mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-25 11:05:16 +00:00
Autoplay began
This commit is contained in:
parent
923dd15597
commit
62c6e65945
33 changed files with 1579 additions and 306 deletions
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e0f09d37bad24494f9baf20b0128e076
|
||||
guid: 490655a41ca55f2438ff66b0f3c70101
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
|
@ -68,7 +68,7 @@ TextureImporter:
|
|||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
|
@ -80,7 +80,7 @@ TextureImporter:
|
|||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
|
@ -92,7 +92,7 @@ TextureImporter:
|
|||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 111c1e7d77e9f2745b60952a72e2b57f
|
||||
guid: 7e37af8cd53eb604ba9c7d5635061bdb
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
|
@ -68,7 +68,7 @@ TextureImporter:
|
|||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
|
@ -80,7 +80,7 @@ TextureImporter:
|
|||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
|
@ -92,7 +92,7 @@ TextureImporter:
|
|||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 1bbc3c5c0d46c9945a5e9958109c4a7a
|
||||
guid: aec189a1b9e016c4c970c691ae45a32f
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
|
|
120
Assets/Resources/Sprites/Editor/GameIcons/spaceSoccer.png.meta
Normal file
120
Assets/Resources/Sprites/Editor/GameIcons/spaceSoccer.png.meta
Normal file
|
@ -0,0 +1,120 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a6592c5e6daddbc46b2f6917466b1873
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 0
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4fdd145b871663a4cb9b04f0573bd938
|
||||
guid: f5d32605d8bfea646bea98887b193595
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
|
@ -68,7 +68,7 @@ TextureImporter:
|
|||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
|
@ -80,7 +80,7 @@ TextureImporter:
|
|||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
|
@ -92,7 +92,7 @@ TextureImporter:
|
|||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
|
|
8
Assets/Resources/Sprites/Editor/UI/Animations.meta
Normal file
8
Assets/Resources/Sprites/Editor/UI/Animations.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3b52022747ead8f4f9350334d93eaf66
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6e6590b46dd23a94bb638159505062c1
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
143
Assets/Resources/Sprites/Editor/UI/Animations/Autoplay/Ace.anim
Normal file
143
Assets/Resources/Sprites/Editor/UI/Animations/Autoplay/Ace.anim
Normal file
|
@ -0,0 +1,143 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!74 &7400000
|
||||
AnimationClip:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Ace
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
m_UseHighQualityCurve: 1
|
||||
m_RotationCurves: []
|
||||
m_CompressedRotationCurves: []
|
||||
m_EulerCurves: []
|
||||
m_PositionCurves: []
|
||||
m_ScaleCurves: []
|
||||
m_FloatCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0.016666668
|
||||
value: 4.8
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.11666667
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_AnchoredPosition.y
|
||||
path: Graphic
|
||||
classID: 224
|
||||
script: {fileID: 0}
|
||||
m_PPtrCurves:
|
||||
- curve:
|
||||
- time: 0
|
||||
value: {fileID: 6240004448574861874, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
- time: 0.016666668
|
||||
value: {fileID: 6240004448574861874, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
- time: 0.05
|
||||
value: {fileID: -1354652295505547112, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
- time: 0.083333336
|
||||
value: {fileID: -159972075433952791, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
- time: 0.11666667
|
||||
value: {fileID: 5181778189044111492, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
attribute: m_Sprite
|
||||
path: Graphic
|
||||
classID: 114
|
||||
script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_SampleRate: 60
|
||||
m_WrapMode: 0
|
||||
m_Bounds:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 0, y: 0, z: 0}
|
||||
m_ClipBindingConstant:
|
||||
genericBindings:
|
||||
- serializedVersion: 2
|
||||
path: 3003628726
|
||||
attribute: 538195251
|
||||
script: {fileID: 0}
|
||||
typeID: 224
|
||||
customType: 28
|
||||
isPPtrCurve: 0
|
||||
- serializedVersion: 2
|
||||
path: 3003628726
|
||||
attribute: 2015549526
|
||||
script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
typeID: 114
|
||||
customType: 0
|
||||
isPPtrCurve: 1
|
||||
pptrCurveMapping:
|
||||
- {fileID: 6240004448574861874, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
- {fileID: 6240004448574861874, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
- {fileID: -1354652295505547112, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
- {fileID: -159972075433952791, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
- {fileID: 5181778189044111492, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
m_AnimationClipSettings:
|
||||
serializedVersion: 2
|
||||
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||
m_AdditiveReferencePoseTime: 0
|
||||
m_StartTime: 0
|
||||
m_StopTime: 0.13333334
|
||||
m_OrientationOffsetY: 0
|
||||
m_Level: 0
|
||||
m_CycleOffset: 0
|
||||
m_HasAdditiveReferencePose: 0
|
||||
m_LoopTime: 0
|
||||
m_LoopBlend: 0
|
||||
m_LoopBlendOrientation: 0
|
||||
m_LoopBlendPositionY: 0
|
||||
m_LoopBlendPositionXZ: 0
|
||||
m_KeepOriginalOrientation: 0
|
||||
m_KeepOriginalPositionY: 1
|
||||
m_KeepOriginalPositionXZ: 0
|
||||
m_HeightFromFeet: 0
|
||||
m_Mirror: 0
|
||||
m_EditorCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0.016666668
|
||||
value: 4.8
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.11666667
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_AnchoredPosition.y
|
||||
path: Graphic
|
||||
classID: 224
|
||||
script: {fileID: 0}
|
||||
m_EulerEditorCurves: []
|
||||
m_HasGenericRootTransform: 0
|
||||
m_HasMotionFloatCurves: 0
|
||||
m_Events: []
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6d4248f5e4c8aa347b0984ae503471a1
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,153 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1107 &-7940777343404888481
|
||||
AnimatorStateMachine:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Base Layer
|
||||
m_ChildStates:
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -1165429361148655128}
|
||||
m_Position: {x: 530, y: 40, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 5158819430162423145}
|
||||
m_Position: {x: 310, y: 100, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -7001960412950260170}
|
||||
m_Position: {x: 270, y: -30, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
m_StateMachineTransitions: {}
|
||||
m_StateMachineBehaviours: []
|
||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||
m_DefaultState: {fileID: -7001960412950260170}
|
||||
--- !u!1102 &-7001960412950260170
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Idle
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 2e762e971dc3c5b47b178975ebd3b997, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1101 &-3293383991074194323
|
||||
AnimatorStateTransition:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions: []
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -7001960412950260170}
|
||||
m_Solo: 0
|
||||
m_Mute: 0
|
||||
m_IsExit: 0
|
||||
serializedVersion: 3
|
||||
m_TransitionDuration: 0
|
||||
m_TransitionOffset: 0
|
||||
m_ExitTime: 0
|
||||
m_HasExitTime: 1
|
||||
m_HasFixedDuration: 0
|
||||
m_InterruptionSource: 0
|
||||
m_OrderedInterruption: 1
|
||||
m_CanTransitionToSelf: 1
|
||||
--- !u!1102 &-1165429361148655128
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Ace
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
- {fileID: -3293383991074194323}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 6d4248f5e4c8aa347b0984ae503471a1, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!91 &9100000
|
||||
AnimatorController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: AutoplayBTN
