mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-22 09:35:11 +00:00
Upgrade renderer to the universal render pipeline
This commit is contained in:
parent
80ca4743f2
commit
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17 changed files with 1051 additions and 274 deletions
286
Assets/Resources/Games/noGame.prefab
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286
Assets/Resources/Games/noGame.prefab
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--- !u!114 &1342998174
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--- !u!114 &1342998174
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m_ObjectHideFlags: 0
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@ -9578,7 +9734,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 77703dfffd29ca6439338d6adfc62c9b, type: 3}
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m_Sprite: {fileID: 0}
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -9682,7 +9838,6 @@ GameObject:
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- component: {fileID: 1412492899}
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m_Name: Graphic
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m_TagString: Untagged
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 35, y: 35}
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m_SizeDelta: {x: 35, y: 35}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1412492900
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1412492898}
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m_Script: {fileID: 11500000, guid: 7b30dd83a12669d4f973ff5a79ca9842, type: 3}
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m_UseGraphicAlpha: 1
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--- !u!114 &1412492901
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--- !u!114 &1412492901
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -9824,6 +9964,7 @@ MonoBehaviour:
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RedoBTN: {fileID: 2131880462}
|
RedoBTN: {fileID: 2131880462}
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MusicSelectBTN: {fileID: 1055877579}
|
MusicSelectBTN: {fileID: 1055877579}
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EditorSettingsBTN: {fileID: 3236232}
|
EditorSettingsBTN: {fileID: 3236232}
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|
EditorThemeBTN: {fileID: 528192061}
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--- !u!114 &1423699438
|
--- !u!114 &1423699438
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -9836,8 +9977,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: f86858990a87c764892672104bdaef1f, type: 3}
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m_Script: {fileID: 11500000, guid: f86858990a87c764892672104bdaef1f, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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level: {fileID: 4900000, guid: ad2467f171a3aee4b9be8c26e2e1a42c, type: 3}
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level: {fileID: 0}
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music: {fileID: 8300000, guid: 7d1a104c87e593f40a262ebbcb2a371b, type: 3}
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music: {fileID: 0}
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debugUI: 0
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debugUI: 0
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playOnStart: 0
|
playOnStart: 0
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editor: 1
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editor: 1
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@ -9879,6 +10020,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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boxVisual: {fileID: 411779174}
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boxVisual: {fileID: 411779174}
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timelineContent: {fileID: 1852819573}
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selecting: 0
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selecting: 0
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--- !u!114 &1423699442
|
--- !u!114 &1423699442
|
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MonoBehaviour:
|
MonoBehaviour:
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|
@ -9907,7 +10049,6 @@ GameObject:
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- component: {fileID: 1462347074}
|
- component: {fileID: 1462347074}
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- component: {fileID: 1462347077}
|
- component: {fileID: 1462347077}
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- component: {fileID: 1462347076}
