}
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m_Size: {x: 1.39, y: 0.78}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 0
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|
@ -1381,7 +1381,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 0
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||||
m_Size: {x: 0.19, y: 0.19}
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m_Size: {x: 0.51, y: 0.51}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 0
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|
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File diff suppressed because it is too large
Load diff
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@ -432,35 +432,35 @@ AnimationClip:
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m_Curve:
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- serializedVersion: 3
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time: 0
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||||
value: {x: 0.12, y: 1.22, z: 0}
|
||||
value: {x: 0.1, y: 1.285, z: 0}
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||||
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
||||
outSlope: {x: 0, y: 0.59999937, z: 0}
|
||||
outSlope: {x: 0, y: 0.5250013, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.06666667
|
||||
value: {x: 0.12, y: 1.26, z: 0}
|
||||
inSlope: {x: -0, y: 0.59999937, z: -0}
|
||||
outSlope: {x: 0, y: 0.9000009, z: 0}
|
||||
value: {x: 0.1, y: 1.32, z: 0}
|
||||
inSlope: {x: -0, y: 0.5250013, z: -0}
|
||||
outSlope: {x: 0, y: 0.59999937, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.13333334
|
||||
value: {x: 0.12, y: 1.32, z: 0}
|
||||
inSlope: {x: -0, y: 0.9000009, z: -0}
|
||||
outSlope: {x: 0, y: 1.199999, z: 0}
|
||||
value: {x: 0.1, y: 1.36, z: 0}
|
||||
inSlope: {x: -0, y: 0.59999937, z: -0}
|
||||
outSlope: {x: 0, y: 1.5000005, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.2
|
||||
value: {x: 0.12, y: 1.4, z: 0}
|
||||
inSlope: {x: -0, y: 1.199999, z: -0}
|
||||
value: {x: 0.1, y: 1.46, z: 0}
|
||||
inSlope: {x: -0, y: 1.5000005, z: -0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
|
@ -468,9 +468,9 @@ AnimationClip:
|
|||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.33333334
|
||||
value: {x: 0.12, y: 1.4, z: 0}
|
||||
value: {x: 0.1, y: 1.46, z: 0}
|
||||
inSlope: {x: -0, y: -0, z: -0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0.14999996, y: -0.45000044, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
|
@ -486,15 +486,15 @@ AnimationClip:
|
|||
time: 0
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
||||
outSlope: {x: 1, y: -0.39999998, z: 0}
|
||||
outSlope: {x: 1.3, y: -0.6285, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.2
|
||||
value: {x: 0.2, y: -0.08, z: 0}
|
||||
inSlope: {x: 1, y: -0.39999998, z: -0}
|
||||
value: {x: 0.26, y: -0.1257, z: 0}
|
||||
inSlope: {x: 1.3, y: -0.6285, z: -0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
|
@ -511,15 +511,15 @@ AnimationClip:
|
|||
time: 0
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
||||
outSlope: {x: -1.5, y: -0.45000002, z: 0}
|
||||
outSlope: {x: -1.25, y: -0.59349996, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.2
|
||||
value: {x: -0.3, y: -0.09, z: 0}
|
||||
inSlope: {x: -1.5, y: -0.45000002, z: -0}
|
||||
value: {x: -0.25, y: -0.1187, z: 0}
|
||||
inSlope: {x: -1.25, y: -0.59349996, z: -0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
|
@ -3203,7 +3203,7 @@ AnimationClip:
|
|||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0.12
|
||||
value: 0.1
|
||||
inSlope: Infinity
|
||||
outSlope: 0
|
||||
tangentMode: 69
|
||||
|
@ -3212,7 +3212,7 @@ AnimationClip:
|
|||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.06666667
|
||||
value: 0.12
|
||||
value: 0.1
|
||||
inSlope: -0