|
||||
serializedVersion: 5
|
||||
m_AnimatorParameters: []
|
||||
m_AnimatorLayers:
|
||||
- serializedVersion: 5
|
||||
m_Name: Base Layer
|
||||
m_StateMachine: {fileID: -7940777343404888481}
|
||||
m_Mask: {fileID: 0}
|
||||
m_Motions: []
|
||||
m_Behaviours: []
|
||||
m_BlendingMode: 0
|
||||
m_SyncedLayerIndex: -1
|
||||
m_DefaultWeight: 0
|
||||
m_IKPass: 0
|
||||
m_SyncedLayerAffectsTiming: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
--- !u!1102 &5158819430162423145
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Disabled
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 8fed5713d06661648b25a3ec02e3459e, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e14cf58f33ac1e049a8e2aeb92ee57f9
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 9100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,68 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!74 &7400000
|
||||
AnimationClip:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Disabled
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
m_UseHighQualityCurve: 1
|
||||
m_RotationCurves: []
|
||||
m_CompressedRotationCurves: []
|
||||
m_EulerCurves: []
|
||||
m_PositionCurves: []
|
||||
m_ScaleCurves: []
|
||||
m_FloatCurves: []
|
||||
m_PPtrCurves:
|
||||
- curve:
|
||||
- time: 0
|
||||
value: {fileID: -9052558874090446877, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
attribute: m_Sprite
|
||||
path: Graphic
|
||||
classID: 114
|
||||
script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_SampleRate: 60
|
||||
m_WrapMode: 0
|
||||
m_Bounds:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 0, y: 0, z: 0}
|
||||
m_ClipBindingConstant:
|
||||
genericBindings:
|
||||
- serializedVersion: 2
|
||||
path: 3003628726
|
||||
attribute: 2015549526
|
||||
script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
typeID: 114
|
||||
customType: 0
|
||||
isPPtrCurve: 1
|
||||
pptrCurveMapping:
|
||||
- {fileID: -9052558874090446877, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
m_AnimationClipSettings:
|
||||
serializedVersion: 2
|
||||
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||
m_AdditiveReferencePoseTime: 0
|
||||
m_StartTime: 0
|
||||
m_StopTime: 0.016666668
|
||||
m_OrientationOffsetY: 0
|
||||
m_Level: 0
|
||||
m_CycleOffset: 0
|
||||
m_HasAdditiveReferencePose: 0
|
||||
m_LoopTime: 1
|
||||
m_LoopBlend: 0
|
||||
m_LoopBlendOrientation: 0
|
||||
m_LoopBlendPositionY: 0
|
||||
m_LoopBlendPositionXZ: 0
|
||||
m_KeepOriginalOrientation: 0
|
||||
m_KeepOriginalPositionY: 1
|
||||
m_KeepOriginalPositionXZ: 0
|
||||
m_HeightFromFeet: 0
|
||||
m_Mirror: 0
|
||||
m_EditorCurves: []
|
||||
m_EulerEditorCurves: []
|
||||
m_HasGenericRootTransform: 0
|
||||
m_HasMotionFloatCurves: 0
|
||||
m_Events: []
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8fed5713d06661648b25a3ec02e3459e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,68 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!74 &7400000
|
||||
AnimationClip:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Idle
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
m_UseHighQualityCurve: 1
|
||||
m_RotationCurves: []
|
||||
m_CompressedRotationCurves: []
|
||||
m_EulerCurves: []
|
||||
m_PositionCurves: []
|
||||
m_ScaleCurves: []
|
||||
m_FloatCurves: []
|
||||
m_PPtrCurves:
|
||||
- curve:
|
||||
- time: 0
|
||||
value: {fileID: 5181778189044111492, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
attribute: m_Sprite
|
||||
path: Graphic
|
||||
classID: 114
|
||||
script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_SampleRate: 60
|
||||
m_WrapMode: 0
|
||||
m_Bounds:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 0, y: 0, z: 0}
|
||||
m_ClipBindingConstant:
|
||||
genericBindings:
|
||||
- serializedVersion: 2
|
||||
path: 3003628726
|
||||
attribute: 2015549526
|
||||
script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
typeID: 114
|
||||
customType: 0
|
||||
isPPtrCurve: 1
|
||||
pptrCurveMapping:
|
||||
- {fileID: 5181778189044111492, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
m_AnimationClipSettings:
|
||||
serializedVersion: 2
|
||||
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||
m_AdditiveReferencePoseTime: 0
|
||||
m_StartTime: 0
|
||||
m_StopTime: 0.016666668
|
||||
m_OrientationOffsetY: 0
|
||||
m_Level: 0
|
||||
m_CycleOffset: 0
|
||||
m_HasAdditiveReferencePose: 0
|
||||
m_LoopTime: 1
|
||||
m_LoopBlend: 0
|
||||
m_LoopBlendOrientation: 0
|
||||
m_LoopBlendPositionY: 0
|
||||
m_LoopBlendPositionXZ: 0
|
||||
m_KeepOriginalOrientation: 0
|
||||
m_KeepOriginalPositionY: 1
|
||||
m_KeepOriginalPositionXZ: 0
|
||||
m_HeightFromFeet: 0
|
||||
m_Mirror: 0
|
||||
m_EditorCurves: []
|
||||
m_EulerEditorCurves: []
|
||||
m_HasGenericRootTransform: 0
|
||||
m_HasMotionFloatCurves: 0
|
||||
m_Events: []
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2e762e971dc3c5b47b178975ebd3b997
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -4,22 +4,25 @@ TextureImporter:
|
|||
internalIDToNameTable:
|
||||
- first:
|
||||
213: 5181778189044111492
|
||||
second: perfect0
|
||||
second: PerfectIcon_0
|
||||
- first:
|
||||
213: -159972075433952791
|
||||
second: perfect1
|
||||
second: PerfectIcon_1
|
||||
- first:
|
||||
213: -1354652295505547112
|
||||
second: perfect2
|
||||
second: PerfectIcon_2
|
||||
- first:
|
||||
213: 6240004448574861874
|
||||
second: perfect3
|
||||
second: PerfectIcon_3
|
||||
- first:
|
||||
213: -9052558874090446877
|
||||
second: perfect4
|
||||
second: PerfectIcon_4
|
||||
- first:
|
||||
213: 2642146640301145710
|
||||
second: GoForAPerfect
|
||||
- first:
|
||||
213: -4466103494465645228
|
||||
second: PerfectIcon_5
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
|
@ -109,15 +112,15 @@ TextureImporter:
|
|||
serializedVersion: 2
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: perfect0
|
||||
name: PerfectIcon_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 1
|
||||
y: 225
|
||||
width: 70
|
||||
height: 70
|
||||
x: 4
|
||||
y: 146
|
||||
width: 128
|
||||
height: 138
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
|
@ -130,15 +133,15 @@ TextureImporter:
|
|||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: perfect1
|
||||
name: PerfectIcon_1
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 73
|
||||
y: 225
|
||||
width: 70
|
||||
height: 70
|
||||
x: 136
|
||||
y: 146
|
||||
width: 128
|
||||
height: 138
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
|
@ -151,15 +154,15 @@ TextureImporter:
|
|||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: perfect2
|
||||
name: PerfectIcon_2
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 145
|
||||
y: 225
|
||||
width: 70
|
||||
height: 70
|
||||
x: 268
|
||||
y: 146
|
||||
width: 128
|
||||
height: 138
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
|
@ -172,15 +175,15 @@ TextureImporter:
|
|||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: perfect3
|
||||
name: PerfectIcon_3
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 1
|
||||
y: 153
|
||||
width: 70
|
||||
height: 70
|
||||
x: 400
|
||||
y: 146
|
||||
width: 128
|
||||
height: 138
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
|
@ -193,34 +196,13 @@ TextureImporter:
|
|||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: perfect4
|
||||
name: PerfectIcon_4
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 73
|
||||
y: 153
|
||||
width: 70
|
||||
height: 70
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 3ef5781aaa9de5280800000000000000
|
||||
internalID: -9052558874090446877
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: GoForAPerfect
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 1
|
||||
y: 353
|
||||
width: 270
|
||||
height: 53
|
||||
x: 4
|
||||
y: 4
|
||||
width: 128
|
||||
height: 138
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
|
@ -228,8 +210,8 @@ TextureImporter:
|
|||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: e6e34a3ee5acaa420800000000000000
|
||||
internalID: 2642146640301145710
|
||||
spriteID: 3ef5781aaa9de5280800000000000000
|
||||
internalID: -9052558874090446877
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
|
|
|
@ -275,7 +275,7 @@ RectTransform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1852819573}
|
||||
m_RootOrder: 8
|
||||
m_RootOrder: 9
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
|
@ -542,6 +542,147 @@ CanvasRenderer:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 117889362}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &121871279
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 121871280}
|
||||
- component: {fileID: 121871283}
|
||||
- component: {fileID: 121871282}
|
||||
- component: {fileID: 121871281}
|
||||
- component: {fileID: 121871284}
|
||||
m_Layer: 5
|
||||
m_Name: AutoplayBTN
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &121871280
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 121871279}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 1462347074}
|
||||
m_Father: {fileID: 1709317943}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: -50, y: 0}
|
||||
m_SizeDelta: {x: 39.99997, y: 40}
|
||||
m_Pivot: {x: 1, y: 0.5}
|
||||
--- !u!114 &121871281
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 121871279}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 0
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.7490196, g: 1, b: 1, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 121871282}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!114 &121871282
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 121871279}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 77703dfffd29ca6439338d6adfc62c9b, type: 3}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 10
|
||||
--- !u!222 &121871283
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 121871279}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!95 &121871284
|
||||
Animator:
|
||||
serializedVersion: 3
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 121871279}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 0}
|
||||
m_Controller: {fileID: 9100000, guid: e14cf58f33ac1e049a8e2aeb92ee57f9, type: 2}
|
||||
m_CullingMode: 0
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
m_LinearVelocityBlending: 0
|
||||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
--- !u!1 &129013732
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -574,7 +715,7 @@ RectTransform:
|
|||
m_Children:
|
||||
- {fileID: 191459086}
|
||||
m_Father: {fileID: 1709317943}
|
||||
m_RootOrder: 3
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
|
@ -747,8 +888,8 @@ MonoBehaviour:
|
|||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontSize: 28
|
||||
m_fontSizeBase: 28
|
||||
m_fontSize: 24
|
||||
m_fontSizeBase: 24
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 0
|
||||
m_fontSizeMin: 18
|
||||
|
@ -1314,10 +1455,11 @@ RectTransform:
|
|||
- {fileID: 1683100749}
|
||||
- {fileID: 1665554290}
|
||||
- {fileID: 678553525}
|
||||
- {fileID: 903653565}
|
||||
- {fileID: 839543766}
|
||||
- {fileID: 1747099762}
|
||||
- {fileID: 2131880461}
|
||||
- {fileID: 1271528577}
|
||||
- {fileID: 903653565}
|
||||
m_Father: {fileID: 1791483803}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -2163,15 +2305,15 @@ RectTransform:
|
|||
m_GameObject: {fileID: 411779173}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.7199426, y: 71.99426, z: 71.99426}
|
||||
m_LocalScale: {x: 0.71994287, y: 71.994286, z: 71.994286}
|
||||
m_Children:
|
||||
- {fileID: 1310571274}
|
||||
m_Father: {fileID: 1852819573}
|
||||
m_RootOrder: 7
|
||||
m_Father: {fileID: 2066632680}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -155.8399, y: 152.75832}
|
||||
m_AnchoredPosition: {x: -155.8399, y: 179.8523}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &411779175
|
||||
|
@ -3112,7 +3254,7 @@ RectTransform:
|
|||
m_LocalScale: {x: 0.01111111, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1852819573}
|
||||
m_RootOrder: 5
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
|
@ -3805,7 +3947,7 @@ GameObject:
|
|||
- component: {fileID: 689207023}
|
||||
- component: {fileID: 689207022}
|
||||
m_Layer: 5
|
||||
m_Name: TimelineGridSelect (1)
|
||||
m_Name: TempoBG
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -3827,8 +3969,8 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: -54.22}
|
||||
m_SizeDelta: {x: 0, y: 30}
|
||||
m_AnchoredPosition: {x: -0, y: -52.244}
|
||||
m_SizeDelta: {x: 0, y: 33.998}
|
||||
m_Pivot: {x: 0, y: 1}
|
||||
--- !u!114 &689207022
|
||||
MonoBehaviour:
|
||||
|
@ -4250,7 +4392,7 @@ RectTransform:
|
|||
- {fileID: 424396917}
|
||||
- {fileID: 117889363}
|
||||
m_Father: {fileID: 1852819573}
|
||||
m_RootOrder: 4
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
|
@ -4463,6 +4605,7 @@ MonoBehaviour:
|
|||
datamodel:
|
||||
eventObj: {fileID: 0}
|
||||
length: 0
|
||||
eligibleToMove: 0
|
||||
selected: 0
|
||||
mouseHovering: 0
|
||||
resizable: 0
|
||||
|
@ -4611,7 +4754,7 @@ GameObject:
|
|||
- component: {fileID: 839543768}
|
||||
- component: {fileID: 839543767}
|
||||
m_Layer: 5
|
||||
m_Name: Image
|
||||
m_Name: Seperator
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -4629,7 +4772,7 @@ RectTransform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 202724642}
|
||||
m_RootOrder: 4
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
|
@ -4819,11 +4962,11 @@ RectTransform:
|
|||
m_Children:
|
||||
- {fileID: 1119502627}
|
||||
m_Father: {fileID: 202724642}
|
||||
m_RootOrder: 3
|
||||
m_RootOrder: 7
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -270, y: 0}
|
||||
m_AnchoredPosition: {x: -344.1, y: 0}
|
||||
m_SizeDelta: {x: 160, y: 35}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &903653566
|
||||
|
@ -5439,6 +5582,81 @@ CanvasRenderer:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1031646380}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1037563073
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1037563074}
|
||||
- component: {fileID: 1037563076}
|
||||
- component: {fileID: 1037563075}
|
||||
m_Layer: 5
|
||||
m_Name: MusicVolBG
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1037563074
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1037563073}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1852819573}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: -0, y: -285.822}
|
||||
m_SizeDelta: {x: 0, y: 33.463}
|
||||
m_Pivot: {x: 0, y: 1}
|
||||
--- !u!114 &1037563075
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1037563073}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &1037563076
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1037563073}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1038760564
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -6847,6 +7065,81 @@ CanvasRenderer:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1264012261}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1271528576
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1271528577}
|
||||
- component: {fileID: 1271528579}
|
||||
- component: {fileID: 1271528578}
|
||||
m_Layer: 5
|
||||
m_Name: Seperator
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1271528577
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1271528576}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 202724642}
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 208.7, y: 0}
|
||||
m_SizeDelta: {x: 2, y: -4}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!114 &1271528578
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1271528576}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.6226415, g: 0.6226415, b: 0.6226415, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &1271528579
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1271528576}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1274849045
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -7647,8 +7940,8 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: f86858990a87c764892672104bdaef1f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
