mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 03:35:10 +00:00
convert float to double and all that
This commit is contained in:
parent
aa8f531466
commit
52a4d2b65c
66 changed files with 253 additions and 416 deletions
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@ -833,7 +833,6 @@ GameObject:
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GameObject:
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@ -149,7 +149,7 @@ AnimatorStateMachine:
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@ -40,22 +40,6 @@ AnimationClip:
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m_PostInfinity: 2
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m_PostInfinity: 2
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path:
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m_Curve:
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time: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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path: Hand/thumb_2
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m_ScaleCurves: []
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m_ScaleCurves: []
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m_FloatCurves:
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m_FloatCurves:
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- curve:
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@ -70,6 +54,15 @@ AnimationClip:
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weightedMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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time: 0.1
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value: 0
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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m_PostInfinity: 2
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m_RotationOrder: 4
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@ -99,13 +92,6 @@ AnimationClip:
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pptrCurveMapping: []
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pptrCurveMapping: []
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m_AnimationClipSettings:
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m_AnimationClipSettings:
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serializedVersion: 2
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@ -224,6 +210,15 @@ AnimationClip:
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time: 0.1
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value: 0
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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m_PostInfinity: 2
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m_RotationOrder: 4
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@ -231,63 +226,6 @@ AnimationClip:
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path: Hand/thumb_2
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attribute: m_LocalPosition.z
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m_EulerEditorCurves: []
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: abacac8eb1ac30d41991bb5c199ebef4
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -155,7 +155,7 @@ namespace HeavenStudio.Games
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}
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}
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public void Bop(float beat, float length, bool doesBop, bool autoBop)
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public void Bop(double beat, double length, bool doesBop, bool autoBop)
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{
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{
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playerInstance.shouldBop = (autoBop || doesBop);
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playerInstance.shouldBop = (autoBop || doesBop);
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if (!autoBop && doesBop) {
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if (!autoBop && doesBop) {
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@ -27,7 +27,7 @@ namespace HeavenStudio.Games.Scripts_ForkLifter
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public int currentEarlyPeasOnFork;
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public int currentEarlyPeasOnFork;
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public int currentPerfectPeasOnFork;
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public int currentPerfectPeasOnFork;
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public int currentLatePeasOnFork;
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public int currentLatePeasOnFork;
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private float lastReportedBeat;
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private double lastReportedBeat;
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private bool isEating = false;
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private bool isEating = false;
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@ -1,25 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using HeavenStudio.Util;
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namespace HeavenStudio.Games.Scripts_MarchingOrders
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{
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public class Cadet : MonoBehaviour
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{
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public bool isSparkler;
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// Start is called before the first frame update
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void Awake()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 4579598a91810594cbcd80bff4a2a033
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -170,7 +170,6 @@ namespace HeavenStudio.Games.Loaders
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namespace HeavenStudio.Games
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namespace HeavenStudio.Games
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{
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{
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using Scripts_MarchingOrders;
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public class MarchingOrders : Minigame
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public class MarchingOrders : Minigame
