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100644 index 00000000..9c83f000 --- /dev/null +++ b/Assets/Scripts/Games/DrummingPractice.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 39009c40d5d76d24e8f1afa560d30ea8 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/DrummingPractice/Drummer.cs b/Assets/Scripts/Games/DrummingPractice/Drummer.cs new file mode 100644 index 00000000..dcb4eb3a --- /dev/null +++ b/Assets/Scripts/Games/DrummingPractice/Drummer.cs @@ -0,0 +1,29 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using System; +using Starpelly; + +using RhythmHeavenMania.Util; + +namespace RhythmHeavenMania.Games.DrummingPractice +{ + public class Drummer : MonoBehaviour + { + + [Header("References")] + public Animator animator; + public List miiFaces; + public SpriteRenderer face; + + public bool player = false; + public int mii = 0; + + [System.Serializable] + public class MiiFace + { + public List Sprites; + } + + } +} \ No newline at end of file diff --git a/Assets/Scripts/Games/DrummingPractice/Drummer.cs.meta b/Assets/Scripts/Games/DrummingPractice/Drummer.cs.meta new file mode 100644 index 00000000..58df5504 --- /dev/null +++ b/Assets/Scripts/Games/DrummingPractice/Drummer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 78423096340cc9740b0a87870976098f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs b/Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs new file mode 100644 index 00000000..cc942218 --- /dev/null +++ b/Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs @@ -0,0 +1,33 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using System; +using Starpelly; + +using RhythmHeavenMania.Util; + +namespace RhythmHeavenMania.Games.DrummingPractice +{ + public class DrummingPractice : Minigame + { + [Header("References")] + public SpriteRenderer backgroundGradient; + public Drummer player; + public Drummer leftDrummer; + public Drummer rightDrummer; + + + public static DrummingPractice instance; + + private void Awake() + { + instance = this; + } + + private void Update() + { + + } + + } +} \ No newline at end of file diff --git a/Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs.meta b/Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs.meta new file mode 100644 index 00000000..4fee34ae --- /dev/null +++ b/Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c7db5828bf6ab644c92395762a28c7a8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Minigames.cs b/Assets/Scripts/Minigames.cs index 4c3ed46b..d1371989 100644 --- a/Assets/Scripts/Minigames.cs +++ b/Assets/Scripts/Minigames.cs @@ -382,6 +382,10 @@ namespace RhythmHeavenMania { new Param("toggle", false, "Applause") }), + }), + new Minigame("drummingPractice", "Drumming Practice \n[WIP don't use]", "2BCF33", false, false, new List() + { + }), /*new Minigame("spaceDance", "Space Dance", "B888F8", new List() {