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Crop Stomp: Offset body to line up better with legs in animations.
This commit is contained in:
parent
061ff2e9d6
commit
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1 changed files with 34 additions and 3 deletions
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@ -284,6 +284,37 @@ MonoBehaviour:
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handleType: 0
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handleType: 0
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leftHandleLocalPosition: {x: -0, y: 0, z: 0}
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leftHandleLocalPosition: {x: -0, y: 0, z: 0}
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rightHandleLocalPosition: {x: 0, y: -0, z: -0}
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rightHandleLocalPosition: {x: 0, y: -0, z: -0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 2142748179645780524}
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m_Layer: 0
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m_Name: BodyOffset
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &2142748179645780524
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m_GameObject: {fileID: 3306990414045802303}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0.06, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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m_Father: {fileID: 3400679188163948944}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &3948884045839928685
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--- !u!1 &3948884045839928685
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -842,7 +873,7 @@ Transform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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@ -873,12 +904,12 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6795965941719765397}
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m_GameObject: {fileID: 6795965941719765397}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0.185, y: 0.46460003, z: 0}
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m_LocalPosition: {x: 0.185, y: 0.46460006, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!212 &3831381989197226519
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--- !u!212 &3831381989197226519
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