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b/Assets/Scripts/Common/Billboard.cs new file mode 100644 index 00000000..f3d57008 --- /dev/null +++ b/Assets/Scripts/Common/Billboard.cs @@ -0,0 +1,31 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace RhythmHeavenMania.Common +{ + public class Billboard : MonoBehaviour + { + public float fixedSize = 0.03f; + public bool constantScale = false; + private Camera cam; + + private void Start() + { + cam = GameManager.instance.GameCamera; + } + + private void LateUpdate() + { + this.transform.rotation = cam.transform.rotation; + + if (constantScale) + { + var distance = (cam.transform.position - this.transform.position).magnitude; + var size = distance * fixedSize * cam.fieldOfView; + this.transform.localScale = Vector3.one * size; + transform.forward = transform.position - cam.transform.position; + } + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Common/Billboard.cs.meta b/Assets/Scripts/Common/Billboard.cs.meta new file 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