Fork Lifter fully functional again + more progress on dynamic event caller

This commit is contained in:
Starpelly 2021-12-22 20:49:16 -05:00
parent a0e2636ecd
commit 575e47e384
8 changed files with 230 additions and 31 deletions

View File

@ -6595,7 +6595,6 @@ GameObject:
- component: {fileID: 2072389417}
- component: {fileID: 2072389418}
- component: {fileID: 2072389419}
- component: {fileID: 2072389420}
m_Layer: 0
m_Name: GameManager
m_TagString: Untagged
@ -6632,7 +6631,9 @@ MonoBehaviour:
Beatmap:
bpm: 0
entities: []
playerEntities: []
currentEvent: 0
currentPlayerEvent: 0
txt: {fileID: 4900000, guid: cbe1a43c8ddc790498fde2e01e66d23e, type: 3}
startOffset: 1
--- !u!212 &2072389418
@ -6700,18 +6701,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
GamesHolder: {fileID: 1923614611}
minigames: []
--- !u!114 &2072389420
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2072389415}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b526b8bc5e3c6894a9d30b072c68fa27, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &2127056958
GameObject:
m_ObjectHideFlags: 0

View File

@ -4,7 +4,7 @@ MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
executionOrder: 50
icon: {instanceID: 0}
userData:
assetBundleName:

View File

@ -1,4 +1,5 @@
using System;
using System.Linq;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
@ -38,11 +39,13 @@ namespace RhythmHeavenMania
{
public string actionName;
public EventCallback function;
public bool playerAction = false;
public GameAction(string actionName, EventCallback function)
public GameAction(string actionName, EventCallback function, bool playerAction = false)
{
this.actionName = actionName;
this.function = function;
this.playerAction = playerAction;
}
}
@ -50,22 +53,42 @@ namespace RhythmHeavenMania
{
minigames = new List<MiniGame>()
{
new MiniGame("gameManager", new List<GameAction>()
{
new GameAction("end", delegate { Debug.Log("end"); })
}),
new MiniGame("forkLifter", new List<GameAction>()
{
new GameAction("pea", delegate { ForkLifter.instance.Flick(currentBeat, 0); } ),
new GameAction("topbun", delegate { ForkLifter.instance.Flick(currentBeat, 1); } ),
new GameAction("burger", delegate { ForkLifter.instance.Flick(currentBeat, 2); } ),
new GameAction("bottombun", delegate { ForkLifter.instance.Flick(currentBeat, 3); } ),
new GameAction("pea", delegate { ForkLifter.instance.Flick(currentBeat, 0); }, true ),
new GameAction("topbun", delegate { ForkLifter.instance.Flick(currentBeat, 1); }, true ),
new GameAction("burger", delegate { ForkLifter.instance.Flick(currentBeat, 2); }, true ),
new GameAction("bottombun", delegate { ForkLifter.instance.Flick(currentBeat, 3); }, true ),
new GameAction("prepare", delegate { ForkLifter.instance.ForkLifterHand.Prepare(); }),
new GameAction("gulp", delegate { ForkLifterPlayer.instance.Eat(); }),
new GameAction("sigh", delegate { Jukebox.PlayOneShot("sigh"); })
})
};
for (int i = 0; i < minigames.Count; i++)
for (int i = 1; i < minigames.Count; i++)
{
minigames[i].holder = GamesHolder.Find(minigames[i].name).gameObject;
}
for (int i = 0; i < GameManager.instance.Beatmap.entities.Count; i++)
{
string[] e = GameManager.instance.Beatmap.entities[i].datamodel.Split('/');
try
{
if (minigames.Find(c => c.name == e[0]).actions.Find(c => c.actionName == e[1]).playerAction == true)
{
GameManager.instance.playerEntities.Add(GameManager.instance.Beatmap.entities[i]);
}
}
catch (Exception ex)
{
Debug.LogWarning(ex);
}
}
}
private void Update()
@ -74,7 +97,7 @@ namespace RhythmHeavenMania
currentBeat = GameManager.instance.Beatmap.entities[GameManager.instance.currentEvent].beat;
}
public void CallEvent(string event_, float beat)
public void CallEvent(string event_)
{
string[] details = event_.Split('/');
MiniGame game = minigames.Find(c => c.name == details[0]);
@ -83,11 +106,28 @@ namespace RhythmHeavenMania
{
GameAction action = game.actions.Find(c => c.actionName == details[1]);
action.function.Invoke();
if (action.playerAction == true)
GameManager.instance.currentPlayerEvent++;
}
catch (Exception ex)
{
Debug.LogWarning("Event not found! May be spelled wrong or it is not implemented.");
}
}
public static List<Beatmap.Entity> GetAllInGameManagerListExcept(string gameName, string[] exclude)
{
List<Beatmap.Entity> temp1 = GameManager.instance.Beatmap.entities.FindAll(c => c.datamodel.Split('/')[0] == gameName);
List<Beatmap.Entity> temp2 = new List<Beatmap.Entity>();
for (int i = 0; i < temp1.Count; i++)
{
if (!exclude.Any(temp1[i].datamodel.Split('/')[1].Contains))
{
temp2.Add(temp1[i]);
}
}
return temp2;
}
}
}

