mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-27 03:53:01 +00:00
Merge pull request #128 from Mytiaoga/master
First Contact & DJ School updates
This commit is contained in:
commit
4d3e330f90
30 changed files with 5114 additions and 4337 deletions
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -15,10 +15,48 @@ AudioMixerGroupController:
|
|||
m_Send: 00000000000000000000000000000000
|
||||
m_Effects:
|
||||
- {fileID: -3827691611382659438}
|
||||
- {fileID: -7417416911555589299}
|
||||
- {fileID: -4864457926502934139}
|
||||
m_UserColorIndex: 0
|
||||
m_Mute: 0
|
||||
m_Solo: 0
|
||||
m_BypassEffects: 0
|
||||
--- !u!244 &-7417416911555589299
|
||||
AudioMixerEffectController:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_EffectID: 5b8f1b47430c37f4aa6afd61b4f32eec
|
||||
m_EffectName: Highpass
|
||||
m_MixLevel: c5fb06afbdfde63429bee2da9ea91189
|
||||
m_Parameters:
|
||||
- m_ParameterName: Cutoff freq
|
||||
m_GUID: 34d86eacd61c28340b115290d5f25b76
|
||||
- m_ParameterName: Resonance
|
||||
m_GUID: 10bb5a0f2787ab54db70b685b5d01d0b
|
||||
m_SendTarget: {fileID: 0}
|
||||
m_EnableWetMix: 0
|
||||
m_Bypass: 0
|
||||
--- !u!244 &-4864457926502934139
|
||||
AudioMixerEffectController:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_EffectID: 5739ec919cbf73c429b7bfd3d5c17692
|
||||
m_EffectName: Lowpass
|
||||
m_MixLevel: bf479ffff7901754b93db8cd04a5b69b
|
||||
m_Parameters:
|
||||
- m_ParameterName: Cutoff freq
|
||||
m_GUID: 89e57fda42bbd884c9b50b8cfffb46f6
|
||||
- m_ParameterName: Resonance
|
||||
m_GUID: 1505a38b6ed3ac044b1b27d1e026ee10
|
||||
m_SendTarget: {fileID: 0}
|
||||
m_EnableWetMix: 0
|
||||
m_Bypass: 0
|
||||
--- !u!244 &-3827691611382659438
|
||||
AudioMixerEffectController:
|
||||
m_ObjectHideFlags: 3
|
||||
|
@ -104,13 +142,32 @@ AudioMixerSnapshotController:
|
|||
m_SnapshotID: cbd5c1fb10b276940af4ad86481f0172
|
||||
m_FloatValues:
|
||||
9dd04840cf4676047b2e26e659ca4069: 1661
|
||||
65da18c00dad8f642a1f04b10bc4d3fa: -9.8
|
||||
2b8f30d01b6887a4a9a1c346efb59529: 0.96
|
||||
152a0691009a459488775726d7da2a76: 0
|
||||
b32285822a3582a46bc02ae0bb31edd0: 0
|
||||
16419c92ecf0c4743a61bae82f0cd39d: 0.96
|
||||
3537f1d2761ea514aad24adbde59814c: 0.5
|
||||
9cca3334388db1b4cb9a564a2d81e1d9: 2909
|
||||
44f9a634893e4074e976e9bbdd1798de: 2909
|
||||
43b77be4dcaecc64dad266d1ce7ec63b: 0
|
||||
4bc95d762bab08f4397b7609394e744d: 0
|
||||
df5d5286217f286439c16cde82518c34: 0
|
||||
3efb01d650e14ea499166db104c3fef0: 1661
|
||||
03f31c284979509419018c8192731634: 2064
|
||||
9032eb9801098ed4eaa00396d75cac0c: -9.8
|
||||
5236511a7a103314ba1c738dd5b09f64: 2064
|
||||
994ac19a5841d5747a8d4e85c1068fb2: 10
|
||||
89e57fda42bbd884c9b50b8cfffb46f6: 22000
|
||||
97da122bdf1007b4dbcb38293f8ad4ce: 6983
|
||||
46ae8f9b0a8b2c94da3f936b6675c718: 4
|
||||
1b5e174cdc33a544cb4195a5aba09219: 4
|
||||
34d86eacd61c28340b115290d5f25b76: 10
|
||||
74a2868d38bb05a40b9f820d98dfc3a9: -10000
|
||||
8170201e04f44b44fa0a6811cbd98865: 0.1
|
||||
7392d42e828461d4fbea16ee69eecec3: 0.06
|
||||
3549d05eae7b26c42ba4beb170a39a43: 0.96
|
||||
4963fceebf3ef7c499597c1c62bdc06b: 0.96
|
||||
0d54293f1eb308e4f9eb23e744bae623: 1
|
||||
911cb1bf4bb1b624ab3a68e1eb57ba29: 10
|
||||
m_TransitionOverrides: {}
|
||||
|
@ -124,15 +181,19 @@ AudioMixerSnapshotController:
|
|||
m_AudioMixer: {fileID: 24100000}
|
||||
m_SnapshotID: 63d5780e5b890af43a13ba2a5e7fd23d
|
||||
m_FloatValues:
|
||||
8ac1b110f403261418b718a0a6962426: -9.8
|
||||
9dd04840cf4676047b2e26e659ca4069: 1661
|
||||
152a0691009a459488775726d7da2a76: 0
|
||||
152a0691009a459488775726d7da2a76: 16
|
||||
b32285822a3582a46bc02ae0bb31edd0: 0
|
||||
3537f1d2761ea514aad24adbde59814c: 0.5
|
||||
1f89dac5f0e643c4ab8774d8ad05e968: 2.79
|
||||
4bc95d762bab08f4397b7609394e744d: 0
|
||||
3efb01d650e14ea499166db104c3fef0: 1661
|
||||
994ac19a5841d5747a8d4e85c1068fb2: 1121
|
||||
89e57fda42bbd884c9b50b8cfffb46f6: 2064
|
||||
97da122bdf1007b4dbcb38293f8ad4ce: 6983
|
||||
34d86eacd61c28340b115290d5f25b76: 2909
|
||||
3890ccbecfbaacd42a9fda6a955eeab8: 4
|
||||
0d54293f1eb308e4f9eb23e744bae623: 3.99
|
||||
911cb1bf4bb1b624ab3a68e1eb57ba29: 7184
|
||||
m_TransitionOverrides: {}
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 41 KiB After Width: | Height: | Size: 426 KiB |
BIN
Assets/Resources/Sprites/Editor/GameIcons/firstContact_mask.png
Normal file
BIN
Assets/Resources/Sprites/Editor/GameIcons/firstContact_mask.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 9.7 KiB |
|
@ -0,0 +1,96 @@
|
|||
fileFormatVersion: 2
|
||||
guid: cef4312d99e58974a96782f10bca78f9
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,91 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: TextboxSDFMaterial
|
||||
m_Shader: {fileID: 4800000, guid: 777678d31f953e04e8f15812003b9c27, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _ColorMask: 15
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _OutSmoothness: 0.025
|
||||
- _OutThickness: 0.9
|
||||
- _Parallax: 0.02
|
||||
- _SDFThreshold: 0.5
|
||||
- _Smoothness: 0.025
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Stencil: 0
|
||||
- _StencilComp: 8
|
||||
- _StencilOp: 0
|
||||
- _StencilReadMask: 255
|
||||
- _StencilWriteMask: 255
|
||||
- _Thickness: 0.8
|
||||
- _UVSec: 0
|
||||
- _UseUIAlphaClip: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _OutColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8bf75b500692c234daf2d17ad891f66b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
After Width: | Height: | Size: 11 KiB |
|
@ -0,0 +1,135 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 82c4853aee62f094682396664577c631
|
||||
TextureImporter:
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
213: 1280609944595656088
|
||||
second: interpreterTextbox0_0
|
||||
- first:
|
||||
213: 3351327113491225332
|
||||
second: interpreterTextbox0_1
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 0
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 9
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 87, y: 197, z: 98, w: 203}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 64
