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Karate Man Kick started
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22 changed files with 2706 additions and 41 deletions
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m_PostInfinity: 2
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script: {fileID: 0}
|
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|
- curve:
|
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|
serializedVersion: 2
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m_Curve:
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|
- serializedVersion: 3
|
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time: 0
|
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value: 1
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|
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|
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|
tangentMode: 136
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|
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m_PreInfinity: 2
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|
m_PostInfinity: 2
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|
m_RotationOrder: 4
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|
attribute: m_LocalScale.z
|
||||||
|
path: ObjectHolder
|
||||||
|
classID: 4
|
||||||
|
script: {fileID: 0}
|
||||||
|
m_EulerEditorCurves:
|
||||||
|
- curve:
|
||||||
|
serializedVersion: 2
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||||||
|
m_Curve: []
|
||||||
|
m_PreInfinity: 2
|
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|
m_PostInfinity: 2
|
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|
m_RotationOrder: 4
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|
attribute: m_LocalEulerAngles.x
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|
path: ObjectHolder/ObjectRotHolder
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|
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|
script: {fileID: 0}
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serializedVersion: 2
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m_Curve: []
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|
m_PreInfinity: 2
|
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|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
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|
attribute: m_LocalEulerAngles.y
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|
path: ObjectHolder/ObjectRotHolder
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|
script: {fileID: 0}
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|
- curve:
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||||||
|
serializedVersion: 2
|
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|
m_Curve: []
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_LocalEulerAngles.z
|
||||||
|
path: ObjectHolder/ObjectRotHolder
|
||||||
|
classID: 4
|
||||||
|
script: {fileID: 0}
|
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|
m_HasGenericRootTransform: 0
|
||||||
|
m_HasMotionFloatCurves: 0
|
||||||
|
m_Events: []
|
|
@ -0,0 +1,8 @@
|
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|
fileFormatVersion: 2
|
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|
guid: a4ca1a2cdc2482144985a0209f403e53
|
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|
NativeFormatImporter:
|
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|
externalObjects: {}
|
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|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -95,6 +95,12 @@ TextureImporter:
|
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- first:
|
- first:
|
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213: -3530312539838775474
|
213: -3530312539838775474
|
||||||
second: karateman_ball
|
second: karateman_ball
|
||||||
|
- first:
|
||||||
|
213: -6341196331951941137
|
||||||
|
second: karateman_bomb
|
||||||
|
- first:
|
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|
213: 8671423413994339737
|
||||||
|
second: karateman_barrel
|
||||||
externalObjects: {}
|
externalObjects: {}
|
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serializedVersion: 11
|
serializedVersion: 11
|
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mipmaps:
|
mipmaps:
|
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|
@ -822,7 +828,7 @@ TextureImporter:
|
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width: 280
|
width: 280
|
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height: 280
