diff --git a/Assets/Resources/Sfx/games/builtToScaleDS/Crumble.ogg.meta b/Assets/Resources/Sfx/games/builtToScaleDS/Crumble.ogg.meta new file mode 100644 index 00000000..ed1c24db --- /dev/null +++ b/Assets/Resources/Sfx/games/builtToScaleDS/Crumble.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: b7940bec918700840b711b159f075df5 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/BuiltToScaleDS/Blocks.cs b/Assets/Scripts/Games/BuiltToScaleDS/Blocks.cs index 9bde159a..0e7986dd 100644 --- a/Assets/Scripts/Games/BuiltToScaleDS/Blocks.cs +++ b/Assets/Scripts/Games/BuiltToScaleDS/Blocks.cs @@ -87,6 +87,8 @@ namespace RhythmHeavenMania.Games.BuiltToScaleDS game.Shoot(); game.SpawnObject(BuiltToScaleDS.BTSObject.MissPieces); Destroy(gameObject); + + Jukebox.PlayOneShotGame("builtToScaleDS/Crumble"); } public override void OnAce()