mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-29 04:53:06 +00:00
editor fully scaleable
This commit is contained in:
parent
77ce9cb06d
commit
27a928712f
13 changed files with 2361 additions and 784 deletions
File diff suppressed because one or more lines are too long
105
Assets/Resources/Fonts/rodin/FOT-Rodin Pro DB Entity.mat
Normal file
105
Assets/Resources/Fonts/rodin/FOT-Rodin Pro DB Entity.mat
Normal file
|
@ -0,0 +1,105 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!21 &2100000
|
||||||
|
Material:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: FOT-Rodin Pro DB Entity
|
||||||
|
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
|
||||||
|
m_ShaderKeywords:
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
m_CustomRenderQueue: -1
|
||||||
|
stringTagMap: {}
|
||||||
|
disabledShaderPasses: []
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
|
||||||
|
- _BumpMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _Cube:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _FaceTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MainTex:
|
||||||
|
m_Texture: {fileID: 3307759631967023827, guid: 8597c35f18a008c428fc5870aec75766, type: 2}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _OutlineTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Floats:
|
||||||
|
- _Ambient: 1
|
||||||
|
- _Bevel: 0.5
|
||||||
|
- _BevelClamp: 0
|
||||||
|
- _BevelOffset: 0
|
||||||
|
- _BevelRoundness: 0
|
||||||
|
- _BevelWidth: 0
|
||||||
|
- _BumpFace: 0
|
||||||
|
- _BumpOutline: 0
|
||||||
|
- _ColorMask: 15
|
||||||
|
- _CullMode: 0
|
||||||
|
- _Diffuse: 0.5
|
||||||
|
- _FaceDilate: 0.4
|
||||||
|
- _FaceUVSpeedX: 0
|
||||||
|
- _FaceUVSpeedY: 0
|
||||||
|
- _GlowInner: 0.659
|
||||||
|
- _GlowOffset: -1
|
||||||
|
- _GlowOuter: 1
|
||||||
|
- _GlowPower: 0.558
|
||||||
|
- _GradientScale: 10
|
||||||
|
- _LightAngle: 3.1416
|
||||||
|
- _MaskSoftnessX: 0
|
||||||
|
- _MaskSoftnessY: 0
|
||||||
|
- _OutlineSoftness: 0
|
||||||
|
- _OutlineUVSpeedX: 0
|
||||||
|
- _OutlineUVSpeedY: 0
|
||||||
|
- _OutlineWidth: 0.2
|
||||||
|
- _PerspectiveFilter: 0.875
|
||||||
|
- _Reflectivity: 10
|
||||||
|
- _ScaleRatioA: 0.9
|
||||||
|
- _ScaleRatioB: 0.37125
|
||||||
|
- _ScaleRatioC: 0.37125
|
||||||
|
- _ScaleX: 1
|
||||||
|
- _ScaleY: 1
|
||||||
|
- _ShaderFlags: 0
|
||||||
|
- _Sharpness: 0
|
||||||
|
- _SpecularPower: 2
|
||||||
|
- _Stencil: 0
|
||||||
|
- _StencilComp: 8
|
||||||
|
- _StencilOp: 0
|
||||||
|
- _StencilReadMask: 255
|
||||||
|
- _StencilWriteMask: 255
|
||||||
|
- _TextureHeight: 1024
|
||||||
|
- _TextureWidth: 1024
|
||||||
|
- _UnderlayDilate: 1
|
||||||
|
- _UnderlayOffsetX: 0
|
||||||
|
- _UnderlayOffsetY: 0
|
||||||
|
- _UnderlaySoftness: 0
|
||||||
|
- _VertexOffsetX: 0
|
||||||
|
- _VertexOffsetY: 0
|
||||||
|
- _WeightBold: 0.75
|
||||||
|
- _WeightNormal: 0
|
||||||
|
m_Colors:
|
||||||
|
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
|
||||||
|
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
- _FaceColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
|
||||||
|
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
|
||||||
|
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _UnderlayColor: {r: 1, g: 0, b: 0, a: 0.78039217}
|
||||||
|
m_BuildTextureStacks: []
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 147c28f2f84477044b69d3cbf70ee556
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 2100000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load diff
|
@ -52,6 +52,7 @@ namespace HeavenStudio.Editor
|
||||||
[SerializeField] private Button EditorThemeBTN;
|