|
height: 280
|
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alignment: 0
|
alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
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outline: []
|
outline: []
|
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physicsShape: []
|
physicsShape: []
|
||||||
|
@ -834,6 +840,48 @@ TextureImporter:
|
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indices:
|
indices:
|
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edges: []
|
edges: []
|
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weights: []
|
weights: []
|
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|
- serializedVersion: 2
|
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|
name: karateman_bomb
|
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|
rect:
|
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|
serializedVersion: 2
|
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|
x: 580
|
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|
y: 836
|
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|
width: 280
|
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|
height: 280
|
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|
alignment: 0
|
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|
pivot: {x: 0.5, y: 0.5}
|
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|
border: {x: 0, y: 0, z: 0, w: 0}
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|
outline: []
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physicsShape: []
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|
tessellationDetail: 0
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|
bones: []
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|
spriteID: fe99efe788b8ff7a0800000000000000
|
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|
internalID: -6341196331951941137
|
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|
vertices: []
|
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|
indices:
|
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|
edges: []
|
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|
weights: []
|
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|
- serializedVersion: 2
|
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|
name: karateman_barrel
|
||||||
|
rect:
|
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|
serializedVersion: 2
|
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|
x: 864
|
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|
y: 865
|
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|
width: 280
|
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|
height: 251
|
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|
alignment: 0
|
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|
pivot: {x: 0.5, y: 0.5}
|
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|
border: {x: 0, y: 0, z: 0, w: 0}
|
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|
outline: []
|
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|
physicsShape: []
|
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|
tessellationDetail: 0
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|
bones: []
|
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|
spriteID: 99d3320e6a5175870800000000000000
|
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|
internalID: 8671423413994339737
|
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|
vertices: []
|
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|
indices:
|
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|
edges: []
|
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|
weights: []
|
||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
|
|
|
@ -476,7 +476,7 @@ AudioSource:
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 4
|
serializedVersion: 4
|
||||||
OutputAudioMixerGroup: {fileID: 0}
|
OutputAudioMixerGroup: {fileID: 0}
|
||||||
m_audioClip: {fileID: 8300000, guid: 92cf585c80f8fb843964e525aef1406c, type: 3}
|
m_audioClip: {fileID: 8300000, guid: 5fc457d2d31969c44a6734ce4e684ff8, type: 3}
|
||||||
m_PlayOnAwake: 0
|
m_PlayOnAwake: 0
|
||||||
m_Volume: 1
|
m_Volume: 1
|
||||||
m_Pitch: 1
|
m_Pitch: 1
|
||||||
|
@ -1753,7 +1753,7 @@ Transform:
|
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m_GameObject: {fileID: 2072389415}
|
m_GameObject: {fileID: 2072389415}
|
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
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m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 4000, y: 4000, z: 1}