View File

@ -15,8 +15,9 @@ namespace RhythmHeavenMania
private EventCaller eventCaller;
public Beatmap Beatmap;
[HideInInspector] public List<Beatmap.Entity> playerEntities;
public int currentEvent;
public int currentEvent, currentPlayerEvent;
public TextAsset txt;
@ -62,7 +63,7 @@ namespace RhythmHeavenMania
{
if (Conductor.instance.songPositionInBeats >= entities[currentEvent])
{
eventCaller.CallEvent(Beatmap.entities[currentEvent].datamodel, Beatmap.entities[currentEvent].beat);
eventCaller.CallEvent(Beatmap.entities[currentEvent].datamodel);
currentEvent++;
}
@ -79,7 +80,9 @@ namespace RhythmHeavenMania
if (Beatmap.entities.Count > 0)
{
List<float> entities = Beatmap.entities.Select(c => c.beat).ToList();
List<float> entities_p = playerEntities.Select(c => c.beat).ToList();
currentEvent = entities.IndexOf(Mathp.GetClosestInList(entities, Conductor.instance.songPositionInBeats));
currentPlayerEvent = entities_p.IndexOf(Mathp.GetClosestInList(entities_p, Conductor.instance.songPositionInBeats));
}
}

View File

@ -4,7 +4,7 @@ MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
executionOrder: 100
icon: {instanceID: 0}
userData:
assetBundleName:

View File

@ -13,15 +13,15 @@ namespace RhythmHeavenMania.Games.ForkLifter
public Sprite[] fastSprites;
// List<GameManager.Event> allPlayerActions;
List<Beatmap.Entity> allPlayerActions;
public void CheckNextFlick()
{
// allPlayerActions = GameManager.instance.Events.FindAll(c => c.eventName != "gulp" && c.eventName != "sigh" && c.eventName != "prepare");
allPlayerActions = EventCaller.GetAllInGameManagerListExcept("forkLifter", new string[] { "gulp", "sigh", "prepare" });
/*if (GameManager.instance.currentEventPlayer < allPlayerActions.Count)
if (GameManager.instance.currentPlayerEvent < allPlayerActions.Count)
{
switch (allPlayerActions[GameManager.instance.currentEventPlayer].eventName)
switch (allPlayerActions[GameManager.instance.currentPlayerEvent].datamodel.Split('/')[1])
{
case "pea":
ForkLifter.instance.peaPreview.sprite = ForkLifter.instance.peaSprites[0];
@ -44,7 +44,7 @@ namespace RhythmHeavenMania.Games.ForkLifter
else
{
ForkLifter.instance.peaPreview.sprite = null;
}*/
}
}
public void Prepare()

