diff --git a/Assets/Resources/Games/doubleDate.prefab b/Assets/Resources/Games/doubleDate.prefab
new file mode 100644
index 00000000..d032027f
--- /dev/null
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new file mode 100644
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diff --git a/Assets/Resources/Sprites/Games/DoubleDate/Animations/!temp files/brcad/rcad_w_date_bg_labels.h b/Assets/Resources/Sprites/Games/DoubleDate/Animations/!temp files/brcad/rcad_w_date_bg_labels.h
new file mode 100644
index 00000000..ad0e873d
--- /dev/null
+++ b/Assets/Resources/Sprites/Games/DoubleDate/Animations/!temp files/brcad/rcad_w_date_bg_labels.h
@@ -0,0 +1,9 @@
+#define w_date_bg_bg_front 0 // (null)
+#define w_date_bg_bg_back 1 // (null)
+#define w_date_bg_leaves 2 // (null)
+#define w_date_bg_leaf 3 // (null)
+#define w_date_bg_clouds 4 // (null)
+#define w_date_bg_sky 5 // (null)
+#define w_date_bg_butterfly_00 6 // (null)
+#define w_date_bg_butterfly_01 7 // (null)
+#define w_date_bg_wind_mill 8 // �A�����W�Q�[���ƃ��x�������낦�邽�߂̃_�~�[
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new file mode 100644
index 00000000..24a1a978
--- /dev/null
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diff --git a/Assets/Resources/Sprites/Games/DoubleDate/Animations/!temp files/brcad/rcad_w_date_labels.h b/Assets/Resources/Sprites/Games/DoubleDate/Animations/!temp files/brcad/rcad_w_date_labels.h
new file mode 100644
index 00000000..f3aea03b
--- /dev/null
+++ b/Assets/Resources/Sprites/Games/DoubleDate/Animations/!temp files/brcad/rcad_w_date_labels.h
@@ -0,0 +1,14 @@
+#define w_date_boy_look_away 0 // —ûKŠJŽn’¼Œã‚Ì‚æ‚»Œ©
+#define w_date_boy_beat 1 // (null)
+#define w_date_boy_beat_T 2 // (null)
+#define w_date_boy_kick 3 // (null)
+#define w_date_boy_miss 4 // (null)
+#define w_date_girl_beat 5 // (null)
+#define w_date_girl_look 6 // (null)
+#define w_date_girl_sad 7 // (null)
+#define w_date_girl_smile 8 // ÅŒã
+#define w_date_ball_soccer 9 // (null)
+#define w_date_ball_rugby 10 // ƒWƒƒƒXƒgƒ~[ƒgŽž‚ÌŠp“x‚É‚µ‚Ä‚¨‚¢‚ĉº‚³‚¢
+#define w_date_ball_basket 11 // (null)
+#define w_date_ball_shadow 12 // (null)
+#define w_date_bench 13 // (null)
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new file mode 100644
index 00000000..17be60f7
--- /dev/null
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diff --git a/Assets/Resources/Sprites/Games/DoubleDate/Animations/!temp files/brcad/rcad_w_date_sport_labels.h b/Assets/Resources/Sprites/Games/DoubleDate/Animations/!temp files/brcad/rcad_w_date_sport_labels.h
new file mode 100644
index 00000000..597fa01a
--- /dev/null
+++ b/Assets/Resources/Sprites/Games/DoubleDate/Animations/!temp files/brcad/rcad_w_date_sport_labels.h
@@ -0,0 +1,6 @@
+#define w_date_sport_rugger 0 // (null)
+#define w_date_sport_rugger_other 1 // (null)
+#define w_date_sport_karateka 2 // (null)
+#define w_date_sport_volley 3 // (null)
+#define w_date_sport_student 4 // (null)
+#define w_date_sport_dog 5 // (null)
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new file mode 100644
index 00000000..b4ef503a
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diff --git a/Assets/Resources/Sprites/Games/DoubleDate/Animations/!temp files/brcad/rcad_w_date_weasel_labels.h b/Assets/Resources/Sprites/Games/DoubleDate/Animations/!temp files/brcad/rcad_w_date_weasel_labels.h
new file mode 100644
index 00000000..1eb0824e
--- /dev/null
+++ b/Assets/Resources/Sprites/Games/DoubleDate/Animations/!temp files/brcad/rcad_w_date_weasel_labels.h
@@ -0,0 +1,19 @@
+#define w_date_weasel_weasel_beat 0 // (null)
