mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-26 03:25:22 +00:00
Animation Layering Fixes
also replaced all instances of Play to DoScaledAnimationAsync to match the bpm
This commit is contained in:
parent
8a9ce1da35
commit
1085ccbdd1
5 changed files with 1453 additions and 58 deletions
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@ -55,7 +55,7 @@ AnimationClip:
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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time: 0.48333332
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time: 0.5
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value: {x: 0, y: 0.666, z: 0}
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value: {x: 0, y: 0.666, z: 0}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
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outSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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@ -107,7 +107,7 @@ AnimationClip:
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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time: 0.48333332
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time: 0.5
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value: {x: 0, y: -0.77, z: 0}
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value: {x: 0, y: -0.77, z: 0}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
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outSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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@ -159,7 +159,7 @@ AnimationClip:
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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- serializedVersion: 3
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time: 0.48333332
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time: 0.5
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value: {x: 0.018, y: -0.041999996, z: 0}
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value: {x: 0.018, y: -0.041999996, z: 0}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
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outSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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@ -211,7 +211,7 @@ AnimationClip:
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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- serializedVersion: 3
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- serializedVersion: 3
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time: 0.48333332
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time: 0.5
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value: {x: -0.166, y: -2.2257, z: 0}
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value: {x: -0.166, y: -2.2257, z: 0}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
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||||||
outSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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@ -263,7 +263,7 @@ AnimationClip:
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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- serializedVersion: 3
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- serializedVersion: 3
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time: 0.48333332
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time: 0.5
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value: {x: 0.166, y: -2.2257, z: 0}
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value: {x: 0.166, y: -2.2257, z: 0}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
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||||||
outSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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@ -315,7 +315,7 @@ AnimationClip:
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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- serializedVersion: 3
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- serializedVersion: 3
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time: 0.48333332
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time: 0.5
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value: {x: -0.406, y: -0.915, z: 0}
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value: {x: -0.406, y: -0.915, z: 0}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
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||||||
outSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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@ -367,7 +367,7 @@ AnimationClip:
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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- serializedVersion: 3
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- serializedVersion: 3
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time: 0.48333332
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time: 0.5
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value: {x: 0.406, y: -0.915, z: 0}
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value: {x: 0.406, y: -0.915, z: 0}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
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outSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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@ -437,11 +437,182 @@ AnimationClip:
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path: cadetHand2
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path: cadetHand2
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classID: 1
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classID: 1
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script: {fileID: 0}
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 9
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_SortingOrder
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path: cadetTorso
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classID: 212
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 8
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_SortingOrder
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path: cadetNeck
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classID: 212
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script: {fileID: 0}
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serializedVersion: 2
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- serializedVersion: 3
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time: 0
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value: 6
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_SortingOrder
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path: cadetLeg2
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classID: 212
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script: {fileID: 0}
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 7
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_SortingOrder
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path: cadetLeg1
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classID: 212
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 10
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_SortingOrder
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path: cadetHead
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classID: 212
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 2
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_SortingOrder
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path: cadetArm2
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classID: 212
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 5
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_SortingOrder
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path: cadetHand1
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classID: 212