View File

@ -421,12 +421,12 @@
},
{
"beat": 201,
"datamodel": "sigh"
"datamodel": "forkLifter/sigh"
},
{"beat":8.0,"datamodel":"forkLifter/prepare"},{"beat":12.0,"datamodel":"forkLifter/prepare"},{"beat":17.0,"datamodel":"forkLifter/prepare"},{"beat":20.0,"datamodel":"forkLifter/prepare"},{"beat":24.0,"datamodel":"forkLifter/prepare"},{"beat":28.0,"datamodel":"forkLifter/prepare"},{"beat":33.0,"datamodel":"forkLifter/prepare"},{"beat":36.0,"datamodel":"forkLifter/prepare"},{"beat":40.0,"datamodel":"forkLifter/prepare"},{"beat":44.0,"datamodel":"forkLifter/prepare"},{"beat":48.0,"datamodel":"forkLifter/prepare"},{"beat":52.0,"datamodel":"forkLifter/prepare"},{"beat":56.0,"datamodel":"forkLifter/prepare"},{"beat":61.0,"datamodel":"forkLifter/prepare"},{"beat":64.0,"datamodel":"forkLifter/prepare"},{"beat":68.0,"datamodel":"forkLifter/prepare"},{"beat":72.0,"datamodel":"forkLifter/prepare"},{"beat":76.0,"datamodel":"forkLifter/prepare"},{"beat":80.0,"datamodel":"forkLifter/prepare"},{"beat":84.5,"datamodel":"forkLifter/prepare"},{"beat":89.0,"datamodel":"forkLifter/prepare"},{"beat":92.0,"datamodel":"forkLifter/prepare"},{"beat":97.0,"datamodel":"forkLifter/prepare"},{"beat":100.0,"datamodel":"forkLifter/prepare"},{"beat":104.0,"datamodel":"forkLifter/prepare"},{"beat":108.0,"datamodel":"forkLifter/prepare"},{"beat":113.0,"datamodel":"forkLifter/prepare"},{"beat":116.0,"datamodel":"forkLifter/prepare"},{"beat":120.0,"datamodel":"forkLifter/prepare"},{"beat":124.0,"datamodel":"forkLifter/prepare"},{"beat":129.0,"datamodel":"forkLifter/prepare"},{"beat":132.0,"datamodel":"forkLifter/prepare"},{"beat":136.5,"datamodel":"forkLifter/prepare"},{"beat":140.0,"datamodel":"forkLifter/prepare"},{"beat":144.5,"datamodel":"forkLifter/prepare"},{"beat":148.0,"datamodel":"forkLifter/prepare"},{"beat":152.5,"datamodel":"forkLifter/prepare"},{"beat":156.0,"datamodel":"forkLifter/prepare"},{"beat":160.5,"datamodel":"forkLifter/prepare"},{"beat":164.0,"datamodel":"forkLifter/prepare"},{"beat":168.5,"datamodel":"forkLifter/prepare"},{"beat":172.0,"datamodel":"forkLifter/prepare"},{"beat":176.5,"datamodel":"forkLifter/prepare"},{"beat":180.0,"datamodel":"forkLifter/prepare"},{"beat":184.5,"datamodel":"forkLifter/prepare"},{"beat":187.5,"datamodel":"forkLifter/prepare"},{"beat":192.0,"datamodel":"forkLifter/prepare"},{"beat":195.0,"datamodel":"forkLifter/prepare"}
,
{
"beat": 206,
"datamodel": "end"
"datamodel": "gameManager/end"
}
]

View File

@ -0,0 +1,167 @@
{
"templatePinStates": [],
"dependencyTypeInfos": [
{
"userAdded": false,
"type": "UnityEngine.AnimationClip",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEditor.Animations.AnimatorController",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEngine.AnimatorOverrideController",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEditor.Audio.AudioMixerController",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEngine.ComputeShader",
"ignore": true,
"defaultInstantiationMode": 1,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEngine.Cubemap",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEngine.GameObject",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEditor.LightingDataAsset",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": false
},
{
"userAdded": false,
"type": "UnityEngine.LightingSettings",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEngine.Material",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEditor.MonoScript",
"ignore": true,
"defaultInstantiationMode": 1,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEngine.PhysicMaterial",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEngine.PhysicsMaterial2D",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEngine.Rendering.VolumeProfile",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEditor.SceneAsset",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": false
},
{
"userAdded": false,
"type": "UnityEngine.Shader",
"ignore": true,
"defaultInstantiationMode": 1,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEngine.ShaderVariantCollection",
"ignore": true,
"defaultInstantiationMode": 1,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEngine.Texture",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEngine.Texture2D",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
},
{
"userAdded": false,
"type": "UnityEngine.Timeline.TimelineAsset",
"ignore": false,
"defaultInstantiationMode": 0,
"supportsModification": true
}
],
"defaultDependencyTypeInfo": {
"userAdded": false,
"type": "<default_scene_template_dependencies>",
"ignore": false,
"defaultInstantiationMode": 1,
"supportsModification": true
},
"newSceneOverride": 0
}