diff --git a/Assets/Scenes/Editor.unity b/Assets/Scenes/Editor.unity
index 4409bfd9..51e95a13 100644
--- a/Assets/Scenes/Editor.unity
+++ b/Assets/Scenes/Editor.unity
@@ -4452,8 +4452,8 @@ GameObject:
- component: {fileID: 129013733}
- component: {fileID: 129013736}
- component: {fileID: 129013735}
- - component: {fileID: 129013734}
- component: {fileID: 129013737}
+ - component: {fileID: 129013738}
m_Layer: 5
m_Name: MetronomeBTN
m_TagString: Untagged
@@ -4484,62 +4484,6 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 32, y: 32}
m_Pivot: {x: 1, y: 0.5}
---- !u!114 &129013734
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 129013732}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Navigation:
- m_Mode: 0
- m_WrapAround: 0
- m_SelectOnUp: {fileID: 0}
- m_SelectOnDown: {fileID: 0}
- m_SelectOnLeft: {fileID: 0}
- m_SelectOnRight: {fileID: 0}
- m_Transition: 1
- m_Colors:
- m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
- m_HighlightedColor: {r: 0.7924528, g: 0.7924528, b: 0.7924528, a: 1}
- m_PressedColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
- m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
- m_ColorMultiplier: 1
- m_FadeDuration: 0.05
- m_SpriteState:
- m_HighlightedSprite: {fileID: 0}
- m_PressedSprite: {fileID: 0}
- m_SelectedSprite: {fileID: 0}
- m_DisabledSprite: {fileID: 0}
- m_AnimationTriggers:
- m_NormalTrigger: Normal
- m_HighlightedTrigger: Highlighted
- m_PressedTrigger: Pressed
- m_SelectedTrigger: Selected
- m_DisabledTrigger: Disabled
- m_Interactable: 1
- m_TargetGraphic: {fileID: 129013735}
- m_OnClick:
- m_PersistentCalls:
- m_Calls:
- - m_Target: {fileID: 1861169747}
- m_TargetAssemblyTypeName: HeavenStudio.Editor.Track.Timeline, Assembly-CSharp
- m_MethodName: MetronomeToggle
- m_Mode: 1
- m_Arguments:
- m_ObjectArgument: {fileID: 0}
- m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
- m_IntArgument: 0
- m_FloatArgument: 0
- m_StringArgument:
- m_BoolArgument: 0
- m_CallState: 2
--- !u!114 &129013735
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -4591,6 +4535,56 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
TooltipText: Metronome [M]
+--- !u!114 &129013738
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 129013732}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b6238d133d620234fbd17867a344bbe4, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 0
+ m_WrapAround: 0
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.7921569, g: 0.7921569, b: 0.7921569, a: 1}
+ m_PressedColor: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1}
+ m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.05
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_SelectedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_SelectedTrigger: Selected
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 129013735}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+ onRightClick:
+ m_PersistentCalls:
+ m_Calls: []
+ isHovering: 0
+ isHolding: 0
+ wasHolding: 0
--- !u!1 &143407410
GameObject:
m_ObjectHideFlags: 0
@@ -25979,7 +25973,7 @@ MonoBehaviour:
m_HandleRect: {fileID: 1589389271}
m_Direction: 2
m_Value: 1
- m_Size: 0.9992818
+ m_Size: 1
m_NumberOfSteps: 0
m_OnValueChanged:
m_PersistentCalls:
@@ -31856,7 +31850,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