level: {fileID: 4900000, guid: 244c565c8088cfa4597e0ebda9c7de98, type: 3}
|
||||
music: {fileID: 8300000, guid: e5cf71158cc9bff4a8fbfbca1e73e500, type: 3}
|
||||
level: {fileID: 4900000, guid: ac276edd56ab99249a2a413e6ac2783d, type: 3}
|
||||
music: {fileID: 8300000, guid: d6aa7955da64b284589e923dc18c67fb, type: 3}
|
||||
debugUI: 0
|
||||
playOnStart: 0
|
||||
editor: 1
|
||||
|
@ -7707,6 +8000,97 @@ MonoBehaviour:
|
|||
layer: {fileID: 1906769994}
|
||||
tempoLayer: {fileID: 1511927534}
|
||||
musicLayer: {fileID: 954835807}
|
||||
--- !u!1 &1462347073
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1462347074}
|
||||
- component: {fileID: 1462347077}
|
||||
- component: {fileID: 1462347076}
|
||||
- component: {fileID: 1462347075}
|
||||
m_Layer: 5
|
||||
m_Name: Graphic
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1462347074
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1462347073}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 121871280}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 36.7, y: 40}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1462347075
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1462347073}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 7b30dd83a12669d4f973ff5a79ca9842, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
|
||||
m_EffectDistance: {x: 2, y: -2}
|
||||
m_UseGraphicAlpha: 1
|
||||
--- !u!114 &1462347076
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1462347073}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 5181778189044111492, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &1462347077
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1462347073}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1474986787
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -8839,6 +9223,7 @@ RectTransform:
|
|||
- {fileID: 9435781}
|
||||
- {fileID: 1345846030}
|
||||
- {fileID: 1783491358}
|
||||
- {fileID: 121871280}
|
||||
- {fileID: 129013733}
|
||||
m_Father: {fileID: 1110073995}
|
||||
m_RootOrder: 1
|
||||
|
@ -8933,7 +9318,7 @@ RectTransform:
|
|||
m_Children:
|
||||
- {fileID: 1071942425}
|
||||
m_Father: {fileID: 202724642}
|
||||
m_RootOrder: 5
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
|
@ -9064,7 +9449,7 @@ RectTransform:
|
|||
m_Children:
|
||||
- {fileID: 2037220114}
|
||||
m_Father: {fileID: 1852819573}
|
||||
m_RootOrder: 3
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
|
@ -9626,7 +10011,7 @@ RectTransform:
|
|||
- {fileID: 2142375787}
|
||||
- {fileID: 798021449}
|
||||
m_Father: {fileID: 1852819573}
|
||||
m_RootOrder: 6
|
||||
m_RootOrder: 7
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
|
@ -9663,11 +10048,12 @@ RectTransform:
|
|||
- {fileID: 238901181}
|
||||
- {fileID: 1527251880}
|
||||
- {fileID: 689207020}
|
||||
- {fileID: 1037563074}
|
||||
- {fileID: 1747224096}
|
||||
- {fileID: 770589360}
|
||||
- {fileID: 580861938}
|
||||
- {fileID: 1838356727}
|
||||
- {fileID: 411779174}
|
||||
- {fileID: 2066632680}
|
||||
- {fileID: 19519745}
|
||||
m_Father: {fileID: 547319783}
|
||||
m_RootOrder: 0
|
||||
|
@ -9747,6 +10133,7 @@ MonoBehaviour:
|
|||
PauseBTN: {fileID: 9435782}
|
||||
StopBTN: {fileID: 1783491359}
|
||||
MetronomeBTN: {fileID: 129013734}
|
||||
AutoplayBTN: {fileID: 121871281}
|
||||
--- !u!1 &1906769992
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -10680,6 +11067,57 @@ Transform:
|
|||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2066632679
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2066632680}
|
||||
- component: {fileID: 2066632681}
|
||||
m_Layer: 5
|
||||
m_Name: BoxSelectionMask
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2066632680
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2066632679}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 411779174}
|
||||
m_Father: {fileID: 1852819573}
|
||||
m_RootOrder: 8
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: -27.094}
|
||||
m_SizeDelta: {x: 0, y: -115.268}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &2066632681
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2066632679}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3312d7739989d2b4e91e6319e9a96d76, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Softness: {x: 0, y: 0}
|
||||
--- !u!1 &2127582756
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -10787,7 +11225,7 @@ RectTransform:
|
|||
m_Children:
|
||||
- {fileID: 1412492899}
|
||||
m_Father: {fileID: 202724642}
|
||||
m_RootOrder: 6
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
|
|
|
@ -37,12 +37,14 @@ namespace RhythmHeavenMania
|
|||
public bool playOnStart;
|
||||
public float startBeat;
|
||||
private GameObject currentGameO;
|
||||
public bool autoplay;
|
||||
|
||||
public static GameManager instance { get; private set; }
|
||||
private EventCaller eventCaller;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
autoplay = true;
|
||||
instance = this;
|
||||
}
|
||||
|
||||
|
|
|
@ -37,9 +37,14 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
eligible = true;
|
||||
}
|
||||
|
||||
public override void OnAce()
|
||||
{
|
||||
Hit();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
shadow.transform.localPosition = new Vector3(Holder.transform.localPosition.x, shadow.transform.localPosition.y);
|
||||
shadow.transform.localPosition = new Vector3(Holder.transform.localPosition.x, shadow.transform.localPosition.y);
|
||||
if (!kicked)
|
||||
{
|
||||
if (!missed)
|
||||
|
@ -67,9 +72,8 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
}
|
||||
|
||||
|
||||
if (PlayerInput.PressedUp() && eligible)
|
||||
if (PlayerInput.PressedUp())
|
||||
{
|
||||
eligible = false;
|
||||
if (state.perfect)
|
||||
{
|
||||
Hit();
|
||||
|
@ -119,6 +123,9 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
hitBeat = Conductor.instance.songPositionInBeats;
|
||||
kicked = true;
|
||||
RotHolder.transform.eulerAngles = lastRot;
|
||||
|
||||
KarateJoe.instance.ResetKick();
|
||||
KarateJoe.instance.AnimPlay("Kick");
|
||||
}
|
||||
|
||||
public void Miss()
|
||||
|
@ -126,6 +133,9 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
missBeat = Conductor.instance.songPositionInBeats;
|
||||
missed = true;
|
||||
Jukebox.PlayOneShot("miss");
|
||||
|
||||
KarateJoe.instance.ResetKick();
|
||||
KarateJoe.instance.AnimPlay("Kick");
|
||||
}
|
||||
}
|
||||
}
|
|
@ -20,7 +20,7 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
public GameObject BulbHit;
|
||||
|
||||
public bool hitBarrel = false;
|
||||
private Coroutine kickC;
|
||||
public Coroutine kickC;
|
||||
|
||||
private float barrelBeat;
|
||||
|
||||
|
@ -33,6 +33,8 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
private int currentComboHitInList;
|
||||
private int comboIndex;
|
||||
|
||||
public float comboNormalizedBeat = 0;
|
||||
|
||||
public static KarateJoe instance { get; set; }
|
||||
|
||||
private void Start()
|
||||
|
@ -45,7 +47,7 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
{
|
||||
if (inCombo)
|
||||
{
|
||||
float normalizedBeat = Conductor.instance.GetLoopPositionFromBeat(comboBeat, 1);
|
||||
comboNormalizedBeat = Conductor.instance.GetLoopPositionFromBeat(comboBeat, 1);
|
||||
|
||||
if (hitCombo)
|
||||
{
|
||||
|
@ -53,10 +55,10 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
}
|
||||
else
|
||||
{
|
||||
normalizedBeat += 1;
|
||||
comboNormalizedBeat += 1;
|
||||
}
|
||||
|
||||
if (normalizedBeat >= 1 && comboIndex < 1)
|
||||
if (comboNormalizedBeat >= 1 && comboIndex < 1)
|
||||
{
|
||||
if (hitCombo)
|
||||
{
|
||||
|
@ -72,7 +74,7 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
comboIndex++;
|
||||
AnimPlay("PunchLeft");
|
||||
}
|
||||
else if (normalizedBeat >= 1.25f && comboIndex < 2)
|
||||
else if (comboNormalizedBeat >= 1.25f && comboIndex < 2)
|
||||
{
|
||||
if (hitCombo)
|
||||
{
|
||||
|
@ -88,7 +90,7 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
comboIndex++;
|
||||
AnimPlay("PunchRight");
|
||||
}
|
||||
else if (normalizedBeat >= 1.5f && comboIndex < 3)
|
||||
