HD Fork Lifter (#292)

* starting out with double date stuff :D

not even the background is finished
i just wanna get this on my fork so that it's safe

* double date getting more initialized

no animations, one block, nothing actually functions. but the boy is put in place, and the girl is almost put in place! just wanted to merge this with the main branch to play catchy tune

* initialization done!!!!!

gonna fix up the code, see what i can take out, see what i can standardize, see what i need to add. loving this so far, even with all of its annoyances

* ughhhh animation stuff.

this is gonna take me a day or two to even comprehend

* starting on animation

committing cause im traveling, i might work on this if i have time

* replace sounds, extend some stuff

replaced the rhre3 sounds and added a few things to make camera movements not look so out-of-bounds janky. still working on it, but it's coming along good so far

* starting on dog ninja

waiting for bread2unity to get merged, and i'm still probably gonna keep working on dog ninja until it's done even if it does.

* initialization and sprite trimming done

reference is from angrytapper2's video

Throw Object,
Cut Everything!, and
Here We Go!

were the cues added, in that order.

* temp icon w/ mask + bezier curves!!

the icon is temporary, but i did add a mask. i think it looks pretty good :) especially for  what it is. also bezier curves. i just figured those out, now i just need to figure out how to implement them into the object.

* getting there

i'm so close to getting the "Cut Everything!" block to work. i'm trying to figure out how to not play it as the default when the game is rendered

* added sfx
* added bird animations
* looked at double date for like 2 minutes
* have been editing blue bear's "treat" block to fit dog ninja for a while now

(im gonna try doing these commit notes from now on)

* keeping trying

* cues have sfx now
 - the "throw object" cues are not accurate yet
* animations adjusted to not keep bird on screen

* not much progress rn, getting into the harder stuff

* added more sfx
 - it's from rhre3, if somebody can find a clean rip that would be great, cause i can't)
* made a bop animation
 - still trying to figure out how to get it to play every beat :/
* replaced throw sfx, was using whiff sfx before
* extended background using a slice of the sky gradient and color picked blocks
* some code added to dogninja.cs and throwobject.cs is... bad. it's just torn from other games.

* i need to work out conflicts

really this is just pushing all my stuff so i don't lose it, tambourine is giving my fork conflicts for some reason 💀

* blehhh

figuring out git some more

* fork lifter hd sprites

courtesy of unbrokenmage

* had to remove more files

* had to add files!

* oops! more changes!

i gotta add the little hand now... people are asking me to add it...

* i cannot do the little hand :(

* put the two background elements into one group
* tweaked the position of the hand visual (it wasn't pointing right where the peas were coming from)

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: patataofcourse <patataofcourse@gmail.com>
This commit is contained in:
AstrlJelly 2023-02-20 00:49:45 -05:00 committed by GitHub
parent c6c97076b1
commit 40b59e45a4
2 changed files with 368 additions and 443 deletions

