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framed epilogues, play mode campaign toggle
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18 changed files with 659 additions and 149 deletions
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m_Pivot: {x: 0.5, y: 1}
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--- !u!114 &75677143
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@ -2720,6 +2720,82 @@ SpriteRenderer:
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--- !u!114 &700351697
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CanvasRenderer:
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GameObject:
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GameObject:
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@ -2798,6 +2874,109 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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--- !u!114 &745132518
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m_PressedTrigger: Pressed
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m_Calls:
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--- !u!222 &745132520
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 745132516}
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m_CullTransparentMesh: 1
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--- !u!1 &747832156
|
--- !u!1 &747832156
|
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GameObject:
|
GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -4354,6 +4533,7 @@ RectTransform:
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|
- {fileID: 177207010}
|
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- {fileID: 1959183876}
|
- {fileID: 1959183876}
|
||||||
- {fileID: 429465179}
|
- {fileID: 429465179}
|
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|
- {fileID: 745132517}
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m_Father: {fileID: 1925566737}
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m_Father: {fileID: 1925566737}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -7713,6 +7893,9 @@ MonoBehaviour:
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chartIdolText: {fileID: 1570836018}
|
chartIdolText: {fileID: 1570836018}
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chartDescText: {fileID: 177207008}
|
chartDescText: {fileID: 177207008}
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chartStyleText: {fileID: 1959183877}
|
chartStyleText: {fileID: 1959183877}
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|
campaignOption: {fileID: 700351697}
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campaignOn: {fileID: 5181778189044111492, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
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campaignOff: {fileID: -9052558874090446877, guid: d25eab4740f92b74087acaa572d8a1c4, type: 3}
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mainSelectables:
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mainSelectables:
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- {fileID: 1336149019}
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|
|
@ -52,8 +52,8 @@ namespace HeavenStudio.InputSystem
|
||||||
(int)KeyCode.D,
|
(int)KeyCode.D,
|
||||||
(int)KeyCode.J,
|
(int)KeyCode.J,
|
||||||
(int)KeyCode.K,
|
(int)KeyCode.K,
|
||||||
(int)KeyCode.I,
|
|
||||||
(int)KeyCode.U,
|
(int)KeyCode.U,
|
||||||
|
(int)KeyCode.I,
|
||||||
(int)KeyCode.E,
|
(int)KeyCode.E,
|
||||||
(int)KeyCode.U,
|
(int)KeyCode.U,
|
||||||
(int)KeyCode.Escape,
|
(int)KeyCode.Escape,
|
||||||
|
|
|
@ -99,8 +99,10 @@ namespace HeavenStudio
|
||||||
|
|
||||||
[SerializeField] TMP_Text epilogueMessage;
