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curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 2 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.06666667 + value: 4 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 4 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_SortingOrder + path: idol_mike + classID: 212 + script: {fileID: 0} m_EulerEditorCurves: + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.z + path: idol_leg_L + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.y + path: idol_leg_L + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.x + path: idol_leg_L + classID: 4 + script: {fileID: 0} - curve: serializedVersion: 2 m_Curve: [] @@ -3092,7 +5804,7 @@ AnimationClip: m_PostInfinity: 2 m_RotationOrder: 4 attribute: m_LocalEulerAngles.z - path: idol_head + path: idol_torso/idol_arm_R/idol_hand_R classID: 4 script: {fileID: 0} - curve: @@ -3102,7 +5814,7 @@ AnimationClip: m_PostInfinity: 2 m_RotationOrder: 4 attribute: m_LocalEulerAngles.y - path: idol_head + path: idol_torso/idol_arm_R/idol_hand_R classID: 4 script: {fileID: 0} - curve: @@ -3112,37 +5824,7 @@ AnimationClip: m_PostInfinity: 2 m_RotationOrder: 4 attribute: m_LocalEulerAngles.x - path: idol_head - classID: 4 - script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: [] - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_LocalEulerAngles.z - path: idol_torso - classID: 4 - script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: [] - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_LocalEulerAngles.y - path: idol_torso - classID: 4 - script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: [] - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_LocalEulerAngles.x - path: idol_torso + path: idol_torso/idol_arm_R/idol_hand_R classID: 4 script: {fileID: 0} - curve: @@ -3182,7 +5864,7 @@ AnimationClip: m_PostInfinity: 2 m_RotationOrder: 4 attribute: m_LocalEulerAngles.z - path: idol_torso/idol_arm_L + path: idol_mike classID: 4 script: {fileID: 0} - curve: @@ -3192,7 +5874,7 @@ AnimationClip: m_PostInfinity: 2 m_RotationOrder: 4 attribute: m_LocalEulerAngles.y - path: idol_torso/idol_arm_L + path: idol_mike classID: 4 script: {fileID: 0} - curve: @@ -3202,7 +5884,7 @@ AnimationClip: m_PostInfinity: 2 m_RotationOrder: 4 attribute: m_LocalEulerAngles.x - path: idol_torso/idol_arm_L + path: idol_mike classID: 4 script: {fileID: 0} - curve: @@ -3212,7 +5894,7 @@ AnimationClip: m_PostInfinity: 2 m_RotationOrder: 4 attribute: m_LocalEulerAngles.z - path: idol_mike + path: idol_torso/idol_arm_L classID: 4 script: {fileID: 0} - curve: @@ -3222,7 +5904,7 @@ AnimationClip: m_PostInfinity: 2 m_RotationOrder: 4 attribute: m_LocalEulerAngles.y - path: idol_mike + path: idol_torso/idol_arm_L classID: 4 script: {fileID: 0} - curve: @@ -3232,7 +5914,7 @@ AnimationClip: m_PostInfinity: 2 m_RotationOrder: 4 attribute: m_LocalEulerAngles.x - path: idol_mike + path: idol_torso/idol_arm_L classID: 4 script: {fileID: 0} - curve: @@ -3272,7 +5954,7 @@ AnimationClip: m_PostInfinity: 2 m_RotationOrder: 4 attribute: m_LocalEulerAngles.z - path: idol_leg_L + path: idol_torso classID: 4 script: {fileID: 0} - curve: @@ -3282,7 +5964,7 @@ AnimationClip: m_PostInfinity: 2 m_RotationOrder: 4 attribute: m_LocalEulerAngles.y - path: idol_leg_L + path: idol_torso classID: 4 script: {fileID: 0} - curve: @@ -3292,7 +5974,57 @@ AnimationClip: m_PostInfinity: 2 m_RotationOrder: 4 attribute: m_LocalEulerAngles.x - path: idol_leg_L + path: idol_torso + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.z + path: idol_head + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.y + path: idol_head + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.x + path: idol_head + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.x + path: idol_head/idol_Hed_hair00 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.y + path: idol_head/idol_Hed_hair00 classID: 4 script: {fileID: 0} - curve: @@ -3305,56 +6037,6 @@ AnimationClip: path: idol_head/idol_Hed_hair00 classID: 4 script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: [] - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_LocalEulerAngles.y - path: idol_head/idol_Hed_hair00 - classID: 4 - script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: [] - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_LocalEulerAngles.x - path: idol_head/idol_Hed_hair00 - classID: 4 - script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: [] - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_LocalEulerAngles.x - path: idol_torso/idol_arm_R/idol_hand_R - classID: 4 - script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: [] - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_LocalEulerAngles.y - path: idol_torso/idol_arm_R/idol_hand_R - classID: 4 - script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: [] - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_LocalEulerAngles.z - path: idol_torso/idol_arm_R/idol_hand_R - classID: 4 - script: {fileID: 0} m_HasGenericRootTransform: 1 m_HasMotionFloatCurves: 0 m_Events: [] diff --git a/Assets/Scripts/Games/FanClub/FanClub.cs b/Assets/Scripts/Games/FanClub/FanClub.cs index 6e434065..ad7e4e4f 100644 --- a/Assets/Scripts/Games/FanClub/FanClub.cs +++ b/Assets/Scripts/Games/FanClub/FanClub.cs @@ -28,6 +28,10 @@ namespace HeavenStudio.Games //TODO: HandTwirl, Wink, BigCall Dab } + public enum KamoneResponseType { + Through, + Jump, + } // userdata here [Header("Animators")] @@ -58,6 +62,7 @@ namespace HeavenStudio.Games private bool responseToggle = false; private static float wantHais = Single.MinValue; private static float wantKamone = Single.MinValue; + private static int wantKamoneType = (int) KamoneResponseType.Through; private static float wantBigReady = Single.MinValue; public float idolJumpStartTime = Single.MinValue; private bool hasJumped = false; @@ -65,15 +70,12 @@ namespace HeavenStudio.Games //game scene public static FanClub instance; + const int FAN_COUNT = 12; + const float RADIUS = 1.3f; private void Awake() { instance = this; - } - const int FAN_COUNT = 12; - const float RADIUS = 1.3f; - private void Start() - { Spectators = new List(); idolAnimator = Arisa.GetComponent(); @@ -126,7 +128,7 @@ namespace HeavenStudio.Games } if (wantKamone != Single.MinValue) { - ContinueKamone(wantKamone); + ContinueKamone(wantKamone, 0, wantKamoneType); wantKamone = Single.MinValue; } if (wantBigReady != Single.MinValue) @@ -166,14 +168,14 @@ namespace HeavenStudio.Games float yMul = jumpPos * 2f - 1f; float yWeight = -(yMul*yMul) + 1f; //TODO: idol start position - ArisaRootMotion.transform.localPosition = new Vector3(0, 3f * yWeight); + ArisaRootMotion.transform.localPosition = new Vector3(0, 2f * yWeight); ArisaShadow.transform.localScale = new Vector3((1f-yWeight*0.8f) * IDOL_SHADOW_SCALE, (1f-yWeight*0.8f) * IDOL_SHADOW_SCALE, 1f); } else { if (hasJumped) { - DisableBop(cond.songPositionInBeats, 1.5f); + //DisableBop(cond.songPositionInBeats, 1.5f); //TODO: landing anim } idolJumpStartTime = Single.MinValue; @@ -219,7 +221,9 @@ namespace HeavenStudio.Games if (bt >= noSpecBop.startBeat && bt < noSpecBop.startBeat + noSpecBop.length) { float thisStToNextSt = beat - noSpecBop.startBeat; - noSpecBop.length = thisStToNextSt + length; + float newLen = thisStToNextSt + length; + if (newLen > noSpecBop.length) + noSpecBop.length = thisStToNextSt + length; } else { @@ -230,6 +234,7 @@ namespace HeavenStudio.Games public void PlayAnim(float beat, float length, int type) { + idolJumpStartTime = Single.MinValue; DisableResponse(beat, length); DisableBop(beat, length); @@ -259,7 +264,7 @@ namespace HeavenStudio.Games idolAnimator.Play("IdolResponse", -1, 0); break; case (int) IdolAnimations.Jump: - DoIdolJump(beat); + DoIdolJump(beat, length); break; case (int) IdolAnimations.Dab: idolAnimator.Play("IdolDab", -1, 0); @@ -268,14 +273,18 @@ namespace HeavenStudio.Games } } - private void DoIdolJump(float beat) + private void