|
- component: {fileID: 1462347076}
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- component: {fileID: 1462347075}
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m_Layer: 5
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m_Layer: 5
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m_Name: Graphic
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m_Name: Graphic
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m_TagString: Untagged
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m_TagString: Untagged
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@ -9934,21 +10075,6 @@ RectTransform:
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 36.7, y: 40}
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m_SizeDelta: {x: 36.7, y: 40}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1462347075
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1462347073}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 7b30dd83a12669d4f973ff5a79ca9842, type: 3}
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m_EditorClassIdentifier:
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m_UseGraphicAlpha: 1
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--- !u!114 &1462347076
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--- !u!114 &1462347076
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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@ -10889,7 +11015,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 77703dfffd29ca6439338d6adfc62c9b, type: 3}
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m_Sprite: {fileID: 0}
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m_Type: 1
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m_Type: 1
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@ -11129,7 +11255,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
|
m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 77703dfffd29ca6439338d6adfc62c9b, type: 3}
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m_Sprite: {fileID: 0}
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m_Type: 1
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m_Type: 1
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
|
m_FillCenter: 1
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@ -11433,7 +11559,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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|
m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 77703dfffd29ca6439338d6adfc62c9b, type: 3}
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m_Sprite: {fileID: 0}
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m_Type: 1
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m_Type: 1
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m_PreserveAspect: 0
|
m_PreserveAspect: 0
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m_FillCenter: 1
|
m_FillCenter: 1
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||||||
|
@ -11739,7 +11865,7 @@ MonoBehaviour:
|
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m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
|
m_Calls: []
|
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m_Sprite: {fileID: 21300000, guid: 77703dfffd29ca6439338d6adfc62c9b, type: 3}
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m_Sprite: {fileID: 0}
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m_Type: 1
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m_Type: 1
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
|
m_FillCenter: 1
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|
@ -12220,6 +12346,7 @@ RectTransform:
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- {fileID: 770589360}
|
- {fileID: 770589360}
|
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- {fileID: 580861938}
|
- {fileID: 580861938}
|
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- {fileID: 1838356727}
|
- {fileID: 1838356727}
|
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|
- {fileID: 421818704}
|
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- {fileID: 2066632680}
|
- {fileID: 2066632680}
|
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- {fileID: 19519745}
|
- {fileID: 19519745}
|
||||||
m_Father: {fileID: 547319783}
|
m_Father: {fileID: 547319783}
|
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|
@ -12395,7 +12522,6 @@ GameObject:
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- component: {fileID: 1918556256}
|
- component: {fileID: 1918556256}
|
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|
- component: {fileID: 1918556259}
|
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- component: {fileID: 1918556258}
