This commit is contained in:
minenice55 2023-07-20 12:24:25 -04:00
parent 33cc77f69d
commit 2b827417e8

View file

@ -485,7 +485,7 @@ namespace HeavenStudio.Games
public void OneTwoThree(double beat, int whoSpeaks) public void OneTwoThree(double beat, int whoSpeaks)
{ {
canBop = false; canBop = false;
ScheduleInput(beat, 2, InputType.STANDARD_DOWN, JustFlip, MissFlip, None); ScheduleInput(beat, 2, InputType.STANDARD_DOWN, JustFlip, MissFlip, Nothing);
List<MultiSound.Sound> soundsToPlay = new List<MultiSound.Sound>() List<MultiSound.Sound> soundsToPlay = new List<MultiSound.Sound>()
{ {
new MultiSound.Sound("cheerReaders/bookHorizontal", beat), new MultiSound.Sound("cheerReaders/bookHorizontal", beat),
@ -613,7 +613,7 @@ namespace HeavenStudio.Games
public void ItsUpToYou(double beat, int whoSpeaks) public void ItsUpToYou(double beat, int whoSpeaks)
{ {
canBop = false; canBop = false;
ScheduleInput(beat, 2, InputType.STANDARD_DOWN, JustFlip, MissFlip, None); ScheduleInput(beat, 2, InputType.STANDARD_DOWN, JustFlip, MissFlip, Nothing);
List<MultiSound.Sound> soundsToPlay = new List<MultiSound.Sound>() List<MultiSound.Sound> soundsToPlay = new List<MultiSound.Sound>()
{ {
new MultiSound.Sound("cheerReaders/bookVertical", beat), new MultiSound.Sound("cheerReaders/bookVertical", beat),
@ -771,7 +771,7 @@ namespace HeavenStudio.Games
public void LetsGoReadABunchaBooks(double beat, int whoSpeaks) public void LetsGoReadABunchaBooks(double beat, int whoSpeaks)
{ {
canBop = false; canBop = false;
ScheduleInput(beat, 2, InputType.STANDARD_DOWN, JustFlip, MissFlip, None); ScheduleInput(beat, 2, InputType.STANDARD_DOWN, JustFlip, MissFlip, Nothing);
List<MultiSound.Sound> soundsToPlay = new List<MultiSound.Sound>() List<MultiSound.Sound> soundsToPlay = new List<MultiSound.Sound>()
{ {
new MultiSound.Sound("cheerReaders/letsGoRead", beat), new MultiSound.Sound("cheerReaders/letsGoRead", beat),
@ -957,7 +957,7 @@ namespace HeavenStudio.Games
public void RahRahSisBoomBaBoom(double beat, int whoSpeaks, bool consecutive) public void RahRahSisBoomBaBoom(double beat, int whoSpeaks, bool consecutive)
{ {
canBop = false; canBop = false;
ScheduleInput(beat, 2.5f, InputType.STANDARD_DOWN, JustFlipBoom, MissFlip, None); ScheduleInput(beat, 2.5f, InputType.STANDARD_DOWN, JustFlipBoom, MissFlip, Nothing);
List<MultiSound.Sound> soundsToPlay = new List<MultiSound.Sound>() List<MultiSound.Sound> soundsToPlay = new List<MultiSound.Sound>()
{ {
new MultiSound.Sound("cheerReaders/bookDiagonal", beat + 0.5f), new MultiSound.Sound("cheerReaders/bookDiagonal", beat + 0.5f),
@ -1168,8 +1168,8 @@ namespace HeavenStudio.Games
{ {
canBop = false; canBop = false;
float actualLength = length * 0.25f; float actualLength = length * 0.25f;
ScheduleInput(beat, 2 * actualLength, InputType.STANDARD_ALT_DOWN, JustHoldSpin, MissFlip, None); ScheduleInput(beat, 2 * actualLength, InputType.STANDARD_ALT_DOWN, JustHoldSpin, MissFlip, Nothing);
ScheduleInput(beat, 3 * actualLength, InputType.STANDARD_ALT_UP, JustReleaseSpin, MissFlip, None); ScheduleInput(beat, 3 * actualLength, InputType.STANDARD_ALT_UP, JustReleaseSpin, MissFlip, Nothing);
List<MultiSound.Sound> soundsToPlay = new List<MultiSound.Sound>(); List<MultiSound.Sound> soundsToPlay = new List<MultiSound.Sound>();
if (whistle) if (whistle)
{ {
@ -1450,6 +1450,6 @@ namespace HeavenStudio.Games
} }
} }
void Void(PlayerActionEvent caller) {} void Nothing(PlayerActionEvent caller) {}
} }
} }