Smol fix for Wizard's Waltz

This commit is contained in:
Carson Kompon 2022-03-06 11:39:05 -05:00
parent f3032f2410
commit 688c594ef1
1 changed files with 5 additions and 3 deletions

View File

@ -38,9 +38,11 @@ namespace RhythmHeavenMania.Games.WizardsWaltz
{ {
List<float> starts = GameManager.instance.Beatmap.entities.FindAll(c => c.datamodel == "wizardsWaltz/start interval").Select(c => c.beat).ToList(); List<float> starts = GameManager.instance.Beatmap.entities.FindAll(c => c.datamodel == "wizardsWaltz/start interval").Select(c => c.beat).ToList();
if (starts.Count > 0)
{
var nextInterval = starts.IndexOf(Mathp.GetClosestInList(starts, Conductor.instance.songPositionInBeats)); var nextInterval = starts.IndexOf(Mathp.GetClosestInList(starts, Conductor.instance.songPositionInBeats));
wizardBeatOffset = starts[nextInterval]; wizardBeatOffset = starts[nextInterval];
Debug.Log(wizardBeatOffset); }
} }
private void Update() private void Update()