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 64
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: interpreterTextbox0_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 512
|
||||
height: 512
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 73, y: 239, z: 186, w: 203}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 89de47ba5f3a5c110800000000000000
|
||||
internalID: 1280609944595656088
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -5,6 +5,15 @@ TextureImporter:
|
|||
- first:
|
||||
213: 484124400209634000
|
||||
second: interpreterTextboxes_0
|
||||
- first:
|
||||
213: -7876428232389808301
|
||||
second: interpreterTextboxes_1
|
||||
- first:
|
||||
213: -2508620102671554880
|
||||
second: interpreterTextboxes_2
|
||||
- first:
|
||||
213: 4953631840317161205
|
||||
second: interpreterTextboxes_3
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
|
@ -99,7 +108,7 @@ TextureImporter:
|
|||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 513
|
||||
width: 510
|
||||
width: 511
|
||||
height: 511
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
|
@ -114,6 +123,48 @@ TextureImporter:
|
|||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: interpreterTextboxes_1
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 513
|
||||
y: 513
|
||||
width: 511
|
||||
height: 511
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 35f2c85f04e41b290800000000000000
|
||||
internalID: -7876428232389808301
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: interpreterTextboxes_2
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 511
|
||||
height: 511
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 0c6abdfce479f2dd0800000000000000
|
||||
internalID: -2508620102671554880
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
|
|
BIN
Assets/Resources/Sprites/Games/FirstContact/textboxSDF.png
Normal file
BIN
Assets/Resources/Sprites/Games/FirstContact/textboxSDF.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 839 B |
108
Assets/Resources/Sprites/Games/FirstContact/textboxSDF.png.meta
Normal file
108
Assets/Resources/Sprites/Games/FirstContact/textboxSDF.png.meta
Normal file
|
@ -0,0 +1,108 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f844d9227d1dcc14399e9691e760481d
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 0
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 3
|
||||
wrapV: 3
|
||||
wrapW: 3
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 8
|
||||
spritePivot: {x: 1, y: 0}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 57, y: 0, z: 0, w: 57}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 64
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 64
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -11,7 +11,11 @@ namespace HeavenStudio.Games.Loaders
|
|||
public static Minigame AddGame(EventCaller eventCaller) {
|
||||
return new Minigame("djSchool", "DJ School", "008c97", false, false, new List<GameAction>()
|
||||
{
|
||||
new GameAction("bop", delegate { DJSchool.instance.Bop(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); }, 0.5f, true),
|
||||
//new GameAction("bop", delegate { DJSchool.instance.Bop(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); }, 0.5f, true),
|
||||
new GameAction("bop", delegate { DJSchool.instance.Bop(eventCaller.currentEntity.toggle); }, 0.5f, false, new List<Param>()
|
||||
{
|
||||
new Param("toggle", true, "Bop", "Whether both will bop to the beat or not")
|
||||
}),
|
||||
new GameAction("and stop ooh", delegate { var e = eventCaller.currentEntity; DJSchool.instance.AndStop(e.beat, e.toggle); }, 2.5f, false, new List<Param>()
|
||||
{
|
||||
new Param("toggle", true, "Ooh", "Whether or not the \"ooh\" sound should be played")
|
||||
|
@ -25,6 +29,14 @@ namespace HeavenStudio.Games.Loaders
|
|||
{
|
||||
new Param("type", DJSchool.DJVoice.Standard, "Voice", "The voice line to play"),
|
||||
}),
|
||||
new GameAction("dj voice lines", delegate { DJSchool.instance.voiceLines(eventCaller.currentEntity.beat, eventCaller.currentEntity.type); }, 2f, false, new List<Param>()
|
||||
{
|
||||
new Param("type", DJSchool.DJVoiceLines.CheckItOut, "Voice Lines", "The voice line to play"),
|
||||
}),
|
||||
new GameAction("sound FX", delegate { DJSchool.instance.soundFX(eventCaller.currentEntity.toggle); }, .5f, false, new List<Param>()
|
||||
{
|
||||
new Param("toggle", false, "Radio FX", "Toggle on and off for Radio Effects")
|
||||
})
|
||||
},
|
||||
new List<string>() {"ntr", "normal"},
|
||||
"ntrdj", "en",
|
||||
|
@ -47,16 +59,31 @@ namespace HeavenStudio.Games
|
|||
Hyped
|
||||
}
|
||||
|
||||
public enum DJVoiceLines
|
||||
{
|
||||
CheckItOut,
|
||||
LetsGo,
|
||||
OhYeah,
|
||||
OhYeahAlt,
|
||||
Yay
|
||||
}
|
||||
|
||||
|
||||
|
||||
[Header("Components")]
|
||||
[SerializeField] private Student student;
|
||||
[SerializeField] private GameObject djYellow;
|
||||
private Animator djYellowAnim;
|
||||
[SerializeField] private SpriteRenderer headSprite;
|
||||
[SerializeField] private Sprite[] headSprites;
|
||||
private float lastReportedBeat = 0f;
|
||||
|
||||
[Header("Properties")]
|
||||
public GameEvent bop = new GameEvent();
|
||||
private bool djYellowHolding;
|
||||
public bool andStop;
|
||||
public bool goBop;
|
||||
public float beatOfInstance;
|
||||
|
||||
public static DJSchool instance { get; private set; }
|
||||
|
||||
|
@ -65,53 +92,117 @@ namespace HeavenStudio.Games
|
|||
instance = this;
|
||||
djYellowAnim = djYellow.GetComponent<Animator>();
|
||||
student.Init();
|
||||
goBop = true;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
var cond = Conductor.instance;
|
||||
#region old script
|
||||
//var cond = Conductor.instance;
|
||||
|
||||
if (cond.ReportBeat(ref bop.lastReportedBeat, bop.startBeat % 1))
|
||||
//if (cond.ReportBeat(ref bop.lastReportedBeat, bop.startBeat % 1))
|
||||
//{
|
||||
// if (cond.songPositionInBeats >= bop.startBeat && cond.songPositionInBeats < bop.startBeat + bop.length)
|
||||
// {
|
||||
// if (student.anim.IsAnimationNotPlaying())
|
||||
// {
|
||||
