diff --git a/Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs b/Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs index 03e5aac8..1d236c83 100644 --- a/Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs +++ b/Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs @@ -150,6 +150,19 @@ namespace RhythmHeavenMania.Games.ClappyTrio PlayAnimationAll("Bop"); } + public void ChangeLionCount(int lions) + { + for(int i=1; i() + { + new Param("valA", new EntityTypes.Integer(1, 8, 3), "Lion Count") + }), }), new Minigame("spaceball", "Spaceball", "00A518", false, false, new List() {