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Forgot a playIndex comparison whoops
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@ -51,7 +51,7 @@ namespace RhythmHeavenMania.Util
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{
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{
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if (scheduled)
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if (scheduled)
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{
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{
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if (AudioSettings.dspTime > scheduledTime)
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if (AudioSettings.dspTime > scheduledTime && playIndex < 1)
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{
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{
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StartCoroutine(NotRelyOnBeatSound());
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StartCoroutine(NotRelyOnBeatSound());
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playIndex++;
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playIndex++;
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