// if (student.isHolding)
|
||||
// {
|
||||
// student.anim.Play("HoldBop", 0, 0);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// student.anim.Play("IdleBop", 0, 0);
|
||||
// }
|
||||
// }
|
||||
// if (djYellowAnim.IsAnimationNotPlaying())
|
||||
// {
|
||||
// var yellowState = djYellowAnim.GetCurrentAnimatorStateInfo(0);
|
||||
// if (yellowState.IsName("Hey"))
|
||||
// {
|
||||
// PostScratchoFace();
|
||||
// }
|
||||
|
||||
// if (djYellowHolding)
|
||||
// {
|
||||
// djYellowAnim.Play("HoldBop", 0, 0);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// // todo: split between left and right bop based on beat
|
||||
// djYellowAnim.Play("IdleBop", 0, 0);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
#endregion
|
||||
|
||||
if (Conductor.instance.ReportBeat(ref lastReportedBeat))
|
||||
{
|
||||
if (cond.songPositionInBeats >= bop.startBeat && cond.songPositionInBeats < bop.startBeat + bop.length)
|
||||
if (goBop)
|
||||
{
|
||||
if (student.anim.IsAnimationNotPlaying())
|
||||
if (student.isHolding)
|
||||
{
|
||||
if (student.isHolding)
|
||||
{
|
||||
student.anim.Play("HoldBop", 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
student.anim.Play("IdleBop", 0, 0);
|
||||
}
|
||||
student.anim.Play("HoldBop", 0, 0);
|
||||
}
|
||||
if (djYellowAnim.IsAnimationNotPlaying())
|
||||
else if (!student.swiping && student.anim.IsAnimationNotPlaying())
|
||||
{
|
||||
var yellowState = djYellowAnim.GetCurrentAnimatorStateInfo(0);
|
||||
if (yellowState.IsName("Hey"))
|
||||
{
|
||||
PostScratchoFace();
|
||||
}
|
||||
student.anim.Play("IdleBop", 0, 0);
|
||||
}
|
||||
|
||||
if (djYellowHolding)
|
||||
{
|
||||
djYellowAnim.Play("HoldBop", 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
// todo: split between left and right bop based on beat
|
||||
djYellowAnim.Play("IdleBop", 0, 0);
|
||||
}
|
||||
var yellowState = djYellowAnim.GetCurrentAnimatorStateInfo(0);
|
||||
if (yellowState.IsName("Hey"))
|
||||
{
|
||||
PostScratchoFace();
|
||||
}
|
||||
if (!andStop && !djYellowHolding)
|
||||
{
|
||||
djYellowAnim.Play("IdleBop", 0, 0);
|
||||
|
||||
}
|
||||
else if (djYellowHolding)
|
||||
{
|
||||
djYellowAnim.Play("HoldBop", 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
else if (Conductor.instance.songPositionInBeats < lastReportedBeat)
|
||||
{
|
||||
lastReportedBeat = Mathf.Round(Conductor.instance.songPositionInBeats);
|
||||
}
|
||||
|
||||
if(PlayerInput.Pressed() && !IsExpectingInputNow() && !student.isHolding) //Start hold miss
|
||||
{
|
||||
student.OnMissHoldForPlayerInput();
|
||||
student.isHolding = true;
|
||||
}
|
||||
else if(PlayerInput.PressedUp() && !IsExpectingInputNow() && student.isHolding) //Let go during hold
|
||||
{
|
||||
student.UnHold();
|
||||
}
|
||||
//else if(PlayerInput.PressedUp() && !IsExpectingInputNow() && !student.isHolding)
|
||||
//{
|
||||
// student.OnMissSwipeForPlayerInput();
|
||||
//}
|
||||
}
|
||||
|
||||
public void Bop(float beat, float length)
|
||||
//public void Bop(float beat, float length)
|
||||
//{
|
||||
// bop.startBeat = beat;
|
||||
// bop.length = length;
|
||||
//}
|
||||
|
||||
public void Bop(bool isBopping)
|
||||
{
|
||||
bop.startBeat = beat;
|
||||
bop.length = length;
|
||||
if (isBopping)
|
||||
{
|
||||
goBop = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goBop = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void BreakCmon(float beat, int type, bool ooh)
|
||||
|
@ -148,19 +239,20 @@ namespace HeavenStudio.Games
|
|||
BeatAction.New(djYellow, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { djYellow.GetComponent<Animator>().Play("BreakCmon", 0, 0); }),
|
||||
new BeatAction.Action(beat + 1f, delegate { djYellow.GetComponent<Animator>().Play("BreakCmon", 0, 0); SetupCue(beat, false); }),
|
||||
new BeatAction.Action(beat + 1f, delegate { djYellow.GetComponent<Animator>().Play("BreakCmon", 0, 0); }),
|
||||
new BeatAction.Action(beat + 2f, delegate
|
||||
{
|
||||
djYellow.GetComponent<Animator>().Play("Hold", 0, 0);
|
||||
djYellowHolding = true;
|
||||
}),
|
||||
});
|
||||
|
||||
ScheduleInput(beat, 2f, InputType.STANDARD_DOWN, student.OnHitHold, student.OnMissHold, student.OnEmpty);
|
||||
}
|
||||
|
||||
public void AndStop(float beat, bool ooh)
|
||||
{
|
||||
if (djYellowHolding) return;
|
||||
|
||||
var sound = new MultiSound.Sound[]
|
||||
{
|
||||
new MultiSound.Sound("djSchool/andStop1", beat),
|
||||
|
@ -175,13 +267,16 @@ namespace HeavenStudio.Games
|
|||
|
||||
BeatAction.New(djYellow, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat + 0.5f, delegate { djYellow.GetComponent<Animator>().Play("BreakCmon", 0, 0); SetupCue(beat - 0.5f, false); }),
|
||||
new BeatAction.Action(beat + 0.5f, delegate { djYellow.GetComponent<Animator>().Play("BreakCmon", 0, 0); }),
|
||||
new BeatAction.Action(beat + 1.5f, delegate
|
||||
{
|
||||
djYellow.GetComponent<Animator>().Play("Hold", 0, 0);
|
||||
djYellowHolding = true;
|
||||
}),
|
||||
});
|
||||
andStop = true;
|
||||
|
||||
ScheduleInput(beat, 1.5f, InputType.STANDARD_DOWN, student.OnHitHold, student.OnMissHold, student.OnEmpty);
|
||||
}
|
||||
|
||||
public void ScratchoHey(float beat, int type)
|
||||
|
@ -213,25 +308,34 @@ namespace HeavenStudio.Games
|
|||
BeatAction.New(djYellow, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { djYellow.GetComponent<Animator>().Play("Scratcho", 0, 0); }),
|
||||
new BeatAction.Action(beat + 1f, delegate { djYellow.GetComponent<Animator>().Play("Scratcho2", 0, 0); SetupCue(beat, true); }),
|
||||
new BeatAction.Action(beat + .5f, delegate { djYellow.GetComponent<Animator>().Play("Scratcho2", 0, 0); }),
|
||||
//new BeatAction.Action(beat + 1f, delegate { djYellow.GetComponent<Animator>().Play("Scratcho", 0, 0); SetupCue(beat, true); }),
|
||||
new BeatAction.Action(beat + 1f, delegate { djYellow.GetComponent<Animator>().Play("Scratcho", 0, 0); }),
|
||||
new BeatAction.Action(beat + 2.05f, delegate
|
||||
{
|
||||
djYellow.GetComponent<Animator>().Play("Hey", 0, 0);
|
||||
djYellowHolding = false;
|
||||
}),
|
||||
});
|
||||
|
||||
|