|
- component: {fileID: 1918556258}
|
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- component: {fileID: 1918556257}
|
|
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m_Layer: 5
|
m_Layer: 5
|
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m_Name: Graphic
|
m_Name: Graphic
|
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m_TagString: Untagged
|
m_TagString: Untagged
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|
@ -12422,21 +12548,6 @@ RectTransform:
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m_AnchoredPosition: {x: 0, y: 0}
|
m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 30, y: 30}
|
m_SizeDelta: {x: 30, y: 30}
|
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m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!114 &1918556257
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|
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MonoBehaviour:
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|
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m_ObjectHideFlags: 0
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|
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m_CorrespondingSourceObject: {fileID: 0}
|
|
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m_PrefabInstance: {fileID: 0}
|
|
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m_PrefabAsset: {fileID: 0}
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|
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m_GameObject: {fileID: 1918556255}
|
|
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m_Enabled: 1
|
|
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m_EditorHideFlags: 0
|
|
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m_Script: {fileID: 11500000, guid: 7b30dd83a12669d4f973ff5a79ca9842, type: 3}
|
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m_Name:
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|
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m_EditorClassIdentifier:
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|
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m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
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|
|
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m_UseGraphicAlpha: 1
|
|
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--- !u!114 &1918556258
|
--- !u!114 &1918556258
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
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|
@ -13370,7 +13481,7 @@ RectTransform:
|
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m_Children:
|
m_Children:
|
||||||
- {fileID: 411779174}
|
- {fileID: 411779174}
|
||||||
m_Father: {fileID: 1852819573}
|
m_Father: {fileID: 1852819573}
|
||||||
m_RootOrder: 8
|
m_RootOrder: 9
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
m_AnchorMax: {x: 1, y: 1}
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
@ -13656,7 +13767,7 @@ MonoBehaviour:
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_Sprite: {fileID: 21300000, guid: 77703dfffd29ca6439338d6adfc62c9b, type: 3}
|
m_Sprite: {fileID: 0}
|
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m_Type: 1
|
m_Type: 1
|
||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
|
|
|
@ -58,8 +58,16 @@ namespace RhythmHeavenMania
|
||||||
sp.sortingOrder = 30000;
|
sp.sortingOrder = 30000;
|
||||||
this.gameObject.layer = 3;
|
this.gameObject.layer = 3;
|
||||||
|
|
||||||
string json = txt.text;
|
if (txt != null)
|
||||||
Beatmap = JsonConvert.DeserializeObject<Beatmap>(json);
|
{
|
||||||
|
string json = txt.text;
|
||||||
|
Beatmap = JsonConvert.DeserializeObject<Beatmap>(json);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Beatmap = new Beatmap();
|
||||||
|
Beatmap.bpm = 120f;
|
||||||
|
}
|
||||||
|
|
||||||
SortEventsList();
|
SortEventsList();
|
||||||
|
|
||||||
|
@ -82,6 +90,10 @@ namespace RhythmHeavenMania
|
||||||
SetCurrentGame(Beatmap.entities[0].datamodel.Split(0));
|
SetCurrentGame(Beatmap.entities[0].datamodel.Split(0));
|
||||||
SetGame(Beatmap.entities[0].datamodel.Split(0));
|
SetGame(Beatmap.entities[0].datamodel.Split(0));
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SetGame("noGame");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// LateUpdate works a bit better but causes a bit of bugs, so remind me to fix those eventually
|
// LateUpdate works a bit better but causes a bit of bugs, so remind me to fix those eventually
|
||||||
|
@ -223,6 +235,10 @@ namespace RhythmHeavenMania
|
||||||
|
|
||||||
SetGame(newGame);
|
SetGame(newGame);
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SetGame("noGame");
|
||||||
|
}
|
||||||
