From 30d23ea309d48e9c2c0189842aaffbd3bc0bd748 Mon Sep 17 00:00:00 2001
From: minenice55 <43734252+minenice55@users.noreply.github.com>
Date: Mon, 4 Apr 2022 10:48:37 -0400
Subject: [PATCH] Trick on the Class: initial setup
hell
---
Assets/Resources/Games/trickClass.prefab | 45 +++++++++++++++++++
Assets/Resources/Games/trickClass.prefab.meta | 7 +++
Assets/Resources/Sfx/games/trickClass.meta | 8 ++++
.../Sfx/games/trickClass/miss1.mp3.meta | 22 +++++++++
.../Sfx/games/trickClass/miss2.mp3.meta | 22 +++++++++
.../Sfx/games/trickClass/miss3.mp3.meta | 22 +++++++++
.../Sfx/games/trickClass/reng1.mp3.meta | 22 +++++++++
.../Sfx/games/trickClass/reng2.mp3.meta | 22 +++++++++
.../Sfx/games/trickClass/reng3.mp3.meta | 22 +++++++++
.../Sfx/games/trickClass/reng4.mp3.meta | 22 +++++++++
.../Sfx/games/trickClass/reng5.mp3.meta | 22 +++++++++
.../Resources/Sprites/Games/TrickClass.meta | 8 ++++
Assets/Scripts/Games/TrickClass.meta | 8 ++++
Assets/Scripts/Games/TrickClass/TrickClass.cs | 20 +++++++++
.../Games/TrickClass/TrickClass.cs.meta | 11 +++++
Assets/Scripts/Minigames.cs | 4 ++
16 files changed, 287 insertions(+)
create mode 100644 Assets/Resources/Games/trickClass.prefab
create mode 100644 Assets/Resources/Games/trickClass.prefab.meta
create mode 100644 Assets/Resources/Sfx/games/trickClass.meta
create mode 100644 Assets/Resources/Sfx/games/trickClass/miss1.mp3.meta
create mode 100644 Assets/Resources/Sfx/games/trickClass/miss2.mp3.meta
create mode 100644 Assets/Resources/Sfx/games/trickClass/miss3.mp3.meta
create mode 100644 Assets/Resources/Sfx/games/trickClass/reng1.mp3.meta
create mode 100644 Assets/Resources/Sfx/games/trickClass/reng2.mp3.meta
create mode 100644 Assets/Resources/Sfx/games/trickClass/reng3.mp3.meta
create mode 100644 Assets/Resources/Sfx/games/trickClass/reng4.mp3.meta
create mode 100644 Assets/Resources/Sfx/games/trickClass/reng5.mp3.meta
create mode 100644 Assets/Resources/Sprites/Games/TrickClass.meta
create mode 100644 Assets/Scripts/Games/TrickClass.meta
create mode 100644 Assets/Scripts/Games/TrickClass/TrickClass.cs
create mode 100644 Assets/Scripts/Games/TrickClass/TrickClass.cs.meta
diff --git a/Assets/Resources/Games/trickClass.prefab b/Assets/Resources/Games/trickClass.prefab
new file mode 100644
index 00000000..0732731f
--- /dev/null
+++ b/Assets/Resources/Games/trickClass.prefab
@@ -0,0 +1,45 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
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diff --git a/Assets/Resources/Games/trickClass.prefab.meta b/Assets/Resources/Games/trickClass.prefab.meta
new file mode 100644
index 00000000..fbb69902
--- /dev/null
+++ b/Assets/Resources/Games/trickClass.prefab.meta
@@ -0,0 +1,7 @@
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+guid: 211e55fa2e14ff44aa184aaa33fc83a8
+PrefabImporter:
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diff --git a/Assets/Resources/Sfx/games/trickClass.meta b/Assets/Resources/Sfx/games/trickClass.meta
new file mode 100644
index 00000000..22fb4a3c
--- /dev/null
+++ b/Assets/Resources/Sfx/games/trickClass.meta
@@ -0,0 +1,8 @@
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+guid: 842d099b6ab1c554fb9fde954f049a84
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
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diff --git a/Assets/Resources/Sfx/games/trickClass/miss1.mp3.meta b/Assets/Resources/Sfx/games/trickClass/miss1.mp3.meta
new file mode 100644
index 00000000..6d9d79a9
--- /dev/null
+++ b/Assets/Resources/Sfx/games/trickClass/miss1.mp3.meta
@@ -0,0 +1,22 @@
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+guid: 29fd1b0766d4d534da285bdfae8fdffc
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diff --git a/Assets/Resources/Sfx/games/trickClass/miss2.mp3.meta b/Assets/Resources/Sfx/games/trickClass/miss2.mp3.meta
new file mode 100644
index 00000000..3ad886b2
--- /dev/null
+++ b/Assets/Resources/Sfx/games/trickClass/miss2.mp3.meta
@@ -0,0 +1,22 @@
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+guid: 6361223a3ade2494b820610888e60881
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+ loadInBackground: 0
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+ 3D: 1
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+ assetBundleVariant:
diff --git a/Assets/Resources/Sfx/games/trickClass/miss3.mp3.meta b/Assets/Resources/Sfx/games/trickClass/miss3.mp3.meta
new file mode 100644
index 00000000..18d0b060
--- /dev/null
+++ b/Assets/Resources/Sfx/games/trickClass/miss3.mp3.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: ec3bba05764765f49a8893a344f0c7eb
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Resources/Sfx/games/trickClass/reng1.mp3.meta b/Assets/Resources/Sfx/games/trickClass/reng1.mp3.meta
new file mode 100644
index 00000000..53e53c54
--- /dev/null
+++ b/Assets/Resources/Sfx/games/trickClass/reng1.mp3.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 939fcc837d67982458448227a1fce0bd
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Resources/Sfx/games/trickClass/reng2.mp3.meta b/Assets/Resources/Sfx/games/trickClass/reng2.mp3.meta
new file mode 100644
index 00000000..92966bb7
--- /dev/null
+++ b/Assets/Resources/Sfx/games/trickClass/reng2.mp3.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 517b0b447c31c9246af9ffbbede86b6c
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
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+ platformSettingOverrides: {}
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+ loadInBackground: 0
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+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Resources/Sfx/games/trickClass/reng3.mp3.meta b/Assets/Resources/Sfx/games/trickClass/reng3.mp3.meta
new file mode 100644
index 00000000..7978001d
--- /dev/null
+++ b/Assets/Resources/Sfx/games/trickClass/reng3.mp3.meta
@@ -0,0 +1,22 @@
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diff --git a/Assets/Resources/Sfx/games/trickClass/reng4.mp3.meta b/Assets/Resources/Sfx/games/trickClass/reng4.mp3.meta
new file mode 100644
index 00000000..154646c1
--- /dev/null
+++ b/Assets/Resources/Sfx/games/trickClass/reng4.mp3.meta
@@ -0,0 +1,22 @@
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diff --git a/Assets/Resources/Sfx/games/trickClass/reng5.mp3.meta b/Assets/Resources/Sfx/games/trickClass/reng5.mp3.meta
new file mode 100644
index 00000000..5c098137
--- /dev/null
+++ b/Assets/Resources/Sfx/games/trickClass/reng5.mp3.meta
@@ -0,0 +1,22 @@
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diff --git a/Assets/Resources/Sprites/Games/TrickClass.meta b/Assets/Resources/Sprites/Games/TrickClass.meta
new file mode 100644
index 00000000..eaa1451d
--- /dev/null
+++ b/Assets/Resources/Sprites/Games/TrickClass.meta
@@ -0,0 +1,8 @@
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diff --git a/Assets/Scripts/Games/TrickClass.meta b/Assets/Scripts/Games/TrickClass.meta
new file mode 100644
index 00000000..256b8174
--- /dev/null
+++ b/Assets/Scripts/Games/TrickClass.meta
@@ -0,0 +1,8 @@
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diff --git a/Assets/Scripts/Games/TrickClass/TrickClass.cs b/Assets/Scripts/Games/TrickClass/TrickClass.cs
new file mode 100644
index 00000000..2a843b77
--- /dev/null
+++ b/Assets/Scripts/Games/TrickClass/TrickClass.cs
@@ -0,0 +1,20 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace HeavenStudio.Games
+{
+ /**
+ mob_Trick
+ **/
+ public class TrickClass : MonoBehaviour
+ {
+
+ public static TrickClass instance;
+
+ private void Awake()
+ {
+ instance = this;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/Scripts/Games/TrickClass/TrickClass.cs.meta b/Assets/Scripts/Games/TrickClass/TrickClass.cs.meta
new file mode 100644
index 00000000..86db78b4
--- /dev/null
+++ b/Assets/Scripts/Games/TrickClass/TrickClass.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: c32cb0e1f34c12c4f9440880fee8ff29
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
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diff --git a/Assets/Scripts/Minigames.cs b/Assets/Scripts/Minigames.cs
index 3fe5c910..ea02068f 100644
--- a/Assets/Scripts/Minigames.cs
+++ b/Assets/Scripts/Minigames.cs
@@ -461,6 +461,10 @@ namespace HeavenStudio
{
new Param("type", FanClub.StageAnimations.Reset, "Animation", "Animation to play")
}),
+ }),
+ new Minigame("trickClass", "Trick on the Class\n[WIP don't use]", "C0171D", false, false, new List()
+ {
+
}),
/*new Minigame("spaceDance", "Space Dance", "B888F8", new List()
{