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{
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{
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public static MarchingOrders instance;
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public static MarchingOrders instance;
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@ -197,10 +196,10 @@ namespace HeavenStudio.Games
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bool goBop;
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bool goBop;
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bool shouldClap;
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bool shouldClap;
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bool keepMarching;
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bool keepMarching;
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private int marchOtherCount;
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int marchOtherCount;
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private int marchPlayerCount;
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int marchPlayerCount;
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private double lastMissBeat;
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double lastMissBeat;
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private double lastReportedBeat;
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double lastReportedBeat;
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public static double wantMarch = double.MinValue;
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public static double wantMarch = double.MinValue;
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@ -79,7 +79,7 @@ namespace HeavenStudio.Games
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struct QueuedInterval
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struct QueuedInterval
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{
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{
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public double beat;
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public double beat;
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public float length;
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public double length;
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}
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}
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[Header("Objects")]
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[Header("Objects")]
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@ -93,7 +93,7 @@ namespace HeavenStudio.Games
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bool intervalStarted;
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bool intervalStarted;
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double intervalStartBeat;
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double intervalStartBeat;
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bool bossBop = true;
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bool bossBop = true;
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public float beatInterval = 4f;
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public double beatInterval = 4f;
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public bool bossAnnoyed = false;
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public bool bossAnnoyed = false;
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private double lastReportedBeat = 0f;
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private double lastReportedBeat = 0f;
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const string sfxName = "meatGrinder/";
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const string sfxName = "meatGrinder/";
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@ -128,7 +128,7 @@ namespace HeavenStudio.Games
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TackAnim.DoScaledAnimationAsync("TackEmptyHit", 0.5f);
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TackAnim.DoScaledAnimationAsync("TackEmptyHit", 0.5f);
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TackAnim.SetBool("tackMeated", false);
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TackAnim.SetBool("tackMeated", false);
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SoundByte.PlayOneShotGame(sfxName+"whiff");
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SoundByte.PlayOneShotGame(sfxName+"whiff");
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if (bossAnnoyed) BossAnim.DoScaledAnimationAsync("Bop", 0.5f);
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bossAnnoyed = false;
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}
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}
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if (bossAnnoyed) BossAnim.SetBool("bossAnnoyed", true);
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if (bossAnnoyed) BossAnim.SetBool("bossAnnoyed", true);
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@ -150,7 +150,7 @@ namespace HeavenStudio.Games
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}
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}
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}
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}
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public void Bop(double beat, float length, bool doesBop, bool autoBop)
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public void Bop(double beat, double length, bool doesBop, bool autoBop)
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{
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{
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bossBop = autoBop;
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bossBop = autoBop;
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if (doesBop) {
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if (doesBop) {
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@ -166,7 +166,7 @@ namespace HeavenStudio.Games
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}
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}
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}
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}
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public static void PreInterval(double beat, float length)
