From 2f02545c2a8646fd96c52f69d83a338b930ad788 Mon Sep 17 00:00:00 2001 From: Jellirby <80490342+Jellirby@users.noreply.github.com> Date: Thu, 11 Aug 2022 00:58:47 -0400 Subject: [PATCH] Launch Party Prefab Update So I updated the launch party prefab. The launchpad is now visible and stars extend past the default window. --- Assets/Resources/Games/launch party.prefab | 12779 +++++++++++++++++++ 1 file changed, 12779 insertions(+) diff --git a/Assets/Resources/Games/launch party.prefab b/Assets/Resources/Games/launch party.prefab index 2cdc7cbf..60110b5b 100644 --- a/Assets/Resources/Games/launch party.prefab +++ b/Assets/Resources/Games/launch party.prefab @@ -27,6 +27,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 37.8, y: 28.3, z: 76.3} m_LocalScale: {x: 27.390131, y: 25.569504, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4812371499129916051} m_RootOrder: 13 @@ -42,6 +43,595 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -4408535834297646924, guid: 23e56abfe5ab36140b22aba3e82d1a69, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.964, y: 0.816} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &56106973716737907 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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