Update Minigames.cs

This commit is contained in:
adianfiuef 2022-04-11 03:21:38 -07:00
parent 6812d54682
commit 37bbbc4d55

View file

@ -461,21 +461,13 @@ namespace HeavenStudio
new GameAction("play stage animation", delegate { var e = eventCaller.currentEntity; FanClub.instance.PlayAnimStage(e.beat, e.type); }, 1, true, parameters: new List<Param>()
{
new Param("type", FanClub.StageAnimations.Reset, "Animation", "Animation to play")
<<<<<<< HEAD
<<<<<<< HEAD
})
}),
new Minigame("Tram&Pauline", "Tram&Pauline \n<color=#eb5454>[WIP don't use]</color>", "000000", false, false, new List<GameAction>()
=======
>>>>>>> parent of 092240a (Tram&Pauline)
}),
=======
})
}),
new Minigame("Tram&Pauline", "Tram&Pauline \n<color=#eb5454>[WIP don't use]</color>", "000000", false, false, new List<GameAction>()
{
>>>>>>> f6dd5e28a9f1b06daba2c30b30530c4eccffe73b
new Minigame("Tram&Pauline", "Tram&Pauline \n<color=#eb5454>[WIP don't use]</color>", "000000", false, false, new List<GameAction>()
{
}),
/*new Minigame("spaceDance", "Space Dance", "B888F8", new List<GameAction>()
{
}),