diff --git a/Assets/Resources/Games/mrUpbeat.prefab b/Assets/Resources/Games/mrUpbeat.prefab index 5c27b056..94bce604 100644 --- a/Assets/Resources/Games/mrUpbeat.prefab +++ b/Assets/Resources/Games/mrUpbeat.prefab @@ -29,7 +29,8 @@ Transform: m_LocalPosition: {x: 0.008, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 8730184864405069350} m_Father: {fileID: 1039565176908573975} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -131,7 +132,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456959186295915410} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.006, y: 0.76, z: 0} + m_LocalPosition: {x: 0, y: 0.76, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -687,200 +688,6 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 ---- !u!1 &4832125457190649999 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3242105452747297828} - - component: {fileID: 7002390330640987317} - - component: {fileID: 1328881971056076866} - - component: {fileID: 6703009748212989289} - m_Layer: 0 - m_Name: Letter - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!224 &3242105452747297828 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4832125457190649999} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 7248900333300803150} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -0.6749878, y: 3.15} - m_SizeDelta: {x: 1, y: 1} - m_Pivot: {x: 0.5, y: 0.5} ---- !u!23 &7002390330640987317 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4832125457190649999} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 0 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 0 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: fa00f193fe038984592034ad7d5c2a42, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 1337 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!114 &1328881971056076866 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4832125457190649999} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} - m_Maskable: 1 - m_OnCullStateChanged: - m_PersistentCalls: - m_Calls: [] - m_text: - m_isRightToLeft: 0 - m_fontAsset: {fileID: 11400000, guid: 8597c35f18a008c428fc5870aec75766, type: 2} - m_sharedMaterial: {fileID: 2100000, guid: fa00f193fe038984592034ad7d5c2a42, type: 2} - m_fontSharedMaterials: [] - m_fontMaterial: {fileID: 0} - m_fontMaterials: [] - m_fontColor32: - serializedVersion: 2 - rgba: 4291690238 - m_fontColor: {r: 0.99607843, g: 0.99607843, b: 0.8039216, a: 1} - m_enableVertexGradient: 0 - m_colorMode: 3 - m_fontColorGradient: - topLeft: {r: 1, g: 1, b: 1, a: 1} - topRight: {r: 1, g: 1, b: 1, a: 1} - bottomLeft: {r: 1, g: 1, b: 1, a: 1} - bottomRight: {r: 1, g: 1, b: 1, a: 1} - m_fontColorGradientPreset: {fileID: 0} - m_spriteAsset: {fileID: 0} - m_tintAllSprites: 0 - m_StyleSheet: {fileID: 11400000, guid: f952c082cb03451daed3ee968ac6c63e, type: 2} - m_TextStyleHashCode: -1183493901 - m_overrideHtmlColors: 0 - m_faceColor: - serializedVersion: 2 - rgba: 4294967295 - m_fontSize: 5 - m_fontSizeBase: 5 - m_fontWeight: 400 - m_enableAutoSizing: 0 - m_fontSizeMin: 18 - m_fontSizeMax: 72 - m_fontStyle: 0 - m_HorizontalAlignment: 2 - m_VerticalAlignment: 512 - m_textAlignment: 65535 - m_characterSpacing: 0 - m_wordSpacing: 0 - m_lineSpacing: 0 - m_lineSpacingMax: 0 - m_paragraphSpacing: 0 - m_charWidthMaxAdj: 0 - m_enableWordWrapping: 0 - m_wordWrappingRatios: 0.4 - m_overflowMode: 0 - m_linkedTextComponent: {fileID: 0} - parentLinkedComponent: {fileID: 0} - m_enableKerning: 0 - m_enableExtraPadding: 0 - checkPaddingRequired: 0 - m_isRichText: 1 - m_parseCtrlCharacters: 1 - m_isOrthographic: 0 - m_isCullingEnabled: 0 - m_horizontalMapping: 0 - m_verticalMapping: 0 - m_uvLineOffset: 0 - m_geometrySortingOrder: 0 - m_IsTextObjectScaleStatic: 0 - m_VertexBufferAutoSizeReduction: 0 - m_useMaxVisibleDescender: 1 - m_pageToDisplay: 1 - m_margin: {x: 0, y: 0, z: 0, w: 0} - m_isUsingLegacyAnimationComponent: 0 - m_isVolumetricText: 0 - _SortingLayer: 0 - _SortingLayerID: 0 - _SortingOrder: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 7002390330640987317} - m_maskType: 0 ---- !u!95 &6703009748212989289 -Animator: - serializedVersion: 5 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4832125457190649999} - m_Enabled: 1 - m_Avatar: {fileID: 0} - m_Controller: {fileID: 9100000, guid: d962828c1f0c71347992dfc1449f496b, type: 2} - m_CullingMode: 0 - m_UpdateMode: 0 - m_ApplyRootMotion: 0 - m_LinearVelocityBlending: 0 - m_StabilizeFeet: 0 - m_WarningMessage: - m_HasTransformHierarchy: 1 - m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorStateOnDisable: 0 - m_WriteDefaultValuesOnDisable: 0 --- !u!1 &6060117916978306099 GameObject: m_ObjectHideFlags: 0 @@ -966,6 +773,178 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &6119064787687059058 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8730184864405069350} + - component: {fileID: 4356944761482350703} + - component: {fileID: 7602258254055353506} + m_Layer: 0 + m_Name: Letter + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8730184864405069350 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6119064787687059058} + m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4485966734002228350} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.718, y: -0} + m_SizeDelta: {x: 1, y: 1} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!23 &4356944761482350703 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6119064787687059058} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 0 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: fa00f193fe038984592034ad7d5c2a42, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1337 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!114 &7602258254055353506 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6119064787687059058} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 8597c35f18a008c428fc5870aec75766, type: 2} + m_sharedMaterial: {fileID: 2100000, guid: fa00f193fe038984592034ad7d5c2a42, type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4291690238 + m_fontColor: {r: 0.99607843, g: 0.99607843, b: 0.8039216, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 11400000, guid: f952c082cb03451daed3ee968ac6c63e, type: 2} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 5 + m_fontSizeBase: 5 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 512 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 0 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 0 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 0 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 4356944761482350703} + m_maskType: 0 --- !u!1 &6323841328481104373 GameObject: m_ObjectHideFlags: 0 @@ -1171,7 +1150,6 @@ Transform: m_Children: - {fileID: 8701843541313247389} - {fileID: 7821851253613277009} - - {fileID: 3242105452747297828} - {fileID: 862280508089709600} m_Father: {fileID: 0} m_RootOrder: 0 @@ -1191,7 +1169,6 @@ MonoBehaviour: SoundSequences: [] EligibleHits: [] scheduledInputs: [] - firstEnable: 0 metronomeAnim: {fileID: 4547664343140929301} man: {fileID: 8160414645038680372} blipMaterial: {fileID: 2100000, guid: de6ec7258944d824c85cbcb172095b2a, type: 2} @@ -1201,6 +1178,7 @@ MonoBehaviour: - {fileID: 5137804451209053898} - {fileID: 4164580634482561143} stepIterate: 0 + stopBlipping: 0 --- !u!1 &8412912829583803381 GameObject: m_ObjectHideFlags: 0 @@ -1318,7 +1296,7 @@ Transform: - {fileID: 4285463118267461702} - {fileID: 1584121333826078951} m_Father: {fileID: 7248900333300803150} - m_RootOrder: 3 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &8160414645038680372 MonoBehaviour: @@ -1334,13 +1312,13 @@ MonoBehaviour: m_EditorClassIdentifier: anim: {fileID: 2256168985014220240} blipAnim: {fileID: 1614535701461294964} - letterAnim: {fileID: 6703009748212989289} shadows: - {fileID: 8412912829583803381} - {fileID: 2066794384027118212} - blipText: {fileID: 1328881971056076866} - stepTimes: 0 + blipText: {fileID: 7602258254055353506} blipSize: 0 + shouldGrow: 0 + shouldBlip: 1 blipString: M --- !u!1 &8959999179820051615 GameObject: diff --git a/Assets/Resources/Sfx/games/mrUpbeat/1.ogg b/Assets/Resources/Sfx/games/mrUpbeat/1.ogg new file mode 100644 index 00000000..90644842 Binary files /dev/null and b/Assets/Resources/Sfx/games/mrUpbeat/1.ogg differ diff --git a/Assets/Resources/Sfx/games/mrUpbeat/applause.ogg.meta b/Assets/Resources/Sfx/games/mrUpbeat/1.ogg.meta similarity index 84% rename from Assets/Resources/Sfx/games/mrUpbeat/applause.ogg.meta rename to Assets/Resources/Sfx/games/mrUpbeat/1.ogg.meta index ae277bc7..69335506 100644 --- a/Assets/Resources/Sfx/games/mrUpbeat/applause.ogg.meta +++ b/Assets/Resources/Sfx/games/mrUpbeat/1.ogg.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: ca38ae19ffadb9849aa7258a14f14b80 +guid: 10ae3eeee43650541ab3da886a18d2ab AudioImporter: externalObjects: {} serializedVersion: 6 @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: agboffbeat/common + assetBundleName: assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/mrUpbeat/2.ogg b/Assets/Resources/Sfx/games/mrUpbeat/2.ogg new file mode 100644 index 00000000..a0733706 Binary files /dev/null and b/Assets/Resources/Sfx/games/mrUpbeat/2.ogg differ diff --git a/Assets/Resources/Sfx/games/mrUpbeat/2.ogg.meta b/Assets/Resources/Sfx/games/mrUpbeat/2.ogg.meta new file mode 100644 index 00000000..f4b4643b --- /dev/null +++ b/Assets/Resources/Sfx/games/mrUpbeat/2.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: b0956c251e7bf4844b509c5cea2a78ee +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/mrUpbeat/3.ogg b/Assets/Resources/Sfx/games/mrUpbeat/3.ogg new file mode 100644 index 00000000..68c321c5 Binary files /dev/null and b/Assets/Resources/Sfx/games/mrUpbeat/3.ogg differ diff --git a/Assets/Resources/Sfx/games/mrUpbeat/3.ogg.meta b/Assets/Resources/Sfx/games/mrUpbeat/3.ogg.meta new file mode 100644 index 00000000..60bd4a3c --- /dev/null +++ b/Assets/Resources/Sfx/games/mrUpbeat/3.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 100f312972af1e94fb49d8454771847d +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/mrUpbeat/4.ogg b/Assets/Resources/Sfx/games/mrUpbeat/4.ogg new file mode 100644 index 00000000..7be0c5b1 Binary files /dev/null and b/Assets/Resources/Sfx/games/mrUpbeat/4.ogg differ diff --git a/Assets/Resources/Sfx/games/mrUpbeat/4.ogg.meta b/Assets/Resources/Sfx/games/mrUpbeat/4.ogg.meta new file mode 100644 index 00000000..edd27bf3 --- /dev/null +++ b/Assets/Resources/Sfx/games/mrUpbeat/4.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 85d95041fe6cb574591a85ce328f9e8b +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/mrUpbeat/a.ogg b/Assets/Resources/Sfx/games/mrUpbeat/a.ogg new file mode 100644 index 00000000..f40fded8 Binary files /dev/null and b/Assets/Resources/Sfx/games/mrUpbeat/a.ogg differ diff --git a/Assets/Resources/Sfx/games/mrUpbeat/a.ogg.meta b/Assets/Resources/Sfx/games/mrUpbeat/a.ogg.meta new file mode 100644 index 00000000..281355ca --- /dev/null +++ b/Assets/Resources/Sfx/games/mrUpbeat/a.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 886b16c6dc7442244a74c0391df09616 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/mrUpbeat/applause.ogg b/Assets/Resources/Sfx/games/mrUpbeat/applause.ogg deleted file mode 100644 index 1dacb310..00000000 Binary files a/Assets/Resources/Sfx/games/mrUpbeat/applause.ogg and /dev/null differ diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterAnimator.controller.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims.meta similarity index 52% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterAnimator.controller.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims.meta index b533b143..abb0ce97 100644 --- a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterAnimator.controller.meta +++ b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims.meta @@ -1,8 +1,8 @@ fileFormatVersion: 2 -guid: d962828c1f0c71347992dfc1449f496b -NativeFormatImporter: +guid: 3a883716259b1b54a84e9c2656df7cef +folderAsset: yes +DefaultImporter: externalObjects: {} - mainObjectFileID: 9100000 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip1.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip1.anim similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip1.anim rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip1.anim diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip1.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip1.anim.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip1.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip1.anim.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip2.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip2.anim similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip2.anim rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip2.anim diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip2.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip2.anim.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip2.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip2.anim.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip3.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip3.anim similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip3.anim rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip3.anim diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip3.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip3.anim.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip3.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip3.anim.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip4.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip4.anim similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip4.anim rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip4.anim diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip4.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip4.anim.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip4.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip4.anim.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip5.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip5.anim similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip5.anim rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip5.anim diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip5.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip5.anim.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Blip5.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/Blip5.anim.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnimator.controller b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/BlipAnimator.controller similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnimator.controller rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/BlipAnimator.controller diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnimator.controller.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/BlipAnimator.controller.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnimator.controller.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/BlipAnimator.controller.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipIdle.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/BlipIdle.anim similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipIdle.anim rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/BlipIdle.anim diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipIdle.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/BlipIdle.anim.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipIdle.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/BlipAnims/BlipIdle.anim.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterAnimator.controller b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterAnimator.controller deleted file mode 100644 index 40792e78..00000000 --- a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterAnimator.controller +++ /dev/null @@ -1,130 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1102 &-6973241838888870808 -AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: StepLeft - m_Speed: 0.25 - m_CycleOffset: 0 - m_Transitions: [] - m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 37707cc2c2686d94ea12646889996023, type: 2} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: ---- !u!1102 &-6675537026643194175 -AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Nothing - m_Speed: 1 - m_CycleOffset: 0 - m_Transitions: [] - m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: 0} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: ---- !u!1102 &-777172598389968400 -AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: StepRight - m_Speed: 0.25 - m_CycleOffset: 0 - m_Transitions: [] - m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 1ef687ca3c0e7924b8569974db6ff4dd, type: 2} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: ---- !u!91 &9100000 -AnimatorController: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: LetterAnimator - serializedVersion: 5 - m_AnimatorParameters: [] - m_AnimatorLayers: - - serializedVersion: 5 - m_Name: Base Layer - m_StateMachine: {fileID: 5570846061059316407} - m_Mask: {fileID: 0} - m_Motions: [] - m_Behaviours: [] - m_BlendingMode: 0 - m_SyncedLayerIndex: -1 - m_DefaultWeight: 0 - m_IKPass: 0 - m_SyncedLayerAffectsTiming: 0 - m_Controller: {fileID: 9100000} ---- !u!1107 &5570846061059316407 -AnimatorStateMachine: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Base Layer - m_ChildStates: - - serializedVersion: 1 - m_State: {fileID: -6675537026643194175} - m_Position: {x: 450, y: 30, z: 0} - - serializedVersion: 1 - m_State: {fileID: -777172598389968400} - m_Position: {x: 580, y: 110, z: 0} - - serializedVersion: 1 - m_State: {fileID: -6973241838888870808} - m_Position: {x: 320, y: 110, z: 0} - m_ChildStateMachines: [] - m_AnyStateTransitions: [] - m_EntryTransitions: [] - m_StateMachineTransitions: {} - m_StateMachineBehaviours: [] - m_AnyStatePosition: {x: 470, y: -100, z: 0} - m_EntryPosition: {x: 470, y: -40, z: 0} - m_ExitPosition: {x: 470, y: -160, z: 0} - m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} - m_DefaultState: {fileID: -6675537026643194175} diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterStepLeft.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterStepLeft.anim deleted file mode 100644 index 87a959ac..00000000 --- a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterStepLeft.anim +++ /dev/null @@ -1,179 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!74 &7400000 -AnimationClip: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: LetterStepLeft - serializedVersion: 6 - m_Legacy: 0 - m_Compressed: 0 - m_UseHighQualityCurve: 1 - m_RotationCurves: [] - m_CompressedRotationCurves: [] - m_EulerCurves: [] - m_PositionCurves: [] - m_ScaleCurves: [] - m_FloatCurves: - - curve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: -0.677 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_AnchoredPosition.x - path: - classID: 224 - script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 3.02 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 0.016666668 - value: 3.13 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 0.033333335 - value: 3.15 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_AnchoredPosition.y - path: - classID: 224 - script: {fileID: 0} - m_PPtrCurves: [] - m_SampleRate: 60 - m_WrapMode: 0 - m_Bounds: - m_Center: {x: 0, y: 0, z: 0} - m_Extent: {x: 0, y: 0, z: 0} - m_ClipBindingConstant: - genericBindings: - - serializedVersion: 2 - path: 0 - attribute: 1460864421 - script: {fileID: 0} - typeID: 224 - customType: 28 - isPPtrCurve: 0 - - serializedVersion: 2 - path: 0 - attribute: 538195251 - script: {fileID: 0} - typeID: 224 - customType: 28 - isPPtrCurve: 0 - pptrCurveMapping: [] - m_AnimationClipSettings: - serializedVersion: 2 - m_AdditiveReferencePoseClip: {fileID: 0} - m_AdditiveReferencePoseTime: 0 - m_StartTime: 0 - m_StopTime: 0.033333335 - m_OrientationOffsetY: 0 - m_Level: 0 - m_CycleOffset: 0 - m_HasAdditiveReferencePose: 0 - m_LoopTime: 0 - m_LoopBlend: 0 - m_LoopBlendOrientation: 0 - m_LoopBlendPositionY: 0 - m_LoopBlendPositionXZ: 0 - m_KeepOriginalOrientation: 0 - m_KeepOriginalPositionY: 1 - m_KeepOriginalPositionXZ: 0 - m_HeightFromFeet: 0 - m_Mirror: 0 - m_EditorCurves: - - curve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: -0.677 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_AnchoredPosition.x - path: - classID: 224 - script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 3.02 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 0.016666668 - value: 3.13 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 0.033333335 - value: 3.15 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_AnchoredPosition.y - path: - classID: 224 - script: {fileID: 0} - m_EulerEditorCurves: [] - m_HasGenericRootTransform: 0 - m_HasMotionFloatCurves: 0 - m_Events: [] diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterStepRight.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterStepRight.anim deleted file mode 100644 index 890f3aac..00000000 --- a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterStepRight.anim +++ /dev/null @@ -1,179 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!74 &7400000 -AnimationClip: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: LetterStepRight - serializedVersion: 6 - m_Legacy: 0 - m_Compressed: 0 - m_UseHighQualityCurve: 1 - m_RotationCurves: [] - m_CompressedRotationCurves: [] - m_EulerCurves: [] - m_PositionCurves: [] - m_ScaleCurves: [] - m_FloatCurves: - - curve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0.677 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_AnchoredPosition.x - path: - classID: 224 - script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 3.02 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 0.016666668 - value: 3.13 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 0.033333335 - value: 3.15 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_AnchoredPosition.y - path: - classID: 224 - script: {fileID: 0} - m_PPtrCurves: [] - m_SampleRate: 60 - m_WrapMode: 0 - m_Bounds: - m_Center: {x: 0, y: 0, z: 0} - m_Extent: {x: 0, y: 0, z: 0} - m_ClipBindingConstant: - genericBindings: - - serializedVersion: 2 - path: 0 - attribute: 1460864421 - script: {fileID: 0} - typeID: 224 - customType: 28 - isPPtrCurve: 0 - - serializedVersion: 2 - path: 0 - attribute: 538195251 - script: {fileID: 0} - typeID: 224 - customType: 28 - isPPtrCurve: 0 - pptrCurveMapping: [] - m_AnimationClipSettings: - serializedVersion: 2 - m_AdditiveReferencePoseClip: {fileID: 0} - m_AdditiveReferencePoseTime: 0 - m_StartTime: 0 - m_StopTime: 0.033333335 - m_OrientationOffsetY: 0 - m_Level: 0 - m_CycleOffset: 0 - m_HasAdditiveReferencePose: 0 - m_LoopTime: 0 - m_LoopBlend: 0 - m_LoopBlendOrientation: 0 - m_LoopBlendPositionY: 0 - m_LoopBlendPositionXZ: 0 - m_KeepOriginalOrientation: 0 - m_KeepOriginalPositionY: 1 - m_KeepOriginalPositionXZ: 0 - m_HeightFromFeet: 0 - m_Mirror: 0 - m_EditorCurves: - - curve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0.677 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_AnchoredPosition.x - path: - classID: 224 - script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 3.02 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 0.016666668 - value: 3.13 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - - serializedVersion: 3 - time: 0.033333335 - value: 3.15 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_AnchoredPosition.y - path: - classID: 224 - script: {fileID: 0} - m_EulerEditorCurves: [] - m_HasGenericRootTransform: 0 - m_HasMotionFloatCurves: 0 - m_Events: [] diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterStepRight.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims.meta similarity index 52% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterStepRight.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims.meta index 958e53e3..96ea5b50 100644 --- a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterStepRight.anim.meta +++ b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims.meta @@ -1,8 +1,8 @@ fileFormatVersion: 2 -guid: 1ef687ca3c0e7924b8569974db6ff4dd -NativeFormatImporter: +guid: 023f89a9d36553343964a9490f348b2e +folderAsset: yes +DefaultImporter: externalObjects: {} - mainObjectFileID: 7400000 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Metronome.controller b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/Metronome.controller similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Metronome.controller rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/Metronome.controller diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Metronome.controller.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/Metronome.controller.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Metronome.controller.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/Metronome.controller.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeGoLeft.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeGoLeft.anim similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeGoLeft.anim rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeGoLeft.anim diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeGoLeft.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeGoLeft.anim.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeGoLeft.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeGoLeft.anim.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeGoRight.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeGoRight.anim similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeGoRight.anim rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeGoRight.anim diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeGoRight.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeGoRight.anim.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeGoRight.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeGoRight.anim.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeIdle.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeIdle.anim similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeIdle.anim rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeIdle.anim diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeIdle.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeIdle.anim.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeIdle.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeIdle.anim.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeIdleLeft.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeIdleLeft.anim similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeIdleLeft.anim rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeIdleLeft.anim diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeIdleLeft.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeIdleLeft.anim.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeIdleLeft.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/MetronomeAnims/MetronomeIdleLeft.anim.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims.meta new file mode 100644 index 00000000..47a3aa2c --- /dev/null +++ b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8b05aab803ae3b048bc06d03acdfaeda +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Fall.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/FallL.anim similarity index 72% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Fall.anim rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/FallL.anim index 3a66c4e1..1305ab29 100644 --- a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Fall.anim +++ b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/FallL.anim @@ -6,7 +6,7 @@ AnimationClip: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Fall + m_Name: FallL serializedVersion: 6 m_Legacy: 0 m_Compressed: 0 @@ -15,6 +15,38 @@ AnimationClip: m_CompressedRotationCurves: [] m_EulerCurves: [] m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0.556, y: -0.074, z: 0} + inSlope: {x: Infinity, y: 0, z: 0} + outSlope: {x: Infinity, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Body/FallFX + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0, y: 0.76, z: 0} + inSlope: {x: Infinity, y: 0, z: 0} + outSlope: {x: Infinity, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Body/FallSmear - curve: serializedVersion: 2 m_Curve: @@ -28,7 +60,7 @@ AnimationClip: inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 - time: 0.016666668 + time: 0.033333335 value: {x: -0.09, y: 0.43, z: 0} inSlope: {x: Infinity, y: Infinity, z: 0} outSlope: {x: Infinity, y: Infinity, z: 0} @@ -37,7 +69,7 @@ AnimationClip: inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 - time: 0.033333335 + time: 0.06666667 value: {x: -0.03, y: 0.53, z: 0} inSlope: {x: Infinity, y: Infinity, z: 0} outSlope: {x: 0, y: Infinity, z: 0} @@ -46,7 +78,7 @@ AnimationClip: inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 - time: 0.05 + time: 0.1 value: {x: -0.03, y: 0.59, z: 0} inSlope: {x: 0, y: Infinity, z: 0} outSlope: {x: 0, y: Infinity, z: 0} @@ -73,35 +105,7 @@ AnimationClip: inWeight: 0 outWeight: 0 - serializedVersion: 3 - time: 0.016666668 - value: 0 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_IsActive - path: Body/FallSmear - classID: 1 - script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 0.016666668 + time: 0.033333335 value: 0 inSlope: Infinity outSlope: Infinity @@ -116,6 +120,34 @@ AnimationClip: path: Body/FallFX classID: 1 script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: Body/FallSmear + classID: 1 + script: {fileID: 0} - curve: serializedVersion: 2 m_Curve: @@ -139,11 +171,11 @@ AnimationClip: - curve: - time: 0 value: {fileID: 910123527689434379, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} - - time: 0.016666668 - value: {fileID: 7267509016467870925, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} - time: 0.033333335 + value: {fileID: 7267509016467870925, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} + - time: 0.06666667 value: {fileID: 4385344229349358626, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} - - time: 0.05 + - time: 0.1 value: {fileID: -3983884386284601651, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} attribute: m_Sprite path: Body @@ -152,7 +184,7 @@ AnimationClip: - curve: - time: 0 value: {fileID: 442070513753258848, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} - - time: 0.05 + - time: 0.1 value: {fileID: -1641719250182597347, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} attribute: m_Sprite path: Head @@ -166,7 +198,7 @@ AnimationClip: m_ClipBindingConstant: genericBindings: - serializedVersion: 2 - path: 130111906 + path: 3235357039 attribute: 1 script: {fileID: 0} typeID: 4 @@ -174,13 +206,27 @@ AnimationClip: isPPtrCurve: 0 - serializedVersion: 2 path: 4033203276 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 130111906 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 3235357039 attribute: 2086281974 script: {fileID: 0} typeID: 1 customType: 0 isPPtrCurve: 0 - serializedVersion: 2 - path: 3235357039 + path: 4033203276 attribute: 2086281974 script: {fileID: 0} typeID: 1 @@ -219,7 +265,7 @@ AnimationClip: m_AdditiveReferencePoseClip: {fileID: 0} m_AdditiveReferencePoseTime: 0 m_StartTime: 0 - m_StopTime: 0.06666667 + m_StopTime: 0.11666667 m_OrientationOffsetY: 0 m_Level: 0 m_CycleOffset: 0 @@ -240,15 +286,195 @@ AnimationClip: m_Curve: - serializedVersion: 3 time: 0 - value: -0.09 + value: 1 inSlope: Infinity outSlope: Infinity tangentMode: 103 weightedMode: 0 - inWeight: 0.33333334 - outWeight: 0.33333334 + inWeight: 0 + outWeight: 0 - serializedVersion: 3 - time: 0.016666668 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: Body/FallFX + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.556 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: Body/FallFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -0.074 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: Body/FallFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: Body/FallFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: Body/FallSmear + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.76 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: Body/FallSmear + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: Body/FallSmear + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: Body/FallSmear + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: Body/ShadowFall + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 value: -0.09 inSlope: Infinity outSlope: Infinity @@ -258,6 +484,15 @@ AnimationClip: outWeight: 0.33333334 - serializedVersion: 3 time: 0.033333335 + value: -0.09 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 value: -0.03 inSlope: Infinity outSlope: Infinity @@ -285,7 +520,7 @@ AnimationClip: inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 - time: 0.016666668 + time: 0.033333335 value: 0.43 inSlope: Infinity outSlope: Infinity @@ -294,7 +529,7 @@ AnimationClip: inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 - time: 0.033333335 + time: 0.06666667 value: 0.53 inSlope: Infinity outSlope: Infinity @@ -303,7 +538,7 @@ AnimationClip: inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 - time: 0.05 + time: 0.1 value: 0.59 inSlope: Infinity outSlope: Infinity @@ -337,81 +572,6 @@ AnimationClip: path: Head classID: 4 script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 0.016666668 - value: 0 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_IsActive - path: Body/FallSmear - classID: 1 - script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 0.016666668 - value: 0 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_IsActive - path: Body/FallFX - classID: 1 - script: {fileID: 0} - - curve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 1 - inSlope: Infinity - outSlope: Infinity - tangentMode: 103 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - attribute: m_IsActive - path: Body/ShadowFall - classID: 1 - script: {fileID: 0} m_EulerEditorCurves: [] m_HasGenericRootTransform: 0 m_HasMotionFloatCurves: 0 diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Fall.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/FallL.anim.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Fall.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/FallL.anim.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/FallR.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/FallR.anim new file mode 100644 index 00000000..2a031df7 --- /dev/null +++ b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/FallR.anim @@ -0,0 +1,1016 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: FallR + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0, y: 0, z: 0} + inSlope: {x: Infinity, y: 0, z: 0} + outSlope: {x: Infinity, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Body/FallFX + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: -0.11, y: 0.501, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.033333335 + value: {x: -0.061, y: 0.54, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.05 + value: {x: 0.017, y: 0.592, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.06666667 + value: {x: 0.092, y: 0.642, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.11666667 + value: {x: 0.086, y: 0.731, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Head + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 1.205, y: 0.448, z: 0} + inSlope: {x: Infinity, y: 0, z: 0} + outSlope: {x: Infinity, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Body/FallFX + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0, y: 0.76, z: 0} + inSlope: {x: Infinity, y: 0, z: 0} + outSlope: {x: Infinity, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Body/FallSmear + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0.07, y: 0, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.033333335 + value: {x: 0.121, y: 0, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.05 + value: {x: 0.178, y: 0, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.06666667 + value: {x: 0.217, y: 0, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.11666667 + value: {x: 0.26, y: 0, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Body + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0.0831, y: 0.016, z: 0} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Body/ShadowFall + m_ScaleCurves: [] + m_FloatCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.05 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: Body/FallFX + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: Body/ShadowFall + classID: 1 + script: {fileID: 0} + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 1852546927, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} + - time: 0.06666667 + value: {fileID: -2069977234, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} + - time: 0.11666667 + value: {fileID: 1416775875, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} + attribute: m_Sprite + path: Body + classID: 212 + script: {fileID: 0} + - curve: + - time: 0 + value: {fileID: 442070513753258848, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} + - time: 0.11666667 + value: {fileID: -1641719250182597347, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} + attribute: m_Sprite + path: Head + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 130111906 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 3235357039 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 4033203276 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 2073732236 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 3235357039 + attribute: 4 + script: {fileID: 0} + typeID: 4 + customType: 4 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 3235357039 + attribute: 2086281974 + script: {fileID: 0} + typeID: 1 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 326924850 + attribute: 2086281974 + script: {fileID: 0} + typeID: 1 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 2073732236 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + - serializedVersion: 2 + path: 130111906 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + - serializedVersion: 2 + path: 326924850 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: + - {fileID: 1852546927, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} + - {fileID: -2069977234, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} + - {fileID: 1416775875, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} + - {fileID: 442070513753258848, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} + - {fileID: -1641719250182597347, guid: 2781bda31bd88924b9bc88f6c301b1d9, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.13333334 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -0.11 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.033333335 + value: -0.061 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.05 + value: 0.017 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0.092 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.11666667 + value: 0.086 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: Head + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.501 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.033333335 + value: 0.54 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.05 + value: 0.592 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0.642 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.11666667 + value: 0.731 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: Head + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.05 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.11666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: Head + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.05 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: Body/FallFX + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: Body/ShadowFall + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1.205 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: Body/FallFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.448 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: Body/FallFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: Body/FallFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: Body/FallSmear + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.76 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: Body/FallSmear + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: Body/FallSmear + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.07 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.033333335 + value: 0.121 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.05 + value: 0.178 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0.217 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.11666667 + value: 0.26 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: Body + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.05 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.11666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: Body + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.05 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.11666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: Body + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.x + path: Body/FallFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.y + path: Body/FallFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.z + path: Body/FallFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.0831 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: Body/ShadowFall + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.016 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: Body/ShadowFall + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: Body/ShadowFall + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.x + path: Body/FallFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.y + path: Body/FallFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.z + path: Body/FallFX + classID: 4 + script: {fileID: 0} + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterStepLeft.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/FallR.anim.meta similarity index 79% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterStepLeft.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/FallR.anim.meta index 5453be45..26200852 100644 --- a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/LetterStepLeft.anim.meta +++ b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/FallR.anim.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 37707cc2c2686d94ea12646889996023 +guid: 3bb75ec0f8b7eef47a417f368e30abd5 NativeFormatImporter: externalObjects: {} mainObjectFileID: 7400000 diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Idle.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/Idle.anim similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Idle.anim rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/Idle.anim diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Idle.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/Idle.anim.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Idle.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/Idle.anim.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MrUpbeatAnimator.controller b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/MrUpbeatAnimator.controller similarity index 79% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/MrUpbeatAnimator.controller rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/MrUpbeatAnimator.controller index 2862272b..d67ca149 100644 --- a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MrUpbeatAnimator.controller +++ b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/MrUpbeatAnimator.controller @@ -1,5 +1,31 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!1102 &-2844980208113691495 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: FallR + m_Speed: 0.25 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 3bb75ec0f8b7eef47a417f368e30abd5, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: --- !u!1107 &-995366258227929513 AnimatorStateMachine: serializedVersion: 6 @@ -14,10 +40,13 @@ AnimatorStateMachine: m_Position: {x: 311.5, y: 24.5, z: 0} - serializedVersion: 1 m_State: {fileID: -757977064401545672} - m_Position: {x: 330, y: 80, z: 0} + m_Position: {x: 310, y: 80, z: 0} - serializedVersion: 1 m_State: {fileID: -718537531738724324} - m_Position: {x: 320, y: 140, z: 0} + m_Position: {x: 310, y: 140, z: 0} + - serializedVersion: 1 + m_State: {fileID: -2844980208113691495} + m_Position: {x: 310, y: 200, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] @@ -61,7 +90,7 @@ AnimatorState: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Fall + m_Name: FallL m_Speed: 0.25 m_CycleOffset: 0 m_Transitions: [] diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/MrUpbeatAnimator.controller.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/MrUpbeatAnimator.controller.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/MrUpbeatAnimator.controller.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/MrUpbeatAnimator.controller.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Step.anim b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/Step.anim similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Step.anim rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/Step.anim diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/Animations/Step.anim.meta b/Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/Step.anim.meta similarity index 100% rename from Assets/Resources/Sprites/Games/MrUpbeat/Animations/Step.anim.meta rename to Assets/Resources/Sprites/Games/MrUpbeat/Animations/UpbeatAnims/Step.anim.meta diff --git a/Assets/Resources/Sprites/Games/MrUpbeat/mrupbeat_main.png.meta b/Assets/Resources/Sprites/Games/MrUpbeat/mrupbeat_main.png.meta index 1430b3c8..b8e4e48f 100644 --- a/Assets/Resources/Sprites/Games/MrUpbeat/mrupbeat_main.png.meta +++ b/Assets/Resources/Sprites/Games/MrUpbeat/mrupbeat_main.png.meta @@ -947,6 +947,132 @@ TextureImporter: indices: edges: [] weights: [] + - serializedVersion: 2 + name: mrupbeat_main_15 + rect: + serializedVersion: 2 + x: 928 + y: 1283 + width: 417 + height: 149 + alignment: 9 + pivot: {x: 0.4374075, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 279588cf46a172e438fdcb6721eaa38a + internalID: 1416775875 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: mrupbeat_main_16 + rect: + serializedVersion: 2 + x: 1475 + y: 1282 + width: 318 + height: 136 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 1163c398e23cee64abe8ca3c07071207 + internalID: -1839074567 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: mrupbeat_main_17 + rect: + serializedVersion: 2 + x: 926 + y: 1021 + width: 426 + height: 134 + alignment: 9 + pivot: {x: 0.42794013, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 9e383c03cc53d554b8edde37818a740b + internalID: -2069977234 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: mrupbeat_main_18 + rect: + serializedVersion: 2 + x: 1471 + y: 1056 + width: 428 + height: 100 + alignment: 9 + pivot: {x: 0.43002462, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6195c95bb9835024e90a4e93653188d1 + internalID: 442840453 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: mrupbeat_main_19 + rect: + serializedVersion: 2 + x: 930 + y: 764 + width: 414 + height: 134 + alignment: 9 + pivot: {x: 0.42592838, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: adf77e908f878594bb37a7ffa65aaaaa + internalID: 1852546927 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: mrupbeat_main_20 + rect: + serializedVersion: 2 + x: 1471 + y: 703 + width: 114 + height: 59 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 437d1bbfb69a7e64daa7d081727b0d13 + internalID: 943529457 + vertices: [] + indices: + edges: [] + weights: [] outline: [] physicsShape: [] bones: [] @@ -976,7 +1102,13 @@ TextureImporter: mrupbeat_main_12: -2014763855 mrupbeat_main_13: -1248414130 mrupbeat_main_14: 1471741028 + mrupbeat_main_15: 1416775875 + mrupbeat_main_16: -1839074567 + mrupbeat_main_17: -2069977234 + mrupbeat_main_18: 442840453 + mrupbeat_main_19: 1852546927 mrupbeat_main_2: 1848041093 + mrupbeat_main_20: 943529457 mrupbeat_main_3: -1123406618 mrupbeat_main_4: 1559131365 mrupbeat_main_5: 1603879706 diff --git a/Assets/Scripts/Games/Minigame.cs b/Assets/Scripts/Games/Minigame.cs index 106dc9dd..67c5da02 100644 --- a/Assets/Scripts/Games/Minigame.cs +++ b/Assets/Scripts/Games/Minigame.cs @@ -188,8 +188,8 @@ namespace HeavenStudio.Games //Below is a template that can be used for handling previous entities. //section below is if you only want to look at entities that overlap the game switch /* - List prevEntities = GameManager.instance.Beatmap.Entities.FindAll(c => c.beat <= beat && c.datamodel.Split(0) == [insert game name]); - foreach(Beatmap.Entity entity in prevEntities) + List prevEntities = GameManager.instance.Beatmap.Entities.FindAll(c => c.beat <= beat && c.datamodel.Split(0) == [insert game name]); + foreach(RiqEntity entity in prevEntities) { if(entity.beat + entity.length >= beat) { diff --git a/Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs b/Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs index 778f1489..9fb90064 100644 --- a/Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs +++ b/Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs @@ -1,8 +1,5 @@ -using System.Collections; using System.Collections.Generic; -using System.Linq; using UnityEngine; -using System; using DG.Tweening; using HeavenStudio.Util; @@ -15,13 +12,17 @@ namespace HeavenStudio.Games.Loaders public static Minigame AddGame(EventCaller eventCaller) { return new Minigame("mrUpbeat", "Mr. Upbeat", "E0E0E0", false, false, new List() { - new GameAction("prepare", "Prepare") { preFunction = delegate { var e = eventCaller.currentEntity; - MrUpbeat.StartStepping(e.beat, e.length); + MrUpbeat.PrePrepare(e.beat, e.length, e["forceOnbeat"]); }, + parameters = new List() + { + new Param("forceOnbeat", false, "Mr. Downbeat", "Force Mr. Upbeat to step on the beat of the block instead of on the offbeat (only use this if you know what you're doing)"), + }, + preFunctionLength = 0.5f, defaultLength = 4f, resizable = true, }, @@ -29,15 +30,16 @@ namespace HeavenStudio.Games.Loaders { preFunction = delegate { var e = eventCaller.currentEntity; - MrUpbeat.Ding(e.beat, e["toggle"], e["stopBlipping"]); + MrUpbeat.Ding(e.beat, e["toggle"], e["stopBlipping"], e["playDing"]); }, defaultLength = 0.5f, parameters = new List() { new Param("toggle", false, "Applause", "Plays an applause sound effect."), - new Param("stopBlipping", true, "Stop Blipping?", "When the stepping stops, should the blipping stop too?"), + new Param("stopBlipping", true, "Stop Blipping", "When the stepping stops, should the blipping stop too?"), + new Param("playDing", true, "Play Ding", "Should this block play a ding?"), }, - preFunctionLength = 1f, + preFunctionLength = 0.5f, }, new GameAction("changeBG", "Change Background Color") { @@ -48,8 +50,8 @@ namespace HeavenStudio.Games.Loaders resizable = true, parameters = new List() { - new Param("start", new Color(0.878f, 0.878f, 0.878f), "Start Color", "The start color for the fade or the color that will be switched to if -instant- is ticked on."), - new Param("end", new Color(0.878f, 0.878f, 0.878f), "End Color", "The end color for the fade."), + new Param("start", new Color(0.878f, 0.878f, 0.878f), "Start Color", "The start color for the fade"), + new Param("end", new Color(0.878f, 0.878f, 0.878f), "End Color", "The end color for the fade or the color that will be switched to if -instant- is ticked on"), new Param("toggle", false, "Instant", "Should the background instantly change color?") } }, @@ -63,51 +65,53 @@ namespace HeavenStudio.Games.Loaders parameters = new List() { new Param("blipColor", new Color(0, 1f, 0), "Blip Color", "Change blip color"), - new Param("setShadow", false, "Set Shadow Color?", "Should Mr. Upbeat's shadow be custom?"), - new Param("shadowColor", new Color(1f, 1f, 1f, 0), "Shadow Color", "If \"Set Shadow Color\" is checked, this will set the shadow's color."), + new Param("setShadow", false, "Set Shadow Color", "Should Mr. Upbeat's shadow be custom?"), + new Param("shadowColor", new Color(1f, 1f, 1f, 0), "Shadow Color", "If \"Set Shadow Color\" is checked, this will set the shadow's color"), } }, new GameAction("blipEvents", "Blip Events") { function = delegate { var e = eventCaller.currentEntity; - MrUpbeat.instance.BlipEvents(e["letter"], e["shouldGrow"], e["resetBlip"], e["blip"]); + MrUpbeat.instance.BlipEvents(e["letter"], e["shouldGrow"], e["resetBlip"], e["shouldBlip"]); }, defaultLength = 0.5f, parameters = new List() { new Param("letter", "", "Letter To Appear", "Which letter to appear on the blip"), - new Param("shouldGrow", true, "Grow Antenna?", "Should Mr. Upbeat's antenna grow every blip?"), - new Param("resetBlip", false, "Reset Antenna?", "Should Mr. Upbeat's antenna reset?"), - new Param("blip", true, "Should Blip?", "Should Mr. Upbeat blip every offbeat?"), + new Param("shouldGrow", true, "Grow Antenna", "Should Mr. Upbeat's antenna grow every blip?"), + new Param("resetBlip", false, "Reset Antenna", "Should Mr. Upbeat's antenna reset?"), + new Param("shouldBlip", true, "Should Blip", "Should Mr. Upbeat blip every offbeat?"), } }, - // will implement these soon new GameAction("fourBeatCountInOffbeat", "4 Beat Count-In") { preFunction = delegate { var e = eventCaller.currentEntity; - //MrUpbeat.CountIn(e.beat, e.length); + MrUpbeat.CountIn(e.beat, e.length, e["a"]); + }, + parameters = new List() + { + new Param("a", true, "A", "A"), }, defaultLength = 4f, resizable = true, - hidden = true, }, - new GameAction("countOffbeat", "4 Beat Count-In") + new GameAction("countOffbeat", "Count") { - //function = delegate { MrUpbeat.Count(eventCaller.currentEntity["number"]); }, + function = delegate { MrUpbeat.Count(eventCaller.currentEntity["number"]); }, parameters = new List() { - new Param("number", SoundEffects.CountNumbers.One, "Number", "The sound to play"), + new Param("number", MrUpbeat.Counts.One, "Number", "The sound to play"), }, - hidden = true, }, - - // backwards compatibility !!!! - new GameAction("start stepping", "Start Stepping") + new GameAction("forceStepping", "Force Stepping") { - hidden = true, - preFunction = delegate {var e = eventCaller.currentEntity; MrUpbeat.StartStepping(e.beat, e.length); }, + function = delegate { + var e = eventCaller.currentEntity; + MrUpbeat.instance.ForceStepping(e.beat, e.length); + }, + defaultLength = 4f, resizable = true, }, }, @@ -122,10 +126,17 @@ namespace HeavenStudio.Games.Loaders namespace HeavenStudio.Games { using Scripts_MrUpbeat; - + using Jukebox; public class MrUpbeat : Minigame { - static List queuedInputs = new(); + public enum Counts + { + One, + Two, + Three, + Four, + A, + } [Header("References")] [SerializeField] Animator metronomeAnim; @@ -137,33 +148,22 @@ namespace HeavenStudio.Games [Header("Properties")] private Tween bgColorTween; public int stepIterate = 0; - public static bool shouldBlip; - static bool isStepping; - static bool shouldntStop; + private static double startSteppingBeat = double.MaxValue; + private static double startBlippingBeat = double.MaxValue; + private bool stopStepping; + public bool stopBlipping; public static MrUpbeat instance; private void Awake() { instance = this; - isStepping = false; - - blipMaterial.SetColor("_ColorBravo", new Color(0, 1f, 0)); - } - - private void Start() - { - man.Blip(); } void OnDestroy() { - if (!Conductor.instance.isPlaying || Conductor.instance.isPaused) { - if (queuedInputs.Count > 0) queuedInputs.Clear(); - } - - shouldBlip = false; - isStepping = false; + startSteppingBeat = double.MaxValue; + startBlippingBeat = double.MaxValue; stepIterate = 0; foreach (var evt in scheduledInputs) { @@ -171,87 +171,129 @@ namespace HeavenStudio.Games } } + public override void OnGameSwitch(double beat) + { + if (beat >= startBlippingBeat) { + double tempBeat = ((beat % 1 == 0.5) ? Mathf.Floor((float)beat) : Mathf.Round((float)beat)) + (startBlippingBeat % 1); + BeatAction.New(instance.gameObject, new List() { + new BeatAction.Action(tempBeat, delegate { man.RecursiveBlipping(tempBeat); }) + }); + startBlippingBeat = double.MaxValue; + } + + // init background color/blip color stuff by getting the last of each of those blocks + List prevEntities = GameManager.instance.Beatmap.Entities.FindAll(c => c.beat <= beat && c.datamodel.Split(0) == "mrUpbeat"); + var bgColorEntity = prevEntities.FindLast(x => x.datamodel.Split(1) == "changeBG" && x.beat <= beat); + var upbeatColorEntity = prevEntities.FindLast(x => x.datamodel.Split(1) == "upbeatColors" && x.beat <= beat); + + if (bgColorEntity != null) { + bg.color = bgColorEntity["end"]; + } + + if (upbeatColorEntity != null) { + blipMaterial.SetColor("_ColorBravo", upbeatColorEntity["blipColor"]); + Color shadowColor = upbeatColorEntity["shadowColor"]; + if (upbeatColorEntity["setShadow"]) foreach (var shadow in shadowSr) { + shadow.color = new Color(shadowColor.r, shadowColor.g, shadowColor.b, 1); + } + } else { + blipMaterial.SetColor("_ColorBravo", new Color(0, 1f, 0)); + } + } + public void Update() { - if (Conductor.instance.isPlaying && !Conductor.instance.isPaused) { - if (queuedInputs.Count > 0) { - foreach (var input in queuedInputs) { - string dir = stepIterate % 2 == 1 ? "Right" : "Left"; - BeatAction.New(instance.gameObject, new List() { - new BeatAction.Action(input, delegate { - instance.metronomeAnim.DoScaledAnimationAsync("MetronomeGo" + dir, 0.5f); - SoundByte.PlayOneShotGame("mrUpbeat/metronome" + dir); - ScheduleInput(input, 0.5f, InputType.STANDARD_DOWN, Success, Miss, Nothing); - if (MrUpbeat.shouldntStop) queuedInputs.Add(input + 1); - }), - }); - stepIterate++; - } - queuedInputs.Clear(); + var cond = Conductor.instance; + if (cond.isPlaying && !cond.isPaused) { + if (cond.songPositionInBeatsAsDouble >= startSteppingBeat) { + RecursiveStepping(startSteppingBeat); + startSteppingBeat = double.MaxValue; } - if (PlayerInput.Pressed() && !IsExpectingInputNow(InputType.STANDARD_DOWN)) { - man.Step(); + if (cond.songPositionInBeats >= startBlippingBeat) { + man.RecursiveBlipping(startBlippingBeat); + startBlippingBeat = double.MaxValue; } } } - public static void Ding(double beat, bool applause, bool stopBlipping) + public static void Ding(double beat, bool applause, bool stopBlipping, bool playDing) { - MrUpbeat.shouldntStop = false; + instance.stopStepping = true; + if (stopBlipping) instance.stopBlipping = true; + if (playDing) SoundByte.PlayOneShotGame("mrUpbeat/ding", beat: beat, forcePlay: true); + if (applause) SoundByte.PlayOneShot("applause", beat: beat); BeatAction.New(instance.gameObject, new List() { - new BeatAction.Action(beat, delegate { - MrUpbeat.isStepping = false; - SoundByte.PlayOneShotGame("mrUpbeat/ding"); - if (applause) SoundByte.PlayOneShot("applause"); - if (stopBlipping) MrUpbeat.shouldBlip = false; - }), + new BeatAction.Action(beat + 0.5, delegate { + instance.stopStepping = false; + instance.stopBlipping = false; + }) }); } - public static void StartStepping(double beat, float length) + public static void PrePrepare(double beat, float length, bool forceOffbeat) { - if (MrUpbeat.isStepping) return; - MrUpbeat.isStepping = true; - if (GameManager.instance.currentGame != "mrUpbeat") { - Blipping(beat, length); - MrUpbeat.shouldBlip = true; + bool isGame = GameManager.instance.currentGame == "mrUpbeat"; + if (forceOffbeat) { + startBlippingBeat = beat; + startSteppingBeat = beat + length - 0.5f; + if (!isGame) Blipping(beat, length); } else { - BeatAction.New(instance.gameObject, new List() { - new BeatAction.Action(Math.Floor(beat), delegate { - MrUpbeat.shouldBlip = true; - }), - }); + startBlippingBeat = Mathf.Floor((float)beat) + 0.5; + startSteppingBeat = Mathf.Floor((float)beat) + Mathf.Round(length); + if (!isGame) Blipping(Mathf.Floor((float)beat) + 0.5f, length); } + } - MrUpbeat.shouldntStop = true; - queuedInputs.Add(Math.Floor(beat+length)); + private void RecursiveStepping(double beat) + { + if (stopStepping) { + stopStepping = false; + return; + } + string dir = (stepIterate % 2 == 1) ? "Right" : "Left"; + metronomeAnim.DoScaledAnimationAsync("MetronomeGo" + dir, 0.5f); + SoundByte.PlayOneShotGame("mrUpbeat/metronome" + dir); + ScheduleInput(beat, 0.5f, InputType.STANDARD_DOWN, Success, Miss, Nothing); + BeatAction.New(gameObject, new List() { + new BeatAction.Action(beat + 1, delegate { RecursiveStepping(beat + 1); }) + }); + stepIterate++; + } + + public void ForceStepping(double beat, float length) + { + var actions = new List(); + for (int i = 0; i < length; i++) + { + ScheduleInput(beat + i, 0.5f, InputType.STANDARD_DOWN, Success, Miss, Nothing); + actions.Add(new BeatAction.Action(beat + i, delegate { + string dir = (stepIterate % 2 == 1) ? "Right" : "Left"; + metronomeAnim.DoScaledAnimationAsync("MetronomeGo" + dir, 0.5f); + SoundByte.PlayOneShotGame("mrUpbeat/metronome" + dir); + stepIterate++; + })); + } + BeatAction.New(gameObject, actions); } public static void Blipping(double beat, float length) { - List blips = new List(); - var switchGames = EventCaller.GetAllInGameManagerList("gameManager", new string[] { "switchGame" }); - int whichSwitch = 0; - if (switchGames.Count != 0) { - for (int i = 0; i < switchGames.Count; i++) { - if (switchGames[i].beat > beat) { - whichSwitch = i; - break; - } - } + RiqEntity gameSwitch = GameManager.instance.Beatmap.Entities.Find(c => c.beat > beat && c.datamodel == "gameManager/switchGame/mrUpbeat"); + if (gameSwitch.beat <= beat || gameSwitch.beat >= beat + length + 1) return; + + List inactiveBlips = new List(); + for (int i = 0; i < gameSwitch.beat - beat; i++) { + inactiveBlips.Add(new MultiSound.Sound("mrUpbeat/blip", beat + i)); } - for (int i = 0; i < switchGames[whichSwitch].beat - Math.Floor(beat) - 0.5f; i++) { - blips.Add(new MultiSound.Sound("mrUpbeat/blip", Math.Floor(beat) + 0.5f + i)); - } - - MultiSound.Play(blips.ToArray(), forcePlay: true); + MultiSound.Play(inactiveBlips.ToArray(), forcePlay: true); } public void Success(PlayerActionEvent caller, float state) { man.Step(); + if (state >= 1f || state <= -1f) SoundByte.PlayOneShot("nearMiss"); } public void Miss(PlayerActionEvent caller) @@ -259,7 +301,7 @@ namespace HeavenStudio.Games man.Fall(); } - public void ChangeBackgroundColor(Color color, float beats) + public void ChangeBackgroundColor(Color color1, Color color2, float beats) { var seconds = Conductor.instance.secPerBeat * beats; @@ -267,16 +309,17 @@ namespace HeavenStudio.Games bgColorTween.Kill(true); if (seconds == 0) { - bg.color = color; + bg.color = color2; } else { - bgColorTween = bg.DOColor(color, seconds); + bg.color = color1; + bgColorTween = bg.DOColor(color2, seconds); } } public void FadeBackgroundColor(Color start, Color end, float beats, bool instant) { - ChangeBackgroundColor(start, 0f); - if (!instant) ChangeBackgroundColor(end, beats); + ChangeBackgroundColor(start, end, 0f); + if (!instant) ChangeBackgroundColor(start, end, beats); } public void UpbeatColors(Color blipColor, bool setShadow, Color shadowColor) @@ -288,32 +331,29 @@ namespace HeavenStudio.Games } } - public void BlipEvents(string inputLetter, bool shouldGrow, bool resetBlip, bool blip) + public void BlipEvents(string inputLetter, bool shouldGrow, bool resetBlip, bool shouldBlip) { + if (resetBlip) man.blipSize = 0; man.shouldGrow = shouldGrow; - if (resetBlip) { - man.blipSize = 0; - man.shouldGrow = false; - } man.blipString = inputLetter; - shouldBlip = blip; + man.shouldBlip = shouldBlip; } - /* public static void Count(int number) { - Jukebox.PlayOneShotGame("mrUpbeat/count"+(number + 1), forcePlay: true); + SoundByte.PlayOneShotGame("mrUpbeat/"+ (number < 4 ? number + 1 : "a"), forcePlay: true); } - public static void CountIn(float beat, float length) + public static void CountIn(double beat, float length, bool a) { - var sound = new List() { - - }; + var sound = new List(); + if (a) sound.Add(new MultiSound.Sound("mrUpbeat/a", beat - (0.5f * (length/4)))); + for (int i = 0; i < 4; i++) { + sound.Add(new MultiSound.Sound("mrUpbeat/" + (i + 1), beat + (i * (length/4)), offset: (i == 3 ? 0.05 : 0))); + } MultiSound.Play(sound.ToArray(), forcePlay: true); } - */ public void Nothing(PlayerActionEvent caller) {} } diff --git a/Assets/Scripts/Games/MrUpbeat/UpbeatMan.cs b/Assets/Scripts/Games/MrUpbeat/UpbeatMan.cs index 57667fe8..b198993b 100644 --- a/Assets/Scripts/Games/MrUpbeat/UpbeatMan.cs +++ b/Assets/Scripts/Games/MrUpbeat/UpbeatMan.cs @@ -1,8 +1,5 @@ -using System.Collections; using System.Collections.Generic; using UnityEngine; -using System; -using Starpelly; using TMPro; using HeavenStudio.Util; @@ -14,57 +11,76 @@ namespace HeavenStudio.Games.Scripts_MrUpbeat [Header("References")] [SerializeField] Animator anim; [SerializeField] Animator blipAnim; - [SerializeField] Animator letterAnim; [SerializeField] GameObject[] shadows; [SerializeField] TMP_Text blipText; - public int stepTimes = 0; public int blipSize = 0; public bool shouldGrow; + public bool shouldBlip = true; public string blipString = "M"; - public void Blip() + static MrUpbeat game; + + void Awake() { - double c = Conductor.instance.songPositionInBeatsAsDouble; + game = MrUpbeat.instance; + } + + void Update() + { + blipText.transform.localScale = Vector3.one; + + if (PlayerInput.Pressed() && !game.IsExpectingInputNow(InputType.STANDARD_DOWN)) { + Step(true); + } + } + + public void RecursiveBlipping(double beat) + { + if (game.stopBlipping) { + game.stopBlipping = false; + return; + } + if (shouldBlip) { + Blipping(beat); + } BeatAction.New(gameObject, new List() { - new BeatAction.Action(Math.Floor(c) + 0.5f, delegate { - if (MrUpbeat.shouldBlip) { - SoundByte.PlayOneShotGame("mrUpbeat/blip"); - blipAnim.Play("Blip"+(blipSize+1), 0, 0); - blipText.text = (blipSize == 4 && blipString != "") ? blipString : ""; - if (shouldGrow && blipSize < 4) blipSize++; - } - }), - new BeatAction.Action(Math.Floor(c) + 1f, delegate { - Blip(); - }), + new BeatAction.Action(beat + 1, delegate { RecursiveBlipping(beat + 1); }) }); } - public void Step() + public void Blipping(double beat) { - stepTimes++; - - bool x = (stepTimes % 2 == 1); - shadows[0].SetActive(!x); - shadows[1].SetActive(x); - transform.localScale = new Vector3(x ? -1 : 1, 1); + SoundByte.PlayOneShotGame("mrUpbeat/blip"); + blipAnim.Play("Blip"+(blipSize+1), 0, 0); + blipText.text = (blipSize == 4 && blipString != "") ? blipString : ""; + if (shouldGrow && blipSize < 4) blipSize++; + } + public void Step(bool isInput = false) + { + if (isInput || ((game.stepIterate % 2 == 0) == IsMirrored())) { + shadows[0].SetActive(IsMirrored()); + shadows[1].SetActive(!IsMirrored()); + transform.localScale = new Vector3((IsMirrored() ? 1 : -1), 1, 1); + } + anim.DoScaledAnimationAsync("Step", 0.5f); - letterAnim.DoScaledAnimationAsync(x ? "StepRight" : "StepLeft", 0.5f); SoundByte.PlayOneShotGame("mrUpbeat/step"); } public void Fall() { - blipSize = 0; - blipAnim.Play("Idle", 0, 0); - blipText.text = ""; - - anim.DoScaledAnimationAsync("Fall", 0.5f); + anim.DoScaledAnimationAsync((game.stepIterate % 2 == 0) == IsMirrored() ? "FallR" : "FallL", 1f); SoundByte.PlayOneShot("miss"); shadows[0].SetActive(false); shadows[1].SetActive(false); + transform.localScale = new Vector3((IsMirrored() ? 1 : -1), 1, 1); + } + + bool IsMirrored() + { + return transform.localScale != Vector3.one; } } } \ No newline at end of file diff --git a/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs b/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs index 99b19cc2..df935599 100644 --- a/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs +++ b/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs @@ -199,7 +199,9 @@ namespace HeavenStudio.Editor.Track lastPos = transform.localPosition; } - } else { + } + else + { if (moving) moving = false; if (resizingLeft) SetPivot(new Vector2(1, rectTransform.pivot.y)); @@ -287,14 +289,17 @@ namespace HeavenStudio.Editor.Track { var mgs = EventCaller.instance.minigames; string[] datamodels = entity.datamodel.Split('/'); + Debug.Log("Selected entity's datamodel : "+entity.datamodel); - bool isSwitchGame = (datamodels[1] == "switchGame"); + bool isSwitchGame = datamodels[1] == "switchGame"; int gameIndex = mgs.FindIndex(c => c.name == datamodels[isSwitchGame ? 2 : 0]); int block = isSwitchGame ? 0 : mgs[gameIndex].actions.FindIndex(c => c.actionName == datamodels[1]) + 1; if (!isSwitchGame) { + // hardcoded stuff + // needs to happen because hidden blocks technically change the event index if (datamodels[0] == "gameManager") block -= 2; - else if (datamodels[0] is "countIn" or "vfx") block--; + else if (datamodels[0] is "countIn" or "vfx") block -= 1; } GridGameSelector.instance.SelectGame(datamodels[isSwitchGame ? 2 : 0], block);