- m_AnchoredPosition: {x: 0, y: 274.53052}
+ m_AnchoredPosition: {x: 0, y: 113.102036}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 1}
--- !u!222 &1154875945
@@ -42004,8 +41998,8 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 1220118245}
m_HandleRect: {fileID: 1220118244}
m_Direction: 2
- m_Value: 1
- m_Size: 1
+ m_Value: 1.0000002
+ m_Size: 0.5712372
m_NumberOfSteps: 0
m_OnValueChanged:
m_PersistentCalls:
@@ -47289,7 +47283,7 @@ MonoBehaviour:
PlayBTN: {fileID: 1345846031}
PauseBTN: {fileID: 9435782}
StopBTN: {fileID: 1783491359}
- MetronomeBTN: {fileID: 129013734}
+ MetronomeBTN: {fileID: 129013738}
AutoplayBTN: {fileID: 121871281}
SelectionsBTN: {fileID: 270008766}
TempoChangeBTN: {fileID: 456434811}
diff --git a/Assets/Scripts/Conductor.cs b/Assets/Scripts/Conductor.cs
index 4f2300f9..fe1ce5db 100644
--- a/Assets/Scripts/Conductor.cs
+++ b/Assets/Scripts/Conductor.cs
@@ -81,7 +81,8 @@ namespace HeavenStudio
public bool isPaused;
// Metronome tick sound enabled
- public bool metronome = false;
+ public int metronome = 0;
+ public bool metronomeActive = false;
Util.MultiSound metronomeSound;
private int _metronomeTally = 0;
@@ -442,13 +443,30 @@ namespace HeavenStudio
{
if (songPositionInBeatsAsDouble >= Math.Ceiling(startBeat) + _metronomeTally)
{
- // if (metronome) metronomeSound = Util.SoundByte.PlayOneShot("metronome", Math.Ceiling(startBeat) + _metronomeTally);
- if (metronome)
+ if (metronomeActive)
{
- metronomeSound = Util.MultiSound.Play(new List {
- new Util.MultiSound.Sound("metronome", Math.Ceiling(startBeat) + _metronomeTally),
- new Util.MultiSound.Sound("metronome", Math.Ceiling(startBeat) + _metronomeTally + 0.5, 1.5f, 0.5f)
- }, false, true);
+ switch (metronome)
+ {
+ case 0:
+ metronomeSound = Util.MultiSound.Play(new List {
+ new Util.MultiSound.Sound("metronome", Math.Ceiling(startBeat) + _metronomeTally),
+ }, false, true);
+ break;
+ case 1:
+ metronomeSound = Util.MultiSound.Play(new List {
+ new Util.MultiSound.Sound("metronome", Math.Ceiling(startBeat) + _metronomeTally),
+ new Util.MultiSound.Sound("metronome", Math.Ceiling(startBeat) + _metronomeTally + 0.5, 1.5f, 0.5f)
+ }, false, true);
+ break;
+ case 2:
+ metronomeSound = Util.MultiSound.Play(new List {
+ new Util.MultiSound.Sound("metronome", Math.Ceiling(startBeat) + _metronomeTally),
+ new Util.MultiSound.Sound("metronome", Math.Ceiling(startBeat) + _metronomeTally + 0.25, 2f, 0.3f),
+ new Util.MultiSound.Sound("metronome", Math.Ceiling(startBeat) + _metronomeTally + 0.5, 1.5f, 0.5f),
+ new Util.MultiSound.Sound("metronome", Math.Ceiling(startBeat) + _metronomeTally + 0.75, 2f, 0.3f)
+ }, false, true);
+ break;
+ }
}
_metronomeTally++;
}
diff --git a/Assets/Scripts/LevelEditor/SnapDialog/SnapDialog.cs b/Assets/Scripts/LevelEditor/SnapDialog/SnapDialog.cs
index 9b55b6c3..20251889 100644
--- a/Assets/Scripts/LevelEditor/SnapDialog/SnapDialog.cs
+++ b/Assets/Scripts/LevelEditor/SnapDialog/SnapDialog.cs
@@ -14,7 +14,7 @@ namespace HeavenStudio.Editor
private Timeline timeline;
- private static float[] CommonDenominators = { 1, 2, 3, 4, 6, 8, 12, 16 };
+ private static float[] CommonDenominators = { 1, 2, 3, 4, 5, 6, 8, 10, 12, 16, -1 };
private int currentCommon = 3;
private void Start()
{