|
m_LocalScale: {x: 20, y: 12, z: 1}
|
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m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 4
|
m_RootOrder: 4
|
||||||
|
@ -1776,7 +1776,7 @@ MonoBehaviour:
|
||||||
playerEntities: []
|
playerEntities: []
|
||||||
currentEvent: 0
|
currentEvent: 0
|
||||||
currentPlayerEvent: 0
|
currentPlayerEvent: 0
|
||||||
txt: {fileID: 4900000, guid: 4b7512c586e16a847a5b8490bf35e852, type: 3}
|
txt: {fileID: 4900000, guid: df453afcce54d5c4e9105c6829ed8f30, type: 3}
|
||||||
startOffset: 0.5
|
startOffset: 0.5
|
||||||
GameCamera: {fileID: 519420031}
|
GameCamera: {fileID: 519420031}
|
||||||
CursorCam: {fileID: 79134728}
|
CursorCam: {fileID: 79134728}
|
||||||
|
|
|
@ -93,7 +93,7 @@ namespace RhythmHeavenMania
|
||||||
new GameAction("shootHigh", delegate { Spaceball.instance.Shoot(currentBeat, true, currentType); }, true ),
|
new GameAction("shootHigh", delegate { Spaceball.instance.Shoot(currentBeat, true, currentType); }, true ),
|
||||||
new GameAction("costume", delegate { Spaceball.instance.Costume(currentType); } ),
|
new GameAction("costume", delegate { Spaceball.instance.Costume(currentType); } ),
|
||||||
new GameAction("alien", delegate { Spaceball.instance.alien.Show(currentBeat); } ),
|
new GameAction("alien", delegate { Spaceball.instance.alien.Show(currentBeat); } ),
|
||||||
// new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ),
|
new GameAction("cameraZoom", delegate { } ),
|
||||||
}),
|
}),
|
||||||
new MiniGame("karateman", "F6C135", new List<GameAction>()
|
new MiniGame("karateman", "F6C135", new List<GameAction>()
|
||||||
{
|
{
|
||||||
|
@ -102,6 +102,7 @@ namespace RhythmHeavenMania
|
||||||
new GameAction("bulb", delegate { KarateMan.instance.Shoot(currentBeat, 1); }, true ),
|
new GameAction("bulb", delegate { KarateMan.instance.Shoot(currentBeat, 1); }, true ),
|
||||||
new GameAction("rock", delegate { KarateMan.instance.Shoot(currentBeat, 2); }, true ),
|
new GameAction("rock", delegate { KarateMan.instance.Shoot(currentBeat, 2); }, true ),
|
||||||
new GameAction("ball", delegate { KarateMan.instance.Shoot(currentBeat, 3); }, true ),
|
new GameAction("ball", delegate { KarateMan.instance.Shoot(currentBeat, 3); }, true ),
|
||||||
|
new GameAction("kick", delegate { KarateMan.instance.Shoot(currentBeat, 4); }, true ),
|
||||||
new GameAction("bgfxOn", delegate { KarateMan.instance.BGFXOn(); } ),
|
new GameAction("bgfxOn", delegate { KarateMan.instance.BGFXOn(); } ),
|
||||||
new GameAction("bgfxOff", delegate { KarateMan.instance.BGFXOff(); }),
|
new GameAction("bgfxOff", delegate { KarateMan.instance.BGFXOff(); }),
|
||||||
})
|
})
|
||||||
|
@ -126,15 +127,14 @@ namespace RhythmHeavenMania
|
||||||
string[] e = GameManager.instance.Beatmap.entities[i].datamodel.Split('/');
|
string[] e = GameManager.instance.Beatmap.entities[i].datamodel.Split('/');
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
if (minigames.Find(c => c.name == e[0]).actions.Find(c => c.actionName == e[1]).playerAction == true)
|
if (minigames.Find(c => c.name == e[0]).actions.Find(c => c.actionName == e[1]).playerAction == true && e[0] != "gameManager")
|
||||||
{
|
{
|
||||||
GameManager.instance.playerEntities.Add(GameManager.instance.Beatmap.entities[i]);
|
GameManager.instance.playerEntities.Add(GameManager.instance.Beatmap.entities[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
// Debug.LogWarning(GameManager.instance.Beatmap.entities[i].datamodel);
|
Debug.LogWarning(GameManager.instance.Beatmap.entities[i].datamodel + " " + ex);
|
||||||
Debug.LogWarning(ex);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -32,11 +32,11 @@ namespace RhythmHeavenMania.Games.ClappyTrio
|
||||||
|
|
||||||
public override void OnGameSwitch()
|
public override void OnGameSwitch()
|
||||||
{
|
{
|
||||||
for (int i = 0; i < Lion.Count; i++)
|
// for (int i = 0; i < Lion.Count; i++)
|
||||||
{
|
// {
|
||||||
SetFace(i, 0);
|
// SetFace(i, 0);
|
||||||
}
|
// }
|
||||||
PlayAnimationAll("Idle");
|
// PlayAnimationAll("Idle");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
|
|
|
@ -36,8 +36,6 @@ namespace RhythmHeavenMania.Games.ForkLifter
|
||||||
public override void OnGameSwitch()
|
public override void OnGameSwitch()
|
||||||
{
|
{
|
||||||
ForkLifterHand.CheckNextFlick();
|
ForkLifterHand.CheckNextFlick();
|
||||||
ForkLifterPlayer.instance.RemoveObjFromFork();
|
|
||||||
ForkLifterHand.GetComponent<Animator>().Play("Hand_Idle", 0, 0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
