Title Experiment: Made logo appearance and skip function nicer (#618)

* Child/BG/Objects done

guhhh

* Oh my god samurai slice looks good now! except unstep

* fix unstep

add notes for splat

* Add Splat Anims/Sound

* splat

* properly snap debris to hands

* nicer title appear & skip

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
This commit is contained in:
saladplainzone 2024-01-12 18:40:29 -08:00 committed by minenice55
parent 161195d646
commit 2bace73c51
1 changed files with 3 additions and 3 deletions

View File

@ -178,7 +178,7 @@ namespace HeavenStudio
} }
else else
{ {
SkipToBeat(5); SkipToBeat(3.5);
} }
} }
} }
@ -186,7 +186,7 @@ namespace HeavenStudio
if (loops == 0 && !logoRevealed) if (loops == 0 && !logoRevealed)
{ {
float normalizedBeat = GetPositionFromBeat(4, 1); float normalizedBeat = GetPositionFromBeat(3, 1);
if (normalizedBeat > 0 && normalizedBeat <= 1f) if (normalizedBeat > 0 && normalizedBeat <= 1f)
{ {
logoAnim.DoNormalizedAnimation("Reveal", normalizedBeat); logoAnim.DoNormalizedAnimation("Reveal", normalizedBeat);
@ -219,7 +219,7 @@ namespace HeavenStudio
star.Play("StarBop", 0, 0); star.Play("StarBop", 0, 0);
} }
} }
if (targetBopBeat > 3 || loops > 0) if (targetBopBeat > 2 || loops > 0)
{ {
logoAnim.Play(altBop ? "LogoBop2" : "LogoBop", 0, 0); logoAnim.Play(altBop ? "LogoBop2" : "LogoBop", 0, 0);
altBop = !altBop; altBop = !altBop;