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00000000..62e17b2a --- /dev/null +++ b/Assets/Scripts/Games/Waffle.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 52a6a4b0851c14b498a341b21c5df728 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/Waffle/Waffle.cs b/Assets/Scripts/Games/Waffle/Waffle.cs new file mode 100644 index 00000000..21c4b1bf --- /dev/null +++ b/Assets/Scripts/Games/Waffle/Waffle.cs @@ -0,0 +1,163 @@ +using System; +using System.Linq; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +using HeavenStudio.Util; +using HeavenStudio.InputSystem; + +using Jukebox; + +using Debug = UnityEngine.Debug; + +namespace HeavenStudio.Games.Loaders +{ + using static Minigames; + public static class PcoWaffleLoader + { + public static Minigame AddGame(EventCaller eventCaller) + { + return new Minigame("fallingWaffle", "Falling Waffle", "ffffff", false, false, new List() + { + new GameAction("splat", "Flop") + { + function = delegate { var e = eventCaller.currentEntity; Waffle.instance.Flop(e.beat); }, + defaultLength = 2f, + }, + new GameAction("fall", "Force Fall") + { + function = delegate { var e = eventCaller.currentEntity; Waffle.instance.forceFall(e.beat); }, + defaultLength = 0.5f, + }, + new GameAction("unfall", "Reset") + { + function = delegate { var e = eventCaller.currentEntity; Waffle.instance.forceStand(e.beat); }, + defaultLength = 0.5f, + } + //new GameAction("tick", "Start Ticking") + //{ + //preFunction = delegate { Waffle.PreStartClock(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); }, + //defaultLength = 0.5f, + //resizable = false, + //} + } + //new List() { "pco", "normal" }, + //"pcowaffle", "en", + //new List() { }, + //chronologicalSortKey: 999 + ); + } + } +} + +namespace HeavenStudio.Games +{ + public class Waffle : Minigame + { + [Header("Animators")] + [SerializeField] public Animator waffleAnim; + [SerializeField] public Animator squareAnim; + public bool HasFallen = false; + + //public double beat; + //public float length; + //double lastTick = double.MaxValue; + + //public struct QueuedTick + //{ + //public double beat; + //public float length; + //} + //static List queuedTicks = new List(); + + public static Waffle instance; + + public void Awake() + { + instance = this; + } + + public void Update() + { + //if (queuedTicks.Count > 0) + //{ + //foreach (var input in queuedTicks) + //{ + //StartClock(input.beat, input.length); + //} + //queuedTicks.Clear(); + //} + + //if (lastTick + 1 <= conductor.songPositionInBeatsAsDouble) + //{ + //lastTick++; + //SoundByte.PlayOneShotGame("fallingWaffle/tick"); + //} + } + + public void Flop(double beat) + { + if(HasFallen) + { + //Debug.LogWarning("L"); + } + else + { + HasFallen = true; + BeatAction.New(instance, new List() + { + new BeatAction.Action(beat + 0.5, delegate { waffleAnim.DoScaledAnimationAsync("fall", 0.5f); }), + new BeatAction.Action(beat + 1, delegate { SoundByte.PlayOneShotGame("fallingWaffle/waffleSplat"); }), + }); + ScheduleInput(beat, 1f, InputAction_BasicPress, waffleHit, waffleMiss, waffleNothing); + } + } + public void waffleHit(PlayerActionEvent caller, float state) + { + HasFallen = true; + if (state >= 1f || state <= -1f) + { + SoundByte.PlayOneShotGame("fallingWaffle/tink"); + } + } + public void waffleMiss(PlayerActionEvent caller) + { + HasFallen = true; + SoundByte.PlayOneShotGame("fallingWaffle/miss"); + } + public void waffleNothing(PlayerActionEvent caller) { } + + public void forceFall(double beat) + { + HasFallen = true; + waffleAnim.DoScaledAnimationAsync("IdleFlop", 0.5f); + } + + public void forceStand(double beat) + { + HasFallen = false; + squareAnim.DoScaledAnimationAsync("Fade", 0.5f); + BeatAction.New(instance, new List() + { + new BeatAction.Action(beat + 1, delegate { waffleAnim.DoScaledAnimationAsync("Idle", 0.5f); }), + }); + } + + //public static void PreStartClock(double beat, float length) + //{ + //if (GameManager.instance.currentGame == "fallingWaffle") + //{ + //instance.StartClock(beat, length); + //} + //else + //{ + //queuedTicks.Add(new QueuedTick { beat = beat, length = length }); + //} + //} + //public void StartClock(double beat, float length) + //{ + //lastTick = beat - 1; + //} + } +} \ No newline at end of file diff --git a/Assets/Scripts/Games/Waffle/Waffle.cs.meta b/Assets/Scripts/Games/Waffle/Waffle.cs.meta new file mode 100644 index 00000000..09fb490f --- /dev/null +++ b/Assets/Scripts/Games/Waffle/Waffle.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 565ac4b20539bb9438dadb115b042c8c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs b/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs index f6dabdde..8a0cab03 100644 --- a/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs +++ b/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs @@ -823,6 +823,16 @@ namespace HeavenStudio Debug.LogWarning("Game loader NtrTunnelLoader failed!"); } + game = PcoWaffleLoader.AddGame(eventCaller); + if (game != null) + { + eventCaller.minigames.Add(game.name, game); + } + else + { + Debug.LogWarning("Game loader PcoWaffleLoader failed!"); + } + game = AgbWaltzLoader.AddGame(eventCaller); if (game != null) { diff --git a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset index 335e579f..433188e2 100644 --- a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset +++ b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset @@ -17,6 +17,6 @@ MonoBehaviour: DenseViewWidthThreshold: 512 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