|
||||
outSlope: 0
|
||||
tangentMode: 69
|
||||
|
@ -3221,7 +3221,7 @@ AnimationClip:
|
|||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.13333334
|
||||
value: 0.12
|
||||
value: 0.1
|
||||
inSlope: -0
|
||||
outSlope: 0
|
||||
tangentMode: 69
|
||||
|
@ -3230,7 +3230,7 @@ AnimationClip:
|
|||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.2
|
||||
value: 0.12
|
||||
value: 0.1
|
||||
inSlope: -0
|
||||
outSlope: 0
|
||||
tangentMode: 69
|
||||
|
@ -3239,9 +3239,9 @@ AnimationClip:
|
|||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.33333334
|
||||
value: 0.12
|
||||
value: 0.1
|
||||
inSlope: -0
|
||||
outSlope: 0
|
||||
outSlope: 0.14999996
|
||||
tangentMode: 69
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
|
@ -3258,35 +3258,35 @@ AnimationClip:
|
|||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1.22
|
||||
value: 1.285
|
||||
inSlope: Infinity
|
||||
outSlope: 0.59999937
|
||||
outSlope: 0.5250013
|
||||
tangentMode: 69
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.06666667
|
||||
value: 1.26
|
||||
inSlope: 0.59999937
|
||||
outSlope: 0.9000009
|
||||
value: 1.32
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|
@ -378,7 +378,7 @@ namespace HeavenStudio.Games.Scripts_PajamaParty
|
|||
}
|
||||
),
|
||||
new BeatAction.Action(
|
||||
beat + 8f,
|
||||
beat + (longSleep ? 4f : 8f),
|
||||
delegate {
|
||||
canCharge = true;
|
||||
canJump = true;
|
||||
|
|
|
@ -5,9 +5,6 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
using DG.Tweening;
|
||||
using NaughtyBezierCurves;
|
||||
|
||||
namespace HeavenStudio.Games.Scripts_NtrSamurai
|
||||
{
|
||||
public class NtrSamuraiChild : MonoBehaviour
|
||||
|
|
|
@ -5,9 +5,6 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
using DG.Tweening;
|
||||
using NaughtyBezierCurves;
|
||||
|
||||
namespace HeavenStudio.Games.Scripts_NtrSamurai
|
||||
{
|
||||
public class NtrSamuraiObject : MonoBehaviour
|
||||
|
|
|
@ -132,7 +132,7 @@ namespace HeavenStudio.Games.Scripts_TrickClass
|
|||
{
|
||||
//just
|
||||
game.PlayerDodge();
|
||||
Jukebox.PlayOneShotGame("trickClass/player_dodge_success", volume: 0.8f, pitch: UnityEngine.Random.Range(0.95f, 1.15f));
|
||||
Jukebox.PlayOneShotGame("trickClass/player_dodge_success", volume: 0.8f, pitch: UnityEngine.Random.Range(0.85f, 1.15f));
|
||||
MultiSound.Play(new MultiSound.Sound[] {
|
||||
new MultiSound.Sound(GetDodgeSound(), startBeat + flyBeats, volume: 0.4f),
|
||||
});
|
||||
|
|
|
@ -96,6 +96,7 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
var e = tossEvents[i];
|
||||
float timeToEvent = e.beat - cond.songPositionInBeats;
|
||||
warnAnim.Play("NoPose", -1, 0);
|
||||
if (timeToEvent > 0f && timeToEvent <= 1f)
|
||||
{
|
||||
string anim = "WarnBall";
|
||||
|
|
Binary file not shown.
|
@ -1,5 +1,5 @@
|
|||
ManifestFileVersion: 0
|
||||
CRC: 910537049
|
||||
CRC: 3049528508
|
||||
AssetBundleManifest:
|
||||
AssetBundleInfos:
|
||||
Info_0:
|
||||
|
|
Binary file not shown.
|
@ -1,9 +1,9 @@
|
|||
ManifestFileVersion: 0
|
||||
CRC: 425013723
|
||||
CRC: 2012087739
|
||||
Hashes:
|
||||
AssetFileHash:
|
||||
serializedVersion: 2
|
||||
Hash: dcbd8744429187a825ae682efdf68324
|
||||
Hash: 8b334bb89c2bd50abd515949ade25271
|
||||
TypeTreeHash:
|
||||
serializedVersion: 2
|
||||
Hash: 77ce82dcd01e7c9c803f77daf119d967
|
||||
|
|
Binary file not shown.
|
@ -1,9 +1,9 @@
|
|||
ManifestFileVersion: 0
|
||||
CRC: 3488102225
|
||||
CRC: 2010253220
|
||||
Hashes:
|
||||
AssetFileHash:
|
||||
serializedVersion: 2
|
||||
Hash: 2247cb6467f6af3d83446b34bd34fe23
|
||||
Hash: 3e555585e70be6acd65ba10c73ef4544
|
||||
TypeTreeHash:
|
||||
serializedVersion: 2
|
||||
Hash: d5bdda7523be8cdc2ec1df479dc7821d
|
||||
|
|
File diff suppressed because one or more lines are too long
Loading…
Reference in a new issue