View file

@ -1,5 +1,88 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2710624465797362219
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 495069574486834600}
- component: {fileID: 8879841007286467071}
m_Layer: 0
m_Name: MiniHand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &495069574486834600
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2710624465797362219}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 3.25, y: -0.05, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5888745236321243633}
m_Father: {fileID: 5813499711174113251}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &8879841007286467071
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2710624465797362219}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: d1a6f78b2720ab04f865698b0ea2e107, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &5627216916712843283
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4708225563451011159}
m_Layer: 0
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4708225563451011159
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5627216916712843283}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5813499711561122399}
- {fileID: 5813499711658895220}
m_Father: {fileID: 5813499711186931250}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5813499710602744634
GameObject:
m_ObjectHideFlags: 0
@ -29,7 +112,7 @@ Transform:
m_LocalScale: {x: 1.6174635, y: 1.8699, z: 1.8699}
m_Children: []
m_Father: {fileID: 5813499711174113251}
m_RootOrder: 4
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -39.356}
--- !u!212 &5813499710602744632
SpriteRenderer:
@ -113,7 +196,6 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5813499711230036962}
- {fileID: 5813499712458142900}
- {fileID: 5813499711824550368}
m_Father: {fileID: 5813499711186931250}
m_RootOrder: 3
@ -763,10 +845,9 @@ Transform:
- {fileID: 5813499711444186607}
- {fileID: 5813499712485673337}
- {fileID: 5813499712412291570}
- {fileID: 5813499711269343137}
- {fileID: 5813499711263017261}
m_Father: {fileID: 5813499711186931250}
m_RootOrder: 0
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &5813499710947595606
Animator:
@ -949,14 +1030,14 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5813499711174113260}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -4.367435, y: 2.0338788, z: -74.52776}
m_LocalPosition: {x: -4.38, y: 2.085, z: -74.52776}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5813499710761815888}
- {fileID: 5813499712744401322}
- {fileID: 5813499711025093250}
- {fileID: 5813499711283900640}
- {fileID: 5813499710602744633}
- {fileID: 495069574486834600}
m_Father: {fileID: 5813499711186931250}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -1023,12 +1104,11 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4708225563451011159}
- {fileID: 5813499710947595607}
- {fileID: 5813499711561122399}
- {fileID: 5813499711174113251}
- {fileID: 5813499710694194084}
- {fileID: 5813499712144185426}
- {fileID: 5813499711658895220}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -1395,172 +1475,8 @@ Transform:
- {fileID: 5813499711623072804}
- {fileID: 5813499710843775434}
m_Father: {fileID: 5813499710947595607}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5813499711269343139
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5813499711269343137}
- component: {fileID: 5813499711269343138}
m_Layer: 0
m_Name: Fork_Lifter_Gameplay
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5813499711269343137
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5813499711269343139}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.035, y: 1.035, z: 1}
m_Children: []
m_Father: {fileID: 5813499710947595607}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5813499711269343138
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5813499711269343139}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 136
m_Sprite: {fileID: 21300000, guid: 013702c311ffb474385e664089502b7f, type: 3}
m_Color: {r: 0.7971698, g: 0.91729003, b: 1, a: 0.31764707}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 12.8, y: 7.2}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 0
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &5813499711283900642
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5813499711283900640}
- component: {fileID: 5813499711283900641}
m_Layer: 0
m_Name: Fork_Lifter_Gameplay
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5813499711283900640
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5813499711283900642}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 4.367435, y: -2.0338788, z: 74.52776}
m_LocalScale: {x: 1.035, y: 1.035, z: 1}
m_Children: []
m_Father: {fileID: 5813499711174113251}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5813499711283900641
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5813499711283900642}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 136
m_Sprite: {fileID: 21300000, guid: e8f0b0c90828def458b07adedcb16992, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 0.4392157}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 12.8, y: 7.2}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 0
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &5813499711317768477
GameObject:
m_ObjectHideFlags: 0
@ -1689,7 +1605,7 @@ GameObject:
- component: {fileID: 5813499711561122399}
- component: {fileID: 5813499711561122392}
m_Layer: 0
m_Name: bg
m_Name: Gradient
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -1706,8 +1622,8 @@ Transform:
m_LocalPosition: {x: 0, y: -2.0479, z: 0}
m_LocalScale: {x: 134.83125, y: 2.495626, z: 1}
m_Children: []
m_Father: {fileID: 5813499711186931250}
m_RootOrder: 1
m_Father: {fileID: 4708225563451011159}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5813499711561122392
SpriteRenderer:
@ -1935,7 +1851,7 @@ GameObject:
- component: {fileID: 5813499711658895220}
- component: {fileID: 5813499711658895221}
m_Layer: 0
m_Name: BG
m_Name: SolidBG
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -1952,8 +1868,8 @@ Transform:
m_LocalPosition: {x: -0.1587, y: -0.1652, z: 0}
m_LocalScale: {x: 45.85651, y: 28.493948, z: 2.420814}
m_Children: []
m_Father: {fileID: 5813499711186931250}
m_RootOrder: 5
m_Father: {fileID: 4708225563451011159}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5813499711658895221
SpriteRenderer:
@ -2147,7 +2063,7 @@ Transform:
m_LocalScale: {x: 5.1571603, y: 1.6651131, z: 2.4579}
m_Children: []
m_Father: {fileID: 5813499710694194084}
m_RootOrder: 2
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -39.943}
--- !u!212 &5813499711824550375
SpriteRenderer:
@ -2622,88 +2538,6 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &5813499712458142902
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5813499712458142900}
- component: {fileID: 5813499712458142901}
m_Layer: 0
m_Name: Fork_Lifter_Gameplay (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5813499712458142900
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5813499712458142902}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 3.082, y: -0.403, z: 0}
m_LocalScale: {x: 1.035, y: 1.035, z: 1}
m_Children: []
m_Father: {fileID: 5813499710694194084}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5813499712458142901
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5813499712458142902}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 136
m_Sprite: {fileID: 21300000, guid: e289120f53cab0c47bc168c74f1334fe, type: 3}
m_Color: {r: 0.4219918, g: 0.8207547, b: 0.76474863, a: 0.6117647}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 12.8, y: 7.2}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 0
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &5813499712459541103
GameObject:
m_ObjectHideFlags: 0
@ -3076,3 +2910,85 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &8163793729482436657
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5888745236321243633}
- component: {fileID: 192680188623285440}
m_Layer: 0
m_Name: HandVisual
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5888745236321243633
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8163793729482436657}
m_LocalRotation: {x: 0, y: 0, z: -0.91861886, w: 0.39514476}
m_LocalPosition: {x: 1.284, y: -1.644, z: 74.52776}
m_LocalScale: {x: 0.08, y: 0.08, z: 0.08}
m_Children: []
m_Father: {fileID: 495069574486834600}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -133.45}
--- !u!212 &192680188623285440
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8163793729482436657}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 15
m_Sprite: {fileID: -3456084564025576355, guid: 52117e1d5cd298c42adfea952676c7d6, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.4166666, y: 2.5277777}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

