From 30d23ea309d48e9c2c0189842aaffbd3bc0bd748 Mon Sep 17 00:00:00 2001 From: minenice55 <43734252+minenice55@users.noreply.github.com> Date: Mon, 4 Apr 2022 10:48:37 -0400 Subject: [PATCH] Trick on the Class: initial setup hell --- Assets/Resources/Games/trickClass.prefab | 45 +++++++++++++++++++ Assets/Resources/Games/trickClass.prefab.meta | 7 +++ Assets/Resources/Sfx/games/trickClass.meta | 8 ++++ .../Sfx/games/trickClass/miss1.mp3.meta | 22 +++++++++ .../Sfx/games/trickClass/miss2.mp3.meta | 22 +++++++++ .../Sfx/games/trickClass/miss3.mp3.meta | 22 +++++++++ .../Sfx/games/trickClass/reng1.mp3.meta | 22 +++++++++ .../Sfx/games/trickClass/reng2.mp3.meta | 22 +++++++++ .../Sfx/games/trickClass/reng3.mp3.meta | 22 +++++++++ .../Sfx/games/trickClass/reng4.mp3.meta | 22 +++++++++ .../Sfx/games/trickClass/reng5.mp3.meta | 22 +++++++++ .../Resources/Sprites/Games/TrickClass.meta | 8 ++++ Assets/Scripts/Games/TrickClass.meta | 8 ++++ Assets/Scripts/Games/TrickClass/TrickClass.cs | 20 +++++++++ .../Games/TrickClass/TrickClass.cs.meta | 11 +++++ Assets/Scripts/Minigames.cs | 4 ++ 16 files changed, 287 insertions(+) create mode 100644 Assets/Resources/Games/trickClass.prefab create mode 100644 Assets/Resources/Games/trickClass.prefab.meta create mode 100644 Assets/Resources/Sfx/games/trickClass.meta create mode 100644 Assets/Resources/Sfx/games/trickClass/miss1.mp3.meta create mode 100644 Assets/Resources/Sfx/games/trickClass/miss2.mp3.meta create mode 100644 Assets/Resources/Sfx/games/trickClass/miss3.mp3.meta create mode 100644 Assets/Resources/Sfx/games/trickClass/reng1.mp3.meta create mode 100644 Assets/Resources/Sfx/games/trickClass/reng2.mp3.meta create mode 100644 Assets/Resources/Sfx/games/trickClass/reng3.mp3.meta create mode 100644 Assets/Resources/Sfx/games/trickClass/reng4.mp3.meta create mode 100644 Assets/Resources/Sfx/games/trickClass/reng5.mp3.meta create mode 100644 Assets/Resources/Sprites/Games/TrickClass.meta create mode 100644 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a/Assets/Scripts/Games/TrickClass/TrickClass.cs b/Assets/Scripts/Games/TrickClass/TrickClass.cs new file mode 100644 index 00000000..2a843b77 --- /dev/null +++ b/Assets/Scripts/Games/TrickClass/TrickClass.cs @@ -0,0 +1,20 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace HeavenStudio.Games +{ + /** + mob_Trick + **/ + public class TrickClass : MonoBehaviour + { + + public static TrickClass instance; + + private void Awake() + { + instance = this; + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Games/TrickClass/TrickClass.cs.meta b/Assets/Scripts/Games/TrickClass/TrickClass.cs.meta new file mode 100644 index 00000000..86db78b4 --- /dev/null +++ b/Assets/Scripts/Games/TrickClass/TrickClass.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c32cb0e1f34c12c4f9440880fee8ff29 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Minigames.cs b/Assets/Scripts/Minigames.cs index 3fe5c910..ea02068f 100644 --- a/Assets/Scripts/Minigames.cs +++ b/Assets/Scripts/Minigames.cs @@ -461,6 +461,10 @@ namespace HeavenStudio { new Param("type", FanClub.StageAnimations.Reset, "Animation", "Animation to play") }), + }), + new Minigame("trickClass", "Trick on the Class\n[WIP don't use]", "C0171D", false, false, new List() + { + }), /*new Minigame("spaceDance", "Space Dance", "B888F8", new List() {