|
[SerializeField] TMP_Text epilogueMessage;
|
||||||
[SerializeField] Image epilogueImage;
|
[SerializeField] Image epilogueImage;
|
||||||
|
[SerializeField] Image epilogueFrame;
|
||||||
[SerializeField] AspectRatioFitter epilogueFitter;
|
[SerializeField] AspectRatioFitter epilogueFitter;
|
||||||
[SerializeField] Sprite epilogueNg, epilogueOk, epilogueHi;
|
[SerializeField] Sprite epilogueNg, epilogueOk, epilogueHi;
|
||||||
|
[SerializeField] Sprite epilogueFrmNg, epilogueFrmOk, epilogueFrmHi;
|
||||||
|
|
||||||
[SerializeField] GameObject bg;
|
[SerializeField] GameObject bg;
|
||||||
[SerializeField] GameObject rankLogo;
|
[SerializeField] GameObject rankLogo;
|
||||||
|
@ -258,6 +260,13 @@ namespace HeavenStudio
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
epilogueFrame.sprite = rank switch
|
||||||
|
{
|
||||||
|
Rank.Ok => epilogueFrmOk,
|
||||||
|
Rank.Hi => epilogueFrmHi,
|
||||||
|
_ => epilogueFrmNg
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
header.text = playedBeatmap != null ? playedBeatmap["resultcaption"] : "Rhythm League Notes";
|
header.text = playedBeatmap != null ? playedBeatmap["resultcaption"] : "Rhythm League Notes";
|
||||||
|
|
|
@ -82,9 +82,9 @@ namespace HeavenStudio
|
||||||
{"resultcat3_hi", "You followed the example well."}, // "Superb" message for input category 3 "repeat" (two-liner)
|
{"resultcat3_hi", "You followed the example well."}, // "Superb" message for input category 3 "repeat" (two-liner)
|
||||||
{"resultcat3_ng", "Next time, follow the example better."}, // "Try Again" message for input category 3 "repeat" (two-liner)
|
{"resultcat3_ng", "Next time, follow the example better."}, // "Try Again" message for input category 3 "repeat" (two-liner)
|
||||||
|
|
||||||
{"epilogue_hi", "Superb picture"}, // epilogue "Superb" message
|
{"epilogue_hi", "Superb"}, // epilogue "Superb" message
|
||||||
{"epilogue_ok", "OK picture"}, // epilogue "OK" message
|
{"epilogue_ok", "OK"}, // epilogue "OK" message
|
||||||
{"epilogue_ng", "Try Again picture"}, // epilogue "Try Again" message
|
{"epilogue_ng", "Try Again"}, // epilogue "Try Again" message
|
||||||
|
|
||||||
{"epilogue_hi_res", new EntityTypes.Resource(EntityTypes.Resource.ResourceType.Image, "Images/Epilogue/", "Hi")}, // epilogue "Superb" image resource path
|
{"epilogue_hi_res", new EntityTypes.Resource(EntityTypes.Resource.ResourceType.Image, "Images/Epilogue/", "Hi")}, // epilogue "Superb" image resource path
|
||||||
{"epilogue_ok_res", new EntityTypes.Resource(EntityTypes.Resource.ResourceType.Image, "Images/Epilogue/", "Ok")}, // epilogue "OK" image resource path
|
{"epilogue_ok_res", new EntityTypes.Resource(EntityTypes.Resource.ResourceType.Image, "Images/Epilogue/", "Ok")}, // epilogue "OK" image resource path
|
||||||
|
|
|
@ -47,6 +47,9 @@ namespace HeavenStudio
|
||||||
[SerializeField] private TMP_Text chartIdolText;
|
[SerializeField] private TMP_Text chartIdolText;
|
||||||
[SerializeField] private TMP_Text chartDescText;
|
[SerializeField] private TMP_Text chartDescText;
|
||||||
[SerializeField] private TMP_Text chartStyleText;
|
[SerializeField] private TMP_Text chartStyleText;
|
||||||
|
[SerializeField] private Image campaignOption;
|
||||||
|
[SerializeField] private Sprite campaignOn;
|
||||||
|
[SerializeField] private Sprite campaignOff;
|
||||||
|
|
||||||
[SerializeField] private Selectable[] mainSelectables;
|
[SerializeField] private Selectable[] mainSelectables;
|
||||||
[SerializeField] private Selectable defaultSelectable;
|
[SerializeField] private Selectable defaultSelectable;
|
||||||
|
@ -250,6 +253,9 @@ namespace HeavenStudio
|
||||||
