diff --git a/Assets/Scripts/Games/Spaceball/Spaceball.cs b/Assets/Scripts/Games/Spaceball/Spaceball.cs index 67cdf096..246dee80 100644 --- a/Assets/Scripts/Games/Spaceball/Spaceball.cs +++ b/Assets/Scripts/Games/Spaceball/Spaceball.cs @@ -97,6 +97,8 @@ namespace HeavenStudio.Games Baseball = 0, Onigiri = 1, Alien = 2, + Apple = 4, + Star = 5, Tacobell = 3, } @@ -277,6 +279,12 @@ namespace HeavenStudio.Games ball.transform.localScale = new Vector3(2f, 2f, 1); ball.GetComponent().isTacobell = true; break; + case (int)BallType.Apple: + ball.transform.localScale = new Vector3(5f, 5f, 1); + break; + case (int)BallType.Star: + ball.transform.localScale = new Vector3(6f, 6f, 1); + break; } Dispenser.GetComponent().Play("DispenserShoot", 0, 0);