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let mispacked games skip preload (#851)
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@ -395,7 +395,7 @@ namespace HeavenStudio
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public bool usesAssetBundle => wantAssetBundle is not null or "";
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public bool hasLocales => supportedLocales.Count > 0;
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public bool AssetsLoaded => ((hasLocales && localeLoaded && currentLoadedLocale == defaultLocale) || (!hasLocales)) && commonLoaded && (!loadingPrefab) && loadComplete;
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public bool AssetsLoaded => ((hasLocales && localeLoaded && currentLoadedLocale == defaultLocale) || (!hasLocales)) && commonLoaded && loadComplete;
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public bool AlreadyLoading => alreadyLoading;
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public bool LoadingPrefab => loadingPrefab;
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