||||
beatOfInstance = beat;
|
||||
|
||||
|
||||
ScheduleInput(beat, 2f, InputType.STANDARD_UP, student.OnHitSwipe, student.OnMissSwipe, student.OnEmpty);
|
||||
andStop = false;
|
||||
}
|
||||
|
||||
void SetupCue(float beat, bool swipe)
|
||||
{
|
||||
if (swipe)
|
||||
student.swipeBeat = beat;
|
||||
else
|
||||
student.holdBeat = beat;
|
||||
//void SetupCue(float beat, bool swipe)
|
||||
//{
|
||||
// if (swipe)
|
||||
// student.swipeBeat = beat;
|
||||
// else
|
||||
// student.holdBeat = beat;
|
||||
|
||||
student.eligible = true;
|
||||
student.ResetState();
|
||||
}
|
||||
// student.eligible = true;
|
||||
// student.ResetState();
|
||||
//}
|
||||
|
||||
public void SetDJYellowHead(int type, bool resetAfterBeats = false)
|
||||
{
|
||||
|
@ -268,5 +372,67 @@ namespace HeavenStudio.Games
|
|||
SetDJYellowHead(2, true);
|
||||
}
|
||||
}
|
||||
|
||||
public void soundFX(bool toggle)
|
||||
{
|
||||
student.soundFX = toggle;
|
||||
}
|
||||
public void voiceLines(float beat, int type)
|
||||
{
|
||||
string[] sounds;
|
||||
var sound = new MultiSound.Sound[] { };
|
||||
switch (type)
|
||||
{
|
||||
case 0:
|
||||
sounds = new string[] { "djSchool/checkItOut1", "djSchool/checkItOut2", "djSchool/checkItOut3" };
|
||||
sound = new MultiSound.Sound[]
|
||||
{
|
||||
new MultiSound.Sound(sounds[0], beat),
|
||||
new MultiSound.Sound(sounds[1], beat + .25f),
|
||||
new MultiSound.Sound(sounds[2], beat + .5f),
|
||||
};
|
||||
|
||||
MultiSound.Play(sound);
|
||||
break;
|
||||
|
||||
case 1:
|
||||
sounds = new string[] { "djSchool/letsGo1", "djSchool/letsGo2" };
|
||||
sound = new MultiSound.Sound[]
|
||||
{
|
||||
new MultiSound.Sound(sounds[0], beat),
|
||||
new MultiSound.Sound(sounds[1], beat + .5f),
|
||||
};
|
||||
|
||||
MultiSound.Play(sound);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
sounds = new string[] { "djSchool/ohYeah1", "djSchool/ohYeah2" };
|
||||
sound = new MultiSound.Sound[]
|
||||
{
|
||||
new MultiSound.Sound(sounds[0], beat),
|
||||
new MultiSound.Sound(sounds[1], beat + .5f),
|
||||
};
|
||||
|
||||
MultiSound.Play(sound);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
sounds = new string[] { "djSchool/ohYeahAlt1", "djSchool/ohYeahAlt2", "djSchool/ohYeahAlt3" };
|
||||
sound = new MultiSound.Sound[]
|
||||
{
|
||||
new MultiSound.Sound(sounds[0], beat),
|
||||
new MultiSound.Sound(sounds[1], beat + .5f),
|
||||
new MultiSound.Sound(sounds[2], beat + 1f),
|
||||
};
|
||||
|
||||
MultiSound.Play(sound);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
Jukebox.PlayOneShotGame("djSchool/yay");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,6 +1,7 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Audio;
|
||||
|
||||
using DG.Tweening;
|
||||
using HeavenStudio.Util;
|
||||
|
@ -19,6 +20,8 @@ namespace HeavenStudio.Games.Scripts_DJSchool
|
|||
public bool shouldBeHolding;
|
||||
public bool eligible;
|
||||
public bool missed;
|
||||
public bool swiping;
|
||||
public bool soundFX;
|
||||
|
||||
[Header("Components")]
|
||||
[SerializeField] private SpriteRenderer flash;
|
||||
|
@ -26,6 +29,7 @@ namespace HeavenStudio.Games.Scripts_DJSchool
|
|||
[SerializeField] private GameObject flashFXInverse;
|
||||
[SerializeField] private GameObject TurnTable;
|
||||
[SerializeField] private GameObject slamFX;
|
||||
AudioMixerGroup mixer;
|
||||
|
||||
private Animator tableAnim;
|
||||
|
||||
|
@ -37,103 +41,91 @@ namespace HeavenStudio.Games.Scripts_DJSchool
|
|||
anim = GetComponent<Animator>();
|
||||
tableAnim = TurnTable.GetComponent<Animator>();
|
||||
tableAnim.speed = 0;
|
||||
mixer = Resources.Load<AudioMixer>("MainMixer").FindMatchingGroups("Music")[0];
|
||||
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.01f);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
float beatToUse = shouldBeHolding ? swipeBeat : holdBeat;
|
||||
float normalizedBeat = Conductor.instance.GetPositionFromMargin(beatToUse + 2, 1);
|
||||
|
||||
if (eligible)
|
||||
{
|
||||
StateCheck(normalizedBeat);
|
||||
|
||||
if (normalizedBeat > Minigame.LateTime())
|
||||
{
|
||||
eligible = false;
|
||||
missed = true;
|
||||
|
||||
if (shouldBeHolding)
|
||||
{
|
||||
shouldBeHolding = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
shouldBeHolding = true;
|
||||
game.SetDJYellowHead(3);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!isHolding)
|
||||
{
|
||||
if (PlayerInput.Pressed())
|
||||
{
|
||||
if (!shouldBeHolding && state.perfect && eligible)
|
||||
{
|
||||
Hold(true);
|
||||
eligible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!shouldBeHolding)
|
||||
eligible = false;
|
||||
|
||||
Hold(false);
|
||||
|
||||
missed = true;
|
||||
game.SetDJYellowHead(3, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (PlayerInput.PressedUp())
|
||||
{
|
||||
if (shouldBeHolding && state.perfect && eligible)
|
||||
{
|
||||
Swipe(true);
|
||||
eligible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (shouldBeHolding)
|
||||
{
|
||||
Swipe(false);
|
||||
eligible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
UnHold();
|
||||
}
|
||||
|
||||
missed = true;
|
||||
game.SetDJYellowHead(3);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Hold(bool ace)
|
||||
#region old hold
|
||||
//public void Hold(bool ace)
|
||||
//{
|
||||
// isHolding = true;
|
||||
|
||||
// if (ace)
|
||||
// {
|
||||
// missed = false;
|
||||
// shouldBeHolding = true;
|
||||
// game.SetDJYellowHead(1);
|
||||
// }
|
||||
|
||||
// Jukebox.PlayOneShotGame("djSchool/recordStop");
|
||||
|
||||
// anim.Play("Hold", 0, 0);
|
||||
// tableAnim.Play("Student_Turntable_Hold", 0, 0);
|
||||
// if (ace)
|
||||
// {
|
||||
// if (soundFX)
|
||||
// {
|
||||
// Conductor.instance.djSchoolHold.TransitionTo(.01f);
|
||||
// }
|
||||
|
||||
// FlashFX(true);
|
||||
// }
|
||||
|
||||
// // Settings.GetMusicMixer().audioMixer.FindSnapshot("DJSchool_Hold").TransitionTo(0.15f);
|
||||
//}
|
||||
#endregion
|
||||
|
||||
#region onHold
|
||||
public void OnHitHold(PlayerActionEvent caller, float beat)
|
||||
{
|
||||
isHolding = true;
|
||||