else if (comboNormalizedBeat >= 1.5f && comboIndex < 3)
|
||||
{
|
||||
if (hitCombo)
|
||||
{
|
||||
|
@ -100,7 +102,7 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
comboIndex++;
|
||||
AnimPlay("ComboCrouch");
|
||||
}
|
||||
else if (normalizedBeat >= 1.75f && comboIndex < 4)
|
||||
else if (comboNormalizedBeat >= 1.75f && comboIndex < 4)
|
||||
{
|
||||
if (hitCombo)
|
||||
{
|
||||
|
@ -116,7 +118,7 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
comboIndex++;
|
||||
AnimPlay("ComboKick");
|
||||
}
|
||||
else if (normalizedBeat >= 2f && comboIndex < 5)
|
||||
else if (comboNormalizedBeat >= 2f && comboIndex < 5)
|
||||
{
|
||||
if (hitCombo)
|
||||
{
|
||||
|
@ -128,13 +130,13 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
comboIndex++;
|
||||
AnimPlay("ComboCrouchPunch");
|
||||
}
|
||||
else if (normalizedBeat >= 2.05f)
|
||||
else if (comboNormalizedBeat >= 2.05f)
|
||||
{
|
||||
if (hitCombo)
|
||||
{
|
||||
if (PlayerInput.AltPressedUp())
|
||||
{
|
||||
ComboPow();
|
||||
// ComboPow(null);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -147,75 +149,47 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
}
|
||||
else
|
||||
{
|
||||
if (!inCombo)
|
||||
if (PlayerInput.AltPressed())
|
||||
{
|
||||
Combo();
|
||||
Combo(null);
|
||||
}
|
||||
}
|
||||
|
||||
if (hitBarrel)
|
||||
{
|
||||
if (PlayerInput.PressedUp())
|
||||
{
|
||||
if (kickC != null) StopCoroutine(kickC);
|
||||
hitBarrel = false;
|
||||
AnimPlay("Kick");
|
||||
}
|
||||
|
||||
if (Conductor.instance.songPositionInBeats > barrelBeat + 3)
|
||||
{
|
||||
if (kickC != null) StopCoroutine(kickC);
|
||||
hitBarrel = false;
|
||||
// should be inebetween for this
|
||||
AnimPlay("Idle");
|
||||
}
|
||||
}
|
||||
else
|
||||
if (!hitBarrel)
|
||||
{
|
||||
if (PlayerInput.Pressed() && !inCombo)
|
||||
{
|
||||
Swing();
|
||||
Swing(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Combo()
|
||||
public void Combo(Pot p)
|
||||
{
|
||||
var EligibleHits = KarateMan.instance.EligibleCombos;
|
||||
bool canHit = (EligibleHits.Count > 0) && (currentComboHitInList < EligibleHits.Count);
|
||||
|
||||
if (canHit)
|
||||
{
|
||||
if (KarateMan.instance.EligibleCombos[currentComboHitInList].perfect)
|
||||
{
|
||||
comboBeat = EligibleHits[currentComboHitInList].createBeat;
|
||||
hitCombo = true;
|
||||
// Debug.Break();
|
||||
}
|
||||
else
|
||||
{
|
||||
comboBeat = Conductor.instance.songPositionInBeats;
|
||||
hitCombo = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
if (p == null)
|
||||
{
|
||||
comboBeat = Conductor.instance.songPositionInBeats;
|
||||
hitCombo = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
comboBeat = p.createBeat;
|
||||
hitCombo = true;
|
||||
}
|
||||
|
||||
inCombo = true;
|
||||
}
|
||||
|
||||
private void ComboPow()
|
||||
public void ComboPow(Pot p, bool overrideState = false)
|
||||
{
|
||||
if (!hitCombo || !inCombo || !hitCombo && !inCombo) return;
|
||||
|
||||
anim.Play("Pow", 0, 0);
|
||||
|
||||
if (currentComboPots[comboPotIndex].state.perfect)
|
||||
/*if (currentComboPots[comboPotIndex].state.perfect)
|
||||
{
|
||||
BarrelDestroy(currentComboPots[comboPotIndex], true);
|
||||
// BarrelDestroy(currentComboPots[comboPotIndex], true);
|
||||
HitEffectF(currentComboPots[comboPotIndex].Holder.transform.localPosition);
|
||||
Destroy(currentComboPots[comboPotIndex].gameObject);
|
||||
Jukebox.PlayOneShotGame("karateman/comboHit4");
|
||||
|
@ -224,6 +198,21 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
{
|
||||
Jukebox.PlayOneShot("miss");
|
||||
currentComboPots[comboPotIndex].Miss();
|
||||
}*/
|
||||
|
||||
if (p != null)
|
||||
{
|
||||
if (p.state.perfect || overrideState)
|
||||
{
|
||||
p.BarrelDestroy(true);
|
||||
HitEffectF(p.Holder.transform.localPosition);
|
||||
Destroy(p.gameObject);
|
||||
Jukebox.PlayOneShotGame("karateman/comboHit4");
|
||||
}
|
||||
else if (p.state.notPerfect())
|
||||
{
|
||||
p.Miss();
|
||||
}
|
||||
}
|
||||
|
||||
ResetCombo();
|
||||
|
@ -239,7 +228,7 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
currentComboPots.Clear();
|
||||
}
|
||||
|
||||
private IEnumerator PrepareKick()
|
||||
public IEnumerator PrepareKick()
|
||||
{
|
||||
barrelBeat = Conductor.instance.songPositionInBeats;
|
||||
hitBarrel = true;
|
||||
|
@ -247,70 +236,43 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
AnimPlay("KickPrepare");
|
||||
}
|
||||
|
||||
private void Swing()
|
||||
public void ResetKick()
|
||||
{
|
||||
var EligibleHits = KarateMan.instance.EligibleHits;
|
||||
bool canHit = (EligibleHits.Count > 0) && (currentHitInList < EligibleHits.Count);
|
||||
if (kickC != null)
|
||||
{
|
||||
StopCoroutine(kickC);
|
||||
}
|
||||
hitBarrel = false;
|
||||
}
|
||||
|
||||
public void Swing(Pot p)
|
||||
{
|
||||
bool punchLeft = true;
|
||||
|
||||
int events = KarateMan.instance.MultipleEventsAtOnce();
|
||||
|
||||
for (int pt = 0; pt < events; pt++)
|
||||
if (p == null)
|
||||
{
|
||||
if (canHit)
|
||||
{
|
||||
Pot p = EligibleHits[currentHitInList].gameObject.GetComponent<Pot>();
|
||||
|
||||
if (p.type == 2 || p.type == 3 || p.type == 4)
|
||||
{
|
||||
punchLeft = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
punchLeft = true;
|
||||
}
|
||||
|
||||
if (KarateMan.instance.EligibleHits[currentHitInList].perfect)
|
||||
{
|
||||
Jukebox.PlayOneShotGame(p.hitSnd);
|
||||
p.Hit();
|
||||
|
||||
HitEffectF(HitEffect.transform.localPosition);
|
||||
|
||||
switch (p.type)
|
||||
{
|
||||
case 0:
|
||||
// HitParticle.Play();
|
||||
break;
|
||||
case 1:
|
||||
GameObject bulbHit = Instantiate(BulbHit);
|
||||
bulbHit.transform.parent = BulbHit.transform.parent;
|
||||
bulbHit.SetActive(true);
|
||||
Destroy(bulbHit, 0.7f);
|
||||
break;
|
||||
case 2:
|
||||
// RockParticle.Play();
|
||||
break;
|
||||
case 4:
|
||||
if (kickC != null) StopCoroutine(kickC);
|
||||
kickC = StartCoroutine(PrepareKick());
|
||||
BarrelDestroy(p, false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Jukebox.PlayOneShot("miss");
|
||||
p.Miss();
|
||||
}
|
||||
p.isEligible = false;
|
||||
p.RemoveObject(currentHitInList);
|
||||
}
|
||||
}
|
||||
|
||||
if (!canHit)
|
||||
Jukebox.PlayOneShotGame("karateman/swingNoHit");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (p.type == 2 || p.type == 3 || p.type == 4)
|
||||
{
|
||||
punchLeft = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
punchLeft = true;
|
||||
}
|
||||
|
||||
if (p.type == 4)
|
||||
{
|
||||
if (kickC != null) StopCoroutine(kickC);
|
||||
kickC = StartCoroutine(PrepareKick());
|
||||
}
|
||||
|
||||
if (!p.combo)
|
||||
HitEffectF(HitEffect.transform.localPosition);
|
||||
}
|
||||
|
||||
if (punchLeft)
|
||||
AnimPlay("PunchLeft");
|
||||
|
@ -332,71 +294,5 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
anim.Play(name, 0, 0);
|
||||
anim.speed = 1;
|
||||
}
|
||||
|
||||
private void BarrelDestroy(Pot p, bool combo)
|
||||
{
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
GameObject be = new GameObject();
|
||||
be.transform.localPosition = p.Holder.transform.localPosition;
|
||||
be.transform.parent = this.transform.parent;
|
||||
be.transform.localScale = p.Holder.transform.localScale;
|
||||
BarrelDestroyEffect bde = be.AddComponent<BarrelDestroyEffect>();
|
||||
Vector3 pos = be.transform.localPosition;
|
||||
SpriteRenderer sprite = be.AddComponent<SpriteRenderer>();
|
||||
|
||||
bde.shadow = Instantiate(p.Shadow, transform.parent);
|
||||
bde.shadow.transform.position = p.Shadow.transform.position;
|
||||
bde.shadow.transform.localScale = p.Shadow.transform.lossyScale;
|
||||
bde.index = i;
|
||||
bde.combo = combo;
|
||||
|
||||
switch (i)
|
||||
{
|
||||
case 0:
|
||||
be.transform.localPosition = new Vector3(pos.x, pos.y + 1.25f);
|
||||
sprite.sortingOrder = 35;
|
||||
bde.spriteIndex = 3;
|
||||
break;
|
||||
case 1:
|
||||
be.transform.localPosition = new Vector3(pos.x, pos.y + -0.55f);
|
||||
sprite.sortingOrder = 31;
|
||||
bde.spriteIndex = 3;
|
||||
break;
|
||||
case 2:
|
||||
be.transform.localPosition = new Vector3(pos.x - 0.8f, pos.y + 0.45f);