case (int)InputController.ActionsPad.South:
|
case (int)InputController.ActionsPad.South:
|
||||||
PlayPanelBack();
|
PlayPanelBack();
|
||||||
break;
|
break;
|
||||||
|
case (int)InputController.ActionsPad.North:
|
||||||
|
ToggleCampaign();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -542,6 +548,15 @@ namespace HeavenStudio
|
||||||
chartIdolText.text = "♪ " + beatmap["idolcredit"];
|
chartIdolText.text = "♪ " + beatmap["idolcredit"];
|
||||||
chartStyleText.text = $"Recommended Control Style: {beatmap["playstyle"].ToString()}";
|
chartStyleText.text = $"Recommended Control Style: {beatmap["playstyle"].ToString()}";
|
||||||
|
|
||||||
|
if (PersistentDataManager.gameSettings.perfectChallengeType == PersistentDataManager.PerfectChallengeType.On)
|
||||||
|
{
|
||||||
|
campaignOption.sprite = campaignOn;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
campaignOption.sprite = campaignOff;
|
||||||
|
}
|
||||||
|
|
||||||
playPanel.SetActive(true);
|
playPanel.SetActive(true);
|
||||||
playMenuRevealed = true;
|
playMenuRevealed = true;
|
||||||
SoundByte.PlayOneShot("ui/UISelect");
|
SoundByte.PlayOneShot("ui/UISelect");
|
||||||
|
@ -561,6 +576,7 @@ namespace HeavenStudio
|
||||||
if (exiting) return;
|
if (exiting) return;
|
||||||
exiting = true;
|
exiting = true;
|
||||||
SoundByte.PlayOneShot("ui/UIEnter");
|
SoundByte.PlayOneShot("ui/UIEnter");
|
||||||
|
PersistentDataManager.SaveSettings();
|
||||||
GlobalGameManager.LoadScene("Game", 0.35f, -1);
|
GlobalGameManager.LoadScene("Game", 0.35f, -1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -568,10 +584,26 @@ namespace HeavenStudio
|
||||||
{
|
{
|
||||||
RiqFileHandler.ClearCache();
|
RiqFileHandler.ClearCache();
|
||||||
SoundByte.PlayOneShot("ui/UICancel");
|
SoundByte.PlayOneShot("ui/UICancel");
|
||||||
|
PersistentDataManager.SaveSettings();
|
||||||
playPanel.SetActive(false);
|
playPanel.SetActive(false);
|
||||||
playMenuRevealed = false;
|
playMenuRevealed = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ToggleCampaign()
|
||||||
|
{
|
||||||
|
SoundByte.PlayOneShot("ui/UIOption");
|
||||||
|
if (PersistentDataManager.gameSettings.perfectChallengeType == PersistentDataManager.PerfectChallengeType.On)
|
||||||
|
{
|
||||||
|
PersistentDataManager.gameSettings.perfectChallengeType = PersistentDataManager.PerfectChallengeType.Off;
|
||||||
|
campaignOption.sprite = campaignOff;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
PersistentDataManager.gameSettings.perfectChallengeType = PersistentDataManager.PerfectChallengeType.On;
|
||||||
|
campaignOption.sprite = campaignOn;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void SocialsPressed()
|
public void SocialsPressed()
|
||||||
{
|
{
|
||||||
// snsRevealed = true;
|
// snsRevealed = true;
|
||||||
|
@ -582,7 +614,7 @@ namespace HeavenStudio
|
||||||
// #endif
|
// #endif
|
||||||
// snsPanel.SetActive(true);
|
// snsPanel.SetActive(true);
|
||||||
SoundByte.PlayOneShot("ui/UISelect");
|
SoundByte.PlayOneShot("ui/UISelect");
|
||||||
Application.OpenURL("https://github.com/RHeavenStudio/HeavenStudio");
|
Application.OpenURL("https://linktr.ee/RHeavenStudio");
|
||||||
// show a panel with our SNS links
|
// show a panel with our SNS links
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -617,6 +649,7 @@ namespace HeavenStudio
|
||||||
public void QuitPressed()
|
public void QuitPressed()
|
||||||
{
|
{
|
||||||
SoundByte.PlayOneShot("ui/PauseQuit");
|
SoundByte.PlayOneShot("ui/PauseQuit");
|
||||||
|
PersistentDataManager.SaveSettings();
|
||||||
Application.Quit();
|
Application.Quit();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue