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temp sfx and game icon
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12 changed files with 249 additions and 2 deletions
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@ -34,6 +34,7 @@ namespace HeavenStudio.Games.Scripts_BalloonHunter
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public void Pop(PlayerActionEvent caller, float state)
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{
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hunterAnim.DoScaledAnimationAsync("Shoot", 0.5f);
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SoundByte.PlayOneShotGame("balloonHunter/blow");
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if (state is >= 1 or <= -1)
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{
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