|
||||
if (ace)
|
||||
{
|
||||
missed = false;
|
||||
shouldBeHolding = true;
|
||||
game.SetDJYellowHead(1);
|
||||
}
|
||||
missed = false;
|
||||
shouldBeHolding = true;
|
||||
game.SetDJYellowHead(1);
|
||||
|
||||
Jukebox.PlayOneShotGame("djSchool/recordStop");
|
||||
|
||||
anim.Play("Hold", 0, 0);
|
||||
//tableAnim.Play("Student_Turntable_Hold", 0, 0);
|
||||
|
||||
if (ace)
|
||||
if (soundFX)
|
||||
{
|
||||
FlashFX(true);
|
||||
mixer.audioMixer.FindSnapshot("DJSchool_Hold").TransitionTo(.01f);
|
||||
}
|
||||
FlashFX(true);
|
||||
}
|
||||
|
||||
// Settings.GetMusicMixer().audioMixer.FindSnapshot("DJSchool_Hold").TransitionTo(0.15f);
|
||||
public void OnMissHold(PlayerActionEvent caller)
|
||||
{
|
||||
//isHolding = true;
|
||||
|
||||
missed = true;
|
||||
game.SetDJYellowHead(3, true);
|
||||
}
|
||||
|
||||
public void OnMissHoldForPlayerInput()
|
||||
{
|
||||
isHolding = true;
|
||||
|
||||
missed = true;
|
||||
game.SetDJYellowHead(3, true);
|
||||
|
||||
Jukebox.PlayOneShotGame("djSchool/recordStop");
|
||||
|
||||
anim.Play("Hold", 0, 0);
|
||||
//tableAnim.Play("Student_Turntable_Hold", 0, 0);
|
||||
}
|
||||
#endregion
|
||||
|
||||
public void OnEmpty(PlayerActionEvent caller)
|
||||
{
|
||||
//empty
|
||||
}
|
||||
|
||||
public void UnHold()
|
||||
|
@ -141,50 +133,125 @@ namespace HeavenStudio.Games.Scripts_DJSchool
|
|||
isHolding = false;
|
||||
|
||||
anim.Play("Unhold", 0, 0);
|
||||
|
||||
// Settings.GetMusicMixer().audioMixer.FindSnapshot("Main").TransitionTo(0.15f);
|
||||
missed = true;
|
||||
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.01f);
|
||||
}
|
||||
|
||||
public void Swipe(bool ace)
|
||||
#region onSwipe
|
||||
public void OnHitSwipe(PlayerActionEvent caller, float beat)
|
||||
{
|
||||
isHolding = false;
|
||||
|
||||
if (ace)
|
||||
if (!missed)
|
||||
{
|
||||
isHolding = false;
|
||||
|
||||
missed = false;
|
||||
shouldBeHolding = false;
|
||||
Jukebox.PlayOneShotGame("djSchool/recordSwipe");
|
||||
FlashFX(false);
|
||||
swiping = true;
|
||||
|
||||
BeatAction.New(gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { anim.Play("Swipe", 0, 0); }),
|
||||
new BeatAction.Action(beat + 4f, delegate { swiping = false; }),
|
||||
});
|
||||
//anim.Play("Swipe", 0, 0);
|
||||
|
||||
tableAnim.speed = 1;
|
||||
tableAnim.Play("Student_Turntable_Swipe", 0, 0);
|
||||
|
||||
Instantiate(slamFX).SetActive(true);
|
||||
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.01f);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Missed record swipe sound should play here.
|
||||
OnMissSwipeForPlayerInput();
|
||||
Jukebox.PlayOneShotGame("djSchool/recordSwipe");
|
||||
BeatAction.New(gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { anim.Play("Swipe", 0, 0); }),
|
||||
new BeatAction.Action(beat + 4f, delegate { swiping = false; }),
|
||||
});
|
||||
//anim.Play("Swipe", 0, 0);
|
||||
|
||||
tableAnim.speed = 1;
|
||||
tableAnim.Play("Student_Turntable_Swipe", 0, 0);
|
||||
|
||||
Instantiate(slamFX).SetActive(true);
|
||||
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.01f);
|
||||
}
|
||||
|
||||
anim.Play("Swipe", 0, 0);
|
||||
|
||||
tableAnim.speed = 1;
|
||||
tableAnim.Play("Student_Turntable_Swipe", 0, 0);
|
||||
|
||||
Instantiate(slamFX).SetActive(true);
|
||||
|
||||
// Settings.GetMusicMixer().audioMixer.FindSnapshot("Main").TransitionTo(0.15f);
|
||||
}
|
||||
|
||||
public override void OnAce()
|
||||
public void OnMissSwipe(PlayerActionEvent caller)
|
||||
{
|
||||
if (!shouldBeHolding)
|
||||
{
|
||||
Hold(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
Swipe(true);
|
||||
}
|
||||
|
||||
eligible = false;
|
||||
isHolding = false;
|
||||
//swiping = false;
|
||||
missed = true;
|
||||
game.SetDJYellowHead(3);
|
||||
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.01f);
|
||||
}
|
||||
|
||||
public void OnMissSwipeForPlayerInput()
|
||||
{
|
||||
isHolding = false;
|
||||
|
||||
missed = true;
|
||||
game.SetDJYellowHead(3);
|
||||
//swiping = false;
|
||||
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.01f);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region old swipe
|
||||
//public void Swipe(bool ace)
|
||||
//{
|
||||
// isHolding = false;
|
||||
|
||||
// if (ace)
|
||||
// {
|
||||
// missed = false;
|
||||
// shouldBeHolding = false;
|
||||
// Jukebox.PlayOneShotGame("djSchool/recordSwipe");
|
||||
// FlashFX(false);
|
||||
// swiping = true;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// // Missed record swipe sound should play here.
|
||||
// }
|
||||
|
||||
// anim.Play("Swipe", 0, 0);
|
||||
|
||||
// tableAnim.speed = 1;
|
||||
// tableAnim.Play("Student_Turntable_Swipe", 0, 0);
|
||||
|
||||
// Instantiate(slamFX).SetActive(true);
|
||||
// Conductor.instance.normal.TransitionTo(.01f);
|
||||
// // Settings.GetMusicMixer().audioMixer.FindSnapshot("Main").TransitionTo(0.15f);
|
||||
// swiping = false;
|
||||
|
||||
//}
|
||||
|
||||
//public override void OnAce()
|
||||
//{
|
||||
// if (!shouldBeHolding)
|
||||
// {
|
||||
// //Hold(true);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// Conductor.instance.normal.TransitionTo(.01f);
|
||||
// //Swipe(true);
|
||||
// }
|
||||
|
||||
// eligible = false;
|
||||
//}
|
||||
|
||||
#endregion
|
||||
|
||||
private void FlashFX(bool inverse)
|
||||
{
|
||||
GameObject prefab = flashFX;
|
||||
|
@ -194,11 +261,10 @@ namespace HeavenStudio.Games.Scripts_DJSchool
|
|||
|
||||
GameObject flashFX_ = Instantiate(prefab, this.transform.parent);
|
||||
flashFX_.SetActive(true);
|
||||
Destroy(flashFX_, 0.5f);
|
||||
|
||||
flash.color = "D0FBFF".Hex2RGB();
|
||||
flash.color = new Color(flash.color.r, flash.color.g, flash.color.b, 0.85f);
|
||||
flash.DOColor(new Color(flash.color.r, flash.color.g, flash.color.b, 0), 0.15f);
|
||||
Destroy(flashFX_, 0.5f);
|
||||
}
|
||||
|
||||
public void TransitionBackToIdle()
|
||||
|
@ -210,5 +276,12 @@ namespace HeavenStudio.Games.Scripts_DJSchool
|
|||
anim.Play("Idle", 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//Not sure but will do?