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 3
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_SortingOrder
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path: cadetHand2
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classID: 212
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 4
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_SortingOrder
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path: cadetArm1
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classID: 212
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script: {fileID: 0}
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m_PPtrCurves:
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m_PPtrCurves:
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- curve:
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- curve:
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- time: 0
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attribute: m_Sprite
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attribute: m_Sprite
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path: cadetHead
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path: cadetHead
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@ -450,7 +621,7 @@ AnimationClip:
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attribute: m_Sprite
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attribute: m_Sprite
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path: cadetTorso
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path: cadetTorso
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@ -459,7 +630,7 @@ AnimationClip:
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attribute: m_Sprite
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@ -474,7 +645,7 @@ AnimationClip:
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@ -489,7 +660,7 @@ AnimationClip:
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path: cadetLeg2
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path: cadetLeg2
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@ -498,7 +669,7 @@ AnimationClip:
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||||||
|
script: {fileID: 0}
|
||||||
|
- curve:
|
||||||
|
serializedVersion: 2
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||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
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||||||
|
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|
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|
inSlope: Infinity
|
||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
|
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|
weightedMode: 0
|
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|
inWeight: 0
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|
outWeight: 0
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|
m_PreInfinity: 2
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|
m_PostInfinity: 2
|
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|
m_RotationOrder: 4
|
||||||
|
attribute: m_SortingOrder
|
||||||
|
path: cadetLeg2
|
||||||
|
classID: 212
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||||||
|
script: {fileID: 0}
|
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|
- curve:
|
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|
serializedVersion: 2
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|
m_Curve:
|
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|
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|
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|
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|
inSlope: Infinity
|
||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
|
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|
weightedMode: 0
|
||||||
|
inWeight: 0
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|
outWeight: 0
|
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|
m_PreInfinity: 2
|
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|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_SortingOrder
|
||||||
|
path: cadetNeck
|
||||||
|
classID: 212
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||||||
|
script: {fileID: 0}
|
||||||
|
- curve:
|
||||||
|
serializedVersion: 2
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|
m_Curve:
|
||||||
|
- serializedVersion: 3
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|
time: 0
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|
value: 9
|
||||||
|
inSlope: Infinity
|
||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0
|
||||||
|
outWeight: 0
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_SortingOrder
|
||||||
|
path: cadetTorso
|
||||||
|
classID: 212
|
||||||
|
script: {fileID: 0}
|
||||||
m_EulerEditorCurves: []
|
m_EulerEditorCurves: []
|
||||||
m_HasGenericRootTransform: 0
|
m_HasGenericRootTransform: 0
|
||||||
m_HasMotionFloatCurves: 0
|
m_HasMotionFloatCurves: 0
|
||||||
|
|
|
@ -729,6 +729,90 @@ AnimationClip:
|
||||||
path: cadetHand2
|
path: cadetHand2
|
||||||
classID: 1
|
classID: 1
|
||||||
script: {fileID: 0}
|
script: {fileID: 0}
|
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|
- curve:
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|
serializedVersion: 2
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|
m_Curve:
|
||||||
|
- serializedVersion: 3
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|
time: 0
|
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|
value: 2
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|
inSlope: Infinity
|
||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
|
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|
weightedMode: 0
|
||||||
|
inWeight: 0
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outWeight: 0
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time: 0.1
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|
value: 11
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|
inSlope: Infinity
|
||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0
|
||||||
|
outWeight: 0
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_SortingOrder
|
||||||
|
path: cadetArm2
|
||||||
|
classID: 212
|
||||||
|
script: {fileID: 0}
|
||||||
|
- curve:
|
||||||
|
serializedVersion: 2
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|
m_Curve:
|
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|
- serializedVersion: 3
|
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|
time: 0
|
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|
value: 3
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||||||
|
inSlope: Infinity
|
||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0
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outWeight: 0
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|
- serializedVersion: 3
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|
time: 0.1
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|
value: 12
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|
inSlope: Infinity
|
||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
|
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|
weightedMode: 0
|
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|
inWeight: 0
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|
outWeight: 0
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|
m_PreInfinity: 2
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|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_SortingOrder
|
||||||
|
path: cadetHand2
|
||||||
|
classID: 212
|
||||||
|
script: {fileID: 0}
|
||||||
|
- curve:
|
||||||
|
serializedVersion: 2
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|
m_Curve:
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||||||
|
- serializedVersion: 3
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|
time: 0
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|
value: 7
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||||||
|
inSlope: Infinity
|
||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
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|
weightedMode: 0
|
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inWeight: 0
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outWeight: 0
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time: 0.033333335
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value: 10
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inSlope: Infinity
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||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
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|
weightedMode: 0
|
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|
inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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|
m_PostInfinity: 2
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|
m_RotationOrder: 4
|
||||||
|
attribute: m_SortingOrder
|
||||||
|
path: cadetLeg1
|
||||||
|
classID: 212
|
||||||
|
script: {fileID: 0}
|
||||||
m_PPtrCurves:
|
m_PPtrCurves:
|
||||||
- curve:
|
- curve:
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||||||
- time: 0
|
- time: 0
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||||||
|
@ -930,6 +1014,27 @@ AnimationClip:
|
||||||
typeID: 1
|
typeID: 1
|
||||||
customType: 0
|
customType: 0
|
||||||
isPPtrCurve: 0
|
isPPtrCurve: 0
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|
- serializedVersion: 2
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|
path: 3631054582
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|
attribute: 3762991556
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||||||
|
script: {fileID: 0}
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|
typeID: 212
|
||||||
|
customType: 26
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||||||
|
isPPtrCurve: 0
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|
- serializedVersion: 2
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|
path: 4022885073
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||||||
|
attribute: 3762991556
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||||||
|
script: {fileID: 0}
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|
typeID: 212
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||||||
|
customType: 26
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||||||
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isPPtrCurve: 0
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|
- serializedVersion: 2
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|
path: 1351133934
|
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|
attribute: 3762991556
|
||||||
|
script: {fileID: 0}
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||||||
|
typeID: 212
|
||||||
|
customType: 26
|
||||||
|
isPPtrCurve: 0
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
path: 1097084748
|
path: 1097084748
|
||||||
attribute: 0
|
attribute: 0
|
||||||
|
@ -3138,6 +3243,90 @@ AnimationClip:
|
||||||
path: cadetHand1
|
path: cadetHand1
|
||||||
classID: 4
|
classID: 4
|
||||||
script: {fileID: 0}
|
script: {fileID: 0}
|
||||||
|
- curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
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|
time: 0
|
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|
value: 2
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|
inSlope: Infinity
|
||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0
|
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|
outWeight: 0
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|
- serializedVersion: 3
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|
time: 0.1
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|
value: 11
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||||||
|
inSlope: Infinity
|
||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0
|
||||||
|
outWeight: 0
|
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|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_SortingOrder
|
||||||
|
path: cadetArm2
|
||||||
|
classID: 212
|
||||||
|
script: {fileID: 0}
|
||||||
|
- curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
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|
value: 3
|
||||||
|
inSlope: Infinity
|
||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0
|
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|
outWeight: 0
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|
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|
time: 0.1
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|
value: 12
|
||||||
|
inSlope: Infinity
|
||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0
|
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|
outWeight: 0
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|
m_PreInfinity: 2
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|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_SortingOrder
|
||||||
|
path: cadetHand2
|
||||||
|
classID: 212
|
||||||
|
script: {fileID: 0}
|
||||||
|
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|
||||||
|
serializedVersion: 2
|
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|
m_Curve:
|
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|
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|
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|
time: 0
|
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|
value: 7
|
||||||
|
inSlope: Infinity
|
||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0
|
||||||
|
outWeight: 0
|
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|
- serializedVersion: 3
|
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|
time: 0.033333335
|
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|
value: 10
|
||||||
|
inSlope: Infinity
|
||||||
|
outSlope: Infinity
|
||||||
|
tangentMode: 103
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0
|
||||||
|
outWeight: 0
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_SortingOrder
|
||||||
|
path: cadetLeg1
|
||||||
|
classID: 212
|
||||||
|
script: {fileID: 0}
|
||||||
m_EulerEditorCurves:
|
m_EulerEditorCurves:
|
||||||
- curve:
|
- curve:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
//notes:
|
//notes:
|
||||||
// BEFORE NEW PROPS
|
// BEFORE NEW PROPS
|
||||||
//1. minenice will also use this to test out randomly named parameters so coding has to rest until the new props update
|
//1. minenice will also use this to test out randomly named parameters so coding has to rest until the new props update [DONE]
|
||||||
//2. see fan club for separate prefabs (cadets) [DONE]
|
//2. see fan club for separate prefabs (cadets) [DONE]
|
||||||
//3. temporarily take sounds from rhre, wait until someone records the full code, including misses, or record it myself (unlikely) [IN PROGRESS]
|
//3. temporarily take sounds from rhre, wait until someone records the full code, including misses, or record it myself (unlikely) [IN PROGRESS]
|
||||||
// AFTER NEW PROPS
|
// AFTER NEW PROPS
|
||||||
|
@ -23,15 +23,6 @@ namespace HeavenStudio.Games.Loaders
|
||||||
public static Minigame AddGame(EventCaller eventCaller) {
|
public static Minigame AddGame(EventCaller eventCaller) {
|
||||||
return new Minigame("marchingOrders", "Marching Orders \n<color=#eb5454>[WIP]</color>", "00A43B", false, false, new List<GameAction>()
|
return new Minigame("marchingOrders", "Marching Orders \n<color=#eb5454>[WIP]</color>", "00A43B", false, false, new List<GameAction>()
|
||||||
{
|
{
|
||||||
//from krispy:
|
|
||||||
//i'm not that good at coding but i'll try my best to make a minigame
|
|
||||||
//please don't take over... i'll get back into it once i know coding
|
|
||||||
//thank you and have a nice day!