|
||||
sprite.sortingOrder = 32;
|
||||
bde.spriteIndex = 0;
|
||||
break;
|
||||
case 3:
|
||||
be.transform.localPosition = new Vector3(pos.x - 0.5f, pos.y + 0.45f);
|
||||
sprite.sortingOrder = 33;
|
||||
bde.spriteIndex = 1;
|
||||
break;
|
||||
case 4:
|
||||
be.transform.localPosition = new Vector3(pos.x, pos.y + 0.45f);
|
||||
sprite.sortingOrder = 34;
|
||||
bde.spriteIndex = 2;
|
||||
break;
|
||||
case 5:
|
||||
be.transform.localPosition = new Vector3(pos.x + 0.5f, pos.y + 0.45f);
|
||||
sprite.sortingOrder = 33;
|
||||
sprite.flipX = true;
|
||||
bde.spriteIndex = 1;
|
||||
break;
|
||||
case 6:
|
||||
be.transform.localPosition = new Vector3(pos.x + 0.8f, pos.y + 0.45f);
|
||||
sprite.sortingOrder = 32;
|
||||
sprite.flipX = true;
|
||||
bde.spriteIndex = 0;
|
||||
break;
|
||||
case 7:
|
||||
be.transform.localPosition = new Vector3(pos.x, pos.y + 1.25f);
|
||||
sprite.sortingOrder = 39;
|
||||
bde.spriteIndex = 4;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,6 +2,8 @@ using System.Collections;
|
|||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
using RhythmHeavenMania.Util;
|
||||
|
||||
namespace RhythmHeavenMania.Games.KarateMan
|
||||
{
|
||||
public class Pot : PlayerActionObject
|
||||
|
@ -58,12 +60,12 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
else
|
||||
hitLength = 14f;
|
||||
|
||||
if (combo)
|
||||
/*if (combo)
|
||||
{
|
||||
if (comboIndex == 0)
|
||||
{
|
||||
isEligible = true;
|
||||
PlayerActionInit(this.gameObject, createBeat, KarateMan.instance.EligibleCombos);
|
||||
// PlayerActionInit(this.gameObject, createBeat, KarateMan.instance.EligibleCombos);
|
||||
}
|
||||
else if (comboIndex == 5)
|
||||
{
|
||||
|
@ -73,12 +75,32 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
else
|
||||
{
|
||||
isEligible = true;
|
||||
PlayerActionInit(this.gameObject, createBeat, KarateMan.instance.EligibleHits);
|
||||
}
|
||||
// PlayerActionInit(this.gameObject, createBeat, KarateMan.instance.EligibleHits);
|
||||
}*/
|
||||
|
||||
Sprite.GetComponent<SpriteRenderer>().enabled = false;
|
||||
}
|
||||
|
||||
public override void OnAce()
|
||||
{
|
||||
if (combo)
|
||||
{
|
||||
if (comboIndex == 0)
|
||||
{
|
||||
KarateJoe.instance.Combo(this);
|
||||
}
|
||||
else if (comboIndex == 5)
|
||||
{
|
||||
KarateJoe.instance.ComboPow(this, true);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.Hit();
|
||||
}
|
||||
// KarateJoe.instance.Swing(state);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (Conductor.instance.songPositionInBeats >= createBeat)
|
||||
|
@ -117,6 +139,42 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
|
||||
StateCheck(normalizedBeat);
|
||||
|
||||
if (!combo)
|
||||
{
|
||||
if (PlayerInput.Pressed())
|
||||
{
|
||||
if (state.perfect)
|
||||
{
|
||||
Hit();
|
||||
}
|
||||
else if (state.notPerfect())
|
||||
{
|
||||
Miss();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (comboIndex == 0)
|
||||
{
|
||||
if (PlayerInput.AltPressed())
|
||||
{
|
||||
if (state.perfect)
|
||||
{
|
||||
KarateJoe.instance.Combo(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (comboIndex == 5)
|
||||
{
|
||||
if (KarateJoe.instance.comboNormalizedBeat >= 2.05f)
|
||||
if (PlayerInput.AltPressedUp())
|
||||
{
|
||||
KarateJoe.instance.ComboPow(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (normalizedBeat > 1)
|
||||
{
|
||||
Sprite.GetComponent<SpriteRenderer>().sortingOrder = -20;
|
||||
|
@ -163,9 +221,33 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
|
||||
public void Hit()
|
||||
{
|
||||
Jukebox.PlayOneShotGame(hitSnd);
|
||||
KarateJoe.instance.Swing(this);
|
||||
|
||||
NewHolder();
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case 0:
|
||||
// HitParticle.Play();
|
||||
break;
|
||||
case 1:
|
||||
GameObject bulbHit = Instantiate(KarateJoe.instance.BulbHit);
|
||||
bulbHit.transform.parent = KarateJoe.instance.BulbHit.transform.parent;
|
||||
bulbHit.SetActive(true);
|
||||
Destroy(bulbHit, 0.7f);
|
||||
break;
|
||||
case 2:
|
||||
// RockParticle.Play();
|
||||
break;
|
||||
case 4:
|
||||
BarrelDestroy(false);
|
||||
break;
|
||||
}
|
||||
|
||||
if (!kick)
|
||||
{
|
||||
NewHolder();
|
||||
|
||||
}
|
||||
else if (kick)
|
||||
{
|
||||
|
@ -185,6 +267,8 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
|
||||
public void Miss()
|
||||
{
|
||||
Jukebox.PlayOneShot("miss");
|
||||
|
||||
NewHolder();
|
||||
Holder.transform.parent = newHolder.transform;
|
||||
|
||||
|
@ -201,5 +285,71 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
newHolder.transform.parent = this.gameObject.transform;
|
||||
Holder.transform.parent = newHolder.transform;
|
||||
}
|
||||
|
||||
public void BarrelDestroy(bool combo)
|
||||
{
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
GameObject be = new GameObject();
|
||||
be.transform.localPosition = Holder.transform.localPosition;
|
||||
be.transform.parent = this.transform.parent;
|
||||
be.transform.localScale = Holder.transform.localScale;
|
||||
BarrelDestroyEffect bde = be.AddComponent<BarrelDestroyEffect>();
|
||||
Vector3 pos = be.transform.localPosition;
|
||||
SpriteRenderer sprite = be.AddComponent<SpriteRenderer>();
|
||||
|
||||
bde.shadow = Instantiate(Shadow, transform.parent);
|
||||
bde.shadow.transform.position = Shadow.transform.position;
|
||||
bde.shadow.transform.localScale = Shadow.transform.lossyScale;
|
||||
bde.index = i;
|
||||
bde.combo = combo;
|
||||
|
||||
switch (i)
|
||||
{
|
||||
case 0:
|
||||
be.transform.localPosition = new Vector3(pos.x, pos.y + 1.25f);
|
||||
sprite.sortingOrder = 35;
|
||||
bde.spriteIndex = 3;
|
||||
break;
|
||||
case 1:
|
||||
be.transform.localPosition = new Vector3(pos.x, pos.y + -0.55f);
|
||||
sprite.sortingOrder = 31;
|
||||
bde.spriteIndex = 3;
|
||||
break;
|
||||
case 2:
|
||||
be.transform.localPosition = new Vector3(pos.x - 0.8f, pos.y + 0.45f);
|
||||
sprite.sortingOrder = 32;
|
||||
bde.spriteIndex = 0;
|
||||
break;
|
||||
case 3:
|
||||
be.transform.localPosition = new Vector3(pos.x - 0.5f, pos.y + 0.45f);
|
||||
sprite.sortingOrder = 33;
|
||||
bde.spriteIndex = 1;
|
||||
break;
|
||||
case 4:
|
||||
be.transform.localPosition = new Vector3(pos.x, pos.y + 0.45f);
|
||||
sprite.sortingOrder = 34;
|
||||
bde.spriteIndex = 2;
|
||||
break;
|
||||
case 5:
|
||||
be.transform.localPosition = new Vector3(pos.x + 0.5f, pos.y + 0.45f);
|
||||
sprite.sortingOrder = 33;
|
||||
sprite.flipX = true;
|
||||
bde.spriteIndex = 1;
|
||||
break;
|
||||
case 6:
|
||||
be.transform.localPosition = new Vector3(pos.x + 0.8f, pos.y + 0.45f);
|
||||
sprite.sortingOrder = 32;
|
||||
sprite.flipX = true;
|
||||
bde.spriteIndex = 0;
|
||||
break;
|
||||
case 7:
|
||||
be.transform.localPosition = new Vector3(pos.x, pos.y + 1.25f);
|
||||
sprite.sortingOrder = 39;
|
||||
bde.spriteIndex = 4;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -16,6 +16,8 @@ namespace RhythmHeavenMania.Games
|
|||
public bool early;
|
||||
public bool perfect;
|
||||
public bool late;
|
||||
public bool notPerfect() { return early || late; }
|
||||
public bool eligible() { return early || perfect || late; }
|
||||
public float createBeat;
|
||||
}
|
||||
|
||||
|
|
|
@ -13,6 +13,8 @@ namespace RhythmHeavenMania.Games
|
|||
|
||||
public List<Minigame.Eligible> eligibleHitsList = new List<Minigame.Eligible>();
|
||||
|
||||
private int aceTimes;
|
||||
|
||||
public void PlayerActionInit(GameObject g, float createBeat, List<Minigame.Eligible> eligibleHitsList)
|
||||
{
|
||||
state.gameObject = g;
|
||||
|
@ -20,10 +22,23 @@ namespace RhythmHeavenMania.Games
|
|||
this.eligibleHitsList = eligibleHitsList;
|
||||
}
|
||||
|
||||
private void CheckForAce(float normalizedBeat)
|
||||
{
|
||||
if (aceTimes == 0)
|
||||
{
|
||||
if (GameManager.instance.autoplay && normalizedBeat > 0.99f)
|
||||
{
|
||||
OnAce();
|
||||
AceVisuals();
|
||||
aceTimes++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// could possibly add support for custom early, perfect, and end times if needed.
