mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-25 11:05:16 +00:00
fix particles not rendering in builds (#249)
This commit is contained in:
parent
c2d7d23a28
commit
30074afd53
6 changed files with 17 additions and 17 deletions
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@ -3169,7 +3169,7 @@ ParticleSystem:
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lengthInSec: 4
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simulationSpeed: 1
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stopAction: 0
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cullingMode: 0
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cullingMode: 3
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ringBufferMode: 0
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ringBufferLoopRange: {x: 0, y: 1}
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looping: 1
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@ -5534,7 +5534,7 @@ ParticleSystem:
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m_Bits: 4294967295
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influenceList: []
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ClampVelocityModule:
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enabled: 1
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enabled: 0
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x:
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serializedVersion: 2
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minMaxState: 0
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@ -42,7 +42,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: e23334ca6a0f16d428d6a5583dbedc52, type: 3}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@ -65,11 +65,11 @@ Material:
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- _BlendSrc: 5
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- _BumpScale: 1
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- _CameraFadingEnabled: 1
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- _CameraFarFadeDistance: 48
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- _CameraNearFadeDistance: 0
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- _CameraFarFadeDistance: 100
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- _CameraNearFadeDistance: 10
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- _ColorMask: 15
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- _ColorMode: 0
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- _Cull: 2
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- _Cull: 0
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DistortionBlend: 0
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@ -88,7 +88,7 @@ Material:
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _SmoothnessTextureChannel: 0
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- _SoftParticlesEnabled: 1
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- _SoftParticlesEnabled: 0
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- _SoftParticlesFarFadeDistance: 1
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- _SoftParticlesNearFadeDistance: 0
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- _SpecularHighlights: 1
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@ -101,12 +101,12 @@ Material:
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- _UVSec: 0
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- _ZWrite: 0
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m_Colors:
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- _CameraFadeParams: {r: 0, g: 0.020833334, b: 0, a: 0}
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- _CameraFadeParams: {r: 10, g: 0.011111111, b: 0, a: 0}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _ColorAddSubDiff: {r: -1, g: 0, b: 0, a: 0}
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- _ColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _OutlineColor: {r: 0, g: 0, b: 0, a: 0}
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- _SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0}
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- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
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- _Tint1: {r: 1, g: 1, b: 1, a: 0}
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- _Tint2: {r: 1, g: 1, b: 1, a: 0}
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m_BuildTextureStacks: []
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@ -1,6 +1,6 @@
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fileFormatVersion: 2
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<<<<<<<< HEAD:Assets/Resources/Filters.meta
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guid: bde6dc88e46cbba40aaddc58ec33b38f
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guid: b4bfa7dc5fcd4384ca1832707d54bbf8
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folderAsset: yes
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DefaultImporter:
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========
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@ -2,8 +2,8 @@ using System;
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public static class AppInfo {
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//--- AutoGenerated.begin
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public const string Version = "0.0.965";
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public static readonly DateTime Date = new DateTime(2023, 01, 21, 20, 40, 54, 916, DateTimeKind.Utc);
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public const string Version = "0.0.966";
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public static readonly DateTime Date = new DateTime(2023, 01, 30, 23, 47, 35, 816, DateTimeKind.Utc);
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//--- AutoGenerated.end
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}
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@ -80,4 +80,4 @@ GraphicsSettings:
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m_LightsUseLinearIntensity: 0
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m_LightsUseColorTemperature: 0
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m_DefaultRenderingLayerMask: 1
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m_LogWhenShaderIsCompiled: 0
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m_LogWhenShaderIsCompiled: 1
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@ -134,7 +134,7 @@ PlayerSettings:
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16:10: 1
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16:9: 1
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Others: 1
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bundleVersion: 0.0.965
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bundleVersion: 0.0.966
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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@ -155,11 +155,11 @@ PlayerSettings:
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applicationIdentifier:
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Standalone: com.Megaminerzero.HeavenStudio
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buildNumber:
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Standalone: 965
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Standalone: 966
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iPhone: 0
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tvOS: 0
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overrideDefaultApplicationIdentifier: 0
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AndroidBundleVersionCode: 965
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AndroidBundleVersionCode: 966
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AndroidMinSdkVersion: 19
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AndroidTargetSdkVersion: 0
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AndroidPreferredInstallLocation: 1
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