diff --git a/.github/workflows/macos.yml b/.github/workflows/build.yml similarity index 70% rename from .github/workflows/macos.yml rename to .github/workflows/build.yml index c7d83962..a9f92f38 100644 --- a/.github/workflows/macos.yml +++ b/.github/workflows/build.yml @@ -1,4 +1,4 @@ -name: Build MacOS +name: Build Heaven Studio on: push: @@ -12,7 +12,9 @@ jobs: fail-fast: false matrix: targetPlatform: + - StandaloneWindows64 - StandaloneOSX + - StandaloneLinux steps: - name: Checkout repository @@ -20,7 +22,7 @@ jobs: # with: # lfs: true - # Cache resued Library files to speed up compilation + # Cache reused Library files to speed up compilation - uses: actions/cache@v2 with: path: Library @@ -36,7 +38,6 @@ jobs: # with: # githubToken: ${{ secrets.GITHUB_TOKEN }} - # Build project with Unity - name: Build project uses: game-ci/unity-builder@v2 env: @@ -48,13 +49,26 @@ jobs: buildName: Heaven Studio buildsPath: build targetPlatform: ${{ matrix.targetPlatform }} - + + # Required on Mac for permission reasons - name: Tar files + if: runner.targetPlatform == "StandaloneOSX" run: tar -cvf ${{ matrix.targetPlatform }}.tar ./build/${{ matrix.targetPlatform }} - - - name: Upload Artifact + + - name: Upload Artifact (Windows / Linux) + if: runner.targetPlatform != 'StandaloneOSX' + uses: actions/upload-artifact@v3 + with: + name: ${{ matrix.targetPlatform }}-build + path: ./build/${{ matrix.targetPlatform }}/ + + - name: Upload Artifact (macOS) + if: runner.targetPlatform == 'StandaloneOSX' uses: actions/upload-artifact@v3 with: name: ${{ matrix.targetPlatform }}-build path: ${{ matrix.targetPlatform }}.tar + - name: debug thing + run: tree . + diff --git a/.github/workflows/linux.yml b/.github/workflows/linux.yml deleted file mode 100644 index c60be6bd..00000000 --- a/.github/workflows/linux.yml +++ /dev/null @@ -1,56 +0,0 @@ -name: Build Linux - -on: - push: - branches: [ "master", "release_1" ] - -jobs: - build: - name: Build for ${{ matrix.targetPlatform }} - runs-on: ubuntu-latest - strategy: - fail-fast: false - matrix: - targetPlatform: - - StandaloneLinux64 - - steps: - - name: Checkout repository - uses: actions/checkout@v2 - # with: - # lfs: true - - # Cache resued Library files to speed up compilation - - uses: actions/cache@v2 - with: - path: Library - key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} - restore-keys: | - Library- - - # Test (No tests yet, leaving this here for future.) - # - name: Run tests - # uses: game-ci/unity-test-runner@v2 - # env: - # UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} - # with: - # githubToken: ${{ secrets.GITHUB_TOKEN }} - - # Build project with Unity - - name: Build project - uses: game-ci/unity-builder@v2 - env: - UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} - UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} - UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} - with: - unityVersion: auto - buildName: Heaven Studio - buildsPath: build - targetPlatform: ${{ matrix.targetPlatform }} - - # Output - - uses: actions/upload-artifact@v2 - with: - name: ${{ matrix.targetPlatform }}-build - path: ./build/${{ matrix.targetPlatform }}/ diff --git a/.github/workflows/windows.yml b/.github/workflows/windows.yml deleted file mode 100644 index 8d033e54..00000000 --- a/.github/workflows/windows.yml +++ /dev/null @@ -1,56 +0,0 @@ -name: Build Windows - -on: - push: - branches: [ "master", "release_1" ] - -jobs: - build: - name: Build for ${{ matrix.targetPlatform }} - runs-on: ubuntu-latest - strategy: - fail-fast: false - matrix: - targetPlatform: - - StandaloneWindows64 - - steps: - - name: Checkout repository - uses: actions/checkout@v2 - # with: - # lfs: true - - # Cache resued Library files to speed up compilation - - uses: actions/cache@v2 - with: - path: Library - key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} - restore-keys: | - Library- - - # Test (No tests yet, leaving this here for future.) - # - name: Run tests - # uses: game-ci/unity-test-runner@v2 - # env: - # UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} - # with: - # githubToken: ${{ secrets.GITHUB_TOKEN }} - - # Build project with Unity - - name: Build project - uses: game-ci/unity-builder@v2 - env: - UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} - UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} - UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} - with: - unityVersion: auto - buildName: Heaven Studio - buildsPath: build - targetPlatform: ${{ matrix.targetPlatform }} - - # Output - - uses: actions/upload-artifact@v2 - with: - name: ${{ matrix.targetPlatform }}-build - path: ./build/${{ matrix.targetPlatform }}/ diff --git a/.gitignore b/.gitignore index 7488a534..ef39ec96 100644 --- a/.gitignore +++ b/.gitignore @@ -3,6 +3,8 @@ /Assets/Resources/Music/Unconfirmed # ---------------------------------------- +/[Aa]sset[Bb]undles + /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ diff --git a/AssetBundles/StandaloneWindows/StandaloneWindows 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ntridol/locale.jp - Dependencies: {} - Info_9: - Name: ctrpillow/locale.en - Dependencies: {} - Info_10: - Name: agbmarcher/common - Dependencies: {} - Info_11: - Name: ctrcatchy/common - Dependencies: {} - Info_12: - Name: agbmarcher/locale.en - Dependencies: {} - Info_13: - Name: agbmarcher/locale.jp - Dependencies: {} - Info_14: - Name: ntrdj/common - Dependencies: {} - Info_15: - Name: ntrsamurai/locale.en - Dependencies: {} diff --git a/AssetBundles/StandaloneWindows/agbmarcher/common b/AssetBundles/StandaloneWindows/agbmarcher/common deleted file mode 100644 index c9677ce2..00000000 Binary files a/AssetBundles/StandaloneWindows/agbmarcher/common and /dev/null differ diff --git a/AssetBundles/StandaloneWindows/agbmarcher/common.manifest b/AssetBundles/StandaloneWindows/agbmarcher/common.manifest deleted file mode 100644 index 3a3fec46..00000000 --- a/AssetBundles/StandaloneWindows/agbmarcher/common.manifest +++ /dev/null @@ -1,23 +0,0 @@ -ManifestFileVersion: 0 -CRC: 4290178227 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