|
||||
private void OnDestroy()
|
||||
{
|
||||
mixer.audioMixer.FindSnapshot("Main").TransitionTo(.01f);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,113 +0,0 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
namespace HeavenStudio.Games.Scripts_FirstContact
|
||||
{
|
||||
public class AlienFirstContact : PlayerActionObject
|
||||
{
|
||||
public float createBeat;
|
||||
FirstContact game;
|
||||
Translator translator;
|
||||
bool hasSpoke;
|
||||
public float stateBeat;
|
||||
public bool prefabHolder;
|
||||
bool missed;
|
||||
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
game = FirstContact.instance;
|
||||
translator = GameObject.Find("Games/firstContact/Translator").GetComponent<Translator>();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (hasSpoke)
|
||||
{
|
||||
return;
|
||||
}
|
||||
stateBeat = Conductor.instance.GetPositionFromMargin(createBeat + game.beatInterval, 1f);
|
||||
StateCheck(stateBeat);
|
||||
if (PlayerInput.Pressed(true))
|
||||
{
|
||||
if (state.eligible())
|
||||
{
|
||||
if (!game.hasMissed)
|
||||
{
|
||||
Ace();
|
||||
}
|
||||
else
|
||||
{
|
||||
Eh();
|
||||
}
|
||||
|
||||
}
|
||||
else if (state.notPerfect() && game.translatorSpeakCount > 0)
|
||||
{
|
||||
Eh();
|
||||
}
|
||||
//else if (stateBeat > Minigame.LateTime() && game.translatorSpeakCount == 0)
|
||||
//{
|
||||
// //Debug.Log("OW");
|
||||
// Miss();
|
||||
//}
|
||||
|
||||
}
|
||||
|
||||
if (stateBeat > Minigame.LateTime())
|
||||
{
|
||||
if (!missed)
|
||||
{
|
||||
MissNoHit();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void Ace()
|
||||
{
|
||||
translator.successTranslation(true);
|
||||
game.isCorrect = true;
|
||||
game.translatorSpeakCount++;
|
||||
hasSpoke = true;
|
||||
missed = false;
|
||||
}
|
||||
|
||||
public void Miss()
|
||||
{
|
||||
translator.successTranslation(false);
|
||||
game.isCorrect = false;
|
||||
hasSpoke = true;
|
||||
missed = false;
|
||||
}
|
||||
|
||||
|
||||
public void MissNoHit()
|
||||
{
|
||||
game.alienNoHit();
|
||||
game.isCorrect = false;
|
||||
missed = true;
|
||||
game.hasMissed = true;
|
||||
}
|
||||
|
||||
public void Eh()
|
||||
{
|
||||
translator.ehTranslation();
|
||||
hasSpoke = true;
|
||||
}
|
||||
|
||||
public override void OnAce()
|
||||
{
|
||||
Ace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,11 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 47ef82bd935047f42b39142f4a1b1d32
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -5,7 +5,6 @@ using HeavenStudio.Util;
|
|||
namespace HeavenStudio.Games.Loaders
|
||||
{
|
||||
using static Minigames;
|
||||
|
||||
public static class CtrFirstContact
|
||||
{
|
||||
public static Minigame AddGame(EventCaller eventCaller)
|
||||
|
@ -13,7 +12,10 @@ namespace HeavenStudio.Games.Loaders
|
|||
return new Minigame("firstContact", "First Contact", "008c97", false, false, new List<GameAction>()
|
||||
{
|
||||
new GameAction("beat intervals", delegate { FirstContact.instance.SetIntervalStart(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); }, 4f, true),
|
||||
new GameAction("alien speak", delegate { FirstContact.instance.alienSpeak(eventCaller.currentEntity.beat); }, 0.5f, false),
|
||||
new GameAction("alien speak", delegate { FirstContact.instance.alienSpeak(eventCaller.currentEntity.beat, eventCaller.currentEntity.valA); }, 0.5f, false, new List<Param>()
|
||||
{
|
||||
new Param("valA", new EntityTypes.Float(.8f, 1.5f, 1f), "Pitch")
|
||||
}),
|
||||
new GameAction("alien turnover", delegate { FirstContact.instance.alienTurnOver(eventCaller.currentEntity.beat); }, 0.5f, false),
|
||||
new GameAction("alien success", delegate { FirstContact.instance.alienSuccess(eventCaller.currentEntity.beat); }, 1f, false),
|
||||
new GameAction("mission control", delegate { FirstContact.instance.missionControlDisplay(eventCaller.currentEntity.beat, eventCaller.currentEntity.toggle); }, 1f, false, new List<Param>
|
||||
|
@ -37,7 +39,7 @@ namespace HeavenStudio.Games.Loaders
|
|||
|
||||
namespace HeavenStudio.Games
|
||||
{
|
||||
using Scripts_FirstContact;
|
||||
//using Scripts_FirstContact;
|
||||
|
||||
public class FirstContact : Minigame
|
||||
{
|
||||
|
@ -51,8 +53,8 @@ namespace HeavenStudio.Games
|
|||
|
||||
[Header("Components")]
|
||||
[SerializeField] GameObject alien;
|
||||
[SerializeField] Translator translator;
|
||||
[SerializeField] GameObject alienSpeech;
|
||||
[SerializeField] GameObject translator;
|
||||
//[SerializeField] GameObject alienSpeech;
|
||||
[SerializeField] GameObject dummyHolder;
|
||||
[SerializeField] GameObject missionControl;
|
||||
[SerializeField] GameObject liveBar;
|
||||
|
@ -65,6 +67,7 @@ namespace HeavenStudio.Games
|
|||
//public int version;
|
||||
public float lookAtLength = 1f;
|
||||
|
||||
|
||||
//public enum VersionOfContact
|
||||
//{
|
||||
// FirstContact,
|
||||
|
@ -87,9 +90,20 @@ namespace HeavenStudio.Games
|
|||
private void Awake()
|
||||
{
|
||||
instance = this;
|
||||
translator.Init();
|
||||
}
|
||||
|
||||
public void SetIntervalStart(float beat, float interval = 4f)
|
||||
{
|
||||
if (!intervalStarted)
|
||||
{
|
||||
//alienSpeakCount = 0;
|
||||
//translatorSpeakCount = 0;
|
||||
intervalStarted = true;
|
||||
}
|
||||
|
||||
//intervalStartBeat = beat;
|
||||
beatInterval = interval;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
|
@ -102,6 +116,19 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
lastReportedBeat = Mathf.Round(Conductor.instance.songPositionInBeats);
|
||||
}
|
||||
|
||||
if (PlayerInput.Pressed() && !IsExpectingInputNow() && !noHitOnce && !isSpeaking)
|
||||
{
|
||||
Jukebox.PlayOneShotGame("firstContact/" + randomizerLines());
|
||||