View file

@ -107,6 +107,15 @@ TextureImporter:
- first:
213: -3488482804671198197
second: eat_fingers
- first:
213: 6815597139681551923
second: topbun
- first:
213: 2723470325857134067
second: burger
- first:
213: 1073976457119097100
second: bottombun
externalObjects: {}
serializedVersion: 11
mipmaps:
@ -151,7 +160,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 72
spritePixelsToUnits: 457.03442
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
@ -199,16 +208,16 @@ TextureImporter:
name: SOME01_128091f1_6_0
rect:
serializedVersion: 2
x: 1
y: 785
width: 366
height: 238
x: 6.3477
y: 4982.945
width: 2323.2583
height: 1510.7527
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 3c922d64aa519bd10800000000000000
internalID: 2141766918868183491
@ -220,16 +229,16 @@ TextureImporter:
name: SOME01_128091f1_6_1
rect:
serializedVersion: 2
x: 1
y: 585
width: 366
height: 198
x: 6.3477
y: 3713.4045
width: 2323.2583
height: 1256.8446
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: c8f8cad44ed097ae0800000000000000
internalID: -1551193322445566068
@ -241,16 +250,16 @@ TextureImporter:
name: SOME01_128091f1_6_2
rect:
serializedVersion: 2
x: 369
y: 857
width: 406
height: 166
x: 2342.3013
y: 5439.979
width: 2577.1663
height: 1053.7183
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: ecaa8e6743cbc6c10800000000000000
internalID: 2048218864066013902
@ -262,16 +271,16 @@ TextureImporter:
name: SOME01_128091f1_6_3
rect:
serializedVersion: 2
x: 369
y: 585
width: 406
height: 270
x: 2342.3013
y: 3713.4045
width: 2577.1663
height: 1713.879
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 710d35dcf14342400800000000000000
internalID: 298420786506747927
@ -283,16 +292,16 @@ TextureImporter:
name: shadow
rect:
serializedVersion: 2
x: 265
y: 465
width: 430
height: 118
x: 1682.1405
y: 2951.6807
width: 2729.511
height: 749.0286
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 17cb4f8a7f80473c0800000000000000
internalID: -4362852279230612367
@ -304,16 +313,16 @@ TextureImporter:
name: fork
rect:
serializedVersion: 2
x: 937
y: 465
width: 86
height: 310
x: 5947.795
y: 2951.6807
width: 545.9022
height: 1967.787
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 72a2966a857f35a30800000000000000
internalID: 4202974837387897383
@ -325,16 +334,16 @@ TextureImporter:
name: bg
rect:
serializedVersion: 2
x: 784
y: 8
width: 24
height: 168
x: 4976.5967
y: 50.7816
width: 152.3448
height: 1066.4136
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: dd5dda2b0629695a0800000000000000
internalID: -6514858866932591139
@ -346,16 +355,16 @@ TextureImporter:
name: thumb_1
rect:
serializedVersion: 2
x: 1
y: 513
width: 86
height: 70
x: 6.3477
y: 3256.37
width: 545.9022
height: 444.33902
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: a7b54a83db8a42970800000000000000
internalID: 8729287508403444602
@ -367,16 +376,16 @@ TextureImporter:
name: thumb_2
rect:
serializedVersion: 2
x: 89
y: 513
width: 86
height: 70
x: 564.9453
y: 3256.37
width: 545.9022
height: 444.33902
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 15985e7e7bc1285c0800000000000000
internalID: -4214774725070190255
@ -388,16 +397,16 @@ TextureImporter:
name: thumb_3
rect:
serializedVersion: 2
x: 177
y: 505
width: 86
height: 78
x: 1123.543
y: 3205.5886
width: 545.9022
height: 495.1206
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 331bbf160b135d8e0800000000000000
internalID: -1669373453243010765
@ -409,16 +418,16 @@ TextureImporter:
name: SOME01_128091f1_6_10
rect:
serializedVersion: 2
x: 777
y: 777
width: 246
height: 246
x: 4932.163
y: 4932.163
width: 1561.5342
height: 1561.5342
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 9fc7a4c3eb00cae00800000000000000
internalID: 1057220829580524793
@ -430,16 +439,16 @@ TextureImporter:
name: SOME01_128091f1_6_11
rect:
serializedVersion: 2
x: 697
y: 281
width: 102
height: 182
x: 4424.347
y: 1783.7037
width: 647.4654
height: 1155.2814
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: d547b8f66658900d0800000000000000
internalID: -3456084564025576355
@ -451,16 +460,16 @@ TextureImporter:
name: SOME01_128091f1_6_12
rect:
serializedVersion: 2
x: 577
y: 281
width: 118
height: 182
x: 3662.623
y: 1783.7037
width: 749.0286
height: 1155.2814
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 4825c125f565eabb0800000000000000
internalID: -4922902375269903740
@ -472,16 +481,16 @@ TextureImporter:
name: pea_1
rect:
serializedVersion: 2
x: 777
y: 633
width: 70
height: 70
x: 4932.163
y: 4018.0942
width: 444.33902
height: 444.33902
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 0943b9c125f646050800000000000000
internalID: 5792877419163235472
@ -493,16 +502,16 @@ TextureImporter:
name: SOME01_128091f1_6_14
rect:
serializedVersion: 2
x: 777
y: 585
width: 38
height: 46
x: 4932.163
y: 3713.4045
width: 241.2126
height: 291.9942
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 6ec55c3956c0ea610800000000000000
internalID: 1634257345192484070
@ -514,16 +523,16 @@ TextureImporter:
name: pea_2
rect:
serializedVersion: 2
x: 729
y: 513
width: 46
height: 46
x: 4627.473
y: 3256.37
width: 291.9942
height: 291.9942
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: dd33c0b6ef5ad7e40800000000000000
internalID: 5655859219183449053
@ -535,16 +544,16 @@ TextureImporter:
name: SOME01_128091f1_6_16
rect:
serializedVersion: 2
x: 849
y: 465
width: 86
height: 238
x: 5389.1973
y: 2951.6807
width: 545.9022
height: 1510.7527
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 55a49f197fc291650800000000000000
internalID: 6204039403497146965
@ -556,16 +565,16 @@ TextureImporter:
name: hitfx_1
rect:
serializedVersion: 2
x: 785
y: 465
width: 62
height: 46
x: 4982.945
y: 2951.6807
width: 393.5574
height: 291.9942
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: f204590e2d63a7170800000000000000
internalID: 8176908352783466543
@ -577,16 +586,16 @@ TextureImporter:
name: hitfx_2
rect:
serializedVersion: 2
x: 729
y: 465
width: 54
height: 46
x: 4627.473
y: 2951.6807
width: 342.77582
height: 291.9942
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: aeaacb20853a209d0800000000000000
internalID: -2809503619127399702
@ -598,16 +607,16 @@ TextureImporter:
name: hand_shadow1
rect:
serializedVersion: 2
x: 801
y: 281
width: 118
height: 182
x: 5084.508
y: 1783.7037
width: 749.0286
height: 1155.2814
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 0feec3641da15f860800000000000000
internalID: 7562980635367501552
@ -619,16 +628,16 @@ TextureImporter:
name: hand_shadow2
rect:
serializedVersion: 2
x: 921
y: 281
width: 102
height: 182
x: 5846.232
y: 1783.7037
width: 647.4654
height: 1155.2814
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: a88a8cc441c47dfe0800000000000000
internalID: -1164378328580708214
@ -640,16 +649,16 @@ TextureImporter:
name: fast_1
rect:
serializedVersion: 2
x: 817
y: 1
width: 102
height: 46
x: 5186.071
y: 6.3477
width: 647.4654
height: 291.9942
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: d2280bda41d1618b0800000000000000
internalID: -5181922346592599507
@ -661,16 +670,16 @@ TextureImporter:
name: fast_2
rect:
serializedVersion: 2
x: 921
y: 1
width: 102
height: 46
x: 5846.232
y: 6.3477
width: 647.4654
height: 291.9942
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: a427bb90049b66ec0800000000000000
internalID: -3573965569579584950
@ -682,16 +691,16 @@ TextureImporter:
name: fork_swipe_1
rect:
serializedVersion: 2
x: 817
y: 49
width: 206
height: 230
x: 5186.071
y: 311.0373
width: 1307.6262