|
|
46
Assets/Scripts/Games/KarateMan/Bomb.cs
Normal file
46
Assets/Scripts/Games/KarateMan/Bomb.cs
Normal file
|
@ -0,0 +1,46 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace RhythmHeavenMania.Games.KarateMan
|
||||||
|
{
|
||||||
|
public class Bomb : MonoBehaviour
|
||||||
|
{
|
||||||
|
private Animator anim;
|
||||||
|
|
||||||
|
private float startBeat;
|
||||||
|
private float hitBeat;
|
||||||
|
|
||||||
|
public bool hit;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
anim = GetComponent<Animator>();
|
||||||
|
|
||||||
|
startBeat = Conductor.instance.songPositionInBeats;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (!hit)
|
||||||
|
{
|
||||||
|
float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(startBeat, 1.25f);
|
||||||
|
|
||||||
|
anim.Play("BombOut", 0, normalizedBeatAnim);
|
||||||
|
anim.speed = 0;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(hitBeat, 1.5f);
|
||||||
|
anim.Play("BombHit", 0, 0);
|
||||||
|
anim.speed = 0;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Hit()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Games/KarateMan/Bomb.cs.meta
Normal file
11
Assets/Scripts/Games/KarateMan/Bomb.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bb2c19bd0f31d1040925d1fc2dff960c
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -43,7 +43,7 @@ namespace RhythmHeavenMania.Games.KarateMan
|
||||||
{
|
{
|
||||||
Pot p = EligibleHits[currentHitInList].gameObject.GetComponent<Pot>();
|
Pot p = EligibleHits[currentHitInList].gameObject.GetComponent<Pot>();
|
||||||
|
|
||||||
if (p.type == 2 || p.type == 3)
|
if (p.type == 2 || p.type == 3 || p.type == 4)
|
||||||
{
|
{
|
||||||
punchLeft = false;
|
punchLeft = false;
|
||||||
}
|
}
|
||||||
|
@ -82,6 +82,7 @@ namespace RhythmHeavenMania.Games.KarateMan
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Jukebox.PlayOneShot("miss");
|
Jukebox.PlayOneShot("miss");
|
||||||
|
p.Miss();
|
||||||
}
|
}
|
||||||
p.isEligible = false;
|
p.isEligible = false;
|
||||||
p.RemoveObject(currentHitInList, EligibleHits);
|
p.RemoveObject(currentHitInList, EligibleHits);
|
||||||
|
|
|
@ -8,7 +8,7 @@ namespace RhythmHeavenMania.Games.KarateMan
|
||||||
{
|
{
|
||||||
public class KarateMan : Minigame
|
public class KarateMan : Minigame
|
||||||
{
|
{
|
||||||
public GameObject Pot;
|
public GameObject Pot, Bomb;
|
||||||
public KarateJoe KarateJoe;
|
public KarateJoe KarateJoe;
|
||||||
|
|
||||||
public static KarateMan instance { get; set; }
|
public static KarateMan instance { get; set; }
|
||||||
|
@ -92,6 +92,11 @@ namespace RhythmHeavenMania.Games.KarateMan
|
||||||
Jukebox.PlayOneShotGame("karateman/objectOut");
|
Jukebox.PlayOneShotGame("karateman/objectOut");
|
||||||
p.hitSnd = "karateman/soccerHit";
|
p.hitSnd = "karateman/soccerHit";
|
||||||
break;
|
break;
|
||||||
|
case 4:
|
||||||
|
p.kick = true;
|
||||||
|
Jukebox.PlayOneShotGame("karateman/barrelOutKicks");
|
||||||
|
p.hitSnd = "karateman/barrelOutKicks";
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -15,7 +15,6 @@ namespace RhythmHeavenMania.Games.KarateMan
|
||||||
public GameObject Sprite;
|
public GameObject Sprite;
|
||||||
[SerializeField] private GameObject Shadow;
|
[SerializeField] private GameObject Shadow;
|
||||||
|
|
||||||
|
|
||||||
public bool isThrown;
|
public bool isThrown;
|
||||||
public bool isHit = false;
|
public bool isHit = false;
|
||||||
|
|
||||||
|
@ -26,12 +25,17 @@ namespace RhythmHeavenMania.Games.KarateMan
|
||||||
|
|
||||||
public AnimationCurve hitCurve;
|
public AnimationCurve hitCurve;
|
||||||
public AnimationCurve hitCurveX;
|
public AnimationCurve hitCurveX;
|
||||||
|
public AnimationCurve missCurve;
|
||||||
|
|
||||||
public int type;
|
public int type;
|
||||||
public string hitSnd;
|
public string hitSnd;
|
||||||
|
|
||||||
private float hitLength;
|
private float hitLength;
|
||||||
|
|
||||||
|
private float lastRot;
|
||||||
|
|
||||||
|
public bool kick;
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
PlayerActionInit(this.gameObject);
|
PlayerActionInit(this.gameObject);
|
||||||
|
@ -65,33 +69,69 @@ namespace RhythmHeavenMania.Games.KarateMan
|
||||||
|
|
||||||
lastPos = Holder.transform.localPosition;
|
lastPos = Holder.transform.localPosition;
|
||||||
lastShadowX = Shadow.transform.localPosition.x;
|
lastShadowX = Shadow.transform.localPosition.x;
|
||||||
|
lastRot = Holder.transform.GetChild(0).eulerAngles.z;
|
||||||
}
|
}
|
||||||
else if (isHit)
|
|
||||||
|
if (!isHit && !isThrown)
|
||||||
{
|
{
|