|
|
||||||
if (Beatmap.tempoChanges.Count > 0)
|
if (Beatmap.tempoChanges.Count > 0)
|
||||||
{
|
{
|
||||||
|
@ -285,13 +301,11 @@ namespace RhythmHeavenMania
|
||||||
currentGameO.name = game;
|
currentGameO.name = game;
|
||||||
}
|
}
|
||||||
|
|
||||||
GameCamera.orthographic = true;
|
/*if (onGameSwitch)
|
||||||
|
|
||||||
if (onGameSwitch)
|
|
||||||
{
|
{
|
||||||
if (GetGame(currentGame).GetComponent<Minigame>() != null)
|
if (GetGame(currentGame).GetComponent<Minigame>() != null)
|
||||||
GetGame(game).GetComponent<Minigame>().OnGameSwitch();
|
GetGame(game).GetComponent<Minigame>().OnGameSwitch();
|
||||||
}
|
}*/
|
||||||
|
|
||||||
SetCurrentGame(game);
|
SetCurrentGame(game);
|
||||||
}
|
}
|
||||||
|
@ -331,7 +345,9 @@ namespace RhythmHeavenMania
|
||||||
public void SetCurrentGame(string game)
|
public void SetCurrentGame(string game)
|
||||||
{
|
{
|
||||||
currentGame = game;
|
currentGame = game;
|
||||||
CircleCursor.InnerCircle.GetComponent<SpriteRenderer>().color = Colors.Hex2RGB(GetGameInfo(currentGame).color);
|
if (GetGameInfo(currentGame) != null) CircleCursor.InnerCircle.GetComponent<SpriteRenderer>().color = Colors.Hex2RGB(GetGameInfo(currentGame).color);
|
||||||
|
else
|
||||||
|
CircleCursor.InnerCircle.GetComponent<SpriteRenderer>().color = Color.white;
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool SongPosLessThanClipLength(float t)
|
private bool SongPosLessThanClipLength(float t)
|
||||||
|
|
|
@ -115,11 +115,17 @@ namespace RhythmHeavenMania.Games.KarateMan
|
||||||
p.hitSnd = "karateman/lightbulbHit";
|
p.hitSnd = "karateman/lightbulbHit";
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
outSnd = "karateman/objectOut";
|
if (Starpelly.Mathp.GetDecimalFromFloat(beat) == 0f)
|
||||||
|
outSnd = "karateman/objectOut";
|
||||||
|
else
|
||||||
|
outSnd = "karateman/offbeatObjectOut";
|
||||||
p.hitSnd = "karateman/rockHit";
|
p.hitSnd = "karateman/rockHit";
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
outSnd = "karateman/objectOut";
|
if (Starpelly.Mathp.GetDecimalFromFloat(beat) == 0f)
|
||||||
|
outSnd = "karateman/objectOut";
|
||||||
|
else
|
||||||
|
outSnd = "karateman/offbeatObjectOut";
|
||||||
p.hitSnd = "karateman/soccerHit";
|
p.hitSnd = "karateman/soccerHit";
|
||||||
break;
|
break;
|
||||||
case 4:
|
case 4:
|
||||||
|
|
|
@ -12,6 +12,7 @@ namespace RhythmHeavenMania.Editor
|
||||||
public class BoxSelection : MonoBehaviour
|
public class BoxSelection : MonoBehaviour
|
||||||
{
|
{
|
||||||
[SerializeField] private RectTransform boxVisual;
|
[SerializeField] private RectTransform boxVisual;
|
||||||
|
[SerializeField] private RectTransform timelineContent;
|
||||||
private Rect selectionBox;
|
private Rect selectionBox;
|
||||||
|
|
||||||
private Vector2 startPosition = Vector2.zero;
|
private Vector2 startPosition = Vector2.zero;
|
||||||
|
@ -73,8 +74,8 @@ namespace RhythmHeavenMania.Editor
|
||||||
{
|
{
|
||||||
startPosition = Vector2.zero;
|
startPosition = Vector2.zero;
|
||||||
endPosition = Vector2.zero;
|
endPosition = Vector2.zero;
|
||||||
DrawVisual();
|
|
||||||
SelectEvents();
|
SelectEvents();
|
||||||
|
DrawVisual();
|
||||||
}
|
}
|
||||||
|
|
||||||
// selecting = (selectionBox.size != Vector2.zero); -- doesn't work really
|
// selecting = (selectionBox.size != Vector2.zero); -- doesn't work really
|
||||||
|
@ -92,7 +93,8 @@ namespace RhythmHeavenMania.Editor
|
||||||
|
|
||||||
Vector2 boxSize = new Vector2(Mathf.Abs(boxStart.x - boxEnd.x), Mathf.Abs(boxStart.y - boxEnd.y));
|
Vector2 boxSize = new Vector2(Mathf.Abs(boxStart.x - boxEnd.x), Mathf.Abs(boxStart.y - boxEnd.y));
|
||||||
|
|
||||||
boxVisual.sizeDelta = boxSize;
|
// boxVisual.sizeDelta = new Vector2(boxSize.x / boxVisual.localScale.x, boxSize.y / boxVisual.localScale.y);
|
||||||
|
boxVisual.sizeDelta = new Vector2(boxSize.x, boxSize.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DrawSelection()
|
private void DrawSelection()
|
||||||
|
@ -128,14 +130,14 @@ namespace RhythmHeavenMania.Editor
|
||||||
|
|
||||||
private void SelectEvents()
|
private void SelectEvents()
|
||||||
{
|
{
|
||||||
|
if (!Input.GetKey(KeyCode.LeftShift)) Selections.instance.DeselectAll();
|
||||||
|
|
||||||
int selected = 0;
|
int selected = 0;
|
||||||
|
|
||||||
// if (!Input.GetKeyDown(KeyCode.LeftShift)) Selections.instance.DeselectAll();
|
|
||||||
for (int i = 0; i < GameManager.instance.Beatmap.entities.Count; i++)
|
for (int i = 0; i < GameManager.instance.Beatmap.entities.Count; i++)
|
||||||
{
|
{
|
||||||
TimelineEventObj e = GameManager.instance.Beatmap.entities[i].eventObj;
|
TimelineEventObj e = GameManager.instance.Beatmap.entities[i].eventObj;
|
||||||
|
|
||||||
|
|
||||||
if (selectionBox.Overlaps(GetWorldRect(e.GetComponent<RectTransform>())))
|
if (selectionBox.Overlaps(GetWorldRect(e.GetComponent<RectTransform>())))
|
||||||
{
|
{
|
||||||
Selections.instance.DragSelect(e);
|
Selections.instance.DragSelect(e);
|
||||||
|
@ -149,6 +151,8 @@ namespace RhythmHeavenMania.Editor
|
||||||
public Vector3 MousePosition()
|
public Vector3 MousePosition()
|
||||||
{
|
{
|
||||||
var mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
var mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||||
|
// var mousePos = new Vector2();
|
||||||
|
// RectTransformUtility.ScreenPointToLocalPointInRectangle(timelineContent, Input.mousePosition, Camera.main, out mousePos);
|
||||||
return new Vector3(mousePos.x, mousePos.y, 0);
|
return new Vector3(mousePos.x, mousePos.y, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -36,6 +36,7 @@ namespace RhythmHeavenMania.Editor
|
||||||
[SerializeField] private Button RedoBTN;
|
[SerializeField] private Button RedoBTN;
|
||||||
[SerializeField] private Button MusicSelectBTN;
|
[SerializeField] private Button MusicSelectBTN;
|
||||||
[SerializeField] private Button EditorSettingsBTN;
|
[SerializeField] private Button EditorSettingsBTN;
|
||||||
|
[SerializeField] private Button EditorThemeBTN;
|
||||||
|
|
||||||
public static List<TimelineEventObj> EventObjs = new List<TimelineEventObj>();
|
public static List<TimelineEventObj> EventObjs = new List<TimelineEventObj>();
|
||||||
|
|
||||||
|
@ -71,6 +72,7 @@ namespace RhythmHeavenMania.Editor
|
||||||
Tooltip.AddTooltip(RedoBTN.gameObject, "Redo <color=#adadad>[Ctrl+Y or Ctrl+Shift+Z]</color>");
|
Tooltip.AddTooltip(RedoBTN.gameObject, "Redo <color=#adadad>[Ctrl+Y or Ctrl+Shift+Z]</color>");
|
||||||
Tooltip.AddTooltip(MusicSelectBTN.gameObject, "Music Select");
|
Tooltip.AddTooltip(MusicSelectBTN.gameObject, "Music Select");
|
||||||
Tooltip.AddTooltip(EditorSettingsBTN.gameObject, "Editor Settings <color=#adadad>[Ctrl+Shift+O]</color>");
|
Tooltip.AddTooltip(EditorSettingsBTN.gameObject, "Editor Settings <color=#adadad>[Ctrl+Shift+O]</color>");
|
||||||
|
Tooltip.AddTooltip(EditorThemeBTN.gameObject, "Editor Theme");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Update()
|
public void Update()
|
||||||
|
|
58
Assets/UniversalRenderPipelineAsset.asset
Normal file
58
Assets/UniversalRenderPipelineAsset.asset
Normal file
|
@ -0,0 +1,58 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
|
||||||
|
m_Name: UniversalRenderPipelineAsset
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
k_AssetVersion: 5
|
||||||
|
k_AssetPreviousVersion: 5
|
||||||
|
m_RendererType: 1
|
||||||
|
m_RendererData: {fileID: 0}
|
||||||
|
m_RendererDataList:
|
||||||
|
- {fileID: 11400000, guid: 37ad3e282ebe43b4fb53a62d5ccec241, type: 2}
|
||||||
|
m_DefaultRendererIndex: 0
|
||||||
|
m_RequireDepthTexture: 0
|
||||||
|
m_RequireOpaqueTexture: 0
|
||||||
|
m_OpaqueDownsampling: 1
|
||||||
|
m_SupportsTerrainHoles: 1
|
||||||
|
m_SupportsHDR: 1
|
||||||
|
m_MSAA: 1
|
||||||
|
m_RenderScale: 1
|
||||||
|
m_MainLightRenderingMode: 1
|
||||||
|
m_MainLightShadowsSupported: 1
|
||||||
|
m_MainLightShadowmapResolution: 2048
|
||||||
|
m_AdditionalLightsRenderingMode: 1
|
||||||
|
m_AdditionalLightsPerObjectLimit: 4
|
||||||
|
m_AdditionalLightShadowsSupported: 0
|
||||||
|
m_AdditionalLightsShadowmapResolution: 512
|
||||||
|
m_ShadowDistance: 50
|
||||||
|
m_ShadowCascadeCount: 1
|
||||||
|
m_Cascade2Split: 0.25
|
||||||
|
m_Cascade3Split: {x: 0.1, y: 0.3}
|
||||||
|
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
|
||||||
|
m_ShadowDepthBias: 1
|
||||||
|
m_ShadowNormalBias: 1
|
||||||
|
m_SoftShadowsSupported: 0
|
||||||
|
m_UseSRPBatcher: 1
|
||||||
|
m_SupportsDynamicBatching: 0
|
||||||
|
m_MixedLightingSupported: 1
|
||||||
|
m_DebugLevel: 0
|
||||||
|
m_UseAdaptivePerformance: 1
|
||||||
|
m_ColorGradingMode: 0
|
||||||
|
m_ColorGradingLutSize: 32
|
||||||
|
m_ShadowType: 1
|
||||||
|
m_LocalShadowsSupported: 0
|
||||||
|
m_LocalShadowsAtlasResolution: 256
|
||||||
|
m_MaxPixelLights: 0
|
||||||
|
m_ShadowAtlasResolution: 256
|
||||||
|
m_ShaderVariantLogLevel: 0
|
||||||
|
m_VolumeFrameworkUpdateMode: 0
|
||||||
|
m_ShadowCascades: 0
|
8
Assets/UniversalRenderPipelineAsset.asset.meta
Normal file
8
Assets/UniversalRenderPipelineAsset.asset.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 101cb6f0eda36514fa0bb49e41c8fae1
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
44
Assets/UniversalRenderPipelineAsset_Renderer.asset
Normal file
44
Assets/UniversalRenderPipelineAsset_Renderer.asset
Normal file
|