height: 1459.9711
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 0bed18a476704ca90800000000000000
internalID: -7294697356220309840
@ -703,16 +712,16 @@ TextureImporter:
name: fork_swipe_2
rect:
serializedVersion: 2
x: 721
y: 185
width: 94
height: 94
x: 4576.692
y: 1174.3245
width: 596.68384
height: 596.68384
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: c227d0e244c808960800000000000000
internalID: 7602230395459695148
@ -724,16 +733,16 @@ TextureImporter:
name: topbun_hit
rect:
serializedVersion: 2
x: 729
y: 97
width: 46
height: 46
x: 4627.473
y: 615.7269
width: 291.9942
height: 291.9942
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: d09578b53f207f1a0800000000000000
internalID: -6775943870119716595
@ -745,16 +754,16 @@ TextureImporter:
name: burger_hit
rect:
serializedVersion: 2
x: 681
y: 97
width: 46
height: 46
x: 4322.7837
y: 615.7269
width: 291.9942
height: 291.9942
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: f5480e36265d193a0800000000000000
internalID: -6660307755345083297
@ -766,16 +775,16 @@ TextureImporter:
name: bottombun_hit
rect:
serializedVersion: 2
x: 633
y: 97
width: 46
height: 39
x: 4018.0942
y: 615.7269
width: 291.9942
height: 247.5603
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: a5583d277ea9cd530800000000000000
internalID: 3881147297741112666
@ -787,16 +796,16 @@ TextureImporter:
name: forkstab_effect
rect:
serializedVersion: 2
x: 777
y: 513
width: 70
height: 70
x: 4932.163
y: 3256.37
width: 444.33902
height: 444.33902
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: d5b3ce08a60beccd0800000000000000
internalID: -2535895568687023267
@ -808,19 +817,19 @@ TextureImporter:
name: topbun
rect:
serializedVersion: 2
x: 729
y: 49
width: 46
height: 46
x: 4627.473
y: 311.0373
width: 291.9942
height: 291.9942
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 2a70615536ce8a840800000000000000
internalID: 5235694478191626146
spriteID: 33623eaec7dd59e50800000000000000
internalID: 6815597139681551923
vertices: []
indices:
edges: []
@ -829,19 +838,19 @@ TextureImporter:
name: burger
rect:
serializedVersion: 2
x: 681
y: 49
width: 46
height: 46
x: 4322.7837
y: 311.0373
width: 291.9942
height: 291.9942
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 267bf77accf9333f0800000000000000
internalID: -922217797348509854
spriteID: 3f52801f4d5bbc520800000000000000
internalID: 2723470325857134067
vertices: []
indices:
edges: []
@ -850,19 +859,19 @@ TextureImporter:
name: bottombun
rect:
serializedVersion: 2
x: 633
y: 49
width: 46
height: 46
x: 4018.0942
y: 311.0373
width: 291.9942
height: 291.9942
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 4e8dfc8ac33cf6050800000000000000
internalID: 5796065910746765540
spriteID: c0167b7c5e787ee00800000000000000
internalID: 1073976457119097100
vertices: []
indices:
edges: []
@ -871,16 +880,16 @@ TextureImporter:
name: fast_green1
rect:
serializedVersion: 2
x: 569
y: 1
width: 102
height: 46
x: 3611.8413
y: 6.3477
width: 647.4654
height: 291.9942
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: bfb102c97a99b6ea0800000000000000
internalID: -5878435943444112389
@ -892,16 +901,16 @@ TextureImporter:
name: fast_green2
rect:
serializedVersion: 2
x: 673
y: 1
width: 102
height: 46
x: 4272.002
y: 6.3477
width: 647.4654
height: 291.9942
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: 6015596da7f95a1f0800000000000000
internalID: -1034245189476724474
@ -913,16 +922,16 @@ TextureImporter:
name: eat_fingers
rect:
serializedVersion: 2
x: 778
y: 706
width: 156
height: 68
x: 4938.5107
y: 4481.476
width: 990.2412
height: 431.64362
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
tessellationDetail: -1
bones: []
spriteID: b0cc3863f5b669fc0800000000000000
internalID: -3488482804671198197