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Fan Club: fix forced "peace no sync" animation
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@ -146,7 +146,7 @@ namespace HeavenStudio.Games
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idolAnimator.Play("IdolPeace", 0, 0);
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break;
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case (int) IdolAnimations.Peace:
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idolAnimator.Play("IdolPeaceNoVocal", 0, 0);
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idolAnimator.Play("IdolPeaceNoSync", 0, 0);
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break;
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case (int) IdolAnimations.Clap:
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idolAnimator.Play("IdolCrap", 0, 0);
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