mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-25 11:05:16 +00:00
semicolon (#722)
This commit is contained in:
parent
ec78a150a7
commit
1a341add6a
1 changed files with 1 additions and 1 deletions
|
@ -503,7 +503,7 @@ namespace HeavenStudio.Games
|
||||||
new BeatAction.Action(beatUniversal + 1d, delegate { Player.Play("NeutralClapped"); CPU1.Play("NeutralClapped"); CPU2.Play("NeutralClapped"); CPU3.Play("NeutralClapped");}),
|
new BeatAction.Action(beatUniversal + 1d, delegate { Player.Play("NeutralClapped"); CPU1.Play("NeutralClapped"); CPU2.Play("NeutralClapped"); CPU3.Play("NeutralClapped");}),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
SoundByte.PlayOneShotGame("bonOdori/clap")
|
SoundByte.PlayOneShotGame("bonOdori/clap");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Miss(PlayerActionEvent caller)
|
public void Miss(PlayerActionEvent caller)
|
||||||
|
|
Loading…
Reference in a new issue