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public static void PreInterval(double beat, double length)
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{
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{
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if (MeatGrinder.instance.intervalStarted || MeatGrinder.queuedIntervals.Count > 0) return;
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if (MeatGrinder.instance.intervalStarted || MeatGrinder.queuedIntervals.Count > 0) return;
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@ -175,7 +175,7 @@ namespace HeavenStudio.Games
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length = length,
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length = length,
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});
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});
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Jukebox.PlayOneShotGame("meatGrinder/startSignal", beat - 1, forcePlay: true);
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SoundByte.PlayOneShotGame("meatGrinder/startSignal", beat - 1, forcePlay: true);
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if (GameManager.instance.currentGame == "meatGrinder") {
|
if (GameManager.instance.currentGame == "meatGrinder") {
|
||||||
BeatAction.New(MeatGrinder.instance.gameObject, new List<BeatAction.Action>() {
|
BeatAction.New(MeatGrinder.instance.gameObject, new List<BeatAction.Action>() {
|
||||||
|
@ -186,7 +186,7 @@ namespace HeavenStudio.Games
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void StartInterval(double beat, float length)
|
public void StartInterval(double beat, double length)
|
||||||
{
|
{
|
||||||
if (MeatGrinder.instance.intervalStarted) return;
|
if (MeatGrinder.instance.intervalStarted) return;
|
||||||
|
|
||||||
|
|
|
@ -221,7 +221,7 @@ namespace HeavenStudio.Games
|
||||||
// the variables for scroll
|
// the variables for scroll
|
||||||
bool scrollRampUp;
|
bool scrollRampUp;
|
||||||
double scrollBeat;
|
double scrollBeat;
|
||||||
float scrollLength;
|
double scrollLength;
|
||||||
float scrollMod;
|
float scrollMod;
|
||||||
static float scrollModCurrent = 0;
|
static float scrollModCurrent = 0;
|
||||||
EasingFunction.Ease scrollEase;
|
EasingFunction.Ease scrollEase;
|
||||||
|
@ -229,7 +229,7 @@ namespace HeavenStudio.Games
|
||||||
// the variables for the monk moving
|
// the variables for the monk moving
|
||||||
bool isMoving;
|
bool isMoving;
|
||||||
double movingStartBeat;
|
double movingStartBeat;
|
||||||
float movingLength;
|
double movingLength;
|
||||||
string moveAnim;
|
string moveAnim;
|
||||||
EasingFunction.Ease lastEase;
|
EasingFunction.Ease lastEase;
|
||||||
ScrollObject[] scrollObjects;
|
ScrollObject[] scrollObjects;
|
||||||
|
@ -563,7 +563,7 @@ namespace HeavenStudio.Games
|
||||||
if (vineBoom) SoundByte.PlayOneShotGame("fanClub/arisa_dab", forcePlay: true);
|
if (vineBoom) SoundByte.PlayOneShotGame("fanClub/arisa_dab", forcePlay: true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void MonkMove(double beat, float length, int goToSide, int ease)
|
public void MonkMove(double beat, double length, int goToSide, int ease)
|
||||||
{
|
{
|
||||||
movingStartBeat = beat;
|
movingStartBeat = beat;
|
||||||
movingLength = length;
|
movingLength = length;
|
||||||
|
@ -602,7 +602,7 @@ namespace HeavenStudio.Games
|
||||||
MunchyMonk.instance.Baby.SetActive(!disableBaby);
|
MunchyMonk.instance.Baby.SetActive(!disableBaby);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ScrollBG(double beat, float length, float scrollSpeed, int ease)
|
public void ScrollBG(double beat, double length, float scrollSpeed, int ease)
|
||||||
{
|
{
|
||||||
scrollBeat = beat;
|
scrollBeat = beat;
|
||||||
scrollLength = length;
|
scrollLength = length;
|
||||||
|
@ -611,11 +611,11 @@ namespace HeavenStudio.Games
|
||||||
scrollEase = (EasingFunction.Ease)ease;
|
scrollEase = (EasingFunction.Ease)ease;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void MoveCloudMonkey(float beat, float length, bool go, int direction)
|
public void MoveCloudMonkey(double beat, double length, bool go, int direction)
|
||||||
{
|
{
|
||||||
bool wasActive = CloudMonkey.activeInHierarchy;
|
bool wasActive = CloudMonkey.activeInHierarchy;
|
||||||
CloudMonkey.SetActive(true);
|
CloudMonkey.SetActive(true);
|
||||||
CloudMonkeyScroll.SpeedMod = ((direction == 0 ? 34 : -34)/length)*(Conductor.instance.songBpm/100);
|
CloudMonkeyScroll.SpeedMod = (float)((direction == 0 ? 34 : -34)/length)*(Conductor.instance.songBpm/100);
|
||||||
CloudMonkeyScroll.AutoScroll = go;
|
CloudMonkeyScroll.AutoScroll = go;
|
||||||
if (!wasActive) CloudMonkey.transform.position = new Vector3((direction == 0 ? -5f : 15.5f), 0, 0);
|
if (!wasActive) CloudMonkey.transform.position = new Vector3((direction == 0 ? -5f : 15.5f), 0, 0);
|
||||||
}
|
}
|
||||||
|
|
|
@ -30,7 +30,6 @@ namespace HeavenStudio.Games.Scripts_PajamaParty
|
||||||
|
|
||||||
private bool startedSleeping = false;
|
private bool startedSleeping = false;
|
||||||
|
|
||||||
float startThrowTime = Single.MinValue;
|
|
||||||
double startThrowTime = double.MinValue;
|
double startThrowTime = double.MinValue;
|
||||||
float throwLength = 0;
|
float throwLength = 0;
|
||||||
float throwHeight = 0;
|
float throwHeight = 0;
|
||||||
|
|
|
@ -182,32 +182,6 @@ namespace HeavenStudio.Games
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Bop(double beat, double length, bool doesBop, bool autoBop)
|
|
||||||
{
|
|
||||||
void Bops(bool bop) {
|
|
||||||
Mako.shouldBop = bop;
|
|
||||||
for (int y = 0; y < 5; y++) {
|
|
||||||
for (int x = 0; x < 5; x++) {
|
|
||||||
if (!(y == 0 && x == 2)) monkeys[x, y].shouldBop = bop;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Bops(autoBop || doesBop);
|
|
||||||
if (!autoBop && doesBop) {
|
|
||||||
BeatAction.New(gameObject, new List<BeatAction.Action>() {
|
|
||||||
new BeatAction.Action(beat + length, delegate {
|
|
||||||
Bops(false);
|
|
||||||
})
|
|
||||||
});
|
|
||||||
}
|
|
||||||
if (WantInstantSleep != Single.MinValue)
|
|
||||||
{
|
|
||||||
DoInstantSleep(WantInstantSleep, WantInstantSleepAction);
|
|
||||||
WantInstantSleep = Single.MinValue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Bop(double beat, double length, bool doesBop, bool autoBop)
|
public void Bop(double beat, double length, bool doesBop, bool autoBop)
|
||||||
{
|
{
|
||||||
void Bops(bool bop) {
|
void Bops(bool bop) {
|
||||||
|
|
Binary file not shown.