@ -0,0 +1,44 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
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|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
|
||||||
|
m_Name: UniversalRenderPipelineAsset_Renderer
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_RendererFeatures: []
|
||||||
|
m_RendererFeatureMap:
|
||||||
|
postProcessData: {fileID: 0}
|
||||||
|
xrSystemData: {fileID: 0}
|
||||||
|
shaders:
|
||||||
|
blitPS: {fileID: 0}
|
||||||
|
copyDepthPS: {fileID: 0}
|
||||||
|
screenSpaceShadowPS: {fileID: 0}
|
||||||
|
samplingPS: {fileID: 0}
|
||||||
|
tileDepthInfoPS: {fileID: 0}
|
||||||
|
tileDeferredPS: {fileID: 0}
|
||||||
|
stencilDeferredPS: {fileID: 0}
|
||||||
|
fallbackErrorPS: {fileID: 0}
|
||||||
|
materialErrorPS: {fileID: 0}
|
||||||
|
m_OpaqueLayerMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_TransparentLayerMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_DefaultStencilState:
|
||||||
|
overrideStencilState: 0
|
||||||
|
stencilReference: 0
|
||||||
|
stencilCompareFunction: 8
|
||||||
|
passOperation: 2
|
||||||
|
failOperation: 0
|
||||||
|
zFailOperation: 0
|
||||||
|
m_ShadowTransparentReceive: 1
|
||||||
|
m_RenderingMode: 0
|
||||||
|
m_AccurateGbufferNormals: 0
|
8
Assets/UniversalRenderPipelineAsset_Renderer.asset.meta
Normal file
8
Assets/UniversalRenderPipelineAsset_Renderer.asset.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 37ad3e282ebe43b4fb53a62d5ccec241
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -6,6 +6,7 @@
|
||||||
"com.unity.ide.visualstudio": "2.0.12",
|
"com.unity.ide.visualstudio": "2.0.12",
|
||||||
"com.unity.ide.vscode": "1.2.4",
|
"com.unity.ide.vscode": "1.2.4",
|
||||||
"com.unity.nuget.newtonsoft-json": "2.0.2",
|
"com.unity.nuget.newtonsoft-json": "2.0.2",
|
||||||
|
"com.unity.render-pipelines.universal": "10.7.0",
|
||||||
"com.unity.test-framework": "1.1.29",
|
"com.unity.test-framework": "1.1.29",
|
||||||
"com.unity.textmeshpro": "3.0.6",
|
"com.unity.textmeshpro": "3.0.6",
|
||||||
"com.unity.timeline": "1.4.8",
|
"com.unity.timeline": "1.4.8",
|
||||||
|
|
|
@ -48,6 +48,13 @@
|
||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.mathematics": {
|
||||||
|
"version": "1.1.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.nuget.newtonsoft-json": {
|
"com.unity.nuget.newtonsoft-json": {
|
||||||
"version": "2.0.2",
|
"version": "2.0.2",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
|
@ -55,6 +62,35 @@
|
||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.render-pipelines.core": {
|
||||||
|
"version": "10.7.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.render-pipelines.universal": {
|
||||||
|
"version": "10.7.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.mathematics": "1.1.0",
|
||||||
|
"com.unity.render-pipelines.core": "10.7.0",
|
||||||
|
"com.unity.shadergraph": "10.7.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.searcher": {
|
||||||
|
"version": "4.3.2",
|
||||||
|
"depth": 2,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.services.core": {
|
"com.unity.services.core": {
|
||||||
"version": "1.0.1",
|
"version": "1.0.1",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
|
@ -64,6 +100,16 @@
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.shadergraph": {
|
||||||
|
"version": "10.7.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.render-pipelines.core": "10.7.0",
|
||||||
|
"com.unity.searcher": "4.3.2"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.test-framework": {
|
"com.unity.test-framework": {
|
||||||
"version": "1.1.29",
|
"version": "1.1.29",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
|
|
15
ProjectSettings/URPProjectSettings.asset
Normal file
15
ProjectSettings/URPProjectSettings.asset
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &1
|
||||||
|
MonoBehaviour:
|
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|
m_ObjectHideFlags: 61
|
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|
m_CorrespondingSourceObject: {fileID: 0}
|
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|
m_PrefabInstance: {fileID: 0}
|
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|
m_PrefabAsset: {fileID: 0}
|
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|
m_GameObject: {fileID: 0}
|
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|
m_Enabled: 1
|
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3}
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|
m_Name:
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m_EditorClassIdentifier:
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|
m_LastMaterialVersion: 4
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Reference in a new issue