+#define w_date_weasel_weasel_look 1 // (null)
+#define w_date_weasel_weasel_bad 2 // (null)
+#define w_date_weasel_weasel_hide 3 // (null)
+#define w_date_weasel_weasel_fun 4 // (null)
+#define w_date_weasel_weasel_jump 5 // (null)
+#define w_date_weasel_weasel_miss 6 // (null)
+#define w_date_weasel_weasel_hit 7 // ƒ‰ƒOƒr[ƒ{[ƒ‹Œ©“¦‚µ(–{”Ô‚Ì‚Ý)
+#define w_date_weasel_weasel_beat_T 8 // (null)
+#define w_date_weasel_weasel_look_T 9 // (null)
+#define w_date_weasel_weasel_bad_T 10 // (null)
+#define w_date_weasel_weasel_hide_T 11 // (null)
+#define w_date_weasel_weasel_show_T 12 // (null)
+#define w_date_weasel_weasel_talk_T 13 // (null)
+#define w_date_weasel_weasel_blink_T 14 // (null)
+#define w_date_weasel_weasel_fun_T 15 // (null)
+#define w_date_weasel_weasel_jump_T 16 // (null)
+#define w_date_weasel_weasel_miss_T 17 // (null)
+#define w_date_weasel_hole 18 // (null)
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diff --git a/Assets/Scripts/Games/DoubleDate/Basketball.cs b/Assets/Scripts/Games/DoubleDate/Basketball.cs
new file mode 100644
index 00000000..0446e2ed
--- /dev/null
+++ b/Assets/Scripts/Games/DoubleDate/Basketball.cs
@@ -0,0 +1,25 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+using HeavenStudio.Util;
+
+namespace HeavenStudio.Games.Scripts_DoubleDate
+{
+ public class Rocket : PlayerActionObject
+ {
+ public bool isSparkler;
+
+ // Start is called before the first frame update
+ void Awake()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+ }
+}
diff --git a/Assets/Scripts/Games/DoubleDate/Basketball.cs.meta b/Assets/Scripts/Games/DoubleDate/Basketball.cs.meta
new file mode 100644
index 00000000..4e5804cd
--- /dev/null
+++ b/Assets/Scripts/Games/DoubleDate/Basketball.cs.meta
@@ -0,0 +1,11 @@
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+guid: 83937a6a927e5394d810b03d99626781
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/Games/DoubleDate/DoubleDate.cs b/Assets/Scripts/Games/DoubleDate/DoubleDate.cs
new file mode 100644
index 00000000..342d0f1f
--- /dev/null
+++ b/Assets/Scripts/Games/DoubleDate/DoubleDate.cs
@@ -0,0 +1,64 @@
+using HeavenStudio.Util;
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace HeavenStudio.Games.Loaders
+{
+ using static Minigames;
+ public static class RvlDoubleDateLoader
+ {
+ public static Minigame AddGame(EventCaller eventCaller) {
+ return new Minigame("doubleDate", "Double Date \n[INITIALIZATION ONLY]", "0058CE", false, false, new List()
+ {
+ new GameAction("soccerBall", "Soccer Ball")
+ {
+ function = delegate { var e = eventCaller.currentEntity; DoubleDate.instance.ball(e.beat, e["type"]); },
+ defaultLength = 2,
+ },
+ new GameAction("basketball", "Basketball")
+ {
+ function = delegate { var e = eventCaller.currentEntity; DoubleDate.instance.ball(e.beat, e["type"]); },
+ defaultLength = 2,
+ },
+ new GameAction("football", "Football")
+ {
+ function = delegate { var e = eventCaller.currentEntity; DoubleDate.instance.ball(e.beat, e["type"]); },
+ defaultLength = 2,
+ }
+ });
+ }
+ }
+}
+
+namespace HeavenStudio.Games
+{
+ using Scripts_DoubleDate;
+
+ public class DoubleDate : Minigame
+ {
+ public static DoubleDate instance;
+
+ [Header("Objects")]
+ public Animator soccerBallAnim;
+ public Animator basketballAnim;
+ public Animator footballAnim;
+
+ private void Awake()
+ {
+ instance = this;
+ }
+
+ private void HitSound(bool applause)
+ {
+ Jukebox.PlayOneShotGame("doubleDate/kick");
+ if (applause) Jukebox.PlayOneShot("applause");
+ }
+
+ public void ball(float beat, int type)
