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filterMode: 1 + filterMode: 2 aniso: 1 mipBias: 0 wrapU: 1 diff --git a/Assets/Resources/Sprites/Games/FanClub/fanClub_IdolParts.png.meta b/Assets/Resources/Sprites/Games/FanClub/fanClub_IdolParts.png.meta index af2ed7ea..66169503 100644 --- a/Assets/Resources/Sprites/Games/FanClub/fanClub_IdolParts.png.meta +++ b/Assets/Resources/Sprites/Games/FanClub/fanClub_IdolParts.png.meta @@ -125,7 +125,7 @@ TextureImporter: maxTextureSize: 2048 textureSettings: serializedVersion: 2 - filterMode: 1 + filterMode: 2 aniso: 1 mipBias: 0 wrapU: 1 diff --git a/Assets/Scenes/Editor.unity b/Assets/Scenes/Editor.unity index 07a583ff..e52bc76e 100644 --- a/Assets/Scenes/Editor.unity +++ b/Assets/Scenes/Editor.unity @@ -9297,6 +9297,7 @@ MonoBehaviour: toggle: 0 type: 0 type2: 0 + type3: 0 ease: 0 colorA: {r: 0, g: 0, b: 0, a: 0} colorB: {r: 0, g: 0, b: 0, a: 0} @@ -9576,6 +9577,7 @@ MonoBehaviour: toggle: 0 type: 0 type2: 0 + type3: 0 ease: 0 colorA: {r: 0, g: 0, b: 0, a: 0} colorB: {r: 0, g: 0, b: 0, a: 0} diff --git a/Assets/Scripts/Games/FanClub/FanClub.cs b/Assets/Scripts/Games/FanClub/FanClub.cs index f8cc67db..4c497012 100644 --- a/Assets/Scripts/Games/FanClub/FanClub.cs +++ b/Assets/Scripts/Games/FanClub/FanClub.cs @@ -11,9 +11,14 @@ namespace RhythmHeavenMania.Games public class FanClub : Minigame { // userdata here + [Header("Animators")] + + [Header("Objects")] + public GameObject Arisa; // end userdata - + private Animator idolAnimator; + public GameEvent bop = new GameEvent(); public static FanClub instance; private void Awake() @@ -21,9 +26,42 @@ namespace RhythmHeavenMania.Games instance = this; } + private void Start() + { + idolAnimator = Arisa.GetComponent(); + } + private void Update() { + if (Conductor.instance.ReportBeat(ref bop.lastReportedBeat, bop.startBeat % 1)) + { + if (Conductor.instance.songPositionInBeats >= bop.startBeat && Conductor.instance.songPositionInBeats < bop.startBeat + bop.length) + { + idolAnimator.Play("IdolBeat", 0, 0); + } + } + } + public void Bop(float beat, float length) + { + bop.length = length; + bop.startBeat = beat; + } + + public void CallHai(float beat) + { + BeatAction.New(Arisa, new List() + { + new BeatAction.Action(beat, delegate { Arisa.GetComponent().Play("IdolPeace", 0, 0); }), + new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent().Play("IdolPeace", 0, 0); }), + new BeatAction.Action(beat + 2f, delegate { Arisa.GetComponent().Play("IdolPeace", 0, 0); }), + new BeatAction.Action(beat + 3f, delegate { Arisa.GetComponent().Play("IdolPeace", 0, 0); }), + + new BeatAction.Action(beat + 4f, delegate { Arisa.GetComponent().Play("IdolCrap", 0, 0); }), + new BeatAction.Action(beat + 5f, delegate { Arisa.GetComponent().Play("IdolCrap", 0, 0); }), + new BeatAction.Action(beat + 6f, delegate { Arisa.GetComponent().Play("IdolCrap", 0, 0); }), + new BeatAction.Action(beat + 7f, delegate { Arisa.GetComponent().Play("IdolCrap", 0, 0); }), + }); } } } \ No newline at end of file diff --git a/Assets/Scripts/Minigames.cs b/Assets/Scripts/Minigames.cs index a3645325..1b25bdd2 100644 --- a/Assets/Scripts/Minigames.cs +++ b/Assets/Scripts/Minigames.cs @@ -419,6 +419,8 @@ namespace RhythmHeavenMania }), new Minigame("fanClub", "Fan Club \n[WIP don't use]", "FDFD00", false, false, new List() { + new GameAction("bop", delegate { FanClub.instance.Bop(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); }, 0.5f, true), + new GameAction("hais", delegate { FanClub.instance.CallHai(eventCaller.currentEntity.beat); }, 8, false), }), /*new Minigame("spaceDance", "Space Dance", "B888F8", new List() {