|
@ -1,219 +1,219 @@
|
||||||
ManifestFileVersion: 0
|
ManifestFileVersion: 0
|
||||||
CRC: 569579403
|
CRC: 3433660309
|
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AssetBundleManifest:
|
AssetBundleManifest:
|
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AssetBundleInfos:
|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
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|
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|
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|
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|
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|
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||||||
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|
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||||||
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||||||
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|
|
||||||
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|
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||||||
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||||||
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|
|
||||||
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|
|
||||||
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|
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|
|
||||||
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|
|
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|
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|
|
||||||
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|
|
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|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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||||||
AssetFileHash:
|
AssetFileHash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: a73631381bd8e5fbbecfdd0c8e1ea663
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Hash: e6e89066cb6285a98253746ce6d2f1ab
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||||||
TypeTreeHash:
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TypeTreeHash:
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||||||
serializedVersion: 2
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serializedVersion: 2
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||||||
Hash: 974ea934299ce5c71bcd7b9022e14cb9
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Hash: a60012dadf81e61c9a13d1a8e11bb664
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||||||
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HashAppended: 0
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ClassTypes:
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ClassTypes:
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|
|
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|
@ -1,12 +1,12 @@
|
||||||
ManifestFileVersion: 0
|
ManifestFileVersion: 0
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||||||
CRC: 787804959
|
CRC: 2132977970
|
||||||
Hashes:
|
Hashes:
|
||||||
AssetFileHash:
|
AssetFileHash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: 57f6be52825b8f1f0484565784bb7df3
|
Hash: edb9d0bb86ae4138ec11451db3f46184
|
||||||
TypeTreeHash:
|
TypeTreeHash:
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||||||
serializedVersion: 2
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serializedVersion: 2
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||||||
Hash: b34bf4f4a153c821f231d97d8dbb17bf
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Hash: 10404da84d789c089050e7869762db38
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||||||
HashAppended: 0
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HashAppended: 0
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ClassTypes:
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|
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|
@ -1,12 +1,12 @@
|
||||||
ManifestFileVersion: 0
|
ManifestFileVersion: 0
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||||||
CRC: 1936240129
|
CRC: 2084499915
|
||||||
Hashes:
|
Hashes:
|
||||||
AssetFileHash:
|
AssetFileHash:
|
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serializedVersion: 2
|
serializedVersion: 2
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Hash: 8b9680f168df4baac139ed82cea9e8d3
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Hash: 4e4f6ce08bdbb03598b9b2aff62a29c8
|
||||||
TypeTreeHash:
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TypeTreeHash:
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serializedVersion: 2
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Hash: 8f7b6c86266e0dd4b95e485913ac3385
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Hash: 91fa2f9c7ee652a4a4a405c50ad96d66
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HashAppended: 0
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HashAppended: 0
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|
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|
@ -1,12 +1,12 @@
|
||||||
ManifestFileVersion: 0
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ManifestFileVersion: 0
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||||||
CRC: 337558814
|
CRC: 3997452959
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||||||
Hashes:
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Hashes:
|
||||||
AssetFileHash:
|
AssetFileHash:
|
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serializedVersion: 2
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serializedVersion: 2
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Hash: 5af9ef9ef8ce13d47f20469f1a296684
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Hash: d2ac87099fff9a75acc859600a4abcf9
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||||||
TypeTreeHash:
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TypeTreeHash:
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serializedVersion: 2
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Hash: 2905bc0cc75ab3c285414c8f78497ac3
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Hash: 178c8be186c9c9195df8cbc397bf239f
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HashAppended: 0
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HashAppended: 0