|
||||
public void StateCheck(float normalizedBeat)
|
||||
{
|
||||
if (!isEligible) return;
|
||||
CheckForAce(normalizedBeat);
|
||||
if (normalizedBeat > Minigame.EarlyTime() && normalizedBeat < Minigame.PerfectTime() && lastState == 0)
|
||||
{
|
||||
MakeEligible(true, false, false);
|
||||
|
@ -69,6 +84,9 @@ namespace RhythmHeavenMania.Games
|
|||
|
||||
public void MakeInEligible()
|
||||
{
|
||||
state.early = false;
|
||||
state.perfect = false;
|
||||
state.late = false;
|
||||
if (!inList) return;
|
||||
|
||||
eligibleHitsList.Remove(state);
|
||||
|
@ -88,6 +106,7 @@ namespace RhythmHeavenMania.Games
|
|||
// No list
|
||||
public void StateCheckNoList(float normalizedBeat)
|
||||
{
|
||||
CheckForAce(normalizedBeat);
|
||||
if (normalizedBeat > Minigame.EarlyTime() && normalizedBeat < Minigame.PerfectTime() && lastState == 0)
|
||||
{
|
||||
ModifyState(true, false, false);
|
||||
|
@ -111,6 +130,18 @@ namespace RhythmHeavenMania.Games
|
|||
}
|
||||
}
|
||||
|
||||
public virtual void OnAce()
|
||||
{
|
||||
}
|
||||
|
||||
private void AceVisuals()
|
||||
{
|
||||
if (Editor.Timeline.instance != null)
|
||||
{
|
||||
Editor.Timeline.instance.AutoplayBTN.GetComponent<Animator>().Play("Ace", 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private void ModifyState(bool early, bool perfect, bool late)
|
||||
{
|
||||
state.early = early;
|
||||
|
|
|
@ -7,19 +7,31 @@ namespace RhythmHeavenMania.Editor.Commands
|
|||
{
|
||||
public class Selection : IAction
|
||||
{
|
||||
List<TimelineEventObj> eventObjs;
|
||||
|
||||
public Selection(List<TimelineEventObj> eventObjs)
|
||||
{
|
||||
this.eventObjs = eventObjs;
|
||||
}
|
||||
|
||||
public void Execute()
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
|
||||
public void Redo()
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
for (int i = 0; i < eventObjs.Count; i++)
|
||||
{
|
||||
Selections.instance.ShiftClickSelect(eventObjs[i]);
|
||||
}
|
||||
}
|
||||
|
||||
public void Undo()
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
for (int i = 0; i < eventObjs.Count; i++)
|
||||
{
|
||||
Selections.instance.ShiftClickSelect(eventObjs[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -69,7 +81,6 @@ namespace RhythmHeavenMania.Editor.Commands
|
|||
|
||||
public void Undo()
|
||||
{
|
||||
|
||||
for (int i = 0; i < pos.Count; i++)
|
||||
{
|
||||
EnsureEventObj(i);
|
||||
|
@ -86,10 +97,36 @@ namespace RhythmHeavenMania.Editor.Commands
|
|||
}
|
||||
}
|
||||
|
||||
public class Place : IAction
|
||||
{
|
||||
TimelineEventObj eventObj;
|
||||
|
||||
public Place(TimelineEventObj eventObj)
|
||||
{
|
||||
this.eventObj = eventObj;
|
||||
}
|
||||
|
||||
public void Execute()
|
||||
{
|
||||
}
|
||||
|
||||
public void Redo()
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
|
||||
public void Undo()
|
||||
{
|
||||
Selections.instance.Deselect(eventObj);
|
||||
Timeline.instance.DestroyEventObject(eventObj.entity);
|
||||
// Beatmap.Entity e = deletedObjs[i].entity;
|
||||
// Timeline.instance.AddEventObject(e.datamodel, false, new Vector3(e.beat, -e.track * Timeline.instance.LayerHeight()), e, true, e.eventObj.eventObjID);
|
||||
}
|
||||
}
|
||||
|
||||
public class Deletion : IAction
|
||||
{
|
||||
List<TimelineEventObj> eventObjs;
|
||||
|
||||
List<TimelineEventObj> deletedObjs;
|
||||
|
||||
public Deletion(List<TimelineEventObj> eventObjs)
|
||||
|
|
|
@ -60,11 +60,11 @@ namespace RhythmHeavenMania.Editor
|
|||
GameIcon_.name = EventCaller.instance.minigames[i].displayName;
|
||||
}
|
||||
|
||||
Tooltip.AddTooltip(NewBTN.gameObject, "New");
|
||||
Tooltip.AddTooltip(OpenBTN.gameObject, "Open");
|
||||
Tooltip.AddTooltip(SaveBTN.gameObject, "Save");
|
||||
Tooltip.AddTooltip(UndoBTN.gameObject, "Undo");
|
||||
Tooltip.AddTooltip(RedoBTN.gameObject, "Redo");
|
||||
Tooltip.AddTooltip(NewBTN.gameObject, "New <color=#adadad>[Ctrl+N]</color>");
|
||||
Tooltip.AddTooltip(OpenBTN.gameObject, "Open <color=#adadad>[Ctrl+O]</color>");
|
||||
Tooltip.AddTooltip(SaveBTN.gameObject, "Save Project <color=#adadad>[Ctrl+S]</color>\nSave Project As <color=#adadad>[Ctrl+Alt+S]</color>");
|
||||
Tooltip.AddTooltip(UndoBTN.gameObject, "Undo <color=#adadad>[Ctrl+Z]</color>");
|
||||
Tooltip.AddTooltip(RedoBTN.gameObject, "Redo <color=#adadad>[Ctrl+Y or Ctrl+Shift+Z]</color>");
|
||||
}
|
||||
|
||||
public void Update()
|
||||
|
@ -100,6 +100,21 @@ namespace RhythmHeavenMania.Editor
|
|||
else
|
||||
RedoBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
|
||||
|
||||
if (Input.GetKey(KeyCode.LeftControl))
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.Z))
|
||||
{
|
||||
if (Input.GetKey(KeyCode.LeftShift))
|
||||
CommandManager.instance.Redo();
|
||||
else
|
||||
CommandManager.instance.Undo();
|
||||
}
|
||||
else if (Input.GetKeyDown(KeyCode.Y))
|
||||
{
|
||||
CommandManager.instance.Redo();
|
||||
}
|
||||
}
|
||||
|
||||
if (Input.GetMouseButtonUp(0) && Timeline.instance.CheckIfMouseInTimeline())
|
||||
{
|
||||
List<TimelineEventObj> selectedEvents = Timeline.instance.eventObjs.FindAll(c => c.selected == true && c.eligibleToMove == true);
|
||||
|
@ -134,10 +149,12 @@ namespace RhythmHeavenMania.Editor
|
|||
public void DebugSave()
|
||||
{
|
||||
// temp
|
||||
#if UNITY_EDITOR
|
||||
string path = UnityEditor.AssetDatabase.GetAssetPath(GameManager.instance.txt);
|
||||
path = Application.dataPath.Remove(Application.dataPath.Length - 6, 6) + path;
|
||||
System.IO.File.WriteAllText(path, JsonConvert.SerializeObject(GameManager.instance.Beatmap));
|
||||
Debug.Log("Saved to " + path);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void SetGameEventTitle(string txt)
|
||||
|
|
|
@ -159,14 +159,18 @@ namespace RhythmHeavenMania.Editor
|
|||
if (Timeline.instance.CheckIfMouseInTimeline() && dragTimes < 1)
|
||||
{
|
||||
dragTimes++;
|
||||
|
||||
TimelineEventObj eventObj = new TimelineEventObj();
|
||||
|
||||
if (currentEventIndex == 0)
|
||||
{
|
||||
Timeline.instance.AddEventObject($"gameManager/switchGame/{mg.name}", true, new Vector3(0, 0), null, true);
|
||||
eventObj = Timeline.instance.AddEventObject($"gameManager/switchGame/{mg.name}", true, new Vector3(0, 0), null, true, Timeline.RandomID());
|
||||
}
|
||||
else
|
||||
{
|
||||
Timeline.instance.AddEventObject(mg.name + "/" + mg.actions[currentEventIndex - 1].actionName, true, new Vector3(0, 0), null, true);
|
||||
eventObj = Timeline.instance.AddEventObject(mg.name + "/" + mg.actions[currentEventIndex - 1].actionName, true, new Vector3(0, 0), null, true, Timeline.RandomID());
|
||||
}
|
||||
CommandManager.instance.Execute(new Commands.Place(eventObj));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -30,6 +30,8 @@ namespace RhythmHeavenMania.Editor
|
|||
{
|
||||
DeselectAll();
|
||||
eventsSelected.Add(eventToAdd);
|
||||
|
||||
// CommandManager.instance.Execute(new Commands.Selection(new List<TimelineEventObj>() { eventToAdd } ));
