diff --git a/Assets/Editor/SpritesheetScaler.cs b/Assets/Editor/SpritesheetScaler.cs index 7b9c451e..b6562b54 100644 --- a/Assets/Editor/SpritesheetScaler.cs +++ b/Assets/Editor/SpritesheetScaler.cs @@ -6,7 +6,7 @@ public class SpritesheetScaler : EditorWindow { Object source; - int multiplier = 1; + float multiplier = 1; int inflateX = 0; int inflateY = 0; @@ -28,7 +28,7 @@ public class SpritesheetScaler : EditorWindow GUILayout.BeginHorizontal(); GUILayout.Label("Multiplier:", EditorStyles.boldLabel); - multiplier = EditorGUILayout.IntField(multiplier, GUILayout.Width(220)); + multiplier = EditorGUILayout.FloatField(multiplier, GUILayout.Width(220)); GUILayout.EndHorizontal(); GUILayout.Space(5f); @@ -68,7 +68,7 @@ public class SpritesheetScaler : EditorWindow bool wasReadable = ti1.isReadable; ti1.isReadable = true; - ti1.spritePixelsPerUnit *= multiplier; + ti1.spritePixelsPerUnit = (ti1.spritePixelsPerUnit * multiplier); List newData = new List(); @@ -102,7 +102,7 @@ public class SpritesheetScaler : EditorWindow AssetDatabase.ImportAsset(sourcePath, ImportAssetOptions.ForceUpdate); } - Rect ScaleRect(Rect source, int mult, int inflateX, int inflateY) + Rect ScaleRect(Rect source, float mult, int inflateX, int inflateY) { var newRect = new Rect(); newRect.Set((source.x - inflateX) * mult, (source.y - inflateY) * mult, (source.width + inflateX*2) * mult, (source.height + inflateY*2) * mult); diff --git a/Assets/Resources/Games/karateman.prefab b/Assets/Resources/Games/karateman.prefab index 7209d3ca..b70dd967 100644 --- a/Assets/Resources/Games/karateman.prefab +++ b/Assets/Resources/Games/karateman.prefab @@ -27,7 +27,7 @@ Transform: m_GameObject: {fileID: 185016033042157469} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalScale: {x: 0.14, y: 0.14, z: 1} m_Children: [] m_Father: {fileID: 1483789816297415762} m_RootOrder: 4 @@ -5217,8 +5217,10 @@ MonoBehaviour: - {fileID: 6493772388133163186} inCombo: 0 lockedInCombo: 0 + comboWaiting: 0 wantKick: 0 inKick: 0 + wantFace: 0 --- !u!1 &676219503303960657 GameObject: m_ObjectHideFlags: 0 @@ -5351,7 +5353,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -20371,7 +20373,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -20455,7 +20457,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -20822,7 +20824,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -25850,7 +25852,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -30736,7 +30738,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -30872,7 +30874,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -31007,7 +31009,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -31089,7 +31091,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -31393,7 +31395,7 @@ Transform: m_GameObject: {fileID: 2790469215453043610} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.5, z: 0} - m_LocalScale: {x: 50, y: 1, z: 1} + m_LocalScale: {x: 50, y: 0.2, z: 1} m_Children: [] m_Father: {fileID: 1483789816297415762} m_RootOrder: 3 @@ -31733,7 +31735,7 @@ ParticleSystem: startSize: serializedVersion: 2 minMaxState: 0 - scalar: 1.1 + scalar: 0.64 minScalar: 1 maxCurve: serializedVersion: 2 @@ -46482,7 +46484,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -56430,7 +56432,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -56512,7 +56514,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -61539,7 +61541,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -61589,7 +61591,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!4 &4468064543835661468 Transform: m_ObjectHideFlags: 0 @@ -61775,7 +61777,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -67086,7 +67088,7 @@ ParticleSystem: startSize: serializedVersion: 2 minMaxState: 0 - scalar: 1.1 + scalar: 0.64 minScalar: 1 maxCurve: serializedVersion: 2 @@ -101580,7 +101582,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -101709,7 +101711,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -102015,7 +102017,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -102447,7 +102449,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -112677,7 +112679,7 @@ SpriteRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 01a12550d4a6d8141bbbdf4ce2700eea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 diff --git a/Assets/Resources/Sprites/Games/KarateMan/effect/barrelParts00.png.meta b/Assets/Resources/Sprites/Games/KarateMan/effect/barrelParts00.png.meta index 1b2f9d87..986e80ce 100644 --- a/Assets/Resources/Sprites/Games/KarateMan/effect/barrelParts00.png.meta +++ b/Assets/Resources/Sprites/Games/KarateMan/effect/barrelParts00.png.meta @@ -52,7 +52,7 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 + spritePixelsToUnits: 487.5 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 @@ -71,7 +71,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -83,7 +83,7 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -101,15 +101,15 @@ TextureImporter: rect: serializedVersion: 2 x: 0 - y: 32 - width: 64 - height: 32 + y: 156 + width: 312 + height: 156 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: 31b518f58e6916540800000000000000 internalID: 4999442986136853267 @@ -123,14 +123,14 @@ TextureImporter: serializedVersion: 2 x: 0 y: 0 - width: 64 - height: 32 + width: 312 + height: 156 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: 0128a733eb383b850800000000000000 internalID: 6391597149099557392 diff --git a/Assets/Resources/Sprites/Games/KarateMan/effect/barrelParts01.png.meta b/Assets/Resources/Sprites/Games/KarateMan/effect/barrelParts01.png.meta index 39a29671..f9f2a871 100644 --- a/Assets/Resources/Sprites/Games/KarateMan/effect/barrelParts01.png.meta +++ b/Assets/Resources/Sprites/Games/KarateMan/effect/barrelParts01.png.meta @@ -65,7 +65,19 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 256 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 256 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 diff --git a/Assets/Resources/Sprites/Games/KarateMan/effect/barrelPartsRecolorable00.png.meta b/Assets/Resources/Sprites/Games/KarateMan/effect/barrelPartsRecolorable00.png.meta new file mode 100644 index 00000000..3b3e2019 --- /dev/null +++ b/Assets/Resources/Sprites/Games/KarateMan/effect/barrelPartsRecolorable00.png.meta @@ -0,0 +1,108 @@ +fileFormatVersion: 2 +guid: 0ff5e12838ee98e42b99349792067ea4 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 256 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 256 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/KarateMan/effect/barrelPartsRecolorable01.png.meta b/Assets/Resources/Sprites/Games/KarateMan/effect/barrelPartsRecolorable01.png.meta new file mode 100644 index 00000000..6310cf04 --- /dev/null +++ b/Assets/Resources/Sprites/Games/KarateMan/effect/barrelPartsRecolorable01.png.meta @@ -0,0 +1,108 @@ +fileFormatVersion: 2 +guid: d5fab48b3071cd440ba6a10c739e699b +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 256 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 256 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/KarateMan/effect/barrelWood.png.meta