[SerializeField] private Button EditorThemeBTN;
|
||||||
[SerializeField] private Button FullScreenBTN;
|
[SerializeField] private Button FullScreenBTN;
|
||||||
[SerializeField] private Button TempoFinderBTN;
|
[SerializeField] private Button TempoFinderBTN;
|
||||||
|
[SerializeField] private Button SnapDiagBTN;
|
||||||
|
|
||||||
[Header("Tooltip")]
|
[Header("Tooltip")]
|
||||||
public TMP_Text tooltipText;
|
public TMP_Text tooltipText;
|
||||||
|
@ -105,6 +106,7 @@ namespace HeavenStudio.Editor
|
||||||
Tooltip.AddTooltip(EditorThemeBTN.gameObject, "Editor Theme");
|
Tooltip.AddTooltip(EditorThemeBTN.gameObject, "Editor Theme");
|
||||||
Tooltip.AddTooltip(FullScreenBTN.gameObject, "Preview <color=#adadad>[Tab]</color>");
|
Tooltip.AddTooltip(FullScreenBTN.gameObject, "Preview <color=#adadad>[Tab]</color>");
|
||||||
Tooltip.AddTooltip(TempoFinderBTN.gameObject, "Tempo Finder");
|
Tooltip.AddTooltip(TempoFinderBTN.gameObject, "Tempo Finder");
|
||||||
|
Tooltip.AddTooltip(SnapDiagBTN.gameObject, "Snap Settings");
|
||||||
|
|
||||||
UpdateEditorStatus(true);
|
UpdateEditorStatus(true);
|
||||||
}
|
}
|
||||||
|
|
|
@ -22,7 +22,7 @@ namespace HeavenStudio.Editor
|
||||||
|
|
||||||
public Beatmap.Entity entity;
|
public Beatmap.Entity entity;
|
||||||
|
|
||||||
private bool active;
|
public bool active;
|
||||||
|
|
||||||
private int childCountAtStart;
|
private int childCountAtStart;
|
||||||
|
|
||||||
|
|
|
@ -40,7 +40,7 @@ namespace HeavenStudio.Editor
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
if(!Conductor.instance.NotStopped())
|
if(!(EventParameterManager.instance.active || Conductor.instance.NotStopped()))
|
||||||
{
|
{
|
||||||
if (gameOpen)
|
if (gameOpen)
|
||||||
{
|
{
|
||||||
|
@ -54,7 +54,7 @@ namespace HeavenStudio.Editor
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Input.mouseScrollDelta.y != 0)
|
if (RectTransformUtility.RectangleContainsScreenPoint(eventsParent, Input.mousePosition, Editor.instance.EditorCamera) && Input.mouseScrollDelta.y != 0)
|
||||||
{
|
{
|
||||||
UpdateIndex(currentEventIndex - Mathf.RoundToInt(Input.mouseScrollDelta.y));
|
UpdateIndex(currentEventIndex - Mathf.RoundToInt(Input.mouseScrollDelta.y));
|
||||||
}
|
}
|
||||||
|
|
28
Assets/Scripts/LevelEditor/SnapDialog.cs
Normal file
28
Assets/Scripts/LevelEditor/SnapDialog.cs
Normal file
|
@ -0,0 +1,28 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace HeavenStudio.Editor
|
||||||
|
{
|
||||||
|
public class SnapDialog : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private GameObject snapSetter;
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SwitchSnapDialog()
|
||||||
|
{
|
||||||
|
if(snapSetter.activeSelf) {
|
||||||
|
snapSetter.SetActive(false);
|
||||||
|
} else {
|
||||||
|
snapSetter.SetActive(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/LevelEditor/SnapDialog.cs.meta
Normal file
11
Assets/Scripts/LevelEditor/SnapDialog.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f32d53b1d58c64e41b71bd7520435169
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
27
Assets/Scripts/LevelEditor/Timeline/LayerLabel.cs
Normal file
27
Assets/Scripts/LevelEditor/Timeline/LayerLabel.cs
Normal file
|
@ -0,0 +1,27 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
|
||||||
|
using TMPro;
|
||||||
|
using Starpelly;
|
||||||
|
|
||||||
|
namespace HeavenStudio.Editor.Track
|
||||||
|
{
|
||||||
|
public class LayerLabel : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private RectTransform rect;
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
//convert timeline layer scale to screen space
|
||||||
|
Camera cam = Editor.instance.EditorCamera;
|
||||||
|
float layerScaleDist = cam.WorldToScreenPoint(Timeline.instance.LayerCorners[1]).y - Camera.main.WorldToScreenPoint(Timeline.instance.LayerCorners[0]).y;
|
||||||
|
float modScale = Timeline.GetScaleModifier();
|
||||||
|
rect.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, layerScaleDist/4 * (1/modScale));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/LevelEditor/Timeline/LayerLabel.cs.meta
Normal file
11
Assets/Scripts/LevelEditor/Timeline/LayerLabel.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b90b6b57a843c2245bfdae87a3e8fb21
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -68,6 +68,7 @@ namespace HeavenStudio.Editor.Track
|
||||||
[SerializeField] private RectTransform TimelineSongPosLineRef;
|
[SerializeField] private RectTransform TimelineSongPosLineRef;
|
||||||
[SerializeField] private RectTransform TimelineEventObjRef;
|
[SerializeField] private RectTransform TimelineEventObjRef;
|
||||||
[SerializeField] private RectTransform LayersRect;
|
[SerializeField] private RectTransform LayersRect;
|
||||||
|
|
||||||
public TempoTimeline TempoInfo;
|
public TempoTimeline TempoInfo;
|
||||||
public VolumeTimeline VolumeInfo;
|
public VolumeTimeline VolumeInfo;
|
||||||
private RectTransform TimelineSongPosLine;
|
private RectTransform TimelineSongPosLine;
|
||||||
|
@ -83,6 +84,8 @@ namespace HeavenStudio.Editor.Track
|
||||||
public Button MusicVolumeBTN;
|
public Button MusicVolumeBTN;
|
||||||
public Slider PlaybackSpeed;
|
public Slider PlaybackSpeed;
|
||||||
|
|
||||||
|
public Vector3[] LayerCorners = new Vector3[4];
|
||||||
|
|
||||||
public static Timeline instance { get; private set; }
|
public static Timeline instance { get; private set; }
|
||||||
|
|
||||||
public bool userIsEditingInputField
|
public bool userIsEditingInputField
|
||||||
|
@ -338,6 +341,22 @@ namespace HeavenStudio.Editor.Track
|
||||||
{
|
{
|
||||||
timelineState.SetState(false, false, true);
|
timelineState.SetState(false, false, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
LayersRect.GetWorldCorners(LayerCorners);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float GetScaleModifier()
|
||||||
|
{
|
||||||
|
Camera cam = Editor.instance.EditorCamera;
|
||||||
|
Vector2 scalerReferenceResolution = new Vector2(1280, 720);
|
||||||
|
return Mathf.Pow(cam.pixelWidth/scalerReferenceResolution.x, 1f)*
|
||||||
|
Mathf.Pow(cam.pixelHeight/scalerReferenceResolution.y, 0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector2 LayerCornersToDist()
|
||||||
|
{
|
||||||
|
Vector3[] v = LayerCorners;
|
||||||
|
return new Vector2(Mathf.Abs(v[1].x - v[2].x), Mathf.Abs(v[3].y - v[1].y));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SliderControl()
|
private void SliderControl()
|
||||||
|
|
|
@ -26,7 +26,7 @@ namespace HeavenStudio.Editor.Track
|
||||||
[SerializeField] private RectTransform resizeGraphic;
|
[SerializeField] private RectTransform resizeGraphic;
|
||||||
[SerializeField] private RectTransform leftDrag;
|
[SerializeField] private RectTransform leftDrag;
|
||||||
[SerializeField] private RectTransform rightDrag;
|
[SerializeField] private RectTransform rightDrag;
|
||||||
private GameObject moveTemp;
|
// private GameObject moveTemp;
|
||||||
|
|
||||||
[Header("Properties")]
|
[Header("Properties")]
|
||||||
public Beatmap.Entity entity;
|
public Beatmap.Entity entity;
|
||||||
|
@ -61,8 +61,9 @@ namespace HeavenStudio.Editor.Track
|
||||||
|
|
||||||
lastMovePos = transform.localPosition;
|
lastMovePos = transform.localPosition;
|
||||||
|
|
||||||
moveTemp = new GameObject();
|
// what the fuck????