+ {
+ Jukebox.PlayOneShotGame("doubleDate/soccerBall");
+ }
+ }
+
+}
\ No newline at end of file
diff --git a/Assets/Scripts/Games/DoubleDate/DoubleDate.cs.meta b/Assets/Scripts/Games/DoubleDate/DoubleDate.cs.meta
new file mode 100644
index 00000000..f101f3ec
--- /dev/null
+++ b/Assets/Scripts/Games/DoubleDate/DoubleDate.cs.meta
@@ -0,0 +1,11 @@
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+guid: 9795a68080ef6ff44b64c4bdb111a0e6
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
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+ icon: {instanceID: 0}
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diff --git a/Assets/Scripts/Games/DoubleDate/Football.cs b/Assets/Scripts/Games/DoubleDate/Football.cs
new file mode 100644
index 00000000..6d0b10ca
--- /dev/null
+++ b/Assets/Scripts/Games/DoubleDate/Football.cs
@@ -0,0 +1,25 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+using HeavenStudio.Util;
+
+namespace HeavenStudio.Games.Scripts_DoubleDate
+{
+ public class Football : PlayerActionObject
+ {
+ public bool isSparkler;
+
+ // Start is called before the first frame update
+ void Awake()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+ }
+}
diff --git a/Assets/Scripts/Games/DoubleDate/Football.cs.meta b/Assets/Scripts/Games/DoubleDate/Football.cs.meta
new file mode 100644
index 00000000..a84b63e6
--- /dev/null
+++ b/Assets/Scripts/Games/DoubleDate/Football.cs.meta
@@ -0,0 +1,11 @@
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+guid: 49e24d627102c32469d296ff6c20da40
+MonoImporter:
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+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
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diff --git a/Assets/Scripts/Games/DoubleDate/SoccerBall.cs b/Assets/Scripts/Games/DoubleDate/SoccerBall.cs
new file mode 100644
index 00000000..1a527f85
--- /dev/null
+++ b/Assets/Scripts/Games/DoubleDate/SoccerBall.cs
@@ -0,0 +1,23 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+using HeavenStudio.Util;
+
+namespace HeavenStudio.Games.Scripts_DoubleDate
+{
+ public class SoccerBall : PlayerActionObject
+ {
+ // Start is called before the first frame update
+ void Awake()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+ }
+}
diff --git a/Assets/Scripts/Games/DoubleDate/SoccerBall.cs.meta b/Assets/Scripts/Games/DoubleDate/SoccerBall.cs.meta
new file mode 100644
index 00000000..863ce4f2
--- /dev/null
+++ b/Assets/Scripts/Games/DoubleDate/SoccerBall.cs.meta
@@ -0,0 +1,11 @@
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+guid: 4f66f16bbddf2b1468b5679db6e690a3
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+ serializedVersion: 2
+ defaultReferences: []
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+ icon: {instanceID: 0}
+ userData:
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diff --git a/Assets/StreamingAssets/ntrdj/common b/Assets/StreamingAssets/ntrdj/common
index 009a678e..13581fca 100644
Binary files a/Assets/StreamingAssets/ntrdj/common and b/Assets/StreamingAssets/ntrdj/common differ
diff --git a/Assets/StreamingAssets/ntrdj/common.manifest b/Assets/StreamingAssets/ntrdj/common.manifest
index 961b5550..30bd83c9 100644
--- a/Assets/StreamingAssets/ntrdj/common.manifest
+++ b/Assets/StreamingAssets/ntrdj/common.manifest
@@ -1,9 +1,9 @@
ManifestFileVersion: 0
-CRC: 3201955903
+CRC: 2301979922
Hashes:
AssetFileHash:
serializedVersion: 2
- Hash: 6dd02a8fda5fdb63afe693b00d6c8509
+ Hash: 74daac4e15aeb26555c25ea85b33b9f7
TypeTreeHash:
serializedVersion: 2
Hash: b0396ee8cf677796daf23b65e38d1ad2