b/Assets/Resources/Sprites/Games/KarateMan/effect/barrelWood.png.meta index be5e55fb..292a89e9 100644 --- a/Assets/Resources/Sprites/Games/KarateMan/effect/barrelWood.png.meta +++ b/Assets/Resources/Sprites/Games/KarateMan/effect/barrelWood.png.meta @@ -76,7 +76,7 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 + spritePixelsToUnits: 487.5 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 @@ -95,7 +95,7 @@ TextureImporter: platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -107,7 +107,7 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 @@ -125,15 +125,15 @@ TextureImporter: rect: serializedVersion: 2 x: 0 - y: 32 - width: 24 - height: 32 + y: 156 + width: 117 + height: 156 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: 3f303db64038de4c0800000000000000 internalID: -4256602017783151629 @@ -145,16 +145,16 @@ TextureImporter: name: barrelWood_1 rect: serializedVersion: 2 - x: 26 - y: 32 - width: 24 - height: 32 + x: 126.75 + y: 156 + width: 117 + height: 156 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: 7ce0e1d2604bec630800000000000000 internalID: 3949291861870251719 @@ -166,16 +166,16 @@ TextureImporter: name: barrelWood_2 rect: serializedVersion: 2 - x: 52 - y: 32 - width: 24 - height: 32 + x: 253.5 + y: 156 + width: 117 + height: 156 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: 7f6581d972e274490800000000000000 internalID: -7762184685075540233 @@ -187,16 +187,16 @@ TextureImporter: name: barrelWood_3 rect: serializedVersion: 2 - x: 78 - y: 32 - width: 24 - height: 32 + x: 380.25 + y: 156 + width: 117 + height: 156 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: cc620c8313c4d7d50800000000000000 internalID: 6736624391905355468 @@ -208,16 +208,16 @@ TextureImporter: name: barrelWood_4 rect: serializedVersion: 2 - x: 104 - y: 32 - width: 24 - height: 32 + x: 507 + y: 156 + width: 117 + height: 156 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: 5e58f5b4b65e05a90800000000000000 internalID: -7327104344742984219 @@ -231,14 +231,14 @@ TextureImporter: serializedVersion: 2 x: 0 y: 0 - width: 24 - height: 32 + width: 117 + height: 156 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: 6ec25a65df9222140800000000000000 internalID: 4693359929730608358 @@ -250,16 +250,16 @@ TextureImporter: name: barrelWood_6 rect: serializedVersion: 2 - x: 26 + x: 126.75 y: 0 - 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x: 3520 - y: 1752 - width: 257 - height: 121 + x: 4294.4 + y: 2137.44 + width: 313.54 + height: 147.62001 alignment: 9 pivot: {x: 0.4871356, y: 0.34517047} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: 35ad2ba030a6ac700800000000000000 internalID: 561377664857987667 @@ -1963,16 +1969,16 @@ TextureImporter: name: karateman_alien rect: serializedVersion: 2 - x: 3478 - y: 1114 - width: 276 - height: 256 + x: 4243.16 + y: 1359.0801 + width: 336.72 + height: 312.32 alignment: 9 pivot: {x: 0.5005042, y: 0.48580885} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: e87ea268a0c945680800000000000000 internalID: -8767211005568948338 @@ -1984,16 +1990,16 @@ TextureImporter: name: karateman_main_77 rect: serializedVersion: 2 - x: 3904 - y: 4032 - width: 32 - height: 32 + x: 4762.88 + y: 4919.04 + width: 39.04 + height: 39.04 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: b86f0adb8da4d4300800000000000000 internalID: 237928650075338379 @@ -2005,16 +2011,16 @@ TextureImporter: name: karateman_num_combo_jp rect: serializedVersion: 2 - x: 2566 - y: 1353 - width: 373 - height: 270 + x: 3130.52 + y: 1650.66 + width: 455.06 + height: 329.4 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: 7794aaa5edae6ecc0800000000000000 internalID: -3681997404604053129 @@ -2026,16 +2032,16 @@ TextureImporter: name: karateman_main_79 rect: serializedVersion: 2 - x: 1819 - y: 1276 - width: 200 - height: 225 + x: 2219.18 + y: 1556.7201 + width: 244 + height: 274.5 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: 69c8a47bf2de53c10800000000000000 internalID: 2032791596022008982 @@ -2047,16 +2053,16 @@ TextureImporter: name: karateman_kick_prepare_1 rect: serializedVersion: 2 - 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x: 3840 - y: 3248 - width: 212 - height: 328 + x: 4684.8003 + y: 3962.56 + width: 258.64 + height: 400.16 alignment: 9 pivot: {x: 0.5, y: 0.1} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: 0d35083ab7a9c0a20800000000000000 internalID: 3029966505128252368 @@ -2173,16 +2179,16 @@ TextureImporter: name: karateman_rainy_2 rect: serializedVersion: 2 - x: 3782 - y: 3019 - width: 290 - height: 203 + x: 4614.04 + y: 3683.1802 + width: 353.80002 + height: 247.66 alignment: 9 pivot: {x: 0.5, y: 0.36} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: d1286f475adbe20b0800000000000000 internalID: -5751451155775978979 @@ -2194,16 +2200,16 @@ TextureImporter: name: karateman_rainy_3 rect: serializedVersion: 2 - x: 3720 - y: 2799 - width: 360 - height: 201 + x: 4538.4 + y: 3414.78 + width: 439.2 + height: 245.22 alignment: 9 pivot: {x: 0.5, y: 0.48} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: b6a3abcdadd730ed0800000000000000 internalID: -2448975393399883157 @@ -2215,16 +2221,16 @@ TextureImporter: name: karateman_fire rect: serializedVersion: 2 - x: 3369 - y: 3849 - width: 239 - height: 240 + x: 4110.18 + y: 4695.7803 + width: 291.58002 + height: 292.80002 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] - tessellationDetail: 0 + tessellationDetail: -1 bones: [] spriteID: c2e6d508a70832770800000000000000 internalID: 8584846578326269484 diff --git a/Assets/Resources/Sprites/Games/KarateMan/karateman_word.png.meta b/Assets/Resources/Sprites/Games/KarateMan/karateman_word.png.meta index 2ad6b150..61d015df 100644 --- a/Assets/Resources/Sprites/Games/KarateMan/karateman_word.png.meta +++ b/Assets/Resources/Sprites/Games/KarateMan/karateman_word.png.meta @@ -35,6 +35,18 @@ TextureImporter: - first: 213: -1955128575254565707 second: karateman_word_hit_en + - first: + 213: -5610626859485252548 + second: karateman_word_1 + - first: + 213: 1214470814246859168 + second: karateman_word_2 + - first: + 213: 3512758288782026156 + second: karateman_word_3 + - first: + 213: -1278344009149830369 + second: karateman_word_4 externalObjects: {} serializedVersion: 11 mipmaps: @@ -79,7 +91,7 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 + spritePixelsToUnits: 488.28125 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 @@ -127,10 +139,10 @@ TextureImporter: name: karateman_word_1 rect: serializedVersion: 2 - x: 10 - y: 411 - width: 52 - height: 91 + x: 48.828125 + y: 2006.8359 + width: 253.90625 + height: 444.33594 alignment: 9 pivot: {x: 0.37538463, y: 0.27765027} border: {x: 0, y: 0, z: 0, w: 0} @@ -138,27 +150,6 @@ TextureImporter: physicsShape: [] tessellationDetail: -1 bones: [] - spriteID: 84891ecd3d7addc60800000000000000 - internalID: 7844610654334982216 - vertices: [] - indices: - edges: [] - weights: [] - - serializedVersion: 2 - name: karateman_word_2 - rect: - serializedVersion: 2 - x: 80 - y: 412 - width: 88 - height: 87 - alignment: 9 - pivot: {x: 0.28342247, y: 0.28539795} - border: {x: 0, y: 0, z: 0, w: 0} - outline: [] - physicsShape: [] - tessellationDetail: -1 - bones: [] spriteID: c34bd11099c0322b0800000000000000 internalID: -5610626859485252548 vertices: [] @@ -166,15 +157,15 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: karateman_word_3 + name: karateman_word_2 rect: serializedVersion: 2 - x: 189 - y: 403 - width: 81 - height: 99 + x: 390.625 + y: 2011.7188 + width: 429.6875 + height: 424.8047 alignment: 9 - pivot: {x: 0.29782745, y: 0.26331338} + pivot: {x: 0.28342247, y: 0.28539795} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -187,15 +178,15 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: karateman_word_4 + name: karateman_word_3 rect: serializedVersion: 2 - x: 289 - y: 404 - width: 86 - height: 90 + x: 922.85156 + y: 1967.7734 + width: 395.5078 + height: 483.39844 alignment: 9 - pivot: {x: 0.28740036, y: 0.27954915} + pivot: {x: 0.29782745, y: 0.26331338} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -208,15 +199,15 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: karateman_word_exclaim + name: karateman_word_4 rect: serializedVersion: 2 - x: 393 - y: 403 - width: 38 - height: 92 + x: 1411.1328 + y: 1972.6562 + width: 419.92188 + height: 439.45312 alignment: 9 - pivot: {x: 0.4259483, y: 0.27577642} + pivot: {x: 0.28740036, y: 0.27954915} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -228,14 +219,35 @@ TextureImporter: indices: edges: [] weights: [] + - serializedVersion: 2 + name: karateman_word_exclaim + rect: + serializedVersion: 2 + x: 1918.9453 + y: 1967.7734 + width: 185.54688 + height: 449.21875 + alignment: 9 + pivot: {x: 0.4259483, y: 0.27577642} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 84891ecd3d7addc60800000000000000 + internalID: 7844610654334982216 + vertices: [] + indices: + edges: [] + weights: [] - serializedVersion: 2 name: karateman_word_combo_jp rect: serializedVersion: 2 - x: 10 - y: 284 - width: 140 - height: 98 + x: 48.828125 + y: 1386.7188 + width: 683.59375 + height: 478.51562 alignment: 9 pivot: {x: 0.20790271, y: 0.26502648} border: {x: 0, y: 0, z: 0, w: 0} @@ -253,10 +265,10 @@ TextureImporter: name: karateman_word_mu_jp rect: serializedVersion: 2 - x: 168 - y: 292 - width: 88 - height: 81 + x: 820.3125 + y: 1425.7812 + width: 429.6875 + height: 395.5078 alignment: 9 pivot: {x: 0.28342247, y: 0.29782745} border: {x: 0, y: 0, z: 0, w: 0} @@ -274,10 +286,10 @@ TextureImporter: name: karateman_word_hit_jp rect: serializedVersion: 2 - x: 276 - y: 297 - width: 82 - height: 63 + x: 1347.6562 + y: 1450.1953 + width: 400.39062 + height: 307.6172 alignment: 9 pivot: {x: 0.2956848, y: 0.3420565} border: {x: 0, y: 0, z: 0, w: 0} @@ -295,10 +307,10 @@ TextureImporter: name: karateman_word_combo_en rect: serializedVersion: 2 - x: 6 - y: 181 - width: 244 - height: 86 + x: 29.296875 + y: 883.78906 + width: 1191.4062 + height: 419.92188 alignment: 9 pivot: {x: 0.13518976, y: 0.2874002} border: {x: 0, y: 0, z: 0, w: 0} @@ -316,10 +328,10 @@ TextureImporter: name: karateman_word_mu_en rect: serializedVersion: 2 - x: 262 - y: 187 - width: 156 - height: 82 + x: 1279.2969 + y: 913.08594 + width: 761.71875 + height: 400.39062 alignment: 9 pivot: {x: 0.19205631, y: 0.2956848} border: {x: 0, y: 0, z: 0, w: 0} @@ -337,10 +349,10 @@ TextureImporter: name: karateman_word_hit_en rect: serializedVersion: 2 - x: 9 - y: 92 - width: 113 - height: 80 + x: 43.945312 + y: 449.21875 + width: 551.7578 + height: 390.625 alignment: 9 pivot: {x: 0.24141154, y: 0.3} border: {x: 0, y: 0, z: 0, w: 0} diff --git a/Assets/Shaders/CellAnime_Mapped.shader b/Assets/Shaders/CellAnime_Mapped.shader new file mode 100644 index 00000000..8a136146 --- /dev/null +++ b/Assets/Shaders/CellAnime_Mapped.shader @@ -0,0 +1,126 @@ +Shader "Sprites/CellAnime_Mapped" +{ + Properties + { + [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} + _Color ("Tint", Color) = (1,1,1,1) + _ColorAlpha ("Red Colourmap", Color) = (1,1,1,1) + _ColorBravo ("Green Colourmap", Color) = (1,1,1,1) + _ColorDelta ("Blue Colourmap", Color) = (1,1,1,1) + _AddColor ("Screen", Color) = (0,0,0,0) + + _StencilComp ("Stencil Comparison", Float) = 8 + _Stencil ("Stencil ID", Float) = 0 + _StencilOp ("Stencil Operation", Float) = 0 + _StencilWriteMask ("Stencil Write Mask", Float) = 255 + _StencilReadMask ("Stencil Read Mask", Float) = 255 + + _ColorMask ("Color Mask", Float) = 15 + + [Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0 + } + + SubShader + { + Tags + { + "Queue"="Transparent" + "IgnoreProjector"="True" + "RenderType"="Transparent" + "PreviewType"="Plane" + "CanUseSpriteAtlas"="True" + } + + Stencil + { + Ref [_Stencil] + Comp [_StencilComp] + Pass [_StencilOp] + ReadMask [_StencilReadMask] + WriteMask [_StencilWriteMask] + } + + Cull Off + Lighting Off + ZWrite Off + ZTest [unity_GUIZTestMode] + Blend SrcAlpha OneMinusSrcAlpha + ColorMask [_ColorMask] + + Pass + { + Name "Default" + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + #pragma target 2.0 + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + + #pragma multi_compile_local _ UNITY_UI_CLIP_RECT + #pragma multi_compile_local _ UNITY_UI_ALPHACLIP + + struct appdata_t + { + float4 vertex : POSITION; + float4 color : COLOR; + float2 texcoord : TEXCOORD0; + UNITY_VERTEX_INPUT_INSTANCE_ID + }; + + struct v2f + { + float4 vertex : SV_POSITION; + fixed4 color : COLOR; + float2 texcoord : TEXCOORD0; + float4 worldPosition : TEXCOORD1; + UNITY_VERTEX_OUTPUT_STEREO + }; + + sampler2D _MainTex; + fixed4 _Color; + fixed4 _ColorAlpha; + fixed4 _ColorBravo; + fixed4 _ColorDelta; + fixed4 _AddColor; + fixed4 _TextureSampleAdd; + float4 _ClipRect; + float4 _MainTex_ST; + + v2f vert(appdata_t v) + { + v2f OUT; + UNITY_SETUP_INSTANCE_ID(v); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT); + OUT.worldPosition = v.vertex; + OUT.vertex = UnityObjectToClipPos(OUT.worldPosition); + + OUT.texcoord = TRANSFORM_TEX(v.texcoord, _MainTex); + OUT.color = v.color; + return OUT; + } + + fixed4 frag(v2f IN) : SV_Target + { + half4 color = (tex2D(_MainTex, IN.texcoord) + _TextureSampleAdd) * IN.color; + half4 mappedColor = _ColorAlpha * color.r + _ColorBravo * color.g + _ColorDelta * color.b; + half a = color.a; + fixed4 screen = 1.0 - (1.0 - _AddColor.rgba) * (1.0 - mappedColor.rgba); + color = screen * _Color.rgba; + color.a = a; + + #ifdef UNITY_UI_CLIP_RECT + color.a *= UnityGet2DClipping(IN.worldPosition.xy, _ClipRect); + #endif + + #ifdef UNITY_UI_ALPHACLIP + clip (color.a - 0.001); + #endif + + return color; + } + ENDCG + } + } +} \ No newline at end of file diff --git a/Assets/Shaders/CellAnime_Mapped.shader.meta b/Assets/Shaders/CellAnime_Mapped.shader.meta new file mode 100644 index 00000000..5a75aade --- /dev/null +++ b/Assets/Shaders/CellAnime_Mapped.shader.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: ff54fed5718ccc543808dec1f266d1c8 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + preprocessorOverride: 0 + userData: + assetBundleName: + assetBundleVariant: