correct descriptions

This commit is contained in:
minenice55 2022-03-11 13:27:35 -05:00
parent 87993cd439
commit 2747d31902

View file

@ -416,8 +416,8 @@ namespace RhythmHeavenMania
new GameAction("set mii", delegate { var e = eventCaller.currentEntity; DrummingPractice.instance.SetMiis(e.type, e.type2, e.type3, e.toggle); }, 0.5f, parameters: new List<Param>() new GameAction("set mii", delegate { var e = eventCaller.currentEntity; DrummingPractice.instance.SetMiis(e.type, e.type2, e.type3, e.toggle); }, 0.5f, parameters: new List<Param>()
{ {
new Param("type", DrummingPractice.MiiType.Random, "Player Mii", "The Mii that the player will control"), new Param("type", DrummingPractice.MiiType.Random, "Player Mii", "The Mii that the player will control"),
new Param("type2", DrummingPractice.MiiType.Random, "Left Mii", "The Mii that the player will control"), new Param("type2", DrummingPractice.MiiType.Random, "Left Mii", "The Mii on the left"),
new Param("type3", DrummingPractice.MiiType.Random, "Right Mii", "The Mii that the player will control"), new Param("type3", DrummingPractice.MiiType.Random, "Right Mii", "The Mii on the right"),
new Param("toggle", false, "Set All to Player", "Sets all Miis to the Player's Mii") new Param("toggle", false, "Set All to Player", "Sets all Miis to the Player's Mii")
}), }),