|
||||||
moveTemp.transform.SetParent(this.transform.parent);
|
// moveTemp = new GameObject();
|
||||||
|
// moveTemp.transform.SetParent(this.transform.parent);
|
||||||
|
|
||||||
bool visible = rectTransform.IsVisibleFrom(Editor.instance.EditorCamera);
|
bool visible = rectTransform.IsVisibleFrom(Editor.instance.EditorCamera);
|
||||||
for (int i = 0; i < this.transform.childCount; i++)
|
for (int i = 0; i < this.transform.childCount; i++)
|
||||||
|
@ -105,7 +106,7 @@ namespace HeavenStudio.Editor.Track
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
SetColor(GetTrack());
|
SetColor(entity.track);
|
||||||
|
|
||||||
if (selected)
|
if (selected)
|
||||||
{
|
{
|
||||||
|
@ -132,6 +133,20 @@ namespace HeavenStudio.Editor.Track
|
||||||
if (Conductor.instance.NotStopped())
|
if (Conductor.instance.NotStopped())
|
||||||
{
|
{
|
||||||
Cancel();
|
Cancel();
|
||||||
|
|
||||||
|
if (moving)
|
||||||
|
moving = false;
|
||||||
|
|
||||||
|
if (selected)
|
||||||
|
{
|
||||||
|
selected = false;
|
||||||
|
selectedImage.gameObject.SetActive(false);
|
||||||
|
for (int i = 0; i < outline.childCount; i++)
|
||||||
|
outline.GetChild(i).GetComponent<Image>().color = new Color32(0, 0, 0, 51);
|
||||||
|
}
|
||||||
|
|
||||||
|
rectTransform.sizeDelta = new Vector2(rectTransform.sizeDelta.x, Timeline.instance.LayerHeight());
|
||||||
|
this.transform.localPosition = new Vector3(this.transform.localPosition.x, -entity.track * Timeline.instance.LayerHeight());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -157,14 +172,11 @@ namespace HeavenStudio.Editor.Track
|
||||||
lastPos_ = transform.localPosition;
|
lastPos_ = transform.localPosition;
|
||||||
|
|
||||||
this.transform.position = new Vector3(mousePos.x - startPosX, mousePos.y - startPosY - 0.40f, 0);
|
this.transform.position = new Vector3(mousePos.x - startPosX, mousePos.y - startPosY - 0.40f, 0);
|
||||||
this.transform.localPosition = new Vector3(Mathf.Clamp(Mathp.Round2Nearest(this.transform.localPosition.x, Timeline.SnapInterval()), 0, Mathf.Infinity), Timeline.instance.SnapToLayer(this.transform.localPosition.y));
|
this.transform.localPosition = new Vector3(Mathf.Max(Mathp.Round2Nearest(this.transform.localPosition.x, Timeline.SnapInterval()), 0), Timeline.instance.SnapToLayer(this.transform.localPosition.y));
|
||||||
// moveTemp.transform.position = new Vector3(mousePos.x - startPosX, mousePos.y - startPosY - 0.40f, 0);
|
|
||||||
// moveTemp.transform.localPosition = new Vector3(Mathf.Clamp(Mathp.Round2Nearest(moveTemp.transform.localPosition.x, 0.25f), 0, Mathf.Infinity), Timeline.instance.SnapToLayer(moveTemp.transform.localPosition.y));
|
|
||||||
|
|
||||||
if (lastPos != transform.localPosition)
|
if (lastPos != transform.localPosition)
|
||||||
{
|
{
|
||||||
OnMove();
|
OnMove();
|
||||||
// this.transform.DOLocalMove(new Vector3(Mathf.Clamp(Mathp.Round2Nearest(moveTemp.transform.localPosition.x, 0.25f), 0, Mathf.Infinity), Timeline.instance.SnapToLayer(moveTemp.transform.localPosition.y)), 0.15f).SetEase(Ease.OutExpo);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
lastPos = transform.localPosition;
|
lastPos = transform.localPosition;
|
||||||
|
@ -215,6 +227,9 @@ namespace HeavenStudio.Editor.Track
|
||||||
{
|
{
|
||||||
Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
|
Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
rectTransform.sizeDelta = new Vector2(rectTransform.sizeDelta.x, Timeline.instance.LayerHeight());
|
||||||
|
this.transform.localPosition = new Vector3(this.transform.localPosition.x, -entity.track * Timeline.instance.LayerHeight());
|
||||||
}
|
}
|
||||||
|
|
||||||
#region ClickEvents
|
#region ClickEvents
|
||||||
|
|
Loading…
Reference in a new issue