diff --git a/Assets/Scripts/Games/Ringside/Ringside.cs b/Assets/Scripts/Games/Ringside/Ringside.cs index 7d7d0a1f..32a6cdf9 100644 --- a/Assets/Scripts/Games/Ringside/Ringside.cs +++ b/Assets/Scripts/Games/Ringside/Ringside.cs @@ -158,6 +158,14 @@ namespace HeavenStudio.Games if (queuedPoses.Count > 0) queuedPoses.Clear(); } + void OnGameSwitch(float beat) + { + shouldNotInput = false; + shouldBop = true; + lastCamPos = new Vector3(0, 0, -10); + currentCamPos = new Vector3(0, 0, -10); + } + public override void OnTimeChange() { UpdateCameraZoom();