Update Editor.cs

"#if UNITY_EDITOR / #endif" my GOAT
This commit is contained in:
FancyEX 2024-05-08 17:20:07 -04:00 committed by minenice55
parent 74f54df651
commit 5f4a617ce1
1 changed files with 2 additions and 0 deletions

View File

@ -18,8 +18,10 @@ using System.Linq;
using BurstLinq;
using HeavenStudio.InputSystem;
using UnityEngine.U2D;
#if UNITY_EDITOR
using UnityEditor.U2D;
using UnityEditor.Sprites;
#endif
namespace HeavenStudio.Editor
{