||||||
float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(hitBeat, 1.15f);
|
float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(hitBeat, 1.5f);
|
||||||
var y = Mathf.Lerp(lastPos.y, -3.27f, hitCurve.Evaluate(normalizedBeatAnim));
|
|
||||||
var x = Mathf.Lerp(lastPos.x, hitLength, hitCurveX.Evaluate(normalizedBeatAnim));
|
|
||||||
newHolder.transform.localPosition = new Vector3(transform.localPosition.x, Mathf.Lerp(0, 0.55f, Conductor.instance.GetLoopPositionFromBeat(hitBeat, 0.45f)));
|
newHolder.transform.localPosition = new Vector3(transform.localPosition.x, Mathf.Lerp(0, 0.55f, Conductor.instance.GetLoopPositionFromBeat(hitBeat, 0.45f)));
|
||||||
Holder.transform.localPosition = new Vector3(x, y);
|
Holder.transform.localPosition = new Vector3(Mathf.Lerp(lastPos.x, 0.9f, normalizedBeatAnim), Mathf.Lerp(lastPos.y, -3.43f, missCurve.Evaluate(normalizedBeatAnim)));
|
||||||
Shadow.transform.localPosition = new Vector3(Mathf.Lerp(lastShadowX, hitLength, hitCurveX.Evaluate(normalizedBeatAnim)), Shadow.transform.localPosition.y);
|
Holder.transform.GetChild(0).transform.eulerAngles = new Vector3(0, 0, Mathf.Lerp(lastRot, lastRot - 523.203f, normalizedBeatAnim));
|
||||||
// anim.Play("PotHit", 0, normalizedBeatAnim);
|
Shadow.transform.localPosition = new Vector3(Mathf.Lerp(lastShadowX, 0.9f, normalizedBeatAnim), Shadow.transform.localPosition.y);
|
||||||
// anim.speed = 0;
|
}
|
||||||
|
|
||||||
|
if (kick == false)
|
||||||
|
{
|
||||||
|
if (isHit)
|
||||||
|
{
|
||||||
|
float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(hitBeat, 1.15f);
|
||||||
|
var y = Mathf.Lerp(lastPos.y, -3.27f, hitCurve.Evaluate(normalizedBeatAnim));
|
||||||
|
var x = Mathf.Lerp(lastPos.x, hitLength, hitCurveX.Evaluate(normalizedBeatAnim));
|
||||||
|
newHolder.transform.localPosition = new Vector3(transform.localPosition.x, Mathf.Lerp(0, 0.55f, Conductor.instance.GetLoopPositionFromBeat(hitBeat, 0.45f)));
|
||||||
|
Holder.transform.localPosition = new Vector3(x, y);
|
||||||
|
Shadow.transform.localPosition = new Vector3(Mathf.Lerp(lastShadowX, hitLength, hitCurveX.Evaluate(normalizedBeatAnim)), Shadow.transform.localPosition.y);
|
||||||
|
// anim.Play("PotHit", 0, normalizedBeatAnim);
|
||||||
|
// anim.speed = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Hit()
|
public void Hit()
|
||||||
|
{
|
||||||
|
if (!kick)
|
||||||
|
{
|
||||||
|
newHolder = new GameObject();
|
||||||
|
newHolder.transform.parent = this.gameObject.transform;
|
||||||
|
Holder.transform.parent = newHolder.transform;
|
||||||
|
Holder.transform.GetChild(0).gameObject.AddComponent<Rotate>().rotateSpeed = -7 * Conductor.instance.songBpm;
|
||||||
|
|
||||||
|
hitBeat = Conductor.instance.songPositionInBeats;
|
||||||
|
|
||||||
|
anim.enabled = false;
|
||||||
|
isThrown = false;
|
||||||
|
isHit = true;
|
||||||
|
|
||||||
|
Sprite.GetComponent<SpriteRenderer>().sortingOrder = 49;
|
||||||
|
}
|
||||||
|
else if (kick)
|
||||||
|
{
|
||||||
|
Instantiate(KarateMan.instance.Bomb, this.transform.parent).SetActive(true);
|
||||||
|
|
||||||
|
Destroy(this.gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Miss()
|
||||||
{
|
{
|
||||||
newHolder = new GameObject();
|
newHolder = new GameObject();
|
||||||
newHolder.transform.parent = this.gameObject.transform;
|
newHolder.transform.parent = this.gameObject.transform;
|
||||||
Holder.transform.parent = newHolder.transform;
|
Holder.transform.parent = newHolder.transform;
|
||||||
Holder.transform.GetChild(0).gameObject.AddComponent<Rotate>().rotateSpeed = -7 * Conductor.instance.songBpm;
|
|
||||||
|
|
||||||
hitBeat = Conductor.instance.songPositionInBeats;
|
hitBeat = Conductor.instance.songPositionInBeats;
|
||||||
|
isHit = false;
|
||||||
anim.enabled = false;
|
|
||||||
isThrown = false;
|
isThrown = false;
|
||||||
isHit = true;
|
anim.enabled = false;
|
||||||
|
|
||||||
Sprite.GetComponent<SpriteRenderer>().sortingOrder = 49;
|
Sprite.GetComponent<SpriteRenderer>().sortingOrder = 49;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -7,15 +7,7 @@
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"beat": 2,
|
"beat": 2,
|
||||||
"datamodel": "karateman/pot"
|
"datamodel": "karateman/kick"
|
||||||
},
|
|
||||||
{
|
|
||||||
"beat": 3,
|
|
||||||
"datamodel": "karateman/bulb"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"beat": 4,
|
|
||||||
"datamodel": "karateman/rock"
|
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"beat": 16,
|
"beat": 16,
|
||||||
|
|
Loading…
Reference in a new issue