|
||||
}
|
||||
|
||||
public void ShiftClickSelect(TimelineEventObj eventToAdd)
|
||||
|
|
|
@ -33,10 +33,11 @@ namespace RhythmHeavenMania.Editor
|
|||
private RectTransform TimelineSongPosLine;
|
||||
|
||||
[Header("Timeline Playbar")]
|
||||
[SerializeField] private Button PlayBTN;
|
||||
[SerializeField] private Button PauseBTN;
|
||||
[SerializeField] private Button StopBTN;
|
||||
[SerializeField] private Button MetronomeBTN;
|
||||
public Button PlayBTN;
|
||||
public Button PauseBTN;
|
||||
public Button StopBTN;
|
||||
public Button MetronomeBTN;
|
||||
public Button AutoplayBTN;
|
||||
|
||||
public static Timeline instance { get; private set; }
|
||||
|
||||
|
@ -51,7 +52,7 @@ namespace RhythmHeavenMania.Editor
|
|||
var entity = GameManager.instance.Beatmap.entities[i];
|
||||
var e = GameManager.instance.Beatmap.entities[i];
|
||||
|
||||
AddEventObject(e.datamodel, false, new Vector3(e.beat, -e.track * LayerHeight()), e, false, Starpelly.Random.Strings.RandomString(Starpelly.Enums.Strings.StringType.Alphanumeric, 128));
|
||||
AddEventObject(e.datamodel, false, new Vector3(e.beat, -e.track * LayerHeight()), e, false, RandomID());
|
||||
}
|
||||
|
||||
TimelineSlider.GetChild(0).GetComponent<Image>().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB();
|
||||
|
@ -91,16 +92,36 @@ namespace RhythmHeavenMania.Editor
|
|||
Conductor.instance.metronome = false;
|
||||
}
|
||||
});
|
||||
AutoplayBTN.onClick.AddListener(delegate
|
||||
{
|
||||
if (!GameManager.instance.autoplay)
|
||||
{
|
||||
AutoplayBTN.GetComponent<Animator>().Play("Idle", 0, 0);
|
||||
GameManager.instance.autoplay = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
AutoplayBTN.GetComponent<Animator>().Play("Disabled", 0, 0);
|
||||
GameManager.instance.autoplay = false;
|
||||
}
|
||||
});
|
||||
|
||||
Tooltip.AddTooltip(PlayBTN.gameObject, "Play <color=#adadad>[Space]</color>");
|
||||
Tooltip.AddTooltip(PauseBTN.gameObject, "Pause <color=#adadad>[Shift + Space]</color>");
|
||||
Tooltip.AddTooltip(StopBTN.gameObject, "Stop <color=#adadad>[Space]</color>");
|
||||
|
||||
Tooltip.AddTooltip(MetronomeBTN.gameObject, "Metronome");
|
||||
Tooltip.AddTooltip(AutoplayBTN.gameObject, "Autoplay");
|
||||
|
||||
SetTimeButtonColors(true, false, false);
|
||||
MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
|
||||
}
|
||||
|
||||
public static string RandomID()
|
||||
{
|
||||
return Starpelly.Random.Strings.RandomString(Starpelly.Enums.Strings.StringType.Alphanumeric, 128);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void Update()
|
||||
|
|
|
@ -96,7 +96,13 @@ namespace RhythmHeavenMania
|
|||
new GameAction("prepare", delegate { KarateMan.instance.Prepare(eventCaller.currentBeat, eventCaller.currentLength); }, 1f, true),
|
||||
new GameAction("bgfxon", delegate { KarateMan.instance.BGFXOn(); } ),
|
||||
new GameAction("bgfxoff", delegate { KarateMan.instance.BGFXOff(); }),
|
||||
})
|
||||
}),
|
||||
/*new Minigame("spaceSoccer", "Space Soccer", "70A8D8", new List<GameAction>()
|
||||
{
|
||||
new GameAction("ball dispense", delegate { }, 2f),
|
||||
new GameAction("keep-up", delegate { }, 4f, true),
|
||||
new GameAction("high kick-toe!", delegate { }, 3f),
|
||||
})*/
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,33 +8,33 @@ namespace RhythmHeavenMania
|
|||
{
|
||||
public static bool Pressed()
|
||||
{
|
||||
return Input.GetKeyDown(KeyCode.Z);
|
||||
return Input.GetKeyDown(KeyCode.Z) && !GameManager.instance.autoplay && Conductor.instance.isPlaying;
|
||||
}
|
||||
|
||||
public static bool PressedUp()
|
||||
{
|
||||
return Input.GetKeyUp(KeyCode.Z);
|
||||
return Input.GetKeyUp(KeyCode.Z) && !GameManager.instance.autoplay && Conductor.instance.isPlaying;
|
||||
}
|
||||
|
||||
public static bool Pressing()
|
||||
{
|
||||
return Input.GetKey(KeyCode.Z);
|
||||
return Input.GetKey(KeyCode.Z) && !GameManager.instance.autoplay && Conductor.instance.isPlaying;
|
||||
}
|
||||
|
||||
|
||||
public static bool AltPressed()
|
||||
{
|
||||
return Input.GetKeyDown(KeyCode.X);
|
||||
return Input.GetKeyDown(KeyCode.X) && !GameManager.instance.autoplay && Conductor.instance.isPlaying;
|
||||
}
|
||||
|
||||
public static bool AltPressedUp()
|
||||
{
|
||||
return Input.GetKeyUp(KeyCode.X);
|
||||
return Input.GetKeyUp(KeyCode.X) && !GameManager.instance.autoplay && Conductor.instance.isPlaying;
|
||||
}
|
||||
|
||||
public static bool AltPressing()
|
||||
{
|
||||
return Input.GetKey(KeyCode.X);
|
||||
return Input.GetKey(KeyCode.X) && !GameManager.instance.autoplay && Conductor.instance.isPlaying;
|
||||
}
|
||||
}
|
||||
}
|
64
Assets/Scripts/Util/SwapEditorShortcutsOnPlayerFocus.cs
Normal file
64
Assets/Scripts/Util/SwapEditorShortcutsOnPlayerFocus.cs
Normal file
|
@ -0,0 +1,64 @@
|
|||
using UnityEngine;
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
using UnityEditor.ShortcutManagement;
|
||||
#endif
|
||||
using System.Linq;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
[InitializeOnLoad]
|
||||
public class SwitchShortcutsProfileOnPlay
|
||||
{
|
||||
private const string PlayingProfileId = "Playing";
|
||||
private static string _activeProfileId;
|
||||
private static bool _switched;
|
||||
|
||||
static SwitchShortcutsProfileOnPlay()
|
||||
{
|
||||
EditorApplication.playModeStateChanged += DetectPlayModeState;
|
||||
}
|
||||
|
||||
private static void SetActiveProfile(string profileId)
|
||||
{
|
||||
Debug.Log($"Activating Shortcut profile \"{profileId}\"");
|
||||
ShortcutManager.instance.activeProfileId = profileId;
|
||||
}
|
||||
|
||||
private static void DetectPlayModeState(PlayModeStateChange state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case PlayModeStateChange.EnteredPlayMode:
|
||||
OnEnteredPlayMode();
|
||||
break;
|
||||
case PlayModeStateChange.ExitingPlayMode:
|
||||
OnExitingPlayMode();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static void OnExitingPlayMode()
|
||||
{
|
||||
if (!_switched)
|
||||
return;
|
||||
|
||||
_switched = false;
|
||||
SetActiveProfile("Default");
|
||||
}
|
||||
|
||||
private static void OnEnteredPlayMode()
|
||||
{
|
||||
_activeProfileId = ShortcutManager.instance.activeProfileId;
|
||||
if (_activeProfileId.Equals(PlayingProfileId))
|
||||
return; // Same as active
|
||||
|
||||
var allProfiles = ShortcutManager.instance.GetAvailableProfileIds().ToList();
|
||||
|
||||
if (!allProfiles.Contains(PlayingProfileId))
|
||||
return; // Couldn't find PlayingProfileId
|
||||
|
||||
_switched = true;
|
||||
SetActiveProfile("Playing");
|
||||
}
|
||||
}
|
||||
#endif
|
11
Assets/Scripts/Util/SwapEditorShortcutsOnPlayerFocus.cs.meta
Normal file
11
Assets/Scripts/Util/SwapEditorShortcutsOnPlayerFocus.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3f7f429e0ad42a74eae2a6a88474bd0e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because one or more lines are too long
Loading…
Reference in a new issue