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//the cues do nothing at the moment, so i temporarily disabled them
|
|
||||||
new GameAction("bop", "Bop")
|
new GameAction("bop", "Bop")
|
||||||
{
|
{
|
||||||
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.Bop(e.beat, e.length); },
|
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.Bop(e.beat, e.length); },
|
||||||
|
@ -117,17 +108,17 @@ namespace HeavenStudio.Games
|
||||||
if (cond.songPositionInBeats >= bop.startBeat && cond.songPositionInBeats < bop.startBeat + bop.length)
|
if (cond.songPositionInBeats >= bop.startBeat && cond.songPositionInBeats < bop.startBeat + bop.length)
|
||||||
{
|
{
|
||||||
if (!(cond.songPositionInBeats >= noBop.startBeat && cond.songPositionInBeats < noBop.startBeat + noBop.length))
|
if (!(cond.songPositionInBeats >= noBop.startBeat && cond.songPositionInBeats < noBop.startBeat + noBop.length))
|
||||||
Cadet1.Play("Bop", -1, 0);
|
Cadet1.DoScaledAnimationAsync("Bop", 0.5f);
|
||||||
Cadet2.Play("Bop", -1, 0);
|
Cadet2.DoScaledAnimationAsync("Bop", 0.5f);
|
||||||
Cadet3.Play("Bop", -1, 0);
|
Cadet3.DoScaledAnimationAsync("Bop", 0.5f);
|
||||||
CadetPlayer.Play("Bop", -1, 0);
|
CadetPlayer.DoScaledAnimationAsync("Bop", 0.5f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (PlayerInput.Pressed() && !IsExpectingInputNow())
|
if (PlayerInput.Pressed() && !IsExpectingInputNow())
|
||||||
{
|
{
|
||||||
Jukebox.PlayOneShot("miss");
|
Jukebox.PlayOneShot("miss");
|
||||||
Sarge.Play("Anger", -1, 0);
|
Sarge.DoScaledAnimationAsync("Anger", 0.5f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -152,7 +143,7 @@ namespace HeavenStudio.Games
|
||||||
|
|
||||||
BeatAction.New(Player, new List<BeatAction.Action>()
|
BeatAction.New(Player, new List<BeatAction.Action>()
|
||||||
{
|
{
|
||||||
new BeatAction.Action(beat + 0.25f, delegate { Sarge.Play("Talk", -1, 0);}),
|
new BeatAction.Action(beat + 0.25f, delegate { Sarge.DoScaledAnimationAsync("Talk", 0.5f);}),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -165,11 +156,11 @@ namespace HeavenStudio.Games
|
||||||
|
|
||||||
BeatAction.New(Player, new List<BeatAction.Action>()
|
BeatAction.New(Player, new List<BeatAction.Action>()
|
||||||
{
|
{
|
||||||
new BeatAction.Action(beat, delegate { Sarge.Play("Talk", -1, 0);}),
|
new BeatAction.Action(beat, delegate { Sarge.DoScaledAnimationAsync("Talk", 0.5f);}),
|
||||||
new BeatAction.Action(beat + 1f, delegate { Cadet1.Play("MarchL", -1, 0);}),
|
new BeatAction.Action(beat + 1f, delegate { Cadet1.DoScaledAnimationAsync("MarchL", 0.5f);}),
|
||||||
new BeatAction.Action(beat + 1f, delegate { Cadet2.Play("MarchL", -1, 0);}),
|
new BeatAction.Action(beat + 1f, delegate { Cadet2.DoScaledAnimationAsync("MarchL", 0.5f);}),
|
||||||
new BeatAction.Action(beat + 1f, delegate { Cadet3.Play("MarchL", -1, 0);}),
|
new BeatAction.Action(beat + 1f, delegate { Cadet3.DoScaledAnimationAsync("MarchL", 0.5f);}),
|
||||||
new BeatAction.Action(beat + 1f, delegate { CadetPlayer.Play("MarchL", -1, 0);}),
|
new BeatAction.Action(beat + 1f, delegate { CadetPlayer.DoScaledAnimationAsync("MarchL", 0.5f);}),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -182,7 +173,7 @@ namespace HeavenStudio.Games
|
||||||
|
|
||||||
BeatAction.New(Player, new List<BeatAction.Action>()
|
BeatAction.New(Player, new List<BeatAction.Action>()
|
||||||
{
|
{
|
||||||
new BeatAction.Action(beat, delegate { Sarge.Play("Talk", -1, 0);}),
|
new BeatAction.Action(beat, delegate { Sarge.DoScaledAnimationAsync("Talk", 0.5f);}),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue