Fork Lifter: Minor script tweak for readability.

This commit is contained in:
Jenny Crowe 2022-03-11 21:20:33 -07:00
parent fd037c4436
commit 2f746c8e10
2 changed files with 2 additions and 1 deletions

View file

@ -22,6 +22,7 @@ namespace RhythmHeavenMania.Games
} }
public static ForkLifter instance; public static ForkLifter instance;
public static ForkLifterPlayer playerInstance => ForkLifterPlayer.instance;
[Header("References")] [Header("References")]
public ForkLifterHand ForkLifterHand; public ForkLifterHand ForkLifterHand;

View file

@ -172,7 +172,7 @@ namespace RhythmHeavenMania
new Param("type", ForkLifter.FlickType.Pea, "Object", "The object to be flicked") new Param("type", ForkLifter.FlickType.Pea, "Object", "The object to be flicked")
}), }),
new GameAction("prepare", delegate { ForkLifter.instance.ForkLifterHand.Prepare(); }, 0.5f), new GameAction("prepare", delegate { ForkLifter.instance.ForkLifterHand.Prepare(); }, 0.5f),
new GameAction("gulp", delegate { Games.Scripts_ForkLifter.ForkLifterPlayer.instance.Eat(); }), new GameAction("gulp", delegate { ForkLifter.playerInstance.Eat(); }),
new GameAction("sigh", delegate { Jukebox.PlayOneShot("games/forkLifter/sigh"); }), new GameAction("sigh", delegate { Jukebox.PlayOneShot("games/forkLifter/sigh"); }),
// These are still here for backwards-compatibility but are hidden in the editor // These are still here for backwards-compatibility but are hidden in the editor
new GameAction("pea", delegate { ForkLifter.instance.Flick(eventCaller.currentEntity.beat, 0); }, 3, hidden: true), new GameAction("pea", delegate { ForkLifter.instance.Flick(eventCaller.currentEntity.beat, 0); }, 3, hidden: true),