DoIdolJump(float beat, float length = 3f) { - DisableBop(beat, 1f); - DisableResponse(beat, 1f); + DisableBop(beat, length); + DisableResponse(beat, length); idolJumpStartTime = beat; //play anim - + BeatAction.New(Arisa, new List() + { + new BeatAction.Action(beat, delegate { Arisa.GetComponent().Play("IdolJump", -1, 0); }), + new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent().Play("IdolLand", -1, 0); }), + }); } private void DoIdolClaps() @@ -312,7 +321,6 @@ namespace HeavenStudio.Games Prepare(beat + 3f); responseToggle = false; DisableBop(beat, 8f); - DisableSpecBop(beat + 2.5f, 5f); Prepare(beat + 4f); Prepare(beat + 5f); @@ -323,6 +331,7 @@ namespace HeavenStudio.Games new BeatAction.Action(beat, delegate { Arisa.GetComponent().Play("IdolPeace", -1, 0);}), new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent().Play("IdolPeace", -1, 0);}), new BeatAction.Action(beat + 2f, delegate { Arisa.GetComponent().Play("IdolPeace", -1, 0);}), + new BeatAction.Action(beat + 2.5f, delegate { DisableSpecBop(beat + 2.5f, 5f);}), new BeatAction.Action(beat + 3f, delegate { Arisa.GetComponent().Play("IdolPeaceNoSync"); PlayPrepare(); }), new BeatAction.Action(beat + 4f, delegate { PlayOneClap(beat + 4f); DoIdolClaps();}), @@ -356,7 +365,7 @@ namespace HeavenStudio.Games } const float CALL_LENGTH = 2.5f; - public void CallKamone(float beat, bool noSound = false, int type = 0, bool doJump = false) + public void CallKamone(float beat, bool noSound = false, int type = 0, int responseType = (int) KamoneResponseType.Through) { if (!noSound) MultiSound.Play(new MultiSound.Sound[] { @@ -366,7 +375,7 @@ namespace HeavenStudio.Games }); responseToggle = true; - DisableBop(beat, doJump ? 6.25f : 5.25f); + DisableBop(beat, (responseType == (int) KamoneResponseType.Jump) ? 6.25f : 5.25f); DisableSpecBop(beat + 0.5f, 6f); Prepare(beat + 1f); @@ -385,7 +394,7 @@ namespace HeavenStudio.Games new BeatAction.Action(beat + 3.5f, delegate { PlayOneClap(beat + 3.5f); }), new BeatAction.Action(beat + 4f, delegate { PlayChargeClap(beat + 4f); DoIdolResponse(); }), new BeatAction.Action(beat + 5f, delegate { PlayJump(beat + 5f); - if (doJump) + if (responseType == (int) KamoneResponseType.Jump) { DoIdolJump(beat + 5f); } @@ -404,9 +413,10 @@ namespace HeavenStudio.Games }); } - public static void WarnKamone(float beat, bool noSound = false, int type = 0) + public static void WarnKamone(float beat, bool noSound = false, int type = 0, int responseType = (int) KamoneResponseType.Through) { wantKamone = beat; + wantKamoneType = responseType; if (noSound) return; MultiSound.Play(new MultiSound.Sound[] { new MultiSound.Sound("fanClub/arisa_ka_jp", beat), @@ -415,9 +425,9 @@ namespace HeavenStudio.Games }, forcePlay:true); } - public void ContinueKamone(float beat, int type = 0, bool doJump = false) + public void ContinueKamone(float beat, int type = 0, int responseType = (int) KamoneResponseType.Through) { - CallKamone(beat, true, type, doJump); + CallKamone(beat, true, type, responseType); } const float BIGCALL_LENGTH = 2.75f; diff --git a/Assets/Scripts/Minigames.cs b/Assets/Scripts/Minigames.cs index 28702676..a465425f 100644 --- a/Assets/Scripts/Minigames.cs +++ b/Assets/Scripts/Minigames.cs @@ -437,8 +437,9 @@ namespace HeavenStudio inactiveFunction: delegate { var e = eventCaller.currentEntity; FanClub.WarnHai(e.beat, e.toggle);} ), - new GameAction("I suppose", delegate { var e = eventCaller.currentEntity; FanClub.instance.CallKamone(e.beat, e.toggle); }, 6, false, parameters: new List() + new GameAction("I suppose", delegate { var e = eventCaller.currentEntity; FanClub.instance.CallKamone(e.beat, e.toggle, 0, e.type); }, 6, false, parameters: new List() { + new Param("type", FanClub.KamoneResponseType.Through, "Response type", "Type of response to use"), new Param("toggle", false, "Disable call", "Disable the idol's call") }, inactiveFunction: delegate { var e = eventCaller.currentEntity; FanClub.WarnKamone(e.beat, e.toggle);}