@@ -45,12 +45,26 @@ namespace HeavenStudio.Editor
currentCommon = CommonDenominators.Length - 1;
}
- timeline.SetSnap(1f / CommonDenominators[currentCommon]);
+ if (CommonDenominators[currentCommon] < 0)
+ {
+ timeline.SetSnap(1f / 65536f);
+ }
+ else
+ {
+ timeline.SetSnap(1f / CommonDenominators[currentCommon]);
+ }
}
private void Update()
{
- snapText.text = $"1/{CommonDenominators[currentCommon]}";
+ if (CommonDenominators[currentCommon] < 0)
+ {
+ snapText.text = "Free";
+ }
+ else
+ {
+ snapText.text = $"1/{CommonDenominators[currentCommon]}";
+ }
}
}
}
\ No newline at end of file
diff --git a/Assets/Scripts/LevelEditor/Timeline/Timeline.cs b/Assets/Scripts/LevelEditor/Timeline/Timeline.cs
index 80f05181..4c13bbad 100644
--- a/Assets/Scripts/LevelEditor/Timeline/Timeline.cs
+++ b/Assets/Scripts/LevelEditor/Timeline/Timeline.cs
@@ -172,7 +172,7 @@ namespace HeavenStudio.Editor.Track
public Button PlayBTN;
public Button PauseBTN;
public Button StopBTN;
- public Button MetronomeBTN;
+ public UIButton MetronomeBTN;
public Button AutoplayBTN;
public Button SelectionsBTN;
public Button TempoChangeBTN;
@@ -268,10 +268,18 @@ namespace HeavenStudio.Editor.Track
{
timelineState.SetState(CurrentTimelineState.State.ChartSection);
});
+ MetronomeBTN.onClick.AddListener(delegate
+ {
+ MetronomeToggle();
+ });
+ MetronomeBTN.onRightClick.AddListener(delegate
+ {
+ MetronomeCycle();
+ });
SetTimeButtonColors(true, false, false);
MetronomeBTN.transform.GetChild(0).GetComponent().color = Color.gray;
- MetronomeBTN.transform.GetChild(1).GetComponent().color = Color.gray;
+ MetronomeBTN.transform.GetChild(1).GetComponent().color = "009FC6".Hex2RGB();
MetronomeBTN.transform.GetChild(2).GetComponent().color = Color.gray;
timelineState.SetState(CurrentTimelineState.State.Selection);
@@ -342,19 +350,52 @@ namespace HeavenStudio.Editor.Track
public void MetronomeToggle()
{
- if (!Conductor.instance.metronome)
+ Conductor.instance.metronomeActive = !Conductor.instance.metronomeActive;
+ if (Conductor.instance.metronomeActive)
{
- MetronomeBTN.transform.GetChild(0).GetComponent().color = "009FC6".Hex2RGB();
- MetronomeBTN.transform.GetChild(1).GetComponent().color = "009FC6".Hex2RGB();
- MetronomeBTN.transform.GetChild(2).GetComponent().color = "009FC6".Hex2RGB();
- Conductor.instance.metronome = true;
+ MetronomeBTN.transform.GetChild(0).GetComponent().color = MetronomeBTN.transform.GetChild(1).GetComponent().color;
+ MetronomeBTN.transform.GetChild(2).GetComponent().color = MetronomeBTN.transform.GetChild(1).GetComponent().color;
}
else
{
MetronomeBTN.transform.GetChild(0).GetComponent().color = Color.gray;
- MetronomeBTN.transform.GetChild(1).GetComponent().color = Color.gray;
MetronomeBTN.transform.GetChild(2).GetComponent().color = Color.gray;
- Conductor.instance.metronome = false;
+ }
+ }
+
+ public void MetronomeCycle()
+ {
+ Conductor.instance.metronome++;
+ Conductor.instance.metronome %= 3;
+
+ switch (Conductor.instance.metronome)
+ {
+ case 0:
+ MetronomeBTN.transform.GetChild(1).GetComponent().color = "009FC6".Hex2RGB();
+ if (Conductor.instance.metronomeActive)
+ {
+ MetronomeBTN.transform.GetChild(0).GetComponent().color = "009FC6".Hex2RGB();
+ MetronomeBTN.transform.GetChild(2).GetComponent().color = "009FC6".Hex2RGB();
+ }
+ break;
+
+ case 1:
+ MetronomeBTN.transform.GetChild(1).GetComponent().color = "DB7B04".Hex2RGB();
+ if (Conductor.instance.metronomeActive)
+ {
+ MetronomeBTN.transform.GetChild(0).GetComponent().color = "DB7B04".Hex2RGB();
+ MetronomeBTN.transform.GetChild(2).GetComponent().color = "DB7B04".Hex2RGB();
+ }
+ break;
+
+ case 2:
+ MetronomeBTN.transform.GetChild(1).GetComponent().color = "3AC211".Hex2RGB();
+ if (Conductor.instance.metronomeActive)
+ {
+ MetronomeBTN.transform.GetChild(0).GetComponent().color = "3AC211".Hex2RGB();
+ MetronomeBTN.transform.GetChild(2).GetComponent().color = "3AC211".Hex2RGB();
+ }
+ break;
}
}
@@ -404,7 +445,7 @@ namespace HeavenStudio.Editor.Track
{
RectTransform rectTransform = MetronomeBTN.transform.GetChild(1).GetComponent();
float rot = 0f;
- if (cond.metronome)
+ if (cond.metronomeActive)
{
int startBeat = (int)Math.Floor(cond.songPositionInBeats - 0.5);
float nm = cond.GetLoopPositionFromBeat(0.5f, 1f, ignoreSwing: false);
@@ -448,7 +489,14 @@ namespace HeavenStudio.Editor.Track
if (Input.GetKeyDown(KeyCode.M))
{
- MetronomeToggle();
+ if (Input.GetKey(KeyCode.LeftShift))
+ {
+ MetronomeCycle();
+ }
+ else
+ {
+ MetronomeToggle();
+ }
}
if (Input.GetKeyDown(KeyCode.Alpha1))
diff --git a/Assets/Scripts/UI/UIButton.cs b/Assets/Scripts/UI/UIButton.cs
new file mode 100644
index 00000000..a4b1e789
--- /dev/null
+++ b/Assets/Scripts/UI/UIButton.cs
@@ -0,0 +1,54 @@
+using System.Collections;
+using UnityEngine;
+using UnityEngine.EventSystems;
+using UnityEngine.UI;
+using UnityEngine.UI.Extensions;
+
+///
+/// This is a custom button class that inherits from the default button. This allows us to have seperate events for left and right click, utilising all of the handy features of Button.
+///
+
+public class UIButton : Button, IPointerEnterHandler, IPointerExitHandler
+{
+ public UnityEngine.Events.UnityEvent onRightClick = new UnityEngine.Events.UnityEvent();
+ public override void OnPointerClick(PointerEventData eventData)
+ {
+ if (eventData.button == PointerEventData.InputButton.Left)
+ {
+ // Invoke the left click event
+ base.OnPointerClick(eventData);
+ }
+ else if (eventData.button == PointerEventData.InputButton.Right)
+ {
+ // Invoke the right click event
+ onRightClick.Invoke();
+ }
+ }
+
+ public bool isHovering = false;
+ public bool isHolding = false;
+ public bool wasHolding = false;
+
+ public override void OnPointerEnter(PointerEventData eventData)
+ {
+ isHovering = true;
+ base.OnPointerEnter(eventData);
+ }
+
+ public override void OnPointerExit(PointerEventData eventData)
+ {
+ isHovering = false;
+ base.OnPointerExit(eventData);
+ }
+
+ public void Update()
+ {
+ if (Input.GetMouseButton(1) && isHovering) isHolding = true;
+ if (!Input.GetMouseButton(1)) isHolding = false;
+
+ if (isHolding) DoStateTransition(Button.SelectionState.Pressed, false);
+ if (isHolding != wasHolding) DoStateTransition(currentSelectionState, false);
+
+ wasHolding = isHolding;
+ }
+}
\ No newline at end of file
diff --git a/Assets/Scripts/UI/UIButton.cs.meta b/Assets/Scripts/UI/UIButton.cs.meta
new file mode 100644
index 00000000..008c66e2
--- /dev/null
+++ b/Assets/Scripts/UI/UIButton.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: b6238d133d620234fbd17867a344bbe4
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: