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m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _ColorMask: 15 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UseUIAlphaClip: 0 - m_Colors: - - _WidthHeightRadius: {r: 632, g: 34.3, b: 80, a: 0} - m_BuildTextureStacks: [] --- !u!1 &2040008466 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/RatingScreenPropertyDialog.cs b/Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/RatingScreenPropertyDialog.cs index 21318ef9..507d9ce4 100644 --- a/Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/RatingScreenPropertyDialog.cs +++ b/Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/RatingScreenPropertyDialog.cs @@ -282,7 +282,7 @@ namespace HeavenStudio.Editor { Texture2D texture = DownloadHandlerTexture.GetContent(www); rankImages[(int)i] = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(0.5f, 0.5f)); - Debug.Log("Uploaded image successfully!"); + Debug.Log($"Downloaded image {resource} successfully!"); } } diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index e775b8ad..14788200 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -29,7 +29,7 @@ "com.unity.nuget.newtonsoft-json": "3.2.1", "jillejr.newtonsoft.json-for-unity.converters": "1.5.1" }, - "hash": "03264e671d2c1761f3e5ce57c982e75c6d556a60" + "hash": "81516bd0bf64681a829ac2d807fd2180077dd3f8" }, "com.sator-imaging.alt-source-generator": { "version": "https://github.com/sator-imaging/Unity-AltSourceGenerator.git", diff --git a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset index 7ef2a350..1ac79110 100644 --- a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset +++ b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset @@ -30,5 +30,6 @@ MonoBehaviour: - Assets/Scripts/SourceGenerators/ControllerLoaderGenerator.cs - Assets/Scripts/InputSystem/PlayerInput.cs - Assets/Scripts/JudgementManager.cs + - Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/RatingScreenPropertyDialog.cs PathsToSkipImportEvent: [] PathsToIgnoreOverwriteSettingOnAttribute: []