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|
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|
@ -1,12 +1,12 @@
|
||||||
ManifestFileVersion: 0
|
ManifestFileVersion: 0
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||||||
CRC: 1528729484
|
CRC: 1886149944
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||||||
Hashes:
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Hashes:
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||||||
AssetFileHash:
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AssetFileHash:
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serializedVersion: 2
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Hash: 8193a21303ae68996325371d11bbe0d8
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Hash: 744950f261224b05b278d9aa6c85804d
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TypeTreeHash:
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TypeTreeHash:
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Hash: 75a60526d704418563d4794a3d61a786
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Hash: ee5a1c4d119c5785c396deba9ffbfd13
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HashAppended: 0
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|
Binary file not shown.
|
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|
||||||
ManifestFileVersion: 0
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ManifestFileVersion: 0
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CRC: 369180586
|
CRC: 2174683718
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||||||
Hashes:
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Hashes:
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AssetFileHash:
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AssetFileHash:
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Hash: be0bd6da29d47d8fe4f69fb206a68e03
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Hash: 0a1835884c57c32693dc11e506a8acf0
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TypeTreeHash:
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Hash: cd628a1240620f8ca20e69339d598e10
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Hash: 28722b046145a3595b15a970ac70a44b
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HashAppended: 0
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ClassTypes:
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|
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|
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|
||||||
ManifestFileVersion: 0
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ManifestFileVersion: 0
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CRC: 657630586
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CRC: 2157779923
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Hashes:
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Hashes:
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||||||
AssetFileHash:
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AssetFileHash:
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serializedVersion: 2
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Hash: a23c6cfbb200872e5900c1aefc065593
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Hash: 24e41b869e54b1e85f1cc07d5da635c5
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TypeTreeHash:
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Hash: 227a86ac9715dddef278f0490af191fe
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Hash: 757ac36bf07fc7472c165ca27f3563b7
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HashAppended: 0
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ClassTypes:
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|
Binary file not shown.
|
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||||||
ManifestFileVersion: 0
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ManifestFileVersion: 0
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CRC: 2090388953
|
CRC: 3215534871
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Hashes:
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Hashes:
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AssetFileHash:
|
AssetFileHash:
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Hash: ad96894296d74ec5b5b200f0f4a27631
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Hash: d68296af9fb91e70ffba0abac9d7a68d
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TypeTreeHash:
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Hash: 8b55a6917405b0202af0602af7feed59
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Hash: 1fa54a16aceed0e954f45237ae7c4dc5
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HashAppended: 0
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HashAppended: 0
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ClassTypes:
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|
Binary file not shown.
|
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|
||||||
ManifestFileVersion: 0
|
ManifestFileVersion: 0
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CRC: 2127981393
|
CRC: 1573803830
|
||||||
Hashes:
|
Hashes:
|
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AssetFileHash:
|
AssetFileHash:
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serializedVersion: 2
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serializedVersion: 2
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Hash: d04306243030e2af6a9a4b852e44b474
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Hash: da32c84b39b8fe02a0cab7b58dbf21e8
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TypeTreeHash:
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TypeTreeHash:
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Hash: d5bdf3d3949da8c2da750eb785126604
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Hash: e1450635167e416808d99615e8a3bc8b
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HashAppended: 0
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HashAppended: 0
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ClassTypes:
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ClassTypes:
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||||||
|
|
Loading…
Reference in a new issue