BeatAction.New(this.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(.5f, delegate { translator.GetComponent<Animator>().Play("translator_speak", 0, 0);}),
|
||||
});
|
||||
}
|
||||
if ((PlayerInput.Pressed() && !IsExpectingInputNow() && isSpeaking))
|
||||
{
|
||||
hasMissed = true;
|
||||
}
|
||||
}
|
||||
|
||||
//public void versionOfFirstContact(int type)
|
||||
|
@ -133,15 +160,15 @@ namespace HeavenStudio.Games
|
|||
|
||||
}
|
||||
|
||||
public void alienSpeak(float beat)
|
||||
public void alienSpeak(float beat, float pitch)
|
||||
{
|
||||
//if (!intervalStarted)
|
||||
//{
|
||||
// SetIntervalStart(beat, beatInterval);
|
||||
//}
|
||||
//missionControl.SetActive(false);
|
||||
Jukebox.PlayOneShotGame("firstContact/alien");
|
||||
|
||||
Jukebox.PlayOneShotGame("firstContact/alien", beat, pitch);
|
||||
++alienSpeakCount;
|
||||
var random = Random.Range(0, 2);
|
||||
string textToPut = "";
|
||||
if(random == 0)
|
||||
|
@ -153,24 +180,32 @@ namespace HeavenStudio.Games
|
|||
textToPut = "translator_lookAtAlien_nod";
|
||||
}
|
||||
|
||||
ScheduleInput(beat, beatInterval, InputType.STANDARD_DOWN, alienTapping, alienOnMiss, AlienEmpty);
|
||||
|
||||
BeatAction.New(alien, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { alien.GetComponent<Animator>().Play("alien_talk", 0, 0); }),
|
||||
new BeatAction.Action(beat, delegate { translator.GetComponent<Animator>().Play(textToPut, 0, 0); }),
|
||||
new BeatAction.Action(beat, delegate
|
||||
{
|
||||
if (!isSpeaking)
|
||||
{
|
||||
translator.GetComponent<Animator>().Play(textToPut, 0, 0);
|
||||
}
|
||||
}),
|
||||
});
|
||||
|
||||
AlienFirstContact a = Instantiate(alienSpeech, dummyHolder.transform).GetComponent<AlienFirstContact>();
|
||||
a.GetComponent<AlienFirstContact>().createBeat = beat;
|
||||
alienSpeakCount++;
|
||||
}
|
||||
|
||||
public void alienTurnOver(float beat)
|
||||
{
|
||||
//if (!intervalStarted)
|
||||
//{
|
||||
// SetIntervalStart(beat, beatInterval);
|
||||
//}
|
||||
if (!intervalStarted)
|
||||
{
|
||||
SetIntervalStart(beat, beatInterval);
|
||||
}
|
||||
if (intervalStarted)
|
||||
{
|
||||
SetIntervalStart(beat, beatInterval);
|
||||
}
|
||||
|
||||
Jukebox.PlayOneShotGame("firstContact/turnover");
|
||||
|
||||
|
@ -178,27 +213,19 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
new BeatAction.Action(beat, delegate { alien.GetComponent<Animator>().Play("alien_point", 0, 0); }),
|
||||
new BeatAction.Action(beat + .5f, delegate { alien.GetComponent<Animator>().Play("alien_idle", 0, 0); }),
|
||||
new BeatAction.Action(beat + .5f, delegate { translator.GetComponent<Animator>().Play("translator_idle", 0, 0); })
|
||||
new BeatAction.Action(beat + .5f,
|
||||
delegate
|
||||
{
|
||||
if (!isSpeaking)
|
||||
{
|
||||
translator.GetComponent<Animator>().Play("translator_idle", 0, 0);
|
||||
}
|
||||
})
|
||||
});
|
||||
|
||||
isSpeaking = true;
|
||||
}
|
||||
|
||||
public void SetIntervalStart(float beat, float interval = 4f)
|
||||
{
|
||||
if (!intervalStarted)
|
||||
{
|
||||
alienSpeakCount = 0;
|
||||
translatorSpeakCount = 0;
|
||||
intervalStarted = true;
|
||||
}
|
||||
|
||||
//intervalStartBeat = beat;
|
||||
beatInterval = interval;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void alienSuccess(float beat)
|
||||
{
|
||||
//Make this codeblock smaller
|
||||
|
@ -221,7 +248,7 @@ namespace HeavenStudio.Games
|
|||
|
||||
BeatAction.New(translator.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { translator.GetComponent<Animator>().Play("translator_idle", 0, 0); }),
|
||||
new BeatAction.Action(beat + .5f, delegate { translator.GetComponent<Animator>().Play("translator_idle", 0, 0); }),
|
||||
});
|
||||
}
|
||||
else if (alienSpeakCount != translatorSpeakCount)
|
||||
|
@ -243,7 +270,7 @@ namespace HeavenStudio.Games
|
|||
|
||||
BeatAction.New(translator.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { translator.GetComponent<Animator>().Play("translator_idle", 0, 0); }),
|
||||
new BeatAction.Action(beat + .5f, delegate { translator.GetComponent<Animator>().Play("translator_idle", 0, 0); }),
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -254,20 +281,6 @@ namespace HeavenStudio.Games
|
|||
noHitOnce = false;
|
||||
}
|
||||
|
||||
public void alienNoHit()
|
||||
{
|
||||
if (!noHitOnce)
|
||||
{
|
||||
Jukebox.PlayOneShotGame("firstContact/alienNoHit");
|
||||
noHitOnce = true;
|
||||
}
|
||||
BeatAction.New(alien, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(.5f, delegate { alien.GetComponent<Animator>().Play("alien_noHit", 0, 0); }),
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
public void missionControlDisplay(float beat, bool stay)
|
||||
{
|
||||
missionControl.SetActive(true);
|
||||
|
@ -306,6 +319,102 @@ namespace HeavenStudio.Games
|
|||
translatorSpeakCount = 0;
|
||||
isSpeaking = false;
|
||||
}
|
||||
|
||||
public void alienTapping(PlayerActionEvent caller, float beat) //OnHit
|
||||
{
|
||||
if (!noHitOnce)
|
||||
{
|
||||
++translatorSpeakCount;
|
||||
Jukebox.PlayOneShotGame("firstContact/" + randomizerLines());
|
||||
isCorrect = true;
|
||||
|
||||
BeatAction.New(this.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(.5f, delegate { translator.GetComponent<Animator>().Play("translator_speak", 0, 0);}),
|
||||
});
|
||||
}
|
||||
else if (noHitOnce)
|
||||
{
|
||||
Jukebox.PlayOneShotGame("firstContact/slightlyFail");
|
||||
BeatAction.New(this.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(.5f, delegate { translator.GetComponent<Animator>().Play("translator_eh", 0, 0);}),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public void alienOnMiss(PlayerActionEvent caller) //OnMiss
|
||||
{
|
||||
if (!noHitOnce)
|
||||
{
