wip editor responsive scaling

This commit is contained in:
minenice55 2022-06-26 17:37:30 -04:00
parent 61ab9da8fb
commit 607b97a4f3
3 changed files with 396 additions and 169 deletions

File diff suppressed because one or more lines are too long

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View file

@ -441,7 +441,7 @@ namespace HeavenStudio.Editor
{
if (fullscreen == false)
{
EditorLetterbox.SetActive(false);
// EditorLetterbox.SetActive(false);
GameLetterbox.SetActive(true);
MainCanvas.enabled = false;
@ -453,7 +453,7 @@ namespace HeavenStudio.Editor
}
else
{
EditorLetterbox.SetActive(true);
// EditorLetterbox.SetActive(true);
GameLetterbox.SetActive(false);
MainCanvas.enabled = true;
@ -466,6 +466,7 @@ namespace HeavenStudio.Editor
GameCamera.instance.camera.rect = new Rect(0, 0, 1, 1);
GameManager.instance.CursorCam.rect = new Rect(0, 0, 1, 1);
GameManager.instance.OverlayCamera.rect = new Rect(0, 0, 1, 1);
EditorCamera.rect = new Rect(0, 0, 1, 1);
}
}