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Music mixer: Removed lowpass filter (music wasn't playing while it was there and active. If it needs to be there pls make sure the music still plays properly by default.)
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1 changed files with 0 additions and 19 deletions
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@ -1,23 +1,5 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!244 &-7482437823656399522
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AudioMixerEffectController:
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m_ObjectHideFlags: 3
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_EffectID: edde4d902ac6edc4d9d67a8c9e433fb6
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m_EffectName: Lowpass
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m_MixLevel: 6a832196d6ceedd48bbde9fbe4177202
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m_Parameters:
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- m_ParameterName: Cutoff freq
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m_GUID: 911cb1bf4bb1b624ab3a68e1eb57ba29
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- m_ParameterName: Resonance
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m_GUID: 1f89dac5f0e643c4ab8774d8ad05e968
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m_SendTarget: {fileID: 0}
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m_EnableWetMix: 0
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m_Bypass: 0
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--- !u!243 &-7454359775428337364
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AudioMixerGroupController:
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m_ObjectHideFlags: 0
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@ -33,7 +15,6 @@ AudioMixerGroupController:
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m_Send: 00000000000000000000000000000000
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m_Effects:
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- {fileID: -3827691611382659438}
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- {fileID: -7482437823656399522}
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m_UserColorIndex: 0
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m_Mute: 0
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m_Solo: 0
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