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https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
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Some resizable fixes
This commit is contained in:
parent
06ef8986c7
commit
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6 changed files with 395 additions and 25 deletions
8
Assets/Resources/Sprites/Editor/eventObjs.meta
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8
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m_AnchoredPosition: {x: 0, y: 0.000019073486}
|
||||||
|
m_SizeDelta: {x: 0.5, y: 0.0000019073486}
|
||||||
|
m_Pivot: {x: 0, y: 0.5}
|
||||||
|
--- !u!114 &1701256166
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1701256164}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 0.6156863}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: 2442a7e8f9897914e98bc2b963f4186f, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!222 &1701256167
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1701256164}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
--- !u!1 &1709317942
|
--- !u!1 &1709317942
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -8425,6 +8614,81 @@ RectTransform:
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
m_SizeDelta: {x: 1280, y: 720}
|
m_SizeDelta: {x: 1280, y: 720}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!1 &1799484111
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1799484112}
|
||||||
|
- component: {fileID: 1799484114}
|
||||||
|
- component: {fileID: 1799484113}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: ResizeLine
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &1799484112
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1799484111}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: -1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 880758902}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 1, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: -0.264, y: 5}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &1799484113
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1799484111}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 0.6156863}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 0}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!222 &1799484114
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1799484111}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
--- !u!1 &1837496587
|
--- !u!1 &1837496587
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -9378,7 +9642,7 @@ RectTransform:
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 798021449}
|
m_Father: {fileID: 798021449}
|
||||||
m_RootOrder: 5
|
m_RootOrder: 6
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
m_AnchorMax: {x: 0, y: 1}
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
|
@ -9629,7 +9893,7 @@ RectTransform:
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 798021449}
|
m_Father: {fileID: 798021449}
|
||||||
m_RootOrder: 3
|
m_RootOrder: 4
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
m_AnchorMax: {x: 1, y: 1}
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
|
|
@ -297,7 +297,7 @@ namespace RhythmHeavenMania.Editor
|
||||||
{
|
{
|
||||||
GameObject g = Instantiate(TimelineEventObjRef.gameObject, TimelineEventObjRef.parent);
|
GameObject g = Instantiate(TimelineEventObjRef.gameObject, TimelineEventObjRef.parent);
|
||||||
g.transform.localPosition = pos;
|
g.transform.localPosition = pos;
|
||||||
g.transform.GetChild(2).GetComponent<TMP_Text>().text = eventName.Split('/')[1];
|
g.transform.GetChild(3).GetComponent<TMP_Text>().text = eventName.Split('/')[1];
|
||||||
|
|
||||||
TimelineEventObj eventObj = g.GetComponent<TimelineEventObj>();
|
TimelineEventObj eventObj = g.GetComponent<TimelineEventObj>();
|
||||||
|
|
||||||
|
|
|
@ -41,8 +41,9 @@ namespace RhythmHeavenMania.Editor
|
||||||
|
|
||||||
if (!resizable)
|
if (!resizable)
|
||||||
{
|
{
|
||||||
Destroy(transform.GetChild(5).gameObject);
|
|
||||||
Destroy(transform.GetChild(6).gameObject);
|
Destroy(transform.GetChild(6).gameObject);
|
||||||
|
Destroy(transform.GetChild(7).gameObject);
|
||||||
|
Destroy(transform.GetChild(1).gameObject);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -54,7 +55,8 @@ namespace RhythmHeavenMania.Editor
|
||||||
|
|
||||||
#region Optimizations
|
#region Optimizations
|
||||||
|
|
||||||
bool visible = GetComponent<RectTransform>().IsVisibleFrom(Camera.main);
|
// problem with long objects but im lazy right now
|
||||||
|
bool visible = rectTransform.IsVisibleFrom(Camera.main);
|
||||||
|
|
||||||
if (visible != lastVisible)
|
if (visible != lastVisible)
|
||||||
{
|
{
|
||||||
|
@ -164,24 +166,19 @@ namespace RhythmHeavenMania.Editor
|
||||||
|
|
||||||
public void DragEnter()
|
public void DragEnter()
|
||||||
{
|
{
|
||||||
if (selected)
|
|
||||||
Cursor.SetCursor(Resources.Load<Texture2D>("Cursors/horizontal_resize"), new Vector2(8, 8), CursorMode.Auto);
|
Cursor.SetCursor(Resources.Load<Texture2D>("Cursors/horizontal_resize"), new Vector2(8, 8), CursorMode.Auto);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DragExit()
|
public void DragExit()
|
||||||
{
|
{
|
||||||
if (!resizing)
|
|
||||||
Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
|
Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnLeftDown()
|
public void OnLeftDown()
|
||||||
{
|
|
||||||
if (selected)
|
|
||||||
{
|
{
|
||||||
SetPivot(new Vector2(1, rectTransform.pivot.y));
|
SetPivot(new Vector2(1, rectTransform.pivot.y));
|
||||||
resizing = true;
|
resizing = true;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public void DragLeft()
|
public void DragLeft()
|
||||||
{
|
{
|
||||||
|
@ -206,13 +203,10 @@ namespace RhythmHeavenMania.Editor
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnRightDown()
|
public void OnRightDown()
|
||||||
{
|
|
||||||
if (selected)
|
|
||||||
{
|
{
|
||||||
SetPivot(new Vector2(0, rectTransform.pivot.y));
|
SetPivot(new Vector2(0, rectTransform.pivot.y));
|
||||||
resizing = true;
|
resizing = true;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public void DragRight()
|
public void DragRight()
|
||||||
{
|
{
|
||||||
|
@ -352,6 +346,14 @@ namespace RhythmHeavenMania.Editor
|
||||||
|
|
||||||
// c = new Color(c.r, c.g, c.b, 0.85f);
|
// c = new Color(c.r, c.g, c.b, 0.85f);
|
||||||
transform.GetChild(0).GetComponent<Image>().color = c;
|
transform.GetChild(0).GetComponent<Image>().color = c;
|
||||||
|
|
||||||
|
if (resizable)
|
||||||
|
{
|
||||||
|
c = new Color(0, 0, 0, 0.35f);
|
||||||
|
transform.GetChild(1).GetChild(0).GetComponent<Image>().color = c;
|
||||||
|
transform.GetChild(1).GetChild(1).GetComponent<Image>().color = c;
|
||||||
|
transform.GetChild(1).GetChild(2).GetComponent<Image>().color = c;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public int GetTrack()
|
public int GetTrack()
|
||||||
|
|
Loading…
Reference in a new issue