From 10ffad5d3fd88fbafdb6020995f125ad217ec0ba Mon Sep 17 00:00:00 2001 From: Braedon Date: Fri, 18 Feb 2022 19:44:17 -0500 Subject: [PATCH] Changing the "Update" function to "LateUpdate" in GameManager might fix some animation bugs. But also might cause a few others --- Assets/Scripts/GameManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs index aebe4d55..6c7e278b 100644 --- a/Assets/Scripts/GameManager.cs +++ b/Assets/Scripts/GameManager.cs @@ -125,7 +125,7 @@ namespace RhythmHeavenMania } // LateUpdate works a bit better but causes a bit of bugs, so remind me to fix those eventually - private void Update() + private void LateUpdate() { if (Beatmap.entities.Count < 1) return;