|
||||
Jukebox.PlayOneShotGame("firstContact/alienNoHit");
|
||||
noHitOnce = true;
|
||||
}
|
||||
|
||||
BeatAction.New(alien, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(.5f, delegate { alien.GetComponent<Animator>().Play("alien_noHit", 0, 0); }),
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
public void AlienEmpty(PlayerActionEvent caller) //OnEmpty
|
||||
{
|
||||
//empty
|
||||
}
|
||||
|
||||
public int randomizerLines()
|
||||
{
|
||||
return Random.Range(1, 11);
|
||||
}
|
||||
|
||||
//public void alienSuccessTest(PlayerActionEvent caller, float beat)
|
||||
//{
|
||||
// string[] sfxStrings = { "", "" };
|
||||
// string animString = "";
|
||||
// float off = 0f;
|
||||
// if (alienSpeakCount == translatorSpeakCount)
|
||||
// {
|
||||
// sfxStrings[0] = "firstContact/success_1";
|
||||
// sfxStrings[1] = "firstContact/success_2";
|
||||
// animString = "alien_success";
|
||||
// off = .15f;
|
||||
// }
|
||||
// else if(alienSpeakCount != translatorSpeakCount)
|
||||
// {
|
||||
// sfxStrings[0] = "firstContact/failAlien_1";
|
||||
// sfxStrings[1] = "firstContact/failAlien_2";
|
||||
// animString = "alien_fail";
|
||||
// off = .5f;
|
||||
// }
|
||||
|
||||
// string[] sounds = new string[] { sfxStrings[0], sfxStrings[0] };
|
||||
// var sound = new MultiSound.Sound[]
|
||||
// {
|
||||
// new MultiSound.Sound(sounds[0], beat),
|
||||
// new MultiSound.Sound(sounds[1], beat + .5f, offset: off)
|
||||
// };
|
||||
|
||||
// MultiSound.Play(sound);
|
||||
|
||||
// BeatAction.New(alien, new List<BeatAction.Action>()
|
||||
// {
|
||||
// new BeatAction.Action(beat, delegate { alien.GetComponent<Animator>().Play(animString, 0, 0); }),
|
||||
// new BeatAction.Action(beat + .5f, delegate { alien.GetComponent<Animator>().Play(animString, 0, 0); })
|
||||
// });
|
||||
|
||||
// BeatAction.New(translator.gameObject, new List<BeatAction.Action>()
|
||||
// {
|
||||
// new BeatAction.Action(beat, delegate { translator.GetComponent<Animator>().Play("translator_idle", 0, 0); }),
|
||||
// });
|
||||
|
||||
|
||||
// alienSpeakCount = 0;
|
||||
// translatorSpeakCount = 0;
|
||||
// isSpeaking = false;
|
||||
// hasMissed = false;
|
||||
// noHitOnce = false;
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,70 +0,0 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
using DG.Tweening;
|
||||
using HeavenStudio.Util;
|
||||
using Starpelly;
|
||||
|
||||
namespace HeavenStudio.Games.Scripts_FirstContact
|
||||
{
|
||||
public class Translator : PlayerActionObject
|
||||
{
|
||||
public Animator anim;
|
||||
|
||||
FirstContact game;
|
||||
|
||||
public void Init()
|
||||
{
|
||||
game = FirstContact.instance;
|
||||
//anim = GetComponent<Animator>();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
////IF YOU WANT TO PLAY NOTES ANYTIME W/O CONSTRAINTS
|
||||
//if (PlayerInput.Pressed(true) && !game.isSpeaking)
|
||||
//{
|
||||
// successTranslation(true);
|
||||
//}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
public void successTranslation(bool ace)
|
||||
{
|
||||
if (ace)
|
||||
{
|
||||
//if(game.version == 1)
|
||||
//{
|
||||
// Jukebox.PlayOneShotGame("firstContact/citrusRemix/1_r");
|
||||
//}
|
||||
Jukebox.PlayOneShotGame("firstContact/" + randomizerLines());
|
||||
}
|
||||
else
|
||||
{
|
||||
Jukebox.PlayOneShotGame("firstContact/failContact");
|
||||
}
|
||||
|
||||
BeatAction.New(this.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(.5f, delegate { anim.Play("translator_speak", 0, 0);}),
|
||||
});
|
||||
}
|
||||
|
||||
public void ehTranslation()
|
||||
{
|
||||
Jukebox.PlayOneShotGame("firstContact/slightlyFail");
|
||||
BeatAction.New(this.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(.5f, delegate { anim.Play("translator_eh", 0, 0);}),
|
||||
});
|
||||
}
|
||||
|
||||
public int randomizerLines()
|
||||
{
|
||||
return Random.Range(1, 11);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 090e2309a1a03314d93714e9c1ed5a99
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -23,7 +23,7 @@ public class WhiteLines : MonoBehaviour
|
|||
}
|
||||
}
|
||||
|
||||
void Update()
|
||||
void FixedUpdate()
|
||||
{
|
||||
if(transform.position.y > endAt && !isRandomLineMiddle)
|
||||
{
|
||||
|
|
Binary file not shown.
|
@ -1,5 +1,5 @@
|
|||
ManifestFileVersion: 0
|
||||
CRC: 3049528508
|
||||
CRC: 1137954711
|
||||
AssetBundleManifest:
|
||||
AssetBundleInfos:
|
||||
Info_0:
|
||||
|
|
Binary file not shown.
|
@ -1,9 +1,9 @@
|
|||
ManifestFileVersion: 0
|
||||
CRC: 2012087739
|
||||
CRC: 4200721013
|
||||
Hashes:
|
||||
AssetFileHash:
|
||||
serializedVersion: 2
|
||||
Hash: 8b334bb89c2bd50abd515949ade25271
|
||||
Hash: 996e27defaede200a0288a246ceb7785
|
||||
TypeTreeHash:
|
||||
serializedVersion: 2
|
||||
Hash: 77ce82dcd01e7c9c803f77daf119d967
|
||||
|
|
Binary file not shown.
|
@ -1,12 +1,12 @@
|
|||
ManifestFileVersion: 0
|
||||
CRC: 1677829072
|
||||
CRC: 3294649116
|
||||
Hashes:
|
||||
AssetFileHash:
|
||||
serializedVersion: 2
|
||||
Hash: 7f4370cd33967373a820e37c2122eed7
|
||||
Hash: dd0c19304cf6445216469a6916c9e238
|
||||
TypeTreeHash:
|
||||
serializedVersion: 2
|
||||
Hash: 72318499ea6097cc1940540bf07331d9
|
||||
Hash: 902c722d69f548f2a42d6263cb334ee9
|
||||
HashAppended: 0
|
||||
ClassTypes:
|
||||
- Class: 1
|
||||
|
|
Binary file not shown.
|
@ -1,9 +1,9 @@
|
|||
ManifestFileVersion: 0
|
||||
CRC: 2010253220
|
||||
CRC: 47493552
|
||||
Hashes:
|
||||
AssetFileHash:
|
||||
serializedVersion: 2
|
||||
Hash: 3e555585e70be6acd65ba10c73ef4544
|
||||
Hash: 277abe6be554c0a5a8b3115a4b8317aa
|
||||
TypeTreeHash:
|
||||
serializedVersion: 2
|
||||
Hash: d5bdda7523be8cdc2ec1df479dc7821d
|
||||
|
|
Loading…
Reference in a new issue