From 1e8234cb1eb6150dac4e06d189c6e15a155e3869 Mon Sep 17 00:00:00 2001 From: minenice55 Date: Tue, 23 Aug 2022 10:56:39 -0400 Subject: [PATCH] prepare work for remix properties UI --- Assets/Scenes/Editor.unity | 3059 ++++++++++++++++- .../Scripts/BeatmapFormats/DynamicBeatmap.cs | 19 +- Assets/Scripts/LevelEditor/DialogHelpers.meta | 8 + .../TabButton.cs | 0 .../TabButton.cs.meta | 0 .../TabsManager.cs | 0 .../TabsManager.cs.meta | 0 .../LevelEditor/RemixPropertiesDialog.meta | 8 + .../RemixPropertiesDialog.cs | 27 + .../RemixPropertiesDialog.cs.meta | 11 + .../RemixPropertiesDialog/Tabs.meta | 8 + 11 files changed, 3134 insertions(+), 6 deletions(-) create mode 100644 Assets/Scripts/LevelEditor/DialogHelpers.meta rename Assets/Scripts/LevelEditor/{SettingsDialog => DialogHelpers}/TabButton.cs (100%) rename Assets/Scripts/LevelEditor/{SettingsDialog => DialogHelpers}/TabButton.cs.meta (100%) rename Assets/Scripts/LevelEditor/{SettingsDialog => DialogHelpers}/TabsManager.cs (100%) rename Assets/Scripts/LevelEditor/{SettingsDialog => DialogHelpers}/TabsManager.cs.meta (100%) create mode 100644 Assets/Scripts/LevelEditor/RemixPropertiesDialog.meta create mode 100644 Assets/Scripts/LevelEditor/RemixPropertiesDialog/RemixPropertiesDialog.cs create mode 100644 Assets/Scripts/LevelEditor/RemixPropertiesDialog/RemixPropertiesDialog.cs.meta create mode 100644 Assets/Scripts/LevelEditor/RemixPropertiesDialog/Tabs.meta diff --git a/Assets/Scenes/Editor.unity b/Assets/Scenes/Editor.unity index 2e012a52..fdc614b1 100644 --- a/Assets/Scenes/Editor.unity +++ b/Assets/Scenes/Editor.unity @@ -1064,6 +1064,81 @@ MonoBehaviour: m_EditorClassIdentifier: m_Padding: {x: -8, y: -5, z: -8, w: -5} m_Softness: {x: 0, y: 0} +--- !u!1 &41457208 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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(use this to flash the button) {"propertiesmodified", false}, + ////// CATEGORY 1: SONG INFO // general chart info {"remixtitle", "New Remix"}, // chart name {"remixauthor", "Your Name"}, // charter's name - {"remixlevel", 1}, // chart difficulty + {"remixlevel", 1}, // chart difficulty (maybe offer a suggestion but still have the mapper determine it) {"remixtempo", 120f}, // avg. chart tempo {"remixtags", ""}, // chart tags {"icontype", 0}, // chart icon (presets, custom - future) @@ -43,6 +44,7 @@ namespace HeavenStudio {"idolsong", "Song Name"}, // song name {"idolcredit", "Artist"}, // song artist + ////// CATEGORY 2: PROLOGUE AND EPILOGUE // chart prologue {"prologuetype", 0}, // prologue card animation (future) {"prologuecaption", "Remix"}, // prologue card sub-title (future) @@ -70,6 +72,7 @@ namespace HeavenStudio public List entities = new List(); public List tempoChanges = new List(); public List volumeChanges = new List(); + public List beatmapSections = new List(); public float firstBeatOffset; [Serializable] @@ -178,6 +181,20 @@ namespace HeavenStudio } } + [Serializable] + public class ChartSection : ICloneable + { + public float beat; + public bool startPerfect; + public string sectionName; + public bool isCheckpoint; // really don't think we need this but who knows + + public object Clone() + { + return this.MemberwiseClone(); + } + } + public dynamic this[string propertyName] { get diff --git a/Assets/Scripts/LevelEditor/DialogHelpers.meta b/Assets/Scripts/LevelEditor/DialogHelpers.meta new file mode 100644 index 00000000..3f0e1cc2 --- /dev/null +++ b/Assets/Scripts/LevelEditor/DialogHelpers.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 37f86271d7b215d48a41243e6b22ae5b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/LevelEditor/SettingsDialog/TabButton.cs b/Assets/Scripts/LevelEditor/DialogHelpers/TabButton.cs similarity index 100% rename from Assets/Scripts/LevelEditor/SettingsDialog/TabButton.cs rename to Assets/Scripts/LevelEditor/DialogHelpers/TabButton.cs diff --git a/Assets/Scripts/LevelEditor/SettingsDialog/TabButton.cs.meta b/Assets/Scripts/LevelEditor/DialogHelpers/TabButton.cs.meta similarity index 100% rename from Assets/Scripts/LevelEditor/SettingsDialog/TabButton.cs.meta rename to Assets/Scripts/LevelEditor/DialogHelpers/TabButton.cs.meta diff --git a/Assets/Scripts/LevelEditor/SettingsDialog/TabsManager.cs b/Assets/Scripts/LevelEditor/DialogHelpers/TabsManager.cs similarity index 100% rename from Assets/Scripts/LevelEditor/SettingsDialog/TabsManager.cs rename to Assets/Scripts/LevelEditor/DialogHelpers/TabsManager.cs diff --git a/Assets/Scripts/LevelEditor/SettingsDialog/TabsManager.cs.meta b/Assets/Scripts/LevelEditor/DialogHelpers/TabsManager.cs.meta similarity index 100% rename from Assets/Scripts/LevelEditor/SettingsDialog/TabsManager.cs.meta rename to Assets/Scripts/LevelEditor/DialogHelpers/TabsManager.cs.meta diff --git a/Assets/Scripts/LevelEditor/RemixPropertiesDialog.meta b/Assets/Scripts/LevelEditor/RemixPropertiesDialog.meta new file mode 100644 index 00000000..aaf07173 --- /dev/null +++ b/Assets/Scripts/LevelEditor/RemixPropertiesDialog.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ad016dbf1f5b3ef4cad714464aaec76a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/LevelEditor/RemixPropertiesDialog/RemixPropertiesDialog.cs b/Assets/Scripts/LevelEditor/RemixPropertiesDialog/RemixPropertiesDialog.cs new file mode 100644 index 00000000..0c0c7edb --- /dev/null +++ b/Assets/Scripts/LevelEditor/RemixPropertiesDialog/RemixPropertiesDialog.cs @